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Add and clarify documentation comments
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@ -7,40 +7,62 @@
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// Error codes, corresponding to messages in a STR# resource. This should be
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// kept in sync with STR# rSTRS_Errors in resources.r.
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typedef enum {
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// An unknown error occurred.
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kErrUnknown = 1,
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// An internal error occurred.
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kErrInternal,
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// Out of memory.
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kErrOutOfMemory,
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// Could not save project "^1".
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kErrCouldNotSaveProject,
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} ErrorCode;
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// Show an error dialog with the given error message, then quit the program.
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// ExitError shows an error dialog with the given error message, then quits the
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// program.
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void ExitError(ErrorCode errCode);
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// Show an error dialog with the given error message and an OS error code, then
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// quit the program.
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// ExitErrorOS shows an error dialog with the given error message and an OS
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// error code, then quits the program.
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void ExitErrorOS(ErrorCode errCode, short osErr);
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// Show an out of memory error and quit the program.
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// ExitMemError shows an out of memory error and quits the program.
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void ExitMemError(void);
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// Show an assertion error and quit the program.
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// ExitAssert shows an assertion error and quits the program. The message may be
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// NULL.
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void ExitAssert(const unsigned char *file, int line,
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const unsigned char *message);
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// EXIT_ASSERT shows an assertion error and quits the program. The message may
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// be NULL.
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#define EXIT_ASSERT(str) ExitAssert("\p" __FILE__, __LINE__, str)
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// ASSERT checks that the given condition is true. Otherwise, it displays an
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// error message and quits the program.
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#define ASSERT(p) \
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do { \
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if (!(p)) \
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ExitAssert("\p" __FILE__, __LINE__, "\p" #p); \
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} while (0)
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// An ErrorParams contains the parameters for displaying en error alert window.
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// This structure should be zeroed before use, in case additional fields are
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// added.
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struct ErrorParams {
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// The application error code. If this is zero, it will be treated as
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// kErrInternal.
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ErrorCode err;
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// The OS error code. This is displayed at the end of the error message,
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// unless it is zero.
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short osErr;
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// If the error messages contain any string substitutions like "^1", those
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// substitutions are replaced with this string.
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const unsigned char *strParam;
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};
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// ShowError shows an error alert window to the user.
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void ShowError(const struct ErrorParams *p);
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#endif
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@ -17,6 +17,7 @@ void QuitApp(void)
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ExitToShell();
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}
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// HandleClose handles a request to close the given window.
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static void HandleClose(WindowRef window)
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{
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ProjectHandle project;
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@ -33,6 +34,7 @@ static void HandleClose(WindowRef window)
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}
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}
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// AdjustMenus adjusts menus before selecting a menu item.
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static void AdjustMenus(void)
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{
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WindowRef window;
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@ -66,6 +68,8 @@ static void AdjustMenus(void)
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}
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}
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// HandleMenuCommand handles a menu command. The top 16 bits store the menu ID,
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// and the low 16 bits store the item within that menu.
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static void HandleMenuCommand(long command)
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{
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int menuID = command >> 16;
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@ -114,7 +118,7 @@ static void HandleMenuCommand(long command)
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SysBeep(1);
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}
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// Handle a mouse down event.
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// HandleMouseDown handles a mouse down event.
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static void HandleMouseDown(EventRecord *event)
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{
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short clickPart;
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@ -171,6 +175,7 @@ static void HandleMouseDown(EventRecord *event)
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}
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}
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// HandleKeyDown handles a key down event.
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static void HandleKeyDown(EventRecord *event)
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{
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long command;
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@ -183,6 +188,7 @@ static void HandleKeyDown(EventRecord *event)
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}
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}
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// HandleActivate handles a window activate event.
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static void HandleActivate(EventRecord *event)
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{
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ProjectHandle project;
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@ -204,6 +210,7 @@ static void HandleActivate(EventRecord *event)
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SetPort(savedPort);
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}
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// HandleUpdate handles a window update event.
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static void HandleUpdate(EventRecord *event)
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{
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ProjectHandle project;
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@ -4,26 +4,26 @@
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#ifndef MACOS_PROJECT_H
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#define MACOS_PROJECT_H
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// Handle to a synchronization project.
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// A ProjectHandle is a handle to a synchronization project.
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typedef struct Project **ProjectHandle;
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// Create a new empty synchronization project.
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// ProjectNew creates a new empty synchronization project.
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void ProjectNew(void);
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// Adjust menus before selecting a menu item.
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// ProjectAdjustMenus adjusts menus before selecting a menu item.
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void ProjectAdjustMenus(ProjectHandle project, MenuHandle fileMenu);
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// Handle a menu command or equivalent.
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// ProjectCommand handles a menu command or equivalent.
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void ProjectCommand(WindowRef window, ProjectHandle project, int menuID,
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int item);
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// Handle an update event for a project window.
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// ProjectUpdate handles an update event for a project window.
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void ProjectUpdate(WindowRef window, ProjectHandle project);
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// Set whether a project window is active.
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// ProjectActivate sets whether a project window is active.
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void ProjectActivate(WindowRef window, ProjectHandle project, int isActive);
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// Handle a mouse down event in a window.
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// ProjectMouseDown handles a mouse down event in a window.
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void ProjectMouseDown(WindowRef window, ProjectHandle project,
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EventRecord *event);
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@ -4,21 +4,21 @@
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#ifndef MACOS_STRUTIL_H
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#define MACOS_STRUTIL_H
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// Write a formatted string.
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// StrFormat writes a formatted string to another string, replacing it.
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void StrFormat(unsigned char *dest, const unsigned char *msg, ...);
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// Append a formatted string to another string.
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// StrAppend appends a formatted string to another string.
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//
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// %% - literal %
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// %d - int argument
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// %S - Pascal string argument
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void StrAppendFormat(unsigned char *dest, const unsigned char *msg, ...);
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// Copy a Pascal string. Aborts the program if the string does not fit in the
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// destination buffer.
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// StrCopy copies a Pascal string. Aborts the program if the string does not fit
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// in the destination buffer.
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void StrCopy(unsigned char *dest, int dest_size, unsigned char *src);
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// Substitute ^1 in the string with param.
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// StrSubstitute substitute ^1 in the string with param.
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void StrSubstitute(unsigned char *str, const unsigned char *param);
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#endif
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