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45 lines
1.4 KiB
HTML
45 lines
1.4 KiB
HTML
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<!DOCTYPE HTML>
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<html>
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<head>
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<title>Test MediaStreamAudioDestinationNode</title>
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<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
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<script type="text/javascript" src="webaudio.js"></script>
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<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
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</head>
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<body>
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<pre id="test">
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<audio id="audioelem"></audio>
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<script class="testbody" type="text/javascript">
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SimpleTest.waitForExplicitFinish();
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SimpleTest.requestFlakyTimeout("This test uses a live media element so it needs to wait for the media stack to do some work.");
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addLoadEvent(function() {
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var context = new AudioContext();
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var buffer = context.createBuffer(1, 2048, context.sampleRate);
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for (var i = 0; i < 2048; ++i) {
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buffer.getChannelData(0)[i] = Math.sin(440 * 2 * Math.PI * i / context.sampleRate);
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}
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var source = context.createBufferSource();
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source.buffer = buffer;
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var dest = context.createMediaStreamDestination();
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source.connect(dest);
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var elem = document.getElementById('audioelem');
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elem.srcObject = dest.stream;
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elem.onloadedmetadata = function() {
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ok(true, "got metadata event");
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setTimeout(function() {
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is(elem.played.length, 1, "should have a played interval");
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is(elem.played.start(0), 0, "should have played immediately");
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isnot(elem.played.end(0), 0, "should have played for a non-zero interval");
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SimpleTest.finish();
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}, 2000);
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};
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source.start(0);
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elem.play();
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});
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</script>
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