sys7.1-doc-wip/Internal/C/CrsrDevPriv.h

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2019-07-27 14:37:48 +00:00
/*
File: CrsrDevPriv.h
Contains: equates for new mouse/trackball/etc. acceleration code
Ported to C from CrsrDevEqu.a
Written by: Ian Hendry
Copyright: © 1993-1994 by Apple Computer, Inc. All rights reserved.
Change History (most recent first):
<SM3> 2/4/94 IH Fix low mem defines.
<2> 9/10/93 IH Make it compile. Correct Copyright date.
<1> 9/9/93 IH First ported from CrsrDevEqu.a (not even compiled yet I don't want to forget to check it in)
To Do:
Make UPP for SetCrsrDelayVector.
*/
#pragma once
#ifndef __CRSRDEVPRIV__
#define __CRSRDEVPRIV__
// --------- button operations ---------
enum {
btnNoOp = 0, // No action for this button
btnSingleClick = 1, // Normal mouse button
btnDoubleClick = 2, // Click-release-click when pressed
btnClickLock = 3, // Click on press, release on next press
btnCharStroke = 4, // A keystroke, data=(modifiers, char code)
btnAppleScript = 5, // An AppleScript
btnCustom = 6 // Custom behavior, data=proc pointer
};
// --------- Device Classes ---------
enum {
classAbsolute = 0, // a flat-response device
classMouse = 1, // mechanical or optical mouse
classTrackball = 2, // trackball
classScratchPad = 3, // (midas)
classJoystick = 4, // (homeRow)
classRelTablet = 5 // relative tablet
};
struct CrsrDevSegmentRec {
Fixed devUnits; // highest device speed for this segment
Fixed slope; // multiplier for device speed (crsr speed/dev speed)
Fixed intercept; // offset to produce cursor speed
};
typedef struct CrsrDevSegment CrsrDevSegment;
struct CrsrDevRec {
struct CrsrDevRec* nextCrsrDev; // ptr to next record in linked list
struct CrsrDataRec* whichCursor; // ptr to data for target cursor
long refCon; // Application defined
long unused; // reserved for future
long devID; // device identifier (from ADB reg 1)
long resolution; // units/inch (orig. from ADB reg 1)
char devClass; // device class (from ADB reg 1)
char cntButtons; // # of buttons (from ADB reg 1)
char unused1; // align
char buttons; // state of all buttons
char buttonOp[8]; // action performed per button
long buttonTicks[8]; // ticks when button last went up (for debounce)
long buttonData[8]; // data for the button operation
long doubleClickTime; // device-specific double click speed
long acceleration; // current acceleration
Ptr accelPoints; // Private: Ptr to array of (dev_delta, slope, intercept)
long deltaX; // Private: accumulated deltas
long deltaY; // Private: "
long errorX; // Private: accumulated errors
long errorY; // Private: "
short denom; // Private: fraction of the errors to use next time
short spread; // Private: Number of samples to spread errors over
char newData; // Private: set when deltas are new
char unused2; // align
};
typedef struct CrsrDevRec CrsrDevRec,*CrsrDevPtr;
struct CrsrDataRec {
struct CrsrDataRec* nextCrsrData; // next in global list
Ptr displayInfo; // unused (FUTURE: display info for this cursor)
Fixed whereX; // horizontal position
Fixed whereY; // vertical position
Point where; // the pixel position
Boolean isAbs; // has been stuffed with absolute coords
char buttonCount; // number of buttons currently pressed
Fixed screenRes; // Pixels per inch on the current display
short screenDelay; // minimum number of VBLs between subsequent crsr redraws <H3>
short reserved; // future expansion <H3>
Ptr scrnDelayPtr; // ptr to table of screen delay values <H3>
long alsoreserved; // future expansion <H3>
long scrnDelayTbl[8]; // default tbl for <refnum><screen delay> pairs <H3>
};
typedef struct CrsrDataRec CrsrDataRec, *CrsrDataPtr;
struct CrsrDevGlobalsRec {
CrsrDevPtr firstCrsrDev; // head of the cursor device list
CrsrDataPtr firstCrsrData; // points to THE ONLY cursor data record
ProcPtr SetCrsrDelayVector; // points to routine that updates screen crsr delay <H3>
ProcPtr DrawCrsrVBLVector; // vectors final drawing stage of CrsrDevHandleVBL <H3>
char crsrDevFlags; // Flags <SM3>
char MoreCrsrDevFlags; // <SM3>
long reserved; // future expansion <H3>
};
typedef struct CrsrDevGlobalsRec CrsrDevGlobalsRec, *CrsrDevGlobalsPtr;
//
// CrsrDevFlags bit definitions
//
enum {
kSkipCrsrDrawBit = 0 // Force the CrsrDevHandleVBL to skip drawing the cursor <SM3>
};
// jump entry for DrawCursor & EraseCursor
#define DrawCrsrVector 0x1FB8
#define EraseCrsrVector 0x1FBC
// Never tested these. Make sure they work if you are the first one to use them.
#define GetDrawCrsrVector() (*(ProcPtr *)(DrawCrsrVector))
#define SetDrawCrsrVector(x) (*(ProcPtr *)(DrawCrsrVector) = (x))
#define GetEraseCrsrVector() (*(ProcPtr *)(EraseCrsrVector))
#define SetEraseCrsrVector(x) (*(ProcPtr *)(EraseCrsrVector) = (x))
//---------------------
// Misc. equates
//
// Not needed in .h file but included for completeness
//---------------------
//#define mouseAddr = 03 // default address of mice (DEFINED ELSEWHERE
//
//enum {
// extDevHand = 04, // handler 04 = extended type mouse device
// kDefaulFrameRate = 67 // 67 frames/sec
//};
#endif