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1351 lines
45 KiB
Plaintext
1351 lines
45 KiB
Plaintext
C Release Notes
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First created on: 3/25/92 1:06:32 PM
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----------------------------------------------------------•----------------------------------------------------------
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3/25/92 1:06:38 PM
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File: MFPrivate.a,22
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Owner: Dean Yu
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Project: MainProj∫Internal∫Asm∫
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File: MFPrivate.h,24
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Owner: Dean Yu
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Project: MainProj∫Internal∫C∫
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File: Data.c,21
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Owner: Dean Yu
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Project: MainProj∫ProcessMgr∫
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File: Data.h,35
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Owner: Dean Yu
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Project: MainProj∫ProcessMgr∫
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File: OSDispatch.c,12
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Owner: Dean Yu
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Project: MainProj∫ProcessMgr∫
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Radar bug: #1024114
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> Release notes for this change:
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Application Assassin doesn’t work in Cube-E because it relied on hard coded offsets to Process
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Manager globals. Too bad these globals moved in Cube-E. Since the Assassin is in the Finder in
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Cube-E, provide an interface to get to these globals so that the Finder and the Process Manager
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aren’t TOO incestuous. Added PEntryFromProcessSerialNumber, which is selector $4F off of
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_OSDispatch.
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> What was tested:
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There’s an internal routine, PEntryFromPSN which does exactly what we want. We made a copy
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of this routine and gave it a public private interface. Changed a call to PEntryFromPSN to call the
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new routine and watched it go through the dispatcher and return the same result as the original
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routine.
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----------------------------------------------------------•----------------------------------------------------------
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3/30/92 3:27:51 PM
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File: GestaltPrivateEqu.a,39
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Owner: Dean Yu
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Project: MainProj∫Internal∫Asm∫
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File: MFPrivate.h,25
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Owner: Dean Yu
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Project: MainProj∫Internal∫C∫
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File: Data.c,22
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Owner: Dean Yu
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Project: MainProj∫ProcessMgr∫
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File: Data.h,36
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Owner: Dean Yu
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Project: MainProj∫ProcessMgr∫
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File: ProcessMgrMisc.a,17
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Owner: Dean Yu
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Project: MainProj∫ProcessMgr∫
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File: Startup.c,21
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Owner: Dean Yu
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Project: MainProj∫ProcessMgr∫
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File: Switch.c,18
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Owner: Dean Yu
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Project: MainProj∫ProcessMgr∫
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Radar bug: #1025416
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> Release notes for this change:
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On each Process Manager context switch, call Skia to tell it to switch it’s globals as well.
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> What was tested:
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Booted new system with and without Skia. Without Skia installed, the new code is not executed.
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With Skia installed, the Skia trap is called by switch_task.
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----------------------------------------------------------•----------------------------------------------------------
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3/31/92 23:42:25
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File: DialogsPriv.a,8
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Owner: Kevin MacDonell
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Project: MainProj∫Internal∫Asm∫
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File: DialogsPriv.h,6
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Owner: Kevin MacDonell
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Project: MainProj∫Internal∫C∫
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File: DialogsPriv.p,6
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Owner: Kevin MacDonell
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Project: MainProj∫Internal∫Pascal∫
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File: DialogDispatch.a,16
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Owner: Kevin MacDonell
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Project: MainProj∫Toolbox∫DialogMgr∫
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File: DialogMgrPatches.c,6
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Owner: Kevin MacDonell
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Project: MainProj∫Toolbox∫DialogMgr∫
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Radar bug: #1021993
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> Release notes for this change:
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Export interfaces to new Dialog Manager citation substitution routines (ParamText fixes). These are generally useful and C3P0 will require them for 2-byte systems (in the future).
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> What was tested:
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MPW Tool DialogMgrTestCitations tests the functionality of these calls.
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----------------------------------------------------------•----------------------------------------------------------
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4/8/92 12:04:05 PM
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File: ScriptEqu.a,50
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Owner: Peter Edberg
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Project: MainProj∫Interfaces∫AIncludes∫
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File: Script.h,60
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Owner: Peter Edberg
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Project: MainProj∫Interfaces∫CIncludes∫
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File: Script.p,58
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Owner: Peter Edberg
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Project: MainProj∫Interfaces∫PInterfaces∫
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File: ScriptPriv.a,63
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Owner: Peter Edberg
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Project: MainProj∫Internal∫Asm∫
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File: ScriptPriv.h,23
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Owner: Peter Edberg
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Project: MainProj∫Internal∫C∫
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Radar bug: #1026516
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> Release notes for this change:
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Many of the script manager routines that depend on a grafport (to get a font => script code that determines their operation) have an alternate form in which a script code can be passed as a parameter; this is useful when a grafport may not be available. Until now, interfaces for these alternate forms are all private (although they are already being tested for Cube-E). They are now being made public, as various people need them, including N&C and El Kabong applications. The implementation of these routines is the same standard forms; the code that handles the script code parameter is in the Script Manager dispatcher, and it strips this parameter, so by the time we reach the routines themselves, the stack setup is the same as the normal way of calling these routines.
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These interfaces are: SCCharByte, SCCharType, SCFindWord, SCTransliterate, SCParseTable, SCLowerText, SCUpperText, SCStripText, SCStripUpperText.
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> What was tested:
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Full System file build (-e): there is no change in functionality, just moving interfaces. Pasted resulting Script Mgr patches into Cube-E 36++ and ran the system.
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----------------------------------------------------------•----------------------------------------------------------
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4/14/92 11:04:24 AM
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File: SoundPriv.a,23
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Owner: Kip Olson
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Project: MainProj∫Internal∫Asm∫
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File: SoundInputPriv.h,11
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Owner: Kip Olson
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Project: MainProj∫Internal∫C∫
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File: SinDrvr.a,52
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Owner: Kip Olson
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Project: MainProj∫Toolbox∫SoundMgr∫
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File: SoundMgrPatch.a,26
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Owner: Kip Olson
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Project: MainProj∫Toolbox∫SoundMgr∫
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Radar bug: #1018061
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> Release notes for this change:
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The built-in sound input driver was allocating 12K of system heap at boot time and never
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releasing it. It now only allocates this memory when the driver is opened for recording
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and releases this memory when the driver is closed.
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This means the built-in driver will now return memFullErr (-108) if it cannot allocate
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space in the system heap during the following sound input manager routines:
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SPBRecord()
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SPBSetDeviceInfo() with the ‘lmet’ and ‘cont’ selectors set to 1
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All other routines should work as before.
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> What was tested:
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Tested on Zydeco and Mac IIsi using the Sound CDEV, which puts up a nice dialog telling
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you about error -108 when it occurs.
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----------------------------------------------------------•----------------------------------------------------------
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4/17/92 5:04:02 PM
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File: SysPrivateEqu.a,56
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Owner: Peter Edberg
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Project: MainProj∫Internal∫Asm∫
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File: ExpandMemPriv.h,34
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Owner: Peter Edberg
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Project: MainProj∫Internal∫C∫
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File: InternationalPACK.a,40
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Owner: Peter Edberg
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Project: MainProj∫Toolbox∫ScriptMgr∫
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Radar bug: #1027387
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> Release notes for this change:
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Routines in the International Utilities Package - PACK 6 - sometimes call traps that move
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memory. Before they do this, they are supposed to call the internal LockIt routine; if
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they PACK is not already locked, this routine locks it and sets the Boolean
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emItlNeedUnlock to indicate this. All routines that call LockIt are supposed to exit
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through the internal routine UnlockIt, which unlocks the PACK if emItlNeedUnlock is true.
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This gets tricky when one PACK 6 routine does a JSR to another. When the second routine
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exits to the first routine, it would call UnlockIt, thus prematurely unlocking the
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package. Before System 7, there was only one PACK 6 routine - IUGetIntl - which could be
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called internally as well as externally. The unlocking problem was handled by having
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separate internal and external entry points; the external entry point set a Boolean
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emDirectGetIntl, and if this Boolean was not true, IUGetIntl would skip the call to
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UnlockIt at exit.
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System 7 changes to PACK 6 resulted in:
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(1) Multiple levels of internal calls between routines (especially for Type Select), so
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that keeping track of the desired lock state got hopelessly muddled, and there were
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premature unlocks resulting from internal calls that unlocked PACK 6 before returning to
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another PACK 6 routine.
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(2) Some sorting routines not calling LockIt before calling a trap that moved memory.
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(3) Some sorting routines not calling UnlockIt before exiting in certain situations.
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(1) and (2) resulted in crashes. (3) resulted in PACK 6 becoming locked and staying
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locked. This was the problem that the 7up fix tried to address. Unfortunately, the 7up
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fixed removed the test for emDirectGetIntl at the end of IUGetIntl, which resulted in
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PACK 6 becoming prematurely unlocked when GetIntl was called internally from another PACK
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6 routine.
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The use of emDirectGetIntl was not a good way to keep track of desired lock state anyway.
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I have revamped the locking mechanism. emDirectGetIntl is renamed to emDontUnlockYet, and
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is a count. This value is incremented before one PACK 6 routine makes a call to another,
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and is decremented afterward. UnlockIt only unlocks the PACK if emDontUnlockYet is 0.
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I also fixed the missing LockIt and UnlockIt calls.
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These changes fix
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- crashes resulting from PACK 6 being unlocked when calling a trap that moves memory
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- problems with PACK 6 becoming locked.
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It is still possible for an app to lock PACK 6; in this case PACK 6 will remain locked
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until the app unlocks it. This is necessary behavior, so that apps can call PACK 6 at
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interrupt time.
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> What was tested:
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Full build, then pasted new PACK 6 into Cube-E 41 and rebooted. Checked that PACK 6 no
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longer got locked in places where it used to. Stepped through TypeSelect code (most
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heavily nested internal calls) to verify proper increment/decrement of
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emItlDontUnlockYet, and to verify proper lock/unlock. Wrote a test program to lock PACK
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6, call some PACK 6 routines, unlock it, then call some more; verified that it was locked
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when it should be and unlocked when it should be. Tried on both IIci and SE.
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----------------------------------------------------------•----------------------------------------------------------
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5/1/92 11:05:27 AM
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File: TextServices.a,24
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Owner: Kenny S. Tung
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Project: MainProj∫Interfaces∫AIncludes∫
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File: TextServices.h,40
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Owner: Kenny S. Tung
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Project: MainProj∫Interfaces∫CIncludes∫
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File: TSMPrivate.a,20
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Owner: Kenny S. Tung
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Project: MainProj∫Internal∫Asm∫
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File: TSMPrivate.h,29
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Owner: Kenny S. Tung
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Project: MainProj∫Internal∫C∫
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Radar bug: #1028301
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> Release notes for this change:
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Since we changed SWM to a driver now, SetTSMDialogState, RestoreTSMDialogState, TSMChangeCursor, and TSMRestoreCursor calls are no longer needed and should be removed from the source code.
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> What was tested:
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This is a design change.
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----------------------------------------------------------•----------------------------------------------------------
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5/1/92 8:48:28 PM
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File: TSMPrivate.a,21
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Owner: Kenny S. Tung
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Project: MainProj∫Internal∫Asm∫
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File: TSMPrivate.h,30
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Owner: Kenny S. Tung
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Project: MainProj∫Internal∫C∫
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File: TSMDispatch.a,31
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Owner: Kenny S. Tung
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Project: MainProj∫Toolbox∫TextServicesMgr∫
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File: TSMFunctions.c,36
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Owner: Kenny S. Tung
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Project: MainProj∫Toolbox∫TextServicesMgr∫
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Radar bug: #1027482
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> Release notes for this change:
|
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If the mouse is over a floating window and input method changed cursor on it , then don’t let other application such as Finder to change the cursor again. (Patched _SetCursor). However, IM has to set the cursor as well when it puts out a dialog. Otherwise, Finder will change it to a watch.
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> What was tested:
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Cursor used to flash between IM’s and Finder’s over a floating window. Now it doesn’t.
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----------------------------------------------------------•----------------------------------------------------------
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5/8/92 8:26:46 PM
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File: ScriptPriv.h,24
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Owner: Peter Edberg
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Project: MainProj∫Internal∫C∫
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File: ScriptMgrExtensions.a,3
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Owner: Peter Edberg
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Project: MainProj∫Toolbox∫ScriptMgr∫
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File: ScriptMgrFindWord.c,5
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Owner: Peter Edberg
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Project: MainProj∫Toolbox∫ScriptMgr∫
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Radar bug: #1029395
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> Release notes for this change:
|
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The Roman FindScriptRun routine also handles other simple scripts such as Cyrillic. To do
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this, FindScriptRun needs to figure out which characters are part of a Roman run or a
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script run. The simple-minded table that it uses to figure this out did not work
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correctly for “shared” characters like punctuation, spaces, etc. That is, a run of
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Cyrillic letters and spaces should all be considered a Cyrillic run, while a run of Roman
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letters and spaces should all be considered a Roman run; the old table forced spaces to
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always be considered as only Cyrillic or only Roman.
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This affects apps that use this call to separate Roman from other scripts when pasting
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text from an “unstyled” window (like Teach Text or Key Caps) into a styled document like
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a word processor.
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To fix this, the Roman system will use a more sophisticated version of FindScriptRun that
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uses a state table. It will still handle the old format as well. The state table can
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handle both one-byte and two-byte characters, so it can be called from other non-simple
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scripts. This will permit fixing of FindScriptRun problems in both the one-byte and
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two-byte systems (see bugs #1025880, #1028131).
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> What was tested:
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Run pkeFindScriptTest program to call FindScriptRun for Roman font, Cyrillic font using
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old-format table, and Cyrillic font using new-format state table. Step through with
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MacsBug to verify expected sequence of operations, check stack balancing and register
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saving. Try sequences of Cyrillic, space, and Roman to verify that space is associated
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with surrounding context. Do this on both IIci and SE.
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----------------------------------------------------------•----------------------------------------------------------
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5/11/92 11:31:21 AM
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|
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File: SysPrivateEqu.a,58
|
||
Owner: Jeff Miller
|
||
Project: MainProj∫Internal∫Asm∫
|
||
|
||
File: ExpandMemPriv.h,36
|
||
Owner: Jeff Miller
|
||
Project: MainProj∫Internal∫C∫
|
||
|
||
File: Startup.c,22
|
||
Owner: Jeff Miller
|
||
Project: MainProj∫ProcessMgr∫
|
||
|
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Radar bug: #1029437
|
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|
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> Release notes for this change:
|
||
|
||
Added emProcessMgrExists to ExpandMem to indicate that booting has progressed far enough
|
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that the Process Mgr exists, changed the Process Mgr to set this field to true after
|
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calling MyNewGestalt(), which is where it installs its gestaltOSAttr function. The
|
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existence of this Gestalt function was previously how system software could tell if the
|
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Process Mgr was up yet.
|
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|
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> What was tested:
|
||
|
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Booted on an LC, verified in MacsBug that emProcessMgrExists is false early in the boot
|
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process, and is 1 after the machine is up and running.
|
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----------------------------------------------------------•----------------------------------------------------------
|
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5/14/92 8:59:30 AM
|
||
|
||
File: ResourceMgrPriv.a,14
|
||
Owner: Dean Yu
|
||
Project: MainProj∫Internal∫Asm∫
|
||
|
||
File: ResourceMgrPriv.h,10
|
||
Owner: Dean Yu
|
||
Project: MainProj∫Internal∫C∫
|
||
|
||
File: ResourceMgrExtensions.a,48
|
||
Owner: Dean Yu
|
||
Project: MainProj∫Toolbox∫ResourceMgr∫
|
||
|
||
Radar bug: #000000
|
||
|
||
> Release notes for this change:
|
||
|
||
OK, that’s not a real bug number. I don’t know what the real bug number is. But I know
|
||
I’m supposed to fix this. The bug stated that if you added fonts to the Fonts folder,
|
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then took them out, then added them back in, and kept doing this, eventually, the Finder
|
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would say that you’re not allowed to add any more fonts, even though there are way less
|
||
than 128 files in the Fonts folder. This is because the Finder decided to start closing
|
||
the font files as they got pulled out of the Fonts folder. However, an internal count is
|
||
kept of how many font files are opene, and this count is not decremented when the Finder
|
||
closes font files, but is incremented every time a file is added to the Fonts folder. So
|
||
the count keeps going up and up and up until it gets to 128. Since the count is really
|
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internal to the Fonts folder code, rather than having the Finder change this count, we
|
||
decided to have the converse call to OpenResFileUnderSystemMap which is used to open font
|
||
files. This change adds the routine CloseResFileUnderSystemMap. This routine closes
|
||
resource files that were opened under the system map, and if it’s a font file in the
|
||
Fonts folder, decrements the count of open font files.
|
||
|
||
> What was tested:
|
||
|
||
Added some debugging code to OpenResFileUnderSystemMap to close the files as soon as they
|
||
have been opened so I could watch CloseResFileUnderSystemMap in action. The code works,
|
||
and the count decrements properly. At the end of the boot sequence, no fonts were open,
|
||
and the count was 0.
|
||
|
||
----------------------------------------------------------•----------------------------------------------------------
|
||
5/14/92 4:53:33 PM
|
||
|
||
File: ScriptPriv.a,68
|
||
Owner: Peter Edberg
|
||
Project: MainProj∫Internal∫Asm∫
|
||
|
||
File: ScriptPriv.h,25
|
||
Owner: Peter Edberg
|
||
Project: MainProj∫Internal∫C∫
|
||
|
||
File: ScriptMgrDispatch.a,17
|
||
Owner: Peter Edberg
|
||
Project: MainProj∫Toolbox∫ScriptMgr∫
|
||
|
||
File: ScriptMgrExtTail.a,60
|
||
Owner: Peter Edberg
|
||
Project: MainProj∫Toolbox∫ScriptMgr∫
|
||
|
||
File: ScriptMgrInit.a,28
|
||
Owner: Peter Edberg
|
||
Project: MainProj∫Toolbox∫ScriptMgr∫
|
||
|
||
Radar bug: #1027061
|
||
|
||
> Release notes for this change:
|
||
|
||
Added private ScriptToRange routine that returns the resource ID range for a script. The
|
||
interfaces are in ScriptPriv.a and ScriptPriv.h.
|
||
|
||
struct ScriptRange {
|
||
short min;
|
||
short max;
|
||
};
|
||
typedef struct ScriptRange ScriptRange;
|
||
|
||
pascal ScriptRange ScriptToRange(ScriptCode script);
|
||
|
||
Given a ScriptCode, this returns a structure containing the min and max ID range. For
|
||
Roman, this is 0 and 16383; for Japanese it is 16384 and 16895. This is needed because
|
||
several parts of the system need to know this range (e.g. Mover). Currently they
|
||
hard-code the formula that defines this range. This works for existing scripts, but for
|
||
future scripts we may not be able to continue using the same mapping formula, so these
|
||
components need to call a function that returns the range instead.
|
||
|
||
|
||
> What was tested:
|
||
|
||
Paste update ptch resources into Cube-E a8 on IIci and SE. Call this routine for Roman
|
||
and several other scripts. Verify correct results, stack balance, etc.
|
||
----------------------------------------------------------•----------------------------------------------------------
|
||
5/14/92 6:59:12 PM
|
||
|
||
File: TSMPrivate.a,22
|
||
Owner: Kenny S. Tung
|
||
Project: MainProj∫Internal∫Asm∫
|
||
|
||
File: TSMPrivate.h,31
|
||
Owner: Kenny S. Tung
|
||
Project: MainProj∫Internal∫C∫
|
||
|
||
File: TSMDispatch.a,34
|
||
Owner: Kenny S. Tung
|
||
Project: MainProj∫Toolbox∫TextServicesMgr∫
|
||
|
||
Radar bug: #1025797
|
||
|
||
> Release notes for this change:
|
||
|
||
Balloon help does not work when mouse is over a floating window. It is even worse when the help is in Finder because the Balloon window falshes. Now we check if the mouse is over our floating window, we’ll open the resource file from the owner of the window and try to get the Help resource from there. (Each floating window has a Component instance in the refCon which created the window). If resource file is not open, then we use a default string provided in Balloon.r.
|
||
|
||
> What was tested:
|
||
|
||
I tested with Akiko, KIM, and my Chinese IM which has Help resource. They all work in Finder and TeachText.
|
||
|
||
----------------------------------------------------------•----------------------------------------------------------
|
||
5/19/92 9:54:32 AM
|
||
|
||
File: ScriptPriv.a,69
|
||
Owner: Peter Edberg
|
||
Project: MainProj∫Internal∫Asm∫
|
||
|
||
File: ScriptPriv.h,26
|
||
Owner: Peter Edberg
|
||
Project: MainProj∫Internal∫C∫
|
||
|
||
File: ScriptMgrDispatch.a,18
|
||
Owner: Peter Edberg
|
||
Project: MainProj∫Toolbox∫ScriptMgr∫
|
||
|
||
File: ScriptMgrExtTail.a,61
|
||
Owner: Peter Edberg
|
||
Project: MainProj∫Toolbox∫ScriptMgr∫
|
||
|
||
File: ScriptMgrInit.a,29
|
||
Owner: Peter Edberg
|
||
Project: MainProj∫Toolbox∫ScriptMgr∫
|
||
|
||
Radar bug: #1030321
|
||
|
||
> Release notes for this change:
|
||
|
||
Need for Cube-E: The new ScriptMgr FindScriptRun code is normally invoked automatically
|
||
if new-format tables are present in a script’s itl2 resource. However, the one-byte
|
||
extension FindScriptRun also needs to make a direct call to the Script Manager’s new
|
||
FindScriptRun code. To do this, we need to add another private selector, and private
|
||
interfaces in ScriptPriv.a and ScriptPriv.h for the NFindScriptRun routine, which has the
|
||
same interface as FindScriptRun with an additional parameter which is a pointer to a
|
||
new-format FindScriptTable.
|
||
|
||
> What was tested:
|
||
|
||
Paste updated Script Mgr resources into Cube-E 47 (on IIci and SE). Use FindScriptRun
|
||
test program with Cyrillic primary; use MacsBug to alter parameters on stack to simulate
|
||
NFindScriptRun call and verify proper operation. Run a few other Script Mgr test programs
|
||
to verify that dispatch table is still correct for other routines.
|
||
----------------------------------------------------------•----------------------------------------------------------
|
||
5/19/92 5:17:43 PM
|
||
|
||
File: TSMPrivate.h,32
|
||
Owner: Kenny S. Tung
|
||
Project: MainProj∫Internal∫C∫
|
||
|
||
File: TSMInternalUtils.c,21
|
||
Owner: Kenny S. Tung
|
||
Project: MainProj∫Toolbox∫TextServicesMgr∫
|
||
|
||
File: TSMUtility.c,38
|
||
Owner: Kenny S. Tung
|
||
Project: MainProj∫Toolbox∫TextServicesMgr∫
|
||
|
||
Radar bug: #1029247
|
||
|
||
> Release notes for this change:
|
||
|
||
GetDefaultInputMethod, SetDefaultInputMethod, and SetTextServiceLanguage routines should
|
||
check if user is passing the correct language code corresponding to the script code. If
|
||
it is wrong, these calls return paramErr.
|
||
|
||
> What was tested:
|
||
|
||
Tested with TSM Test.
|
||
----------------------------------------------------------•----------------------------------------------------------
|
||
6/2/92 7:37:45 PM
|
||
|
||
File: TSMPrivate.a,23
|
||
Owner: John Harvey
|
||
Project: MainProj∫Internal∫Asm∫
|
||
|
||
File: TSMPrivate.h,33
|
||
Owner: John Harvey
|
||
Project: MainProj∫Internal∫C∫
|
||
|
||
Radar bug:
|
||
|
||
> Release notes for this change:
|
||
|
||
Needed to add a global variable to old the real menuID of the input methods menu.
|
||
|
||
> What was tested:
|
||
|
||
Built the init used the input method menu. It worked.
|
||
----------------------------------------------------------•----------------------------------------------------------
|
||
6/10/92 2:49:44 PM
|
||
|
||
File: TSMPrivate.a,24
|
||
Owner: Kenny S. Tung
|
||
Project: MainProj∫Internal∫Asm∫
|
||
|
||
File: TSMPrivate.h,35
|
||
Owner: Kenny S. Tung
|
||
Project: MainProj∫Internal∫C∫
|
||
|
||
File: TSMDispatch.a,40
|
||
Owner: Kenny S. Tung
|
||
Project: MainProj∫Toolbox∫TextServicesMgr∫
|
||
|
||
File: TSMFunctions.c,40
|
||
Owner: Kenny S. Tung
|
||
Project: MainProj∫Toolbox∫TextServicesMgr∫
|
||
|
||
File: TSMInternalUtils.c,26
|
||
Owner: Kenny S. Tung
|
||
Project: MainProj∫Toolbox∫TextServicesMgr∫
|
||
|
||
File: TSMUtility.c,43
|
||
Owner: Kenny S. Tung
|
||
Project: MainProj∫Toolbox∫TextServicesMgr∫
|
||
|
||
Radar bug: #1031142,1030881
|
||
|
||
> Release notes for this change:
|
||
|
||
Since we removed the docID param from TSMEvent, UseInputWindow for individual document
|
||
has been broken because keydown event is routed to SWM recursively. Fix it with a TSM
|
||
global keeping track of which doc is using the input window and added a new private call
|
||
-- TSMEventFromSWM. With this new call, TSM can avoid sending events to IM when a TSM
|
||
aware application is using the Input Window. Changed many routines in TSM to keep the
|
||
state information correct.
|
||
|
||
> What was tested:
|
||
|
||
I have conducted a very thorough test with the help from Margarita S. and Shiao-Chen T.
|
||
and a test tool from John H. It is working well.
|
||
----------------------------------------------------------•----------------------------------------------------------
|
||
6/13/92 5:51:01 PM
|
||
|
||
File: TSMPrivate.h,36
|
||
Owner: Kenny S. Tung
|
||
Project: MainProj∫Internal∫C∫
|
||
|
||
File: TSMInternalUtils.c,27
|
||
Owner: Kenny S. Tung
|
||
Project: MainProj∫Toolbox∫TextServicesMgr∫
|
||
|
||
Radar bug: #1032463
|
||
|
||
> Release notes for this change:
|
||
|
||
Added a new routine -- utDeleteSysMenu to remove the menu from the system menulist, so
|
||
that it will not show up in other application’s menu bar. The menu is not removed from
|
||
the current application’s menulist. So it always stays with the application. Useful when
|
||
switch from a TSM aware application to Finder, we need to keep the pencil in that app’s
|
||
menu but we don’t want to see it when we launch other applications. Called by
|
||
‘utSuspendResumeApp’.
|
||
|
||
> What was tested:
|
||
|
||
Tested with Kadokawa with use input window ON, the Akiko’s pencil does not show up when
|
||
launch TeachText anymore.
|
||
----------------------------------------------------------•----------------------------------------------------------
|
||
6/17/92 11:12:54 AM
|
||
|
||
File: TSMPrivate.a,26
|
||
Owner: Kenny S. Tung
|
||
Project: MainProj∫Internal∫Asm∫
|
||
|
||
File: TSMPrivate.h,39
|
||
Owner: Kenny S. Tung
|
||
Project: MainProj∫Internal∫C∫
|
||
|
||
File: TSMDispatch.a,44
|
||
Owner: Kenny S. Tung
|
||
Project: MainProj∫Toolbox∫TextServicesMgr∫
|
||
|
||
File: TSMInternalUtils.c,32
|
||
Owner: Kenny S. Tung
|
||
Project: MainProj∫Toolbox∫TextServicesMgr∫
|
||
|
||
File: TSMUtility.c,47
|
||
Owner: Kenny S. Tung
|
||
Project: MainProj∫Toolbox∫TextServicesMgr∫
|
||
|
||
Radar bug: #1030843
|
||
|
||
> Release notes for this change:
|
||
|
||
Balloon help in SWM’s popup menu did get cleared. The problem is because when the mouse
|
||
is over a floating window, HMGetBalloon return false. We patched PopUpMenuSelect to set a
|
||
flag so that HMGetBalloon can check and return the correct info when the mouse is over a
|
||
floating window.
|
||
|
||
> What was tested:
|
||
|
||
Tested with SWM and other popup menus, it works ok now.
|
||
----------------------------------------------------------•----------------------------------------------------------
|
||
6/26/92 12:18:01 PM
|
||
|
||
File: TSMPrivate.a,28
|
||
Owner: Kenny S. Tung
|
||
Project: MainProj∫Internal∫Asm∫
|
||
|
||
File: TSMPrivate.h,40
|
||
Owner: Kenny S. Tung
|
||
Project: MainProj∫Internal∫C∫
|
||
|
||
File: TSMDispatch.a,47
|
||
Owner: Kenny S. Tung
|
||
Project: MainProj∫Toolbox∫TextServicesMgr∫
|
||
|
||
File: TSMFunctions.c,48
|
||
Owner: Kenny S. Tung
|
||
Project: MainProj∫Toolbox∫TextServicesMgr∫
|
||
|
||
File: TSMInternalUtils.c,37
|
||
Owner: Kenny S. Tung
|
||
Project: MainProj∫Toolbox∫TextServicesMgr∫
|
||
|
||
File: TSMUtility.c,50
|
||
Owner: Kenny S. Tung
|
||
Project: MainProj∫Toolbox∫TextServicesMgr∫
|
||
|
||
Radar bug: #1033450,1033456,1031316
|
||
|
||
> Release notes for this change:
|
||
|
||
This fixed 3 major probelms involving:
|
||
1. After openning any dialog window in a TSM aware application which has no open window
|
||
will cause Akiko to crash if you click in its pallete. The bug is due to TSM activate the
|
||
input method when a new document is created. This deactivates any active Akiko’s instance
|
||
(a feature that I never knew). But the crashing part is actually a bug in Akiko.
|
||
2. CloseTSMAwareApplication did not call Process Manager with InlineAware(false).
|
||
3. Click the menu and move the mouse quickly over a floating window, sometimes the
|
||
Balloon is not cleaned up. The HMGetBalloon should return true if it is called inside of
|
||
MenuSelect().
|
||
|
||
|
||
> What was tested:
|
||
|
||
All the cases are tested and they are happenning any more.
|
||
----------------------------------------------------------•----------------------------------------------------------
|
||
7/8/92 4:02:16 PM
|
||
|
||
File: TSMPrivate.h,42
|
||
Owner: Kenny S. Tung
|
||
Project: MainProj∫Internal∫C∫
|
||
|
||
Radar bug: #1033475
|
||
|
||
> Release notes for this change:
|
||
|
||
Added a new routine utScriptIsCCJKAndNeedsIM().
|
||
|
||
> What was tested:
|
||
|
||
The new routine is used in serveral places. It fixed the bug of 1033475. When we switch
|
||
from KIM to SJip, Akiko’s pallete doesn’t show up now.
|
||
----------------------------------------------------------•----------------------------------------------------------
|
||
7/16/92 7:11:14 PM
|
||
|
||
File: TSMPrivate.a,30
|
||
Owner: Kenny S. Tung
|
||
Project: MainProj∫Internal∫Asm∫
|
||
|
||
File: TSMPrivate.h,43
|
||
Owner: Kenny S. Tung
|
||
Project: MainProj∫Internal∫C∫
|
||
|
||
File: TSMDispatch.a,51
|
||
Owner: Kenny S. Tung
|
||
Project: MainProj∫Toolbox∫TextServicesMgr∫
|
||
|
||
File: TSMFunctions.c,54
|
||
Owner: Kenny S. Tung
|
||
Project: MainProj∫Toolbox∫TextServicesMgr∫
|
||
|
||
Radar bug: #1034952
|
||
|
||
> Release notes for this change:
|
||
|
||
A cursor can not be set in SetTextServiceCursor TSM component call.
|
||
Fixed this problem in SetCursorPatch by checking if we’re inside of the TSMEvent() call.
|
||
If we are, then let the SetCursor call thru.
|
||
|
||
> What was tested:
|
||
|
||
Press the mouse and Akiko changes the cursor in the inline hole.
|
||
----------------------------------------------------------•----------------------------------------------------------
|
||
3/25/93 8:40:20 PM
|
||
|
||
File: Displays.a,1
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Interfaces∫AIncludes∫
|
||
|
||
File: Displays.h,1
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Interfaces∫CIncludes∫
|
||
|
||
File: DisplaysPriv.a,1
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Internal∫Asm∫
|
||
|
||
File: DisplaysPriv.h,1
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Internal∫C∫
|
||
|
||
File: ProcessesPriv.h,1
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Internal∫C∫
|
||
|
||
Radar bug:
|
||
|
||
> Release notes for this change:
|
||
|
||
First checkin of Display Manager Sources
|
||
|
||
> What was tested:
|
||
|
||
Nobody depends on them yet. They do not affect the supermario build. One thing to watch
|
||
for is ProcessesPriv.h is the new name for MFPrivate.h on Reality and sometime,
|
||
MFPrivate.h should be purged from SuperMario.
|
||
----------------------------------------------------------•----------------------------------------------------------
|
||
3/31/93 5:00:52 PM
|
||
|
||
File: DisplaysPriv.a,2
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Internal∫Asm∫
|
||
|
||
File: MenuMgrPriv.a,2
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Internal∫Asm∫
|
||
|
||
File: DisplaysPriv.h,2
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Internal∫C∫
|
||
|
||
File: MenuMgrPriv.h,4
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Internal∫C∫
|
||
|
||
File: MainCode.Make,4
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Make∫
|
||
|
||
File: RISC.make,23
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Make∫
|
||
|
||
File: Universal.make,11
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Make∫
|
||
|
||
File: DisplayMgr.c,2
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Toolbox∫DisplayMgr∫
|
||
|
||
File: Toolbox.make,2
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Toolbox∫
|
||
|
||
File: WindowMgr.a,27
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Toolbox∫WindowMgr∫
|
||
|
||
Radar bug:
|
||
|
||
> Release notes for this change:
|
||
|
||
Check in Display Manager to build.
|
||
|
||
Check in fix to have standardequates build follow the FastROMTraps automatically (Script
|
||
CreateStdEquAOptions parses the feature set to determine how to set the Standard equates
|
||
flags). I added this to only to Universal.Make and RISC.make.
|
||
|
||
Display Manager is included in RISC builds and available on Universal Builds.
|
||
|
||
> What was tested:
|
||
|
||
Did full builds of Universal and PDM.
|
||
----------------------------------------------------------•----------------------------------------------------------
|
||
4/8/93 7:46:02 PM
|
||
|
||
File: Displays.a,2
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Interfaces∫AIncludes∫
|
||
|
||
File: Displays.h,2
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Interfaces∫CIncludes∫
|
||
|
||
File: Video.h,2
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Interfaces∫CIncludes∫
|
||
|
||
File: DisplaysPriv.h,3
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Internal∫C∫
|
||
|
||
Radar bug:
|
||
|
||
> Release notes for this change:
|
||
|
||
Added support for mode switching to display manager and new switchMode control call to
|
||
video.h. See release notes for Display Manager.
|
||
|
||
> What was tested:
|
||
|
||
Built and tested on PDM.
|
||
----------------------------------------------------------•----------------------------------------------------------
|
||
5/28/93 4:07:25 PM
|
||
|
||
File: Displays.a,3
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Interfaces∫AIncludes∫
|
||
|
||
File: Displays.h,3
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Interfaces∫CIncludes∫
|
||
|
||
File: DisplaysPriv.a,3
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Internal∫Asm∫
|
||
|
||
File: DisplaysPriv.h,4
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Internal∫C∫
|
||
|
||
File: DisplayMgr.a,4
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Toolbox∫DisplayMgr∫
|
||
|
||
File: DisplayMgr.c,5
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Toolbox∫DisplayMgr∫
|
||
|
||
File: DisplayMgrUtils.c,2
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Toolbox∫DisplayMgr∫
|
||
|
||
Radar bug: #1081805,1086363
|
||
|
||
> Release notes for this change:
|
||
|
||
Pre-alpha freeze check-in. This code fixes the 1081805,1086363 and a number of
|
||
unreported bugs that I found while preparing for alpha. I fixed some patches that run on
|
||
68K machines. Several selectors have moved to the private range and so I reordered the
|
||
public ones. In order to not confuse older version of finder and monitors, the gestalt
|
||
selector for display manager has changed from ‘udsk’ to ‘dply’. That way new code
|
||
doesn’t see old code and old code doesn’t see new. There was a persistent multiple
|
||
monitor bug that would (if you worked at it) crash your system. It depended on moving
|
||
displays and then waving the cursor as the display manager rearranged the displays. I
|
||
think I have this fixed, but I will keep an eye on it.
|
||
|
||
I also changed the interfaces a little to simplify walking ALL display (including
|
||
inactive ones).
|
||
|
||
> What was tested:
|
||
|
||
I have been building and testing with this code for some time. I spend yesterday and
|
||
today really hammering on it on both 68K and PDM machines. It seems to be holding up
|
||
well, but I will be continuing my testing and bug fixes.
|
||
----------------------------------------------------------•----------------------------------------------------------
|
||
6/22/93 2:54:31 AM
|
||
|
||
File: SonoraDeclVideo.r,11
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫DeclData∫DeclVideo∫Sonora∫
|
||
|
||
File: SonoraDriver.a,14
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫DeclData∫DeclVideo∫Sonora∫
|
||
|
||
File: Video.h,4
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Interfaces∫CIncludes∫
|
||
|
||
File: DisplaysPriv.h,6
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Internal∫C∫
|
||
|
||
File: DisplayMgr.a,6
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Toolbox∫DisplayMgr∫
|
||
|
||
File: DisplayMgr.c,8
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Toolbox∫DisplayMgr∫
|
||
|
||
File: DisplayMgrUtils.c,4
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Toolbox∫DisplayMgr∫
|
||
|
||
Radar bug:
|
||
|
||
> Release notes for this change:
|
||
|
||
Checkin for PDM A2 engineering build on 6/22/93. ROM timing tables now working. I will
|
||
still need to finalize the contents of the tables with the results of a 6/23 meeting.
|
||
Display modes can be flagged as “doesn’t need confirmation”. Monitors does not ask the
|
||
user to verify mode switches to those “safe” modes.
|
||
|
||
Driver can also return information about the connection including that ALL modes are
|
||
safe. This is for devices that KNOW that all the modes are safe. Saves changing decl
|
||
ROMs to include a table of timings. I expect the portables to use this feature for
|
||
640x400 mode switches.
|
||
|
||
Also (hopefully) fixed pesky, occasional cursor-crash on mode switches. Fix not required
|
||
for alpha. Down side to this fix is that the cursor is reset (0, 0) on mode switches. I
|
||
will need to figure out exactly what is going on here.
|
||
|
||
> What was tested:
|
||
|
||
Built ROM and tested on PDM. Mode switches to 13” & 16” modes don’t require
|
||
confirmation. Switches to VGA and 12” modes do. Tested that “all modes safe” flag
|
||
works. Tried and failed to reproduce cursor crash. I now know that the mouse position
|
||
is outside of the pinrect at the time the cursor is drawn.
|
||
----------------------------------------------------------•----------------------------------------------------------
|
||
6/25/93 9:42:29 AM
|
||
|
||
File: SonoraDriver.a,15
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫DeclData∫DeclVideo∫Sonora∫
|
||
|
||
File: Displays.a,5
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Interfaces∫AIncludes∫
|
||
|
||
File: Displays.h,5
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Interfaces∫CIncludes∫
|
||
|
||
File: DisplaysPriv.a,5
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Internal∫Asm∫
|
||
|
||
File: DisplaysPriv.h,7
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Internal∫C∫
|
||
|
||
File: DisplayMgr.c,9
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Toolbox∫DisplayMgr∫
|
||
|
||
Radar bug:
|
||
|
||
> Release notes for this change:
|
||
|
||
Changed DMAddDisplay to add device to devicelist and DMRemoveDisplay to remove device
|
||
from devicelist. Added some new calls to support DMAddDisplay, DMRemoveDisplay and smart
|
||
monitors (see header and forthcoming ERS).
|
||
|
||
Changed the display manager to clear get connection and get timing calls (rather than the
|
||
driver). This was Mike Puckett’s suggestion. It makes it so if you add fields, old
|
||
drivers don’t set only some of the fields.
|
||
|
||
> What was tested:
|
||
|
||
Build and tested ROM on PDM. Mode switching still worked. I to work with Max to be sure
|
||
that DMAddDisplay and DMRemoveDisplay work.
|
||
----------------------------------------------------------•----------------------------------------------------------
|
||
8/4/93 4:07:08 PM
|
||
|
||
File: Displays.a,6
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Interfaces∫AIncludes∫
|
||
|
||
File: GestaltEqu.a,19
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Interfaces∫AIncludes∫
|
||
|
||
File: Displays.h,6
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Interfaces∫CIncludes∫
|
||
|
||
File: GestaltEqu.h,18
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Interfaces∫CIncludes∫
|
||
|
||
File: GestaltEqu.p,10
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Interfaces∫PInterfaces∫
|
||
|
||
File: DisplaysPriv.a,6
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Internal∫Asm∫
|
||
|
||
File: DisplaysPriv.h,8
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Internal∫C∫
|
||
|
||
File: DisplayMgr.a,7
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Toolbox∫DisplayMgr∫
|
||
|
||
File: DisplayMgr.c,12
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Toolbox∫DisplayMgr∫
|
||
|
||
File: DisplayMgr.make,5
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Toolbox∫DisplayMgr∫
|
||
|
||
File: DisplayMgrUtils.c,6
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Toolbox∫DisplayMgr∫
|
||
|
||
Radar bug: #1101633,1098397,1101795,1101636,1102280
|
||
|
||
> Release notes for this change:
|
||
|
||
Fixed a number of compatibility bugs (1101633,1098397,1101795,1101636,1102280).
|
||
|
||
I investigated a number of strategies for compatibility when the main display
|
||
changed to a different monitor. The problem was that there were alway incompatibilities
|
||
with some applications and/or performance penalties.
|
||
|
||
New Implementation:
|
||
Exchange the contents the old main device and the new main device so that cached handles
|
||
still behave correctly. There is no performance penalty and (so far) no application
|
||
incompatibilities beyond those introduced by the change in size. I dicussed all these
|
||
solutions with Kon Othmer and we both feel this is the base strategy. The only problem
|
||
is that this implementation breaks the connection between a phsyical monitor and its
|
||
gDevice.
|
||
|
||
Rejected implementations:
|
||
(1) changing the lo-mem MainDevice field (apps cache this value),
|
||
(2) introducing a dummy device in the device list that MainDevice points to and
|
||
shadowing and disabling the real main device such that caching MainDevice handle works
|
||
(some apps had problems and performance suffered because QD always take the multidevice
|
||
case, and boot code assumes that all devices in the device list are active screen devices
|
||
and therefore ‘scrn’ resources are invalid if it finds an extra device),
|
||
(3) introducing a dummy device BEFORE the device list and pointed MainDevice at it.
|
||
Fixed the boot problems and the performance hit, but broke applications that assume
|
||
MainDevice is in device list (including MicroSoft Excel).
|
||
|
||
Added compatibility model. Conditionally compiled fixes in a separate file with some
|
||
guildlines for making sure these fixes can be turned off. The CloseView compatilbility
|
||
fix is the only one in use.
|
||
|
||
WARNING:
|
||
WARNING: As of this check in, you must use either Pre-Display Manager Monitors CP or
|
||
WARNING: Psychic TV A4 Monitors CP. The API changed slightly to clean up the interface
|
||
WARNING: and intermediate versions will crash.
|
||
WARNING:
|
||
|
||
|
||
> What was tested:
|
||
|
||
Built and tested extension with Reality sources. Margarita regressed most of the
|
||
existing bugs and things seemed to work. I updated SuperMario from reality and built and
|
||
tested resolution flipping and new version of monitors on PDM. Everything seems fine.
|
||
|
||
----------------------------------------------------------•----------------------------------------------------------
|
||
8/16/93 9:17:58 PM
|
||
|
||
File: Displays.a,7
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Interfaces∫AIncludes∫
|
||
|
||
File: Displays.h,7
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Interfaces∫CIncludes∫
|
||
|
||
File: DisplaysPriv.a,7
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Internal∫Asm∫
|
||
|
||
File: DisplaysPriv.h,10
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Internal∫C∫
|
||
|
||
File: DisplayMgr.a,9
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Toolbox∫DisplayMgr∫
|
||
|
||
File: DisplayMgr.c,13
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Toolbox∫DisplayMgr∫
|
||
|
||
File: DisplayMgrCompatibility.c,2
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Toolbox∫DisplayMgr∫
|
||
|
||
File: DisplayMgrUtils.c,7
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Toolbox∫DisplayMgr∫
|
||
|
||
Radar bug: #1099391
|
||
|
||
> Release notes for this change:
|
||
|
||
Synced to latest Reality changes. Fixed Apple event notification bugs where applications
|
||
were getting events they did not know how to handle and were putting up error messages.
|
||
Fixed apple event notification to return pre/post information on display states. Fixed
|
||
notification to procptrs for extensions. Removed some preliminary data structures that
|
||
are not used in DM 1.0. Support QuickDraw GX.
|
||
|
||
> What was tested:
|
||
|
||
Built and ran. Checked mode switches.
|
||
----------------------------------------------------------•----------------------------------------------------------
|
||
8/26/93 9:38:41 PM
|
||
|
||
File: Displays.h,8
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Interfaces∫CIncludes∫
|
||
|
||
File: Processes.h,2
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Interfaces∫CIncludes∫
|
||
|
||
File: DisplaysPriv.h,11
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Internal∫C∫
|
||
|
||
File: DisplayMgr.c,15
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Toolbox∫DisplayMgr∫
|
||
|
||
File: DisplayMgrUtils.c,8
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Toolbox∫DisplayMgr∫
|
||
|
||
Radar bug: #1108969
|
||
|
||
> Release notes for this change:
|
||
|
||
Checked in first try at making Display Manager registration calls usable before the
|
||
process manager loads.
|
||
|
||
Rearranged some defines to where they belong. Move apple event declarations to
|
||
Displays.h and move display manager size bit to Processes.h.
|
||
|
||
Laid ground work for Res-Ind QD in AppleEvent.
|
||
|
||
> What was tested:
|
||
|
||
Built and verified ROM still worked on PDM and mode switching was working.
|
||
----------------------------------------------------------•----------------------------------------------------------
|
||
9/10/93 11:33:38 AM
|
||
|
||
File: DisplaysPriv.a,9
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Internal∫Asm∫
|
||
|
||
File: CrsrDevPriv.h,2
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Internal∫C∫
|
||
|
||
File: DisplaysPriv.h,12
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Internal∫C∫
|
||
|
||
File: DisplayMgr.a,10
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Toolbox∫DisplayMgr∫
|
||
|
||
File: DisplayMgr.c,18
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Toolbox∫DisplayMgr∫
|
||
|
||
File: DisplayMgr.make,8
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Toolbox∫DisplayMgr∫
|
||
|
||
File: DisplayMgrUtils.c,9
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Toolbox∫DisplayMgr∫
|
||
|
||
Radar bug: #1110418, 1105959
|
||
|
||
> Release notes for this change:
|
||
|
||
Fixed cursor crash and dispose monitor bugs.
|
||
|
||
> What was tested:
|
||
|
||
Built and heavily tested ROM version using A5e7. Looking for cursor bug.
|
||
----------------------------------------------------------•----------------------------------------------------------
|
||
11/5/93 10:01:27 AM
|
||
|
||
File: Displays.a,9
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Interfaces∫AIncludes∫
|
||
|
||
File: Displays.h,10
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Interfaces∫CIncludes∫
|
||
|
||
File: Quickdraw.h,6
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Interfaces∫CIncludes∫
|
||
|
||
File: SysEqu.h,5
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Interfaces∫CIncludes∫
|
||
|
||
File: Video.h,6
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Interfaces∫CIncludes∫
|
||
|
||
File: DisplaysPriv.a,11
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Internal∫Asm∫
|
||
|
||
File: DisplaysPriv.h,14
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Internal∫C∫
|
||
|
||
File: DisplayMgr.a,12
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Toolbox∫DisplayMgr∫
|
||
|
||
File: DisplayMgr.c,20
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Toolbox∫DisplayMgr∫
|
||
|
||
File: DisplayMgrOverlap.c,2
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Toolbox∫DisplayMgr∫
|
||
|
||
File: DisplayMgrUtils.c,11
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Toolbox∫DisplayMgr∫
|
||
|
||
File: MenuMgr.a,20
|
||
Owner: Ian Hendry
|
||
Project: SuperMarioProj∫Toolbox∫MenuMgr∫
|
||
|
||
Radar bug:
|
||
|
||
> Release notes for this change:
|
||
|
||
Rolled in Excelsior changes for PDM ROM.
|
||
|
||
> What was tested:
|
||
|
||
Built and booted a RISC ROM on coldfusion.
|
||
----------------------------------------------------------•----------------------------------------------------------
|