mirror of
https://github.com/classilla/tenfourfox.git
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70 lines
4.4 KiB
Plaintext
70 lines
4.4 KiB
Plaintext
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== scalez-1a.html scalez-1-ref.html
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== rotatey-1a.html rotatey-1-ref.html
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== rotatex-1a.html rotatex-1-ref.html
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# Check that scaleZ(-1) rotateX(180deg) is the same as rotateY(180deg)
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== scalezrotatex-1.html scalezrotatex-1-ref.html
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# Check that the perspectve() transform function results in some visual changes
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!= rotatex-perspective-1a.html rotatex-1-ref.html
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# Check that -moz-perspective results in visual changes to child transformed elements
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!= rotatex-perspective-1b.html rotatex-1-ref.html
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# -moz-perspective should only apply to child elements
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== rotatex-perspective-1c.html rotatex-1-ref.html
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== rotatex-perspective-3a.html rotatex-perspective-3-ref.html
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== scalez-1a.html scalez-1-ref.html
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fuzzy-if(cocoaWidget,17,4) == preserve3d-1a.html preserve3d-1-ref.html
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== preserve3d-1b.html about:blank
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== preserve3d-clipped.html about:blank
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== preserve3d-2a.html preserve3d-2-ref.html
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== preserve3d-2b.html preserve3d-2-ref.html
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== preserve3d-2c.html preserve3d-2-ref.html
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== preserve3d-2d.html preserve3d-2-ref.html
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== preserve3d-3a.html preserve3d-3-ref.html
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skip-if(B2G||Mulet) == preserve3d-4a.html green-rect.html # Initial mulet triage: parity with B2G/B2G Desktop
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fuzzy-if(Android&&AndroidVersion>=15,4,300) == preserve3d-5a.html preserve3d-5-ref.html
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== scale3d-z.html scalez-1-ref.html
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fuzzy-if(winWidget,102,580) fuzzy-if(d2d,143,681) fuzzy-if(OSX>=1008,224,924) == scale3d-all.html scale3d-1-ref.html # subpixel AA
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fuzzy-if(winWidget,102,580) fuzzy-if(d2d,143,681) fuzzy-if(OSX>=1008,224,924) == scale3d-all-separate.html scale3d-1-ref.html # subpixel AA
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== scale3d-xz.html scale3d-1-ref.html
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== translatez-1a.html translatez-1-ref.html
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!= translatez-1b.html translatez-1-ref.html
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== translate3d-1a.html translate3d-1-ref.html
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== matrix3d-1a.html matrix3d-1-ref.html
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== matrix3d-2a.html matrix3d-2-ref.html
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== rotate3d-1a.html rotatex-1-ref.html
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== rotate3d-2a.html rotatey-1-ref.html
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!= backface-visibility-1a.html about:blank
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== backface-visibility-1b.html about:blank
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== backface-visibility-1c.html about:blank
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fuzzy-if(winWidget&&!layersGPUAccelerated,1,251) == backface-visibility-2.html backface-visibility-2-ref.html
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== backface-visibility-3.html backface-visibility-3-ref.html
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!= perspective-origin-1a.html rotatex-perspective-1a.html
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random-if(Android&&AndroidVersion==17) == perspective-origin-1b.html perspective-origin-1a.html
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fuzzy(3,99) random-if(Android&&!browserIsRemote) == perspective-origin-2a.html perspective-origin-2-ref.html # subpixel AA, bug 732568
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fuzzy-if(winWidget&&!layersGPUAccelerated,1,61) == perspective-origin-3a.html perspective-origin-3-ref.html
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== perspective-origin-4a.html perspective-origin-4-ref.html
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!= sorting-1a.html sorting-1-ref.html
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# Parallel planes, different z depth
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== sorting-2a.html sorting-2-ref.html
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# Parallel planes, same z depth (shouldn't be sorted!)
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== sorting-2b.html sorting-2-ref.html
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== sorting-3a.html green-rect.html
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# Different, but equivalent (for the given transform) transform origins
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== rotatex-transformorigin-1a.html rotatex-transformorigin-1-ref.html
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fuzzy-if((gtkWidget&&layersOMTC)||(winWidget&&!layersGPUAccelerated),1,86) == overflow-hidden-1a.html overflow-hidden-1-ref.html
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== transform-style-flat-1a.html transform-style-flat-1-ref.html
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== willchange-containing-block.html?willchange willchange-containing-block.html?ref
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!= willchange-containing-block.html?willchange willchange-containing-block.html?noblock
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fuzzy-if(winWidget&&!layersGPUAccelerated,1,606) == scroll-perspective-1.html scroll-perspective-1-ref.html
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# Bugs
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fails-if(!layersGPUAccelerated) == 1035611-1.html 1035611-1-ref.html # Bug 1072898 for !layersGPUAccelerated failures
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!= 1157984-1.html about:blank # Bug 1157984
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fuzzy(3,99) == animate-cube-radians.html animate-cube-radians-ref.html # subpixel AA
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fuzzy(3,99) fuzzy-if(/^Windows\x20NT\x206\.1/.test(http.oscpu)&&!layersGPUAccelerated,16,6) fuzzy-if(Mulet,16,9) == animate-cube-radians-zoom.html animate-cube-radians-zoom-ref.html
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!= animate-cube-radians-ref.html animate-cube-radians-zoom-ref.html
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fuzzy(3,99) == animate-cube-degrees.html animate-cube-degrees-ref.html # subpixel AA
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== animate-cube-degrees-zoom.html animate-cube-degrees-zoom-ref.html
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!= animate-cube-degrees-ref.html animate-cube-degrees-zoom-ref.html
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fuzzy-if(cocoaWidget,128,9) == animate-preserve3d-parent.html animate-preserve3d-ref.html # intermittently fuzzy on Mac
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fuzzy-if(cocoaWidget,128,9) == animate-preserve3d-child.html animate-preserve3d-ref.html # intermittently fuzzy on Mac
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== animate-backface-hidden.html about:blank
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