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Save aliases for local and remote directories
Previously, the local and remote directories would not get saved with a project. This makes it so that alias data is populated for the local and remote directories.
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parent
01a3863697
commit
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@ -12,6 +12,7 @@
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#include "macos/strutil.h"
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#include "macos/tempfile.h"
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#include <Aliases.h>
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#include <MacMemory.h>
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#include <MacWindows.h>
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@ -545,24 +546,35 @@ static void ProjectChooseDir(WindowRef window, ProjectHandle project,
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struct Project *projectp;
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struct ProjectDir *dirp;
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FSSpec directory;
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AliasHandle alias;
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Handle path;
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int pathLength;
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OSErr err;
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if (ChooseDirectory(&directory)) {
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err = GetDirPath(&directory, &pathLength, &path);
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if (err != noErr) {
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ExitErrorOS(kErrUnknown, err);
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}
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projectp = *project;
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dirp = &projectp->dirs[whichDir];
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if (dirp->path != NULL) {
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DisposeHandle(dirp->path);
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}
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dirp->pathLength = pathLength;
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dirp->path = path;
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InvalRect(&window->portRect);
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if (!ChooseDirectory(&directory)) {
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return;
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}
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err = NewAlias(NULL, &directory, &alias);
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if (err != noErr) {
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ExitErrorOS(kErrUnknown, err);
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}
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err = GetDirPath(&directory, &pathLength, &path);
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if (err != noErr) {
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DisposeHandle((Handle)alias);
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ExitErrorOS(kErrUnknown, err);
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}
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projectp = *project;
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dirp = &projectp->dirs[whichDir];
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if (dirp->path != NULL) {
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DisposeHandle(dirp->path);
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}
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dirp->pathLength = pathLength;
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dirp->path = path;
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if (dirp->alias != NULL) {
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DisposeHandle((Handle)dirp->alias);
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}
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dirp->alias = alias;
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InvalRect(&window->portRect);
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}
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void ProjectMouseDown(WindowRef window, ProjectHandle project,
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