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267 lines
11 KiB
Plaintext
267 lines
11 KiB
Plaintext
;
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; File: TimeMgrPatch.a
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;
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; Contains: code to patch in a new version of the Time Mgr. for various machines
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;
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; Written by: Darin Adler
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;
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; Copyright: © 1990-1992 by Apple Computer, Inc., all rights reserved.
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;
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; Change History (most recent first):
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;
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; <4> 2/12/92 JSM Moved this file to TimeMgr folder, keeping all the old
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; revisions.
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; <3> 9/9/91 JSM Cleanup header.
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; <2> 12/8/90 dba <gbm> turn off Time Mgr. patches for A/UX
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; <1> 9/22/90 dba Created today. Contains a complete patch of TimeMgr for Plus,
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; SE, and II ROMs, and a patch for the Portable and IIci ROMs that
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; adds the _Microseconds trap.
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;
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load 'StandardEqu.d'
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include 'HardwarePrivateEqu.a'
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include 'LinkedPatchMacros.a'
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AfterFreezeTimeInRmvTime ROMBind (Portable,$5EC8),(IIci,$AE96)
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MultAndMerge ROMBind (Portable,$5F34),(IIci,$AF02)
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AfterFreezeTimeInPrimeTime ROMBind (Portable,$5F9A),(IIci,$AF3E)
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AfterFreezeTimeInTimer2Int ROMBind (Portable,$6090),(IIci,$B02E)
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OldTimeMgrGlobalsSize equ 16
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; globals in system heap (same RECORD in TimeMgr.a; move it to an equate file if you like)
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TimeMgrPrivate record 0,increment ; time manager private storage
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ActivePtr ds.l 1 ; pointer to soonest active request
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TimerAdjust ds.b 1 ; number of VIA ticks used loading timer
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TimerLowSave ds.b 1 ; low byte of VIA timer from last FreezeTime <4>
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RetryAdjust ds.w 1 ; number of via ticks for underflow retry
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CurrentTime ds.l 1 ; number of virtual ticks since boot
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BackLog ds.l 1 ; number of virtual ticks of ready tasks
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**** NOTE: The ordering of the following 4 fields must not change (FreezeTime Depends on it) <4>
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HighUSecs ds.l 1 ; high 32 bits of microsecond count <4>
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LowUSecs ds.l 1 ; low 32 bits of microsecond count <4>
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FractUSecs ds.w 1 ; 16 bit fractional microsecond count <4>
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CurTimeThresh ds.w 1 ; CurrentTime threshold for updating µsec count <4>
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**** end of order dependent fields <4>
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PrivateSize equ *-TimeMgrPrivate ; size of this record
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endr
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TITLE 'Time Manager - Equates'
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TaskActiveBit equ 7 ; high bit of QType word is active flag
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ExtendedTmTaskBit equ 6 ; indicates an extended TmTask record
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T2IntBit equ 5 ; VIER/VIFR bit num for VIA Timer 2
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;_______________________________________________________________________
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;
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; Representations of time in the Time Manager.
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;
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; Time is represented externally in two ways, both are stored in a longword,
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; if the value is positive, it represents milliseconds, and if it is
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; negative, it represents negated microseconds. This representation is used
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; as the delay time input to PrimeTime, and as the unused remaining time
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; output by RmvTime.
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;
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; The VIA1 Timer2 is the 16 bit hardware timer used by the time manager.
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; On all current machines, it decrements at a rate of 783360 Hz, and
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; generates an interrupt, and keeps counting, when it counts through zero.
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; This provides resolution of 1.276 µsec, and a range of 83.660 msec.
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;
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; Internally the time manager represents time as a virtual unsigned 36 bit
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; VIA timer, which gives a range of about 1 day. However, since we only
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; have 32 bits to store time in, we drop the low 4 bits of the timer,
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; which reduces the resolution by a factor of 16 to 20.425 µsec.
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;
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; Converting between the external and internal forms of time is done by
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; multiplying by the proper fixed point constants, and shifting the binary
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; point of the 64 bit result to get just the integer portion of the result.
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; The computation of the 32 bit conversion constants requires 64 bit
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; intermediate results, and unfortunatly the assembler only provides 32
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; bit expression evaluation, so the proper constants were computed with
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; a 64 bit hex caculator, and hard coded here (yuck!). These are not
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; "Magic Numbers", the formula for computing them is provided, so that
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; they may be re-computed if any of the parameters ever change.
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;
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;_______________________________________________________________________
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TicksPerSec equ 783360 ; VIA Timer clock rate
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TickScale equ 4 ; Internal time is VIA ticks >> TickScale
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MsToIntFractBits equ 26 ; number of fraction bits in 64 bit result
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*MsToInternal equ ((TicksPerSec<<(MsToIntFractBits-TickScale))\
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+999)/1000
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MsToInternal equ $C3D70A3E ; msec to internal time multiplier
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UsToIntFractBits equ 32 ; number of fraction bits in 64 bit result
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*UsToInternal equ ((TicksPerSec<<(UsToIntFractBits-TickScale))\
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+999999)/1000000
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UsToInternal equ $0C88A47F ; µsec to internal time multiplier
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IntToMsFractBits equ 32 ; number of fraction bits in 64 bit result
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*InternalToMs equ ((1000<<(IntToMsFractBits+TickScale))\
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+TicksPerSec-1)/TicksPerSec
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InternalToMs equ $053A8FE6 ; internal time to msec multiplier
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IntToUsFractBits equ 27 ; number of fraction bits in 64 bit result
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*InternalToUs equ ((1000000<<(IntToUsFractBits+TickScale))\
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+TicksPerSec-1)/TicksPerSec
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InternalToUs equ $A36610BC ; internal time to µsec multiplier
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macro ; Macro for interfacing with the MultAndMerge routine.
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Convert &Multiplier,&FractionBits
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jsrROM MultAndMerge ; input/output is D0
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dc.l &Multiplier ; conversion multiplier
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if &eval(&FractionBits)=32 then
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dc.l 0 ; merge mask (low 32 bits all fraction)
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else
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dc.l -1<<&FractionBits ; merge mask (some low bits not fraction)
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rol.l #32-&FractionBits,d0 ; position result after merge
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endif
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endm
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;————————————————————————————————————————————————————————————————————————————————————————————————————
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GetRidOfPowerMgrInFreezeTime InstallProc (Plus,SE,II,IIci,notAUX)
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import PoundThreeNOPsHereIfNoPowerMgr
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lea PoundThreeNOPsHereIfNoPowerMgr,a0
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move.w #$4E71,d0 ; get the NOP opcode
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move.w d0,(a0)+ ; NOP
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move.w d0,(a0)+ ; NOP
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move.w d0,(a0)+ ; NOP
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rts
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EndProc
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InstallTimeMgrPlusSEII InstallProc (Plus,SE,II,notAUX)
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import InitTimeMgr
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move.w sr,-(sp) ; save interrupt level
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ori.w #$0700,sr ; no interrupts while swapping Time Mgrs
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leaResident __InsTime,a0
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moveq #$58,d0 ; _InsTime
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_SetTrapAddress newOS
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leaResident __RmvTime,a0
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moveq #$59,d0 ; _RmvTime
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_SetTrapAddress newOS
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leaResident __PrimeTime,a0
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moveq #$5A,d0 ; _PrimeTime
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_SetTrapAddress newOS
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leaResident __Microseconds,a0
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moveq #$93-$100,d0 ; SetTrapAddress(os) only looks at the low byte
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_SetTrapAddress newOS
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movea.l TimeVars,a0 ; get pointer to time manager globals
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movea.l MSQueue+qHead(a0),a1 ; save header of queue
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_DisposPtr ; dispose the old globals
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jsr InitTimeMgr ; initialize the new TimeMgr (trashes no registers)
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@loop
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move.l a1,d0 ; test for end of list
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beq.s @done ; exit when queue empty
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move.l a1,a0 ; setup a0 for _PrimeTIme
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move.l qLink(a0),a1 ; remember queue successor
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move.l tmCount(a0),d1 ; save time remaining for _PrimeTime
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_InsTime ; re-install the time manager task
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move.l d1,d0 ; pass time remaining to _PrimeTime
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beq.s @loop ; if not running, don't prime it
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_PrimeTime ; restart the timer with new time mgr
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bra.s @loop ; loop through entire queue
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@done
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move.w (sp)+,sr ; restore interrupt level
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rts
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EndProc
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InstallTimeMgrPortableIIci InstallProc (Portable,IIci,notAUX)
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move.w sr,-(sp) ; save interrupt level
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ori.w #$0700,sr ; no interrupts while swapping Time Mgrs
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leaResident RmvTimeNewFreezeTime,a0
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moveq #$59,d0 ; _RmvTime
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_SetTrapAddress newOS
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leaResident PrimeTimeNewFreezeTime,a0
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moveq #$5A,d0 ; _PrimeTime
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_SetTrapAddress newOS
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leaResident Timer2IntNewFreezeTime,a0
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move.l a0,Lvl1DT+(T2IntBit*4) ; put into interrupt table
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leaResident __Microseconds,a0
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moveq #$93-$100,d0 ; SetTrapAddress(os) only looks at the low byte
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_SetTrapAddress newOS
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moveq #TimeMgrPrivate.PrivateSize,d0
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_NewPtr sys,clear ; allocate and clear the structure
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move.l a0,a1 ; keep the pointer for reference
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move.l TimeVars,a0 ; get the old globals
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moveq #OldTimeMgrGlobalsSize,d0
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_BlockMove ; copy over the ones we care about
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_DisposPtr ; get rid of the old globals
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move.l a1,TimeVars ; point to the new globals
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move.w (sp)+,sr ; restore interrupt level
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rts
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EndProc
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;————————————————————————————————————————————————————————————————————————————————————————————————————
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; patch to RmvTime that calls our copy of FreezeTime, and then rejoins the ROM
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RmvTimeNewFreezeTime proc export
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import FreezeTime
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move.l d3,-(sp) ; save d3 also
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jsr FreezeTime ; setup to manipulate time queue
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jmpROM AfterFreezeTimeInRmvTime ; rejoin the ROM
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endproc
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;————————————————————————————————————————————————————————————————————————————————————————————————————
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; patch to PrimeTime that calls our copy of FreezeTime, and then rejoins the ROM
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PrimeTimeNewFreezeTime proc export
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import FreezeTime
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move.l d3,-(sp) ; save d3 also
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tst.l d0 ; see if +msec or -µsec
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bpl.s @msec ; µsec are negated, msec pos
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@usec neg.l d0 ; get positive number of µsecs
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convert UsToInternal,UsToIntFractBits ; convert µsec to internal
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bra.s @ConvertDone ; join common code
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@msec convert MsToInternal,MsToIntFractBits ; convert msec to internal
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@ConvertDone
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jsr FreezeTime ; setup to manipulate time queue
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jmpROM AfterFreezeTimeInPrimeTime ; rejoin the ROM
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endproc
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;————————————————————————————————————————————————————————————————————————————————————————————————————
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; patch to Timer2Int that calls our copy of Timer2Int, and then rejoins the ROM
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Timer2IntNewFreezeTime proc export
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import FreezeTime
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jsr FreezeTime ; stop the timer, adjust time remaining
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jmpROM AfterFreezeTimeInTimer2Int ; rejoin the ROM
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;————————————————————————————————————————————————————————————————————————————————————————————————————
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End
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