mirror of
https://github.com/depp/syncfiles.git
synced 2024-12-01 00:49:21 +00:00
d2401b963a
Mirrored from ftp://ftp.unicode.org/Public/MAPPINGS/VENDORS/APPLE
591 lines
28 KiB
Plaintext
591 lines
28 KiB
Plaintext
#=======================================================================
|
|
# File name: README.TXT
|
|
#
|
|
# Contents: Background information on Unicode mapping tables for
|
|
# Mac OS legacy text encodings
|
|
#
|
|
# Copyright: (c) 1995-2002, 2005 by Apple Computer, Inc., all rights
|
|
# reserved.
|
|
#
|
|
# Contact: charsets@apple.com
|
|
#
|
|
# Changes:
|
|
#
|
|
# c02 2005-Apr-04 Update discussion of roundtrip fidelity,
|
|
# delete discussion of mappings dependent on
|
|
# symmetric swapping (no longer supported),
|
|
# provide information on how legacy encodings
|
|
# are supported in Mac OS X.
|
|
# b3,c1 2002-Dec-19 Add Keyboard font encoding. Update URLs,
|
|
# notes.
|
|
# b02 1999-Sep-22 Update information on Cyrillic. Update
|
|
# contact e-mail address.
|
|
# n07 1998-Feb-05 Rewrite to provide additional information
|
|
# relevant to using the accompanying mapping
|
|
# tables, and to delete some extraneous
|
|
# information. Delete Bulgarian (no special
|
|
# encoding, uses standard Cyrillic), add
|
|
# Farsi, Devanagari, Gurmukhi, Gujarati,
|
|
# Celtic, Gaelic, Inuit, Tibetan.
|
|
# n04 1995-Nov-15 Update info for Hebrew and Thai
|
|
# n03 1995-Apr-15 First version (after fixing some typos).
|
|
#
|
|
##################
|
|
|
|
0. Preliminaries
|
|
----------------
|
|
|
|
For maximum interchangeability, this file and the accompanying Mac OS
|
|
mapping tables use only ASCII characters. They are intended to be
|
|
displayed in a monospaced font.
|
|
|
|
Apple, the Apple logo, Mac, and Macintosh are trademarks of Apple
|
|
Computer, Inc., registered in the United States and other countries.
|
|
QuickDraw and TrueType are trademarks of Apple Computer, Inc. Unicode is
|
|
a trademark of Unicode Inc. PostScript is a trademark of Adobe Systems
|
|
Inc., which may be registered in certain jurisdictions. IBM is a
|
|
registered trademark of International Business Machines Corporation. ITC
|
|
Zapf Dingbats is a registered trademark of the International Typeface
|
|
Corporation. For the sake of brevity, throughout this document and the
|
|
accompanying tables, "Macintosh" can be used to refer to Macintosh
|
|
computers and "Unicode" can be used to refer to the Unicode standard.
|
|
|
|
Apple Computer, Inc. ("Apple") makes no warranty or representation,
|
|
either express or implied, with respect to this document and the
|
|
accompanying tables, their quality, accuracy, or fitness for a
|
|
particular purpose. In no event will Apple be liable for direct,
|
|
indirect, special, incidental, or consequential damages resulting from
|
|
any defect or inaccuracy in this document or the accompanying tables.
|
|
|
|
1. Introduction
|
|
---------------
|
|
|
|
This document summarizes some Unicode mapping considerations that are
|
|
relevant for the accompanying mapping tables. It also provides an
|
|
overview of Mac OS legacy encodings.
|
|
|
|
These mapping tables and character lists are subject to change. The
|
|
latest tables should be available from the following:
|
|
|
|
<http://www.unicode.org/Public/MAPPINGS/VENDORS/APPLE/>
|
|
|
|
2. Round-trip fidelity and overview of mapping techniques
|
|
---------------------------------------------------------
|
|
|
|
For a particular set of national and international standards, Unicode
|
|
provides round-trip fidelity: Text in one of those encodings can be
|
|
mapped to Unicode and back again, yielding the original characters.
|
|
Characters which are distinct in one of these source standards have a
|
|
distinct counterpart in Unicode. Note that this counterpart might not be
|
|
a single Unicode character; as is pointed out in "The Unicode Standard,
|
|
Version 2.0" (page 2-10), "sometimes a single code value in another
|
|
standard corresponds to a sequence of code values in the Unicode
|
|
Standard, or vice versa."
|
|
|
|
However, Unicode does not attempt to provide round-trip fidelity for
|
|
most vendor standards. Nevertheless, Apple and other platform vendors
|
|
may need to provide such round-trip fidelity for their current platform
|
|
encodings and/or legacy platform encodings (this can be important in
|
|
file systems, for example). In order to do this, Apple makes use of some
|
|
Unicode characters in the corporate-use zone (the upper end of the
|
|
private use area).
|
|
|
|
Corporate-zone characters must be used with care. Indiscriminate use of
|
|
such characters can result in text which is not easily interchanged with
|
|
other systems, since these characters have no standard meaning outside a
|
|
particular platform. The mappings provided here are intended to minimize
|
|
the use of private use characters, or to use them in such a way that
|
|
basic text content will not be lost if the corporate zone characters are
|
|
dropped when text is transferred to another system.
|
|
|
|
The tables provided here have three goals, in the following order of
|
|
importance:
|
|
1. Provide 100% round-trip mapping from a Mac OS legacy encoding to
|
|
Unicode and back.
|
|
2. Map characters in a Mac OS encoding into the Unicode characters that
|
|
best represent the interpretation and usage of the Mac OS characters.
|
|
3. When mapping text in a Mac OS encoding to Unicode using the tables,
|
|
the resulting Unicode text should be as interchangeable as possible.
|
|
|
|
To satisfy these goals, the mappings use a variety of techniques. First
|
|
we attempt to achieve round-trip mappings using any standard Unicode
|
|
feature at our disposal, without resorting to corporate-zone characters.
|
|
This can includes the following techniques:
|
|
- Use of all Unicode characters defined in Unicode 2.1 and later,
|
|
including compatibility characters.
|
|
- Mapping a single character in a Mac OS encoding to a sequence of
|
|
standard Unicode characters, or vice versa. This requires grouping
|
|
characters into appropriate chunks for lookup before mapping them
|
|
(this mainly applies to sequences of Unicode characters).
|
|
- Using Unicode direction overrides to force direction attributes when
|
|
mapping to Unicode. This requires resolution of Unicode character
|
|
direction, and use of this information, when mapping from Unicode back
|
|
to certain Mac OS encodings.
|
|
The requirements imposed on Unicode handling are necessary for other,
|
|
non-transcoding operations in a full Unicode implementation anyway, so
|
|
requiring them for transcoding should not impose much of a burden.
|
|
|
|
Next, if round-trip fidelity cannot be achieved using the above
|
|
techniques, we attempt to use corporate-zone characters only as
|
|
"transcoding hints" (more on this below). These are combined with one or
|
|
more standard Unicode characters to mark them as special for
|
|
transcoding, but have no other function and can be deleted with no loss
|
|
of basic text content (only of round-trip fidelity).
|
|
|
|
Finally, if a character in a Mac OS encoding is unrelated to any Unicode
|
|
character or Unicode character sequence, we may map it to a single
|
|
corporate-zone Unicode code point.
|
|
|
|
These techniques are described in more detail in the following sections.
|
|
|
|
Some clients of these tables may have a different set of goals. For
|
|
example, some clients may prefer to avoid compatibility characters,
|
|
perhaps sacrificing round-trip fidelity if necessary. In most cases it
|
|
is fairly easy to construct other types of mappings from the mappings
|
|
given here. In particular, the Unicode mappings here have been designed
|
|
so that if they are converted to a restricted form of NFD (a form that
|
|
does NOT decompose or normalize Unicode characters in the ranges
|
|
2000-2FFF or F900-FAFF), the resulting mappings still provide roundtrip
|
|
fidelity. (For certain characters in the Mac OS Hebrew and Devanagari
|
|
encodings, the decomposition mappings must use a grouping transcoding
|
|
hint to ensure roundtrip fidelity; more details on this are provided in
|
|
the mapping tables for those encodings.)
|
|
|
|
There is one more round-trip issue that should be mentioned. If a
|
|
Unicode character or sequence can be mapped at all into a particular Mac
|
|
OS encoding, then the reverse mapping back to Unicode should yield the
|
|
original Unicode character or sequence (except for possible differences
|
|
in direction overrides or other Unicode characters with General Category
|
|
Cf). The tables here also provide this. For a related issue, see the
|
|
next section.
|
|
|
|
3. Mapping tolerance: Strict and loose
|
|
--------------------------------------
|
|
|
|
In many character sets, a single character may have multiple semantics,
|
|
either by explicit definition, ambiguous definition, or established
|
|
usage. For example, the JIS character 0x2142, or 0x8161 in Shift-JIS,
|
|
is specified in the JIS X0208 standard to have two meanings: "double
|
|
vertical line" and "parallel". Each of these meanings corresponds to a
|
|
different Unicode character: 0x2016 DOUBLE VERTICAL LINE and 0x2225
|
|
PARALLEL TO. When mapping from Unicode to Shift-JIS, it is normally
|
|
desirable to map both of these Unicode characters to the single
|
|
Shift-JIS character. However, when mapping the Shift-JIS character to
|
|
Unicode, we can choose only one of the possible Unicode characters.
|
|
|
|
For two encodings X and Y, we can define a set of "strict" mappings
|
|
from one to the other as follows: If text in X can be mapped to Y using
|
|
the strict mappings from X to Y, then the resulting text can be mapped
|
|
back using the strict mappings from Y to X to end up with the original
|
|
text from X. Similarly, if text in Y can be mapped to X using the strict
|
|
mappings from Y to X, then the resulting text can be mapped back using
|
|
the strict mappings from X to Y to end up with the original text from Y.
|
|
|
|
There may be several characters in one encoding that all map to a
|
|
single character in another encoding, but only one of these mappings
|
|
can be strict; the others are "loose".
|
|
|
|
The mappings given in the accompanying tables are strict mappings.
|
|
However, the Mac OS Text Encoding Converter also supports loose
|
|
mappings and fallback mappings. Some of the accompanying tables provide
|
|
suggestions about possible loose mappings.
|
|
|
|
4. Mapping a Mac encoding character to a Unicode sequence or vice versa
|
|
-----------------------------------------------------------------------
|
|
|
|
In some cases, a character in a Mac OS legacy encoding maps to a
|
|
sequence of Unicode characters. For example, the Mac OS Japanese
|
|
encoding includes a character for the circled CJK ideograph "big".
|
|
Although Unicode encodes other circled ideographs as single characters,
|
|
it does not encode this one. However, this character can be
|
|
unambiguously represented in Unicode as the Unicode sequence
|
|
0x5927+0x20DD, the CJK ideograph for "big" followed by COMBINING
|
|
ENCLOSING CIRCLE.
|
|
|
|
To handle the reverse mapping, a transcoding process must group the
|
|
Unicode sequence 0x5927+0x20DD as a single element for lookup (The
|
|
Mac OS Text Encoding Converter does this).
|
|
|
|
In a few cases, a sequence of characters in a Mac OS legacy encoding
|
|
must be grouped for mapping to a single Unicode character or a sequence
|
|
of Unicode characters. For example, in Mac OS Devanagari (based on
|
|
ISCII-91), DEVANAGARI LETTER VOCALIC L is represented as 0xA6+0xE9;
|
|
but this is represented in Unicode by the single character 0x090C.
|
|
Furthermore, explicit halant is represented in Mac OS Devanagari as
|
|
0xE8+0xE8 (double halant) and in Unicode as 0x094D+0x200C (VIRAMA
|
|
plus ZERO WIDTH NON-JOINER). The latter can also be considered as
|
|
a context-dependent mapping of 0xE8, halant.
|
|
|
|
Loose mappings from Unicode to a Mac OS encoding often map a single
|
|
Unicode to a sequence of characters in the Mac OS encoding. For example,
|
|
the Unicode character 0x00BD VULGAR FRACTION ONE HALF cannot be mapped
|
|
into the Mac OS Roman character set as a single character, but it has a
|
|
loose mapping to the sequence 0x31+0xDA+0x32, "digit one" + "fraction
|
|
slash" + "digit two".
|
|
|
|
In some cases a Unicode character such as a direction override may
|
|
simply be discarded when mapping to a Mac OS encoding, since the
|
|
information carried by the override may be represented in a different
|
|
way by the Mac OS encoding. See the next section for an example.
|
|
|
|
5. Mappings that depend on directionality (or other attributes)
|
|
---------------------------------------------------------------
|
|
|
|
Strict mappings from Unicode to Mac OS legacy encodings may depend on
|
|
resolved character direction. Loose mappings may depend on additional
|
|
attributes such as whether the text should use vertical form codes if
|
|
available (i.e. whether the text is intended for vertical display on a
|
|
system that cannot automatically substitute vertical forms).
|
|
|
|
a) Resolved character direction
|
|
|
|
The Mac OS Arabic and Hebrew character sets were developed in 1986-1987.
|
|
At that time the bidirectional line layout algorithm used in the Mac OS
|
|
was fairly simple; it used only a few direction classes (instead of the
|
|
19 now used in the Unicode bidirectional algorithm). In order to permit
|
|
users to handle some tricky layout problems, certain punctuation and
|
|
symbol characters have duplicate code points, one with a left-right
|
|
direction attribute and the other with a right-left direction attribute.
|
|
|
|
For example, plus sign is encoded at 0x2B with a left-right attribute,
|
|
and at 0xAB with a right-left attribute. However, there is only one PLUS
|
|
SIGN character in Unicode. This leads to some interesting problems when
|
|
mapping between Mac OS Arabic or Hebrew and Unicode.
|
|
|
|
We need a way to map both of these plus signs to Unicode and back. Using
|
|
a single corporate character for one of these plus signs is not a good
|
|
solution, since both of the plus sign characters are likely to be used
|
|
in text that is interchanged, and thus content would be lost.
|
|
|
|
The problem is solved with the use of direction override characters and
|
|
direction-dependent mappings. When mapping from Mac OS Arabic or Hebrew
|
|
to Unicode, we use direction overrides as necessary to force the
|
|
direction of the resulting Unicode characters. When mapping back from
|
|
Unicode, the Unicode bidirectional algorithm should be used to determine
|
|
resolved direction of the Unicode characters. The mapping from Unicode
|
|
to Mac OS Arabic or Hebrew can then be disambiguated as necessary by
|
|
using the resolved direction.
|
|
|
|
For example, when mapping from Mac OS Arabic or Hebrew, we can use
|
|
LEFT-RIGHT OVERRIDE (LRO), RIGHT-LEFT OVERRIDE (RLO), and POP DIRECTION
|
|
FORMATTING (PDF) as follows:
|
|
|
|
0x2B -> 0x202D (LRO) + 0x002B (PLUS SIGN) + 0x202C (PDF)
|
|
0xAB -> 0x202E (RLO) + 0x002B (PLUS SIGN) + 0x202C (PDF)
|
|
|
|
When mapping back, we resolve the direction of the Unicode character
|
|
0x002B, and use this information to determine which of the Mac OS
|
|
encoding characters to use:
|
|
|
|
0x002B -> 0x2B (if LR) or 0xAB (if RL)
|
|
|
|
After direction overrides have been used in this way to force a
|
|
particular resolved direction, they may be discarded when mapping from
|
|
Unicode to Mac OS Arabic and Hebrew (since the information they carried
|
|
in Unicode is represented in the Mac OS encoding by the code point of
|
|
the plus sign).
|
|
|
|
Even when not required for round-trip fidelity, direction overrides
|
|
may be used when mapping from a Mac OS encoding to Unicode in order to
|
|
preserve proper text layout. For example, the single Mac OS Arabic
|
|
ellipsis character has direction class right-left, while the Unicode
|
|
HORIZONTAL ELLIPSIS character has direction class neutral. When
|
|
mapping the Mac OS ellipsis to Unicode, it is surrounded with a
|
|
direction override to help preserve proper text layout. However,
|
|
resolved direction is not needed or used when mapping the Unicode
|
|
HORIZONTAL ELLIPSIS back to Mac OS Arabic.
|
|
|
|
b) Horizontal or vertical display
|
|
|
|
The Mac OS Japanese encoding includes separately-encoded vertical forms
|
|
for some punctuation and kana. When Unicode characters in the CJK
|
|
punctuation and kana ranges are mapped to Mac OS Japanese characters and
|
|
(1) those characters are intended for vertical display, (2) they will be
|
|
displayed in an environment that does not provide automatic vertical
|
|
form substitution, and (3) loose mappings are desired, the Unicode
|
|
characters can be mapped to the corresponding vertical form codes in the
|
|
Mac OS Japanese encoding.
|
|
|
|
This does not affect mapping of the Unicode vertical presentation forms
|
|
(which always map to the Mac OS Japanese vertical form codes).
|
|
|
|
6. Use of corporate characters
|
|
------------------------------
|
|
|
|
Apple has defined a block of 32 corporate characters as "transcoding
|
|
hints." These are used in combination with standard Unicode characters
|
|
to force them to be treated in a special way for mapping to other
|
|
encodings; they have no other effect. Sixteen of these transcoding
|
|
hints are "grouping hints" - they indicate that the next 2-4 Unicode
|
|
characters should be treated as a single entity for transcoding. The
|
|
other sixteen transcoding hints are "variant tags" - they are like
|
|
combining characters, and can follow a standard Unicode (or a sequence
|
|
consisting of a base character and other combining characters) to
|
|
cause it to be treated in a special way for transcoding. These always
|
|
terminate a combining-character sequence.
|
|
|
|
Whenever possible, mappings that require corporate-zone characters
|
|
use standard Unicode characters in combination with a single
|
|
transcoding hint (no mapping uses more than one transcoding hint).
|
|
For these mappings, even if the corporate-zone characters are lost in
|
|
interchange, the basic text content will be preserved.
|
|
|
|
However, some characters in a Mac OS encoding - such as the Apple
|
|
logo character - bear no relation to any standard Unicode character.
|
|
In these cases, the Mac OS character is mapped to a single corporate
|
|
zone character defined by Apple. Fewer than 40 corporate characters
|
|
are used in this way.
|
|
|
|
All of the corporate characters defined by Apple are listed in the
|
|
accompanying file "CORPCHAR.TXT", including old Apple corporate
|
|
character assignments which are now deprecated (but which are still
|
|
supported as loose mappings by the Mac OS Text Encoding Converter).
|
|
|
|
7. Font variants
|
|
----------------
|
|
|
|
For some Mac OS legacy encodings, certain fonts used with that encoding
|
|
may actually implement a slight variant of the standard encoding
|
|
specified in the accompanying mapping tables. The header comments in the
|
|
mapping table files for each encoding describe any font variants
|
|
associated with that encoding.
|
|
|
|
8. Encodings in Mac OS X
|
|
------------------------
|
|
|
|
The Mac OS X Cocoa and Carbon environments use Unicode as the primary
|
|
text encoding. Some legacy programming interfaces in the Carbon
|
|
environment - e.g. Quickdraw Text, the Script Manager, and related
|
|
Text Utilities - use and support the following subset of Mac OS legacy
|
|
encodings:
|
|
Roman
|
|
Central European
|
|
Cyrillic
|
|
Chinese Traditional
|
|
Chinese Simplified
|
|
Japanese
|
|
Korean
|
|
|
|
Other legacy Mac OS encodings are supported in Carbon and Cocoa via
|
|
transcoding using the Mac OS Text Encoding Converter or other
|
|
transcoding interfaces; the character repertoires of all Mac OS
|
|
legacy encodings are supported in Unicode on Mac OS X.
|
|
|
|
Additional legacy encodings are also supported in the Classic
|
|
environment under Mac OS X.
|
|
|
|
9. Mac OS legacy encodings
|
|
--------------------------
|
|
|
|
Mac OS versions 7.1 and later supported multiple encodings via the
|
|
Script Manager, QuickDraw Text and related Text Utilities. These
|
|
system components distinguish these encodings primarily by script code:
|
|
font family IDs are grouped into ranges, and each range is associated
|
|
with a script code.
|
|
|
|
In some cases, there are several encodings that share a single script
|
|
code. Usually these are closely related. To distinguish among these,
|
|
additional information is required, such as font name or system
|
|
region code (locale code).
|
|
|
|
The encodings described here (and in the accompanying tables) are the
|
|
legacy encodings used in Mac OS versions 7.1 and later. In some cases,
|
|
certain earlier system versions have used different encodings. Not all
|
|
of these encodings are directly supported in Mac OS X, but Mac OS X
|
|
does support transcoding between all of these encodings and Unicode.
|
|
|
|
In all Mac OS legacy encodings, character codes 0x00-0x7F are identical
|
|
to ASCII, except that
|
|
- in Mac OS Japanese, reverse solidus is replaced by yen sign
|
|
- in Mac OS Arabic, Farsi, and Hebrew, some of the punctuation in this
|
|
range is treated as having strong left-right directionality,
|
|
although the corresponding Unicode characters have neutral
|
|
directionality
|
|
- in the three symbol glyphs encodings (Symbol, Dingbats, and Keyboard
|
|
glyphs), a different mapping is used for the ASCII range. The
|
|
Keyboard glyphs encoding even has a special mapping for the control
|
|
characters range 0x00-0x1F.
|
|
Fonts used as "system" fonts (for menus, dialogs, etc.) had four glyphs
|
|
at code points 0x11-0x14 for transient use by the Menu Manager. These
|
|
glyphs were not intended as characters for use in normal text, and the
|
|
associated code points are not generally interpreted as associated with
|
|
these glyphs. (However, a "system font variant" mapping table could
|
|
provide mappings for these).
|
|
|
|
Note that in general, character sets cannot be determined from font
|
|
layouts (they are not the same thing!). This is very noticeable with
|
|
Arabic, Hebrew, and Devanagari, for example.
|
|
|
|
The following is a list of legacy Mac OS encodings. The accompanying
|
|
tables provide mappings from these encodings to Unicode.
|
|
|
|
a) Mac OS encodings for script code 0, smRoman.
|
|
|
|
* Roman - this is the default for script code 0 (when the special
|
|
cases listed below do not apply). It covers several western European
|
|
languages, and includes math operators and various symbols.
|
|
|
|
* Symbol - this is the encoding for the font named "Symbol". It includes
|
|
Greek letters, math operators, and miscellaneous symbols. The layout
|
|
of the Symbol character set is identical to the layout of the Adobe
|
|
Symbol encoding vector, with the addition of the Apple logo at 0xF0
|
|
and the EURO SIGN at 0xA0.
|
|
|
|
* Dingbats - this is the encoding for the font named "Zapf Dingbats".
|
|
The layout of the Dingbats character set is identical to or a superset
|
|
of the layout of the Adobe Zapf Dingbats encoding vector.
|
|
|
|
* Keyboard glyphs - this is the encoding for the legacy font named
|
|
".Keyboard". Before Mac OS X, this font was used by the user-interface
|
|
system to display glyphs for special keys on the keyboard. In Mac OS
|
|
X, this mapping is not associated with a font; it is only used as a
|
|
way to map from a set of Menu Manager constants to associated Unicode
|
|
sequences. As such, new mappings added for Mac OS X only may be
|
|
one-way mappings: From the Keyboard glyph "encoding" to Unicode, but
|
|
not back.
|
|
|
|
* Turkish - this is the encoding if the script code is 0 and the system
|
|
region code is 24, verTurkey. It has 7 code point differences from
|
|
Mac OS Roman.
|
|
|
|
* Croatian - this is the encoding if the script code is 0 and the system
|
|
region code is any of the following:
|
|
68, verCroatia
|
|
66, verSlovenian
|
|
25, verYugoCroatian (only used in older systems)
|
|
It has 20 code point differences from standard Roman, but only 10
|
|
differences in repertoire.
|
|
|
|
* Icelandic - this is the encoding if the script code is 0 and the
|
|
system region code is either of the following:
|
|
21, verIceland
|
|
47, verFaroeIsl
|
|
It has 6 code point differences from standard Roman. It also has one
|
|
font variant.
|
|
|
|
* Romanian - this is the encoding if the script code is 0 and the system
|
|
region code is 39, verRomania . It has 6 code point differences from
|
|
standard Roman.
|
|
|
|
* Celtic - this is the encoding if the script code is 0 and the system
|
|
region code is any of the following:
|
|
50, verIreland
|
|
75, verScottishGaelic
|
|
76, verManxGaelic
|
|
77, verBreton
|
|
79, verWelsh
|
|
It is a variant of Mac OS Roman with a few extra accented characters
|
|
for Welsh.
|
|
|
|
* Gaelic - this is the encoding if the script code is 0 and the system
|
|
region code is 81, verIrishGaelicScript. It is a variant of Mac OS
|
|
Roman, and supports the older Irish orthography using dot above.
|
|
|
|
* Greek (monotonic) - this is the encoding if the script code is 0 and
|
|
the system region code is 20, verGreece. Although a script code is
|
|
defined for Greek, the Greek localized system does not use it (the
|
|
font family IDs are in the smRoman range). This encoding is based on
|
|
the ISO/IEC 8859-7 repertoire with additional Roman characters for
|
|
French and German, as well as additional symbols. Greek system 4.1
|
|
used a different encoding that matched 8859-7 code points for Greek
|
|
letters. Greek system 6.0.7 also used a variant of the standard
|
|
encoding, but it was quickly replaced by Greek system 6.0.7.1 which
|
|
used the standard encoding.
|
|
|
|
See also the Central European encoding under script code 29 below.
|
|
|
|
b) Mac OS encodings for script code 1, smJapanese.
|
|
|
|
* Japanese - this is the default for script code 1. It is based on a
|
|
Shift-JIS implementation of JIS X0208-1990 ("fullwidth") and
|
|
JIS X0201-1976 ("halfwidth"), with 5 additional one-byte characters
|
|
and one modified character, a set of Apple extension characters which
|
|
include many industry standard extensions, and separate codes for
|
|
vertical forms of some punctuation and kana. There are several font
|
|
variants.
|
|
|
|
c) Mac OS encodings for script code 2, smTradChinese.
|
|
|
|
* Chinese Traditional - this is an extension of Big-5.
|
|
|
|
d) Mac OS encodings for script code 3, smKorean.
|
|
|
|
* Korean - this is an extension of EUC-KR.
|
|
|
|
e) Mac OS encodings for script code 4, smArabic.
|
|
|
|
* Arabic - This is the default for script code 4 (when the special
|
|
case listed below does not apply). It is based on the ISO/IEC 8859-6
|
|
repertoire, with additional Arabic letters for Persian and Urdu and
|
|
with accented Roman letters for European languages. It has the
|
|
interesting feature mentioned above that certain ASCII punctuation
|
|
and symbol characters are encoded twice, once for each direction. It
|
|
has several font variants.
|
|
|
|
* Farsi - This is the encoding if the script code is 4 and the system
|
|
region code is 48, verIran. It is similar to Mac OS Arabic, but has
|
|
the "extended" or Persian digits instead of the standard Arabic
|
|
digits. It has one font variant.
|
|
|
|
f) Mac OS encodings for script code 5, smHebrew.
|
|
|
|
* Hebrew - This is based on the ISO/IEC 8859-8 Hebrew letter repertoire,
|
|
but adds Hebrew points, some Hebrew ligatures, some accented Roman
|
|
letters for European languages, and some non-ASCII punctuation. As
|
|
with Mac OS Arabic, certain ASCII punctuation and symbol characters
|
|
are encoded twice, once for each direction. This is also true for the
|
|
European digits. This has one font variant.
|
|
|
|
g) Mac OS encodings for script code 6, smGreek.
|
|
|
|
None currently - see smRoman.
|
|
|
|
h) Mac OS encodings for script code 7, smCyrillic.
|
|
|
|
* Cyrillic - This is based on the ISO/IEC 8859-5 Cyrillic character
|
|
repertoire plus an additional case pair for Ukrainian.
|
|
|
|
i) Mac OS encodings for script code 9, smDevanagari.
|
|
|
|
* Devanagari - This is based on IS 13194:1991 (ISCII-91), and adds some
|
|
punctuation and symbols.
|
|
|
|
j) Mac OS encodings for script code 10, smGurmukhi.
|
|
|
|
* Gurmukhi - This is based on IS 13194:1991 (ISCII-91), and adds some
|
|
punctuation and symbols.
|
|
|
|
k) Mac OS encodings for script code 11, smGujarati.
|
|
|
|
* Gujarati - This is based on IS 13194:1991 (ISCII-91), and adds some
|
|
punctuation and symbols.
|
|
|
|
l) Mac OS encodings for script code 21, smThai.
|
|
|
|
* Thai - This is based on TIS 620-2533, except that three of the
|
|
TIS 620-2533 characters are replaced with other characters. Some
|
|
undefined code points in TIS 620-2533 are used for additional
|
|
punctuation characters.
|
|
|
|
m) Mac OS encodings for script code 25, smSimpChinese.
|
|
|
|
* Chinese Simplified - this is an extension of EUC-CN.
|
|
|
|
n) Mac OS encodings for script code 26, smTibetan.
|
|
|
|
* Tibetan
|
|
|
|
o) Mac OS encodings for script code 28, smEthiopic.
|
|
|
|
* Inuit - this is the encoding if the script code is 28 and the
|
|
system region code is 78, verNunavut (for Inuktitut language).
|
|
There is no script code for Inuit, so it shares the script code
|
|
with Ethiopic.
|
|
|
|
p) Mac OS encodings for script code 29, smCentralEuroRoman.
|
|
|
|
* Central European - This is similar to standard Roman, but with a
|
|
different (and larger) set of European characters and with fewer
|
|
symbols. It is used for Polish, Czech, Slovak, Hungarian, Estonian,
|
|
Latvian, and Lithuanian.
|