sys7.1-doc-wip/Interfaces/PInterfaces/Sound.p

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OpenEdge ABL

{
Hacks to match MacOS (most recent first):
<Sys7.1> 8/3/92 Copied from MPW Interfaces because SoundMgr and headers are missing from
SuperMario ROM source (header preserved below)
}
{
Created: Monday, December 2, 1991 at 5:09 PM
Sound.p
Pascal Interface to the Macintosh Libraries
Copyright Apple Computer, Inc. 1986-1991
All rights reserved
}
{$IFC UNDEFINED UsingIncludes}
{$SETC UsingIncludes := 0}
{$ENDC}
{$IFC NOT UsingIncludes}
UNIT Sound;
INTERFACE
{$ENDC}
{$IFC UNDEFINED UsingSound}
{$SETC UsingSound := 1}
{$I+}
{$SETC SoundIncludes := UsingIncludes}
{$SETC UsingIncludes := 1}
{$IFC UNDEFINED UsingTypes}
{$I $$Shell(PInterfaces)Types.p}
{$ENDC}
{$IFC UNDEFINED UsingFiles}
{$I $$Shell(PInterfaces)Files.p}
{$ENDC}
{$SETC UsingIncludes := SoundIncludes}
CONST
swMode = -1; { Sound Driver modes }
ftMode = 1;
ffMode = 0;
synthCodeRsrc = 'snth'; { Resource types used by Sound Manager }
soundListRsrc = 'snd ';
twelfthRootTwo = 1.05946309434;
rate22khz = $56EE8BA3; { 22254.54545 in fixed-point }
rate11khz = $2B7745D1; { 11127.27273 in fixed-point }
{ synthesizer numbers for SndNewChannel }
squareWaveSynth = 1; {square wave synthesizer}
waveTableSynth = 3; {wave table synthesizer}
sampledSynth = 5; {sampled sound synthesizer}
{ old Sound Manager MACE synthesizer numbers }
MACE3snthID = 11;
MACE6snthID = 13;
{ command numbers for SndDoCommand and SndDoImmediate }
nullCmd = 0;
initCmd = 1;
freeCmd = 2;
quietCmd = 3;
flushCmd = 4;
reInitCmd = 5;
waitCmd = 10;
pauseCmd = 11;
resumeCmd = 12;
callBackCmd = 13;
syncCmd = 14;
emptyCmd = 15;
tickleCmd = 20;
requestNextCmd = 21;
howOftenCmd = 22;
wakeUpCmd = 23;
availableCmd = 24;
versionCmd = 25;
totalLoadCmd = 26;
loadCmd = 27;
scaleCmd = 30;
tempoCmd = 31;
freqDurationCmd = 40;
restCmd = 41;
freqCmd = 42;
ampCmd = 43;
timbreCmd = 44;
getAmpCmd = 45;
waveTableCmd = 60;
phaseCmd = 61;
soundCmd = 80;
bufferCmd = 81;
rateCmd = 82;
continueCmd = 83;
doubleBufferCmd = 84;
getRateCmd = 85;
sizeCmd = 90;
convertCmd = 91;
stdQLength = 128;
dataOffsetFlag = $8000;
waveInitChannelMask = $07;
waveInitChannel0 = $04;
waveInitChannel1 = $05;
waveInitChannel2 = $06;
waveInitChannel3 = $07;
{ channel initialization parameters }
initPanMask = $0003; { mask for right/left pan values }
initSRateMask = $0030; { mask for sample rate values }
initStereoMask = $00C0; { mask for mono/stereo values }
initCompMask = $FF00; { mask for compression IDs }
initChanLeft = $0002; { left stereo channel }
initChanRight = $0003; { right stereo channel }
initNoInterp = $0004; { no linear interpolation }
initNoDrop = $0008; { no drop-sample conversion }
initMono = $0080; { monophonic channel }
initStereo = $00C0; { stereo channel }
initMACE3 = $0300; { MACE 3:1 }
initMACE6 = $0400; { MACE 6:1 }
initChan0 = $0004; { channel 0 - wave table only }
initChan1 = $0005; { channel 1 - wave table only }
initChan2 = $0006; { channel 2 - wave table only }
initChan3 = $0007; { channel 3 - wave table only }
stdSH = $00; { Standard sound header encode value }
extSH = $FF; { Extended sound header encode value }
cmpSH = $FE; { Compressed sound header encode value }
notCompressed = 0; { compression ID's }
twoToOne = 1;
eightToThree = 2;
threeToOne = 3;
sixToOne = 4;
outsideCmpSH = 0; { MACE constants }
insideCmpSH = 1;
aceSuccess = 0;
aceMemFull = 1;
aceNilBlock = 2;
aceBadComp = 3;
aceBadEncode = 4;
aceBadDest = 5;
aceBadCmd = 6;
sixToOnePacketSize = 8;
threeToOnePacketSize = 16;
stateBlockSize = 64;
leftOverBlockSize = 32;
firstSoundFormat = $0001; { general sound format }
secondSoundFormat = $0002; { special sampled sound format (HyperCard) }
dbBufferReady = $00000001; { double buffer is filled }
dbLastBuffer = $00000004; { last double buffer to play }
sysBeepDisable = $0000; { SysBeep() enable flags }
sysBeepEnable = $0001;
unitTypeNoSelection = $FFFF; { unitTypes for AudioSelection.unitType }
unitTypeSeconds = $0000;
TYPE
{ Structures for Sound Driver }
FreeWave = PACKED ARRAY [0..30000] OF Byte;
FFSynthPtr = ^FFSynthRec;
FFSynthRec = RECORD
mode: INTEGER;
count: Fixed;
waveBytes: FreeWave;
END;
Tone = RECORD
count: INTEGER;
amplitude: INTEGER;
duration: INTEGER;
END;
Tones = ARRAY [0..5000] OF Tone;
SWSynthPtr = ^SWSynthRec;
SWSynthRec = RECORD
mode: INTEGER;
triplets: Tones;
END;
Wave = PACKED ARRAY [0..255] OF Byte;
WavePtr = ^Wave;
FTSndRecPtr = ^FTSoundRec;
FTSoundRec = RECORD
duration: INTEGER;
sound1Rate: Fixed;
sound1Phase: LONGINT;
sound2Rate: Fixed;
sound2Phase: LONGINT;
sound3Rate: Fixed;
sound3Phase: LONGINT;
sound4Rate: Fixed;
sound4Phase: LONGINT;
sound1Wave: WavePtr;
sound2Wave: WavePtr;
sound3Wave: WavePtr;
sound4Wave: WavePtr;
END;
FTSynthPtr = ^FTSynthRec;
FTSynthRec = RECORD
mode: INTEGER;
sndRec: FTSndRecPtr;
END;
{ Structures for Sound Manager }
SndCommand = PACKED RECORD
cmd: INTEGER;
param1: INTEGER;
param2: LONGINT;
END;
Time = LONGINT; { in half milliseconds }
SndChannelPtr = ^SndChannel;
SndChannel = PACKED RECORD
nextChan: SndChannelPtr;
firstMod: Ptr; { reserved for the Sound Manager }
callBack: ProcPtr;
userInfo: LONGINT;
wait: Time; { The following is for internal Sound Manager use only.}
cmdInProgress: SndCommand;
flags: INTEGER;
qLength: INTEGER;
qHead: INTEGER; { next spot to read or -1 if empty }
qTail: INTEGER; { next spot to write = qHead if full }
queue: ARRAY [0..stdQLength - 1] OF SndCommand;
END;
{ MACE structures }
StateBlockPtr = ^StateBlock;
StateBlock = RECORD
stateVar: ARRAY [0..stateBlockSize - 1] OF INTEGER;
END;
LeftOverBlockPtr = ^LeftOverBlock;
LeftOverBlock = RECORD
count: LONGINT;
sampleArea: PACKED ARRAY [0..leftOverBlockSize - 1] OF Byte;
END;
ModRef = RECORD
modNumber: INTEGER;
modInit: LONGINT;
END;
SndListPtr = ^SndListResource;
SndListResource = RECORD
format: INTEGER;
numModifiers: INTEGER;
modifierPart: ARRAY [0..0] OF ModRef; {This is a variable length array}
numCommands: INTEGER;
commandPart: ARRAY [0..0] OF SndCommand; {This is a variable length array}
dataPart: PACKED ARRAY [0..0] OF Byte; {This is a variable length array}
END;
SoundHeaderPtr = ^SoundHeader;
SoundHeader = PACKED RECORD
samplePtr: Ptr; { if NIL then samples are in sampleArea }
length: LONGINT; { length of sound in bytes }
sampleRate: Fixed; { sample rate for this sound }
loopStart: LONGINT; { start of looping portion }
loopEnd: LONGINT; { end of looping portion }
encode: Byte; { header encoding }
baseFrequency: Byte; { baseFrequency value }
sampleArea: PACKED ARRAY [0..0] OF Byte;
END;
CmpSoundHeaderPtr = ^CmpSoundHeader;
CmpSoundHeader = PACKED RECORD
samplePtr: Ptr; { if nil then samples are in sample area }
numChannels: LONGINT; { number of channels i.e. mono = 1 }
sampleRate: Fixed; { sample rate in Apples Fixed point representation }
loopStart: LONGINT; { loopStart of sound before compression }
loopEnd: LONGINT; { loopEnd of sound before compression }
encode: Byte; { data structure used , stdSH, extSH, or cmpSH }
baseFrequency: Byte; { same meaning as regular SoundHeader }
numFrames: LONGINT; { length in frames ( packetFrames or sampleFrames ) }
AIFFSampleRate: Extended80; { IEEE sample rate }
markerChunk: Ptr; { sync track }
futureUse1: Ptr; { reserved by Apple }
futureUse2: Ptr; { reserved by Apple }
stateVars: StateBlockPtr; { pointer to State Block }
leftOverSamples: LeftOverBlockPtr; { used to save truncated samples between compression calls }
compressionID: INTEGER; { 0 means no compression, non zero means compressionID }
packetSize: INTEGER; { number of bits in compressed sample packet }
snthID: INTEGER; { resource ID of Sound Manager snth that contains NRT C/E }
sampleSize: INTEGER; { number of bits in non-compressed sample }
sampleArea: PACKED ARRAY [0..0] OF Byte; { space for when samples follow directly }
END;
ExtSoundHeaderPtr = ^ExtSoundHeader;
ExtSoundHeader = PACKED RECORD
samplePtr: Ptr; { if nil then samples are in sample area }
numChannels: LONGINT; { number of channels, ie mono = 1 }
sampleRate: Fixed; { sample rate in Apples Fixed point representation }
loopStart: LONGINT; { same meaning as regular SoundHeader }
loopEnd: LONGINT; { same meaning as regular SoundHeader }
encode: Byte; { data structure used , stdSH, extSH, or cmpSH }
baseFrequency: Byte; { same meaning as regular SoundHeader }
numFrames: LONGINT; { length in total number of frames }
AIFFSampleRate: Extended80; { IEEE sample rate }
markerChunk: Ptr; { sync track }
instrumentChunks: Ptr; { AIFF instrument chunks }
AESRecording: Ptr;
sampleSize: INTEGER; { number of bits in sample }
futureUse1: INTEGER; { reserved by Apple }
futureUse2: LONGINT; { reserved by Apple }
futureUse3: LONGINT; { reserved by Apple }
futureUse4: LONGINT; { reserved by Apple }
sampleArea: PACKED ARRAY [0..0] OF Byte; { space for when samples follow directly }
END;
ConversionBlockPtr = ^ConversionBlock;
ConversionBlock = RECORD
destination: INTEGER;
unused: INTEGER;
inputPtr: CmpSoundHeaderPtr;
outputPtr: CmpSoundHeaderPtr;
END;
SMStatusPtr = ^SMStatus;
SMStatus = PACKED RECORD
smMaxCPULoad: INTEGER;
smNumChannels: INTEGER;
smCurCPULoad: INTEGER;
END;
SCStatusPtr = ^SCStatus;
SCStatus = RECORD
scStartTime: Fixed;
scEndTime: Fixed;
scCurrentTime: Fixed;
scChannelBusy: BOOLEAN;
scChannelDisposed: BOOLEAN;
scChannelPaused: BOOLEAN;
scUnused: BOOLEAN;
scChannelAttributes: LONGINT;
scCPULoad: LONGINT;
END;
AudioSelectionPtr = ^AudioSelection;
AudioSelection = PACKED RECORD
unitType: LONGINT;
selStart: Fixed;
selEnd: Fixed;
END;
SndDoubleBufferPtr = ^SndDoubleBuffer;
SndDoubleBuffer = PACKED RECORD
dbNumFrames: LONGINT;
dbFlags: LONGINT;
dbUserInfo: ARRAY [0..1] OF LONGINT;
dbSoundData: PACKED ARRAY [0..0] OF Byte;
END;
SndDoubleBufferHeaderPtr = ^SndDoubleBufferHeader;
SndDoubleBufferHeader = PACKED RECORD
dbhNumChannels: INTEGER;
dbhSampleSize: INTEGER;
dbhCompressionID: INTEGER;
dbhPacketSize: INTEGER;
dbhSampleRate: Fixed;
dbhBufferPtr: ARRAY [0..1] OF SndDoubleBufferPtr;
dbhDoubleBack: ProcPtr;
END;
FUNCTION SndDoCommand(chan: SndChannelPtr;cmd: SndCommand;noWait: BOOLEAN): OSErr;
INLINE $A803;
FUNCTION SndDoImmediate(chan: SndChannelPtr;cmd: SndCommand): OSErr;
INLINE $A804;
FUNCTION SndNewChannel(VAR chan: SndChannelPtr;synth: INTEGER;init: LONGINT;
userRoutine: ProcPtr): OSErr;
INLINE $A807;
FUNCTION SndDisposeChannel(chan: SndChannelPtr;quietNow: BOOLEAN): OSErr;
INLINE $A801;
FUNCTION SndPlay(chan: SndChannelPtr;sndHdl: Handle;async: BOOLEAN): OSErr;
INLINE $A805;
FUNCTION SndAddModifier(chan: SndChannelPtr;modifier: ProcPtr;id: INTEGER;
init: LONGINT): OSErr;
INLINE $A802;
FUNCTION SndControl(id: INTEGER;VAR cmd: SndCommand): OSErr;
INLINE $A806;
PROCEDURE SetSoundVol(level: INTEGER);
PROCEDURE GetSoundVol(VAR level: INTEGER);
PROCEDURE StartSound(synthRec: Ptr;numBytes: LONGINT;completionRtn: ProcPtr);
PROCEDURE StopSound;
FUNCTION SoundDone: BOOLEAN;
FUNCTION SndSoundManagerVersion: NumVersion;
INLINE $203C,$000C,$0008,$A800;
FUNCTION SndStartFilePlay(chan: SndChannelPtr;fRefNum: INTEGER;resNum: INTEGER;
bufferSize: LONGINT;theBuffer: Ptr;theSelection: AudioSelectionPtr;theCompletion: ProcPtr;
async: BOOLEAN): OSErr;
INLINE $203C,$0D00,$0008,$A800;
FUNCTION SndPauseFilePlay(chan: SndChannelPtr): OSErr;
INLINE $203C,$0204,$0008,$A800;
FUNCTION SndStopFilePlay(chan: SndChannelPtr;async: BOOLEAN): OSErr;
INLINE $203C,$0308,$0008,$A800;
FUNCTION SndChannelStatus(chan: SndChannelPtr;theLength: INTEGER;theStatus: SCStatusPtr): OSErr;
INLINE $203C,$0010,$0008,$A800;
FUNCTION SndManagerStatus(theLength: INTEGER;theStatus: SMStatusPtr): OSErr;
INLINE $203C,$0014,$0008,$A800;
PROCEDURE SndGetSysBeepState(VAR sysBeepState: INTEGER);
INLINE $203C,$0018,$0008,$A800;
FUNCTION SndSetSysBeepState(sysBeepState: INTEGER): OSErr;
INLINE $203C,$001C,$0008,$A800;
FUNCTION SndPlayDoubleBuffer(chan: SndChannelPtr;theParams: SndDoubleBufferHeaderPtr): OSErr;
INLINE $203C,$0020,$0008,$A800;
FUNCTION MACEVersion: NumVersion;
INLINE $203C,$0000,$0010,$A800;
PROCEDURE Comp3to1(inBuffer: Ptr;outBuffer: Ptr;cnt: LONGINT;inState: Ptr;
outState: Ptr;numChannels: LONGINT;whichChannel: LONGINT);
INLINE $203C,$0004,$0010,$A800;
PROCEDURE Exp1to3(inBuffer: Ptr;outBuffer: Ptr;cnt: LONGINT;inState: Ptr;
outState: Ptr;numChannels: LONGINT;whichChannel: LONGINT);
INLINE $203C,$0008,$0010,$A800;
PROCEDURE Comp6to1(inBuffer: Ptr;outBuffer: Ptr;cnt: LONGINT;inState: Ptr;
outState: Ptr;numChannels: LONGINT;whichChannel: LONGINT);
INLINE $203C,$000C,$0010,$A800;
PROCEDURE Exp1to6(inBuffer: Ptr;outBuffer: Ptr;cnt: LONGINT;inState: Ptr;
outState: Ptr;numChannels: LONGINT;whichChannel: LONGINT);
INLINE $203C,$0010,$0010,$A800;
{$ENDC} { UsingSound }
{$IFC NOT UsingIncludes}
END.
{$ENDC}