#396: M1342009, plus refactor to PLDHashTable a la M1352888
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6dc5f54dcd
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@ -694,7 +694,7 @@ AnimatedGeometryRoot*
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nsDisplayListBuilder::WrapAGRForFrame(nsIFrame* aAnimatedGeometryRoot,
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AnimatedGeometryRoot* aParent /* = nullptr */)
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{
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MOZ_ASSERT(IsAnimatedGeometryRoot(aAnimatedGeometryRoot));
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MOZ_ASSERT(IsAnimatedGeometryRoot(aAnimatedGeometryRoot) == AGR_YES);
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AnimatedGeometryRoot* result = nullptr;
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if (!mFrameToAnimatedGeometryRootMap.Get(aAnimatedGeometryRoot, &result)) {
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@ -1079,66 +1079,91 @@ IsStickyFrameActive(nsDisplayListBuilder* aBuilder, nsIFrame* aFrame, nsIFrame*
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return sf->IsScrollingActive(aBuilder) && sf->GetScrolledFrame() == cursor;
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}
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bool
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nsDisplayListBuilder::AGRState
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nsDisplayListBuilder::IsAnimatedGeometryRoot(nsIFrame* aFrame, nsIFrame** aParent)
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{
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if (aFrame == mReferenceFrame) {
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return true;
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return AGR_YES;
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}
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if (!IsPaintingToWindow()) {
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if (aParent) {
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*aParent = nsLayoutUtils::GetCrossDocParentFrame(aFrame);
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}
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return false;
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return AGR_NO;
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}
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if (nsLayoutUtils::IsPopup(aFrame))
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return true;
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return AGR_YES;
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if (ActiveLayerTracker::IsOffsetOrMarginStyleAnimated(aFrame))
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return true;
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// XXX: If we wanted to implement an AGRBudget, that's here.
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// See bug 1247554, but it might not be needed since we have bug 1231818.
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return AGR_YES;
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if (!aFrame->GetParent() &&
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nsLayoutUtils::ViewportHasDisplayPort(aFrame->PresContext())) {
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// Viewport frames in a display port need to be animated geometry roots
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// for background-attachment:fixed elements.
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return true;
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return AGR_YES;
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}
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if (aFrame->IsTransformed()) {
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return true;
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return AGR_YES;
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}
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nsIFrame* parent = nsLayoutUtils::GetCrossDocParentFrame(aFrame);
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if (!parent)
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return true;
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return AGR_YES;
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bool maybe = false; // Possible to transition from not being an AGR
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// to being an AGR without a style change.
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nsIAtom* parentType = parent->GetType();
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// Treat the slider thumb as being as an active scrolled root when it wants
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// its own layer so that it can move without repainting.
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if (parentType == nsGkAtoms::sliderFrame && nsLayoutUtils::IsScrollbarThumbLayerized(aFrame)) {
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return true;
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if (parentType == nsGkAtoms::sliderFrame) {
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if (nsLayoutUtils::IsScrollbarThumbLayerized(aFrame)) {
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return AGR_YES;
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}
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maybe = true;
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}
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if (aFrame->StyleDisplay()->mPosition == NS_STYLE_POSITION_STICKY &&
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IsStickyFrameActive(this, aFrame, parent))
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{
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return true;
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if (aFrame->StyleDisplay()->mPosition == NS_STYLE_POSITION_STICKY) {
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if (IsStickyFrameActive(this, aFrame, parent)) {
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return AGR_YES;
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}
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maybe = true;
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}
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if (parentType == nsGkAtoms::scrollFrame || parentType == nsGkAtoms::listControlFrame) {
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nsIScrollableFrame* sf = do_QueryFrame(parent);
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if (sf->IsScrollingActive(this) && sf->GetScrolledFrame() == aFrame) {
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return true;
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if (sf->GetScrolledFrame() == aFrame) {
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if (sf->IsScrollingActive(this)) {
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return AGR_YES;
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}
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maybe = true;
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}
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}
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// Fixed-pos frames are parented by the viewport frame, which has no parent.
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if (nsLayoutUtils::IsFixedPosFrameInDisplayPort(aFrame)) {
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return true;
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return AGR_YES;
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}
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if ((aFrame->GetStateBits() & NS_FRAME_MAY_BE_TRANSFORMED) &&
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aFrame->IsFrameOfType(nsIFrame::eSVG)) {
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// For SVG containers, they always have
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// NS_FRAME_MAY_BE_TRANSFORMED bit. However, they would be
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// affected by the fragement identifiers in the svgView form at
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// runtime without a new style context.
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// For example, layout/reftests/svg/fragmentIdentifier-01.xhtml
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//
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// see https://www.w3.org/TR/SVG/linking.html#SVGFragmentIdentifiers
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maybe = true;
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}
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if (aParent) {
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*aParent = parent;
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}
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return false;
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return !maybe ? AGR_NO : AGR_MAYBE;
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}
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nsIFrame*
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@ -1148,7 +1173,7 @@ nsDisplayListBuilder::FindAnimatedGeometryRootFrameFor(nsIFrame* aFrame)
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nsIFrame* cursor = aFrame;
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while (cursor != RootReferenceFrame()) {
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nsIFrame* next;
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if (IsAnimatedGeometryRoot(cursor, &next))
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if (IsAnimatedGeometryRoot(cursor, &next) == AGR_YES)
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return cursor;
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cursor = next;
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}
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@ -1159,7 +1184,7 @@ void
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nsDisplayListBuilder::RecomputeCurrentAnimatedGeometryRoot()
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{
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if (*mCurrentAGR != mCurrentFrame &&
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IsAnimatedGeometryRoot(const_cast<nsIFrame*>(mCurrentFrame))) {
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IsAnimatedGeometryRoot(const_cast<nsIFrame*>(mCurrentFrame)) == AGR_YES) {
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AnimatedGeometryRoot* oldAGR = mCurrentAGR;
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mCurrentAGR = WrapAGRForFrame(const_cast<nsIFrame*>(mCurrentFrame), mCurrentAGR);
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@ -160,6 +160,15 @@ class nsDisplayListBuilder {
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typedef mozilla::LayoutDeviceIntRect LayoutDeviceIntRect;
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typedef mozilla::LayoutDeviceIntRegion LayoutDeviceIntRegion;
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/**
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* A frame can be in one of three states of AGR.
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* AGR_NO means the frame is not an AGR for now.
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* AGR_YES means the frame is an AGR for now.
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* AGR_MAYBE means the frame is not an AGR for now, but a transition
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* to AGR_YES without restyling is possible.
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*/
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enum AGRState { AGR_NO, AGR_YES, AGR_MAYBE };
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public:
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typedef mozilla::FramePropertyDescriptor FramePropertyDescriptor;
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typedef mozilla::FrameLayerBuilder FrameLayerBuilder;
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@ -636,8 +645,9 @@ public:
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aBuilder->FindReferenceFrameFor(aForChild,
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&aBuilder->mCurrentOffsetToReferenceFrame);
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}
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mCurrentAGRState = aBuilder->IsAnimatedGeometryRoot(aForChild);
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if (aBuilder->mCurrentFrame == aForChild->GetParent()) {
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if (aBuilder->IsAnimatedGeometryRoot(aForChild)) {
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if (mCurrentAGRState == AGR_YES) {
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aBuilder->mCurrentAGR = aBuilder->WrapAGRForFrame(aForChild, aBuilder->mCurrentAGR);
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}
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} else if (aForChild != aBuilder->mCurrentFrame) {
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@ -661,8 +671,10 @@ public:
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return mPrevAnimatedGeometryRoot;
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}
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bool IsAnimatedGeometryRoot() const {
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return *mBuilder->mCurrentAGR == mBuilder->mCurrentFrame;
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return mCurrentAGRState == AGR_YES;
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}
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bool MaybeAnimatedGeometryRoot() const {
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return mCurrentAGRState == AGR_MAYBE;
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}
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~AutoBuildingDisplayList() {
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mBuilder->mCurrentFrame = mPrevFrame;
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@ -676,6 +688,7 @@ public:
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}
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private:
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nsDisplayListBuilder* mBuilder;
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AGRState mCurrentAGRState;
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const nsIFrame* mPrevFrame;
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const nsIFrame* mPrevReferenceFrame;
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nsIFrame* mPrevAnimatedGeometryRoot;
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@ -938,7 +951,7 @@ private:
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* Returns whether a frame acts as an animated geometry root, optionally
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* returning the next ancestor to check.
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*/
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bool IsAnimatedGeometryRoot(nsIFrame* aFrame, nsIFrame** aParent = nullptr);
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AGRState IsAnimatedGeometryRoot(nsIFrame* aFrame, nsIFrame** aParent = nullptr);
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/**
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* Returns the nearest ancestor frame to aFrame that is considered to have
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@ -870,6 +870,12 @@ nsFrame::DidSetStyleContext(nsStyleContext* aOldStyleContext)
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if (StyleVisibility()->mDirection == NS_STYLE_DIRECTION_RTL) {
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PresContext()->SetBidiEnabled();
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}
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/* bug 1342009 has the following:
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RemoveStateBits(NS_FRAME_SIMPLE_EVENT_REGIONS |
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NS_FRAME_SIMPLE_DISPLAYLIST);
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*/
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RemoveStateBits(NS_FRAME_SIMPLE_DISPLAYLIST);
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}
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// MSVC fails with link error "one or more multiply defined symbols found",
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@ -1705,8 +1711,10 @@ ApplyClipPropClipping(nsDisplayListBuilder* aBuilder,
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* handled by constructing a dedicated nsHTML/XULScrollFrame, set up clipping
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* for that overflow in aBuilder->ClipState() to clip all containing-block
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* descendants.
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*
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* Return true if clipping was applied.
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*/
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static void
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static bool
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ApplyOverflowClipping(nsDisplayListBuilder* aBuilder,
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const nsIFrame* aFrame,
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const nsStyleDisplay* aDisp,
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@ -1718,7 +1726,7 @@ ApplyOverflowClipping(nsDisplayListBuilder* aBuilder,
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// is required by comboboxes which make their display text (an inline frame)
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// have clipping.
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if (!nsFrame::ShouldApplyOverflowClipping(aFrame, aDisp)) {
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return;
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return false;
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}
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nsRect clipRect;
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bool haveRadii = false;
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@ -1734,6 +1742,7 @@ ApplyOverflowClipping(nsDisplayListBuilder* aBuilder,
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// XXX border-radius
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}
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aClipState.ClipContainingBlockDescendantsExtra(clipRect, haveRadii ? radii : nullptr);
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return true;
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}
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#ifdef DEBUG
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@ -2334,6 +2343,45 @@ WrapInWrapList(nsDisplayListBuilder* aBuilder,
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return item;
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}
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/**
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* Check if a frame should be visited for building display list.
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*/
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static bool
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DescendIntoChild(nsDisplayListBuilder* aBuilder, nsIFrame *aChild,
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const nsRect& aDirty)
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{
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nsIFrame* child = aChild;
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const nsRect& dirty = aDirty;
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if (!(child->GetStateBits() & NS_FRAME_FORCE_DISPLAY_LIST_DESCEND_INTO)) {
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// No need to descend into child to catch placeholders for visible
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// positioned stuff. So see if we can short-circuit frame traversal here.
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// We can stop if child's frame subtree's intersection with the
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// dirty area is empty.
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// If the child is a scrollframe that we want to ignore, then we need
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// to descend into it because its scrolled child may intersect the dirty
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// area even if the scrollframe itself doesn't.
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// There are cases where the "ignore scroll frame" on the builder is not set
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// correctly, and so we additionally want to catch cases where the child is
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// a root scrollframe and we are ignoring scrolling on the viewport.
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nsIPresShell* shell = child->PresContext()->PresShell();
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bool keepDescending = child == aBuilder->GetIgnoreScrollFrame() ||
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(shell->IgnoringViewportScrolling() && child == shell->GetRootScrollFrame());
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if (!keepDescending) {
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nsRect childDirty;
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if (!childDirty.IntersectRect(dirty, child->GetVisualOverflowRect()))
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return false;
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// Usually we could set dirty to childDirty now but there's no
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// benefit, and it can be confusing. It can especially confuse
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// situations where we're going to ignore a scrollframe's clipping;
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// we wouldn't want to clip the dirty area to the scrollframe's
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// bounds in that case.
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}
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}
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return true;
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}
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void
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nsIFrame::BuildDisplayListForChild(nsDisplayListBuilder* aBuilder,
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nsIFrame* aChild,
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@ -2349,11 +2397,59 @@ nsIFrame::BuildDisplayListForChild(nsDisplayListBuilder* aBuilder,
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if (child->GetStateBits() & NS_FRAME_TOO_DEEP_IN_FRAME_TREE)
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return;
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const bool doingShortcut =
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(child->GetStateBits() & NS_FRAME_SIMPLE_DISPLAYLIST) &&
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aBuilder->IsPaintingToWindow() &&
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// This would be changed by the change of preference.
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aBuilder->IsBuildingLayerEventRegions() &&
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// Animations may change the value of |HasOpacity()|.
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!(child->GetContent() &&
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child->GetContent()->MayHaveAnimations());
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if (doingShortcut) {
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// This is the shortcut for frames been handled along the common
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// path, the most common one of THE COMMON CASE mentioned later.
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MOZ_ASSERT(child->Type() != LayoutFrameType::Placeholder);
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MOZ_ASSERT(!aBuilder->GetSelectedFramesOnly() &&
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!aBuilder->GetIncludeAllOutOfFlows(),
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"It should be held for painting to window");
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// dirty rect in child-relative coordinates
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nsRect dirty = aDirtyRect - child->GetOffsetTo(this);
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if (!DescendIntoChild(aBuilder, child, dirty)) {
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return;
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}
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nsDisplayListBuilder::AutoBuildingDisplayList
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buildingForChild(aBuilder, child, dirty, false);
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CheckForApzAwareEventHandlers(aBuilder, child);
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nsDisplayLayerEventRegions* eventRegions = aBuilder->GetLayerEventRegions();
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if (eventRegions) {
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eventRegions->AddFrame(aBuilder, child);
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}
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child->MarkAbsoluteFramesForDisplayList(aBuilder, dirty);
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aBuilder->AdjustWindowDraggingRegion(child);
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child->BuildDisplayList(aBuilder, dirty, aLists);
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aBuilder->DisplayCaret(child, dirty, aLists.Content());
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#ifdef DEBUG
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// DisplayDebugBorders(aBuilder, child, aLists);
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#endif
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return;
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}
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bool isSVG = (child->GetStateBits() & NS_FRAME_SVG_LAYOUT);
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// It is raised if the control flow strays off the common path.
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// The common path is the most common one of THE COMMON CASE
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// mentioned later.
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bool awayFromCommonPath = false;
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// true if this is a real or pseudo stacking context
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bool pseudoStackingContext =
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(aFlags & DISPLAY_CHILD_FORCE_PSEUDO_STACKING_CONTEXT) != 0;
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awayFromCommonPath |= pseudoStackingContext;
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if (!isSVG &&
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(aFlags & DISPLAY_CHILD_INLINE) &&
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!child->IsFrameOfType(eLineParticipant)) {
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@ -2361,6 +2457,7 @@ nsIFrame::BuildDisplayListForChild(nsDisplayListBuilder* aBuilder,
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// it acts like inline-block or inline-table. Therefore it is a
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// pseudo-stacking-context.
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pseudoStackingContext = true;
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awayFromCommonPath = false;
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}
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// dirty rect in child-relative coordinates
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@ -2408,6 +2505,7 @@ nsIFrame::BuildDisplayListForChild(nsDisplayListBuilder* aBuilder,
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dirty.SetEmpty();
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}
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pseudoStackingContext = true;
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awayFromCommonPath = true;
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}
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if (child->Preserves3D()) {
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nsRect* savedDirty = static_cast<nsRect*>
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@ -2430,31 +2528,9 @@ nsIFrame::BuildDisplayListForChild(nsDisplayListBuilder* aBuilder,
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if (aBuilder->GetIncludeAllOutOfFlows() &&
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(child->GetStateBits() & NS_FRAME_OUT_OF_FLOW)) {
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dirty = child->GetVisualOverflowRect();
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} else if (!(child->GetStateBits() & NS_FRAME_FORCE_DISPLAY_LIST_DESCEND_INTO)) {
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// No need to descend into child to catch placeholders for visible
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// positioned stuff. So see if we can short-circuit frame traversal here.
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// We can stop if child's frame subtree's intersection with the
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// dirty area is empty.
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// If the child is a scrollframe that we want to ignore, then we need
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// to descend into it because its scrolled child may intersect the dirty
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// area even if the scrollframe itself doesn't.
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// There are cases where the "ignore scroll frame" on the builder is not set
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// correctly, and so we additionally want to catch cases where the child is
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// a root scrollframe and we are ignoring scrolling on the viewport.
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nsIPresShell* shell = PresContext()->PresShell();
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bool keepDescending = child == aBuilder->GetIgnoreScrollFrame() ||
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(shell->IgnoringViewportScrolling() && child == shell->GetRootScrollFrame());
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if (!keepDescending) {
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nsRect childDirty;
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if (!childDirty.IntersectRect(dirty, child->GetVisualOverflowRect()))
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return;
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// Usually we could set dirty to childDirty now but there's no
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// benefit, and it can be confusing. It can especially confuse
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// situations where we're going to ignore a scrollframe's clipping;
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// we wouldn't want to clip the dirty area to the scrollframe's
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// bounds in that case.
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}
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awayFromCommonPath = true;
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} else if (!DescendIntoChild(aBuilder, child, dirty)) {
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return;
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}
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// XXX need to have inline-block and inline-table set pseudoStackingContext
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@ -2466,6 +2542,16 @@ nsIFrame::BuildDisplayListForChild(nsDisplayListBuilder* aBuilder,
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!PresContext()->GetTheme()->WidgetIsContainer(ourDisp->mAppearance))
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return;
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#if(0)
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// XXX: The backbug from bug 1342009 for tracking visibility at this
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// point is only required if we implement bug 1261554 (then we also need
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// bug 1284350).
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if (aBuilder->IsPaintingToWindow() && child->TrackingVisibility()) {
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child->PresContext()->PresShell()->EnsureFrameInApproximatelyVisibleList(child);
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awayFromCommonPath = true;
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}
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#endif
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// Child is composited if it's transformed, partially transparent, or has
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// SVG effects or a blend mode..
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const nsStylePosition* pos = child->StylePosition();
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@ -2494,6 +2580,7 @@ nsIFrame::BuildDisplayListForChild(nsDisplayListBuilder* aBuilder,
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(aFlags & DISPLAY_CHILD_FORCE_STACKING_CONTEXT)) {
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// If you change this, also change IsPseudoStackingContextFromStyle()
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pseudoStackingContext = true;
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awayFromCommonPath = true;
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}
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NS_ASSERTION(!isStackingContext || pseudoStackingContext,
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"Stacking contexts must also be pseudo-stacking-contexts");
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@ -2506,8 +2593,31 @@ nsIFrame::BuildDisplayListForChild(nsDisplayListBuilder* aBuilder,
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if (savedOutOfFlowData) {
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clipState.SetClipForContainingBlockDescendants(
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&savedOutOfFlowData->mContainingBlockClip);
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MOZ_ASSERT(awayFromCommonPath, "It is impossible when savedOutOfFlowData is true");
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}
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#if(0)
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// XXX: there are some backbugs from bug 1342009 that should go here.
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// These appear to be based on bug 1231538 and bug 1265237, so we
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||||
// probably don't need them since we don't have that particular regression.
|
||||
|
||||
else if (GetStateBits() & NS_FRAME_FORCE_DISPLAY_LIST_DESCEND_INTO &&
|
||||
isPlaceholder) {
|
||||
NS_ASSERTION(dirty.IsEmpty(), "should have empty dirty rect");
|
||||
// Every item we build from now until we descent into an out of flow that
|
||||
// does have saved out of flow data should be invisible. This state gets
|
||||
// restored when AutoBuildingDisplayList gets out of scope.
|
||||
aBuilder->SetBuildingInvisibleItems(true);
|
||||
|
||||
// If we have nested out-of-flow frames and the outer one isn't visible
|
||||
// then we won't have stored clip data for it. We can just clear the clip
|
||||
// instead since we know we won't render anything, and the inner out-of-flow
|
||||
// frame will setup the correct clip for itself.
|
||||
clipState.SetClipChainForContainingBlockDescendants(nullptr);
|
||||
awayFromCommonPath = true;
|
||||
}
|
||||
#endif
|
||||
|
||||
// Setup clipping for the parent's overflow:-moz-hidden-unscrollable,
|
||||
// or overflow:hidden on elements that don't support scrolling (and therefore
|
||||
// don't create nsHTML/XULScrollFrame). This clipping needs to not clip
|
||||
|
@ -2519,7 +2629,9 @@ nsIFrame::BuildDisplayListForChild(nsDisplayListBuilder* aBuilder,
|
|||
nsIFrame* parent = child->GetParent();
|
||||
const nsStyleDisplay* parentDisp =
|
||||
parent == this ? ourDisp : parent->StyleDisplay();
|
||||
ApplyOverflowClipping(aBuilder, parent, parentDisp, clipState);
|
||||
if (ApplyOverflowClipping(aBuilder, parent, parentDisp, clipState)) {
|
||||
awayFromCommonPath = true;
|
||||
}
|
||||
|
||||
nsDisplayList list;
|
||||
nsDisplayList extraPositionedDescendants;
|
||||
|
@ -2538,26 +2650,43 @@ nsIFrame::BuildDisplayListForChild(nsDisplayListBuilder* aBuilder,
|
|||
// clipRect is in builder-reference-frame coordinates,
|
||||
// dirty/clippedDirtyRect are in child coordinates
|
||||
dirty.IntersectRect(dirty, clipRect);
|
||||
awayFromCommonPath = true; // XXX bug 1342009
|
||||
}
|
||||
|
||||
child->MarkAbsoluteFramesForDisplayList(aBuilder, dirty);
|
||||
|
||||
// moved here from below
|
||||
// moved here from below (bug 1220466)
|
||||
if (aBuilder->IsBuildingLayerEventRegions()) {
|
||||
// If this frame has a different animated geometry root than its parent,
|
||||
// make sure we accumulate event regions for its layer.
|
||||
if (buildingForChild.IsAnimatedGeometryRoot()) {
|
||||
if (buildingForChild.IsAnimatedGeometryRoot() || isPositioned) {
|
||||
nsDisplayLayerEventRegions* eventRegions =
|
||||
new (aBuilder) nsDisplayLayerEventRegions(aBuilder, child);
|
||||
eventRegions->AddFrame(aBuilder, child);
|
||||
aBuilder->SetLayerEventRegions(eventRegions);
|
||||
aLists.BorderBackground()->AppendNewToTop(eventRegions);
|
||||
}
|
||||
}
|
||||
|
||||
nsDisplayLayerEventRegions* eventRegions = aBuilder->GetLayerEventRegions();
|
||||
if (eventRegions) {
|
||||
eventRegions->AddFrame(aBuilder, child);
|
||||
// various backbugs from 1342009 follow, including 1303408 and
|
||||
// 1287142:
|
||||
|
||||
if (isPositioned) {
|
||||
// We need this nsDisplayLayerEventRegions to be sorted with the positioned
|
||||
// elements as positioned elements will be sorted on top of normal elements
|
||||
list.AppendNewToTop(eventRegions);
|
||||
} else {
|
||||
aLists.BorderBackground()->AppendNewToTop(eventRegions);
|
||||
}
|
||||
} else {
|
||||
nsDisplayLayerEventRegions* eventRegions = aBuilder->GetLayerEventRegions();
|
||||
if (eventRegions) {
|
||||
eventRegions->AddFrame(aBuilder, child);
|
||||
}
|
||||
if (!awayFromCommonPath &&
|
||||
aBuilder->IsPaintingToWindow() &&
|
||||
!buildingForChild.MaybeAnimatedGeometryRoot()) {
|
||||
// The shortcut is available for the child for next time.
|
||||
child->AddStateBits(NS_FRAME_SIMPLE_DISPLAYLIST);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!pseudoStackingContext) {
|
||||
|
|
|
@ -254,6 +254,14 @@ FRAME_STATE_BIT(Generic, 53, NS_FRAME_IS_NONDISPLAY)
|
|||
// Frame has a LayerActivityProperty property
|
||||
FRAME_STATE_BIT(Generic, 54, NS_FRAME_HAS_LAYER_ACTIVITY_PROPERTY)
|
||||
|
||||
// The display list of the frame can be handled by the shortcut for
|
||||
// COMMON CASE. This is bug 1342009, but it uses bit 57. Since we might
|
||||
// implement NS_FRAME_HAS_PROPERTIES (56) in the near future, we will use bit
|
||||
// 55. XXX: Dump bit 57 and make it all work out -- we'd need the backout
|
||||
// bits from bug 1250244 and then just not implement the replacement API.
|
||||
// However, that's only worth doing if we're really short on bits later.
|
||||
FRAME_STATE_BIT(Generic, 55, NS_FRAME_SIMPLE_DISPLAYLIST)
|
||||
|
||||
// Frame has VR content, and needs VR display items created
|
||||
FRAME_STATE_BIT(Generic, 57, NS_FRAME_HAS_VR_CONTENT)
|
||||
|
||||
|
|
|
@ -395,6 +395,49 @@ PLDHashTable::SearchTable(const void* aKey, PLDHashNumber aKeyHash)
|
|||
// if Reason==ForAdd.)
|
||||
PLDHashEntryHdr* firstRemoved = nullptr;
|
||||
|
||||
#if(1)
|
||||
// Speed up table searches a la bug 1352888, but we go one further by having
|
||||
// separate for(;;) loops for ForAdd and everything else, which hoists the
|
||||
// check up and eliminates up to several branches in the loop.
|
||||
|
||||
if (Reason == ForAdd) {
|
||||
for (;;) {
|
||||
if (!firstRemoved) {
|
||||
if (MOZ_UNLIKELY(EntryIsRemoved(entry))) {
|
||||
firstRemoved = entry;
|
||||
} else {
|
||||
entry->mKeyHash |= kCollisionFlag;
|
||||
}
|
||||
}
|
||||
|
||||
hash1 -= hash2;
|
||||
hash1 &= sizeMask;
|
||||
|
||||
entry = AddressEntry(hash1);
|
||||
if (EntryIsFree(entry)) {
|
||||
return (firstRemoved ? firstRemoved : entry);
|
||||
}
|
||||
|
||||
if (MatchEntryKeyhash(entry, aKeyHash) &&
|
||||
matchEntry(this, entry, aKey)) {
|
||||
return entry;
|
||||
}
|
||||
}
|
||||
} else for (;;) {
|
||||
hash1 -= hash2;
|
||||
hash1 &= sizeMask;
|
||||
|
||||
entry = AddressEntry(hash1);
|
||||
if (EntryIsFree(entry)) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (MatchEntryKeyhash(entry, aKeyHash) &&
|
||||
matchEntry(this, entry, aKey)) {
|
||||
return entry;
|
||||
}
|
||||
}
|
||||
#else
|
||||
for (;;) {
|
||||
if (Reason == ForAdd) {
|
||||
if (MOZ_UNLIKELY(EntryIsRemoved(entry))) {
|
||||
|
@ -420,6 +463,7 @@ PLDHashTable::SearchTable(const void* aKey, PLDHashNumber aKeyHash)
|
|||
return entry;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
// NOTREACHED
|
||||
return nullptr;
|
||||
|
|
Loading…
Reference in New Issue