diff --git a/dom/base/nsJSEnvironment.cpp b/dom/base/nsJSEnvironment.cpp index fb899e43b..34af20a0d 100644 --- a/dom/base/nsJSEnvironment.cpp +++ b/dom/base/nsJSEnvironment.cpp @@ -93,16 +93,16 @@ const size_t gStackSize = 8192; // The amount of time we wait from the first request to GC to actually // doing the first GC. -#define NS_FIRST_GC_DELAY 10000 // ms +#define NS_FIRST_GC_DELAY 30000 // ms -#define NS_FULL_GC_DELAY 60000 // ms +#define NS_FULL_GC_DELAY 100000 // ms // The default amount of time to wait from the user being idle to starting a // shrinking GC. #define NS_DEAULT_INACTIVE_GC_DELAY 300000 // ms // Maximum amount of time that should elapse between incremental GC slices -#define NS_INTERSLICE_GC_DELAY 100 // ms +#define NS_INTERSLICE_GC_DELAY 1000 // ms // If we haven't painted in 100ms, we allow for a longer GC budget #define NS_INTERSLICE_GC_BUDGET 40 // ms @@ -111,13 +111,13 @@ const size_t gStackSize = 8192; // and doing the actual CC. #define NS_CC_DELAY 6000 // ms -#define NS_CC_SKIPPABLE_DELAY 250 // ms +#define NS_CC_SKIPPABLE_DELAY 2500 // ms // Maximum amount of time that should elapse between incremental CC slices -static const int64_t kICCIntersliceDelay = 32; // ms +static const int64_t kICCIntersliceDelay = 1000; // ms // Time budget for an incremental CC slice -static const int64_t kICCSliceBudget = 5; // ms +static const int64_t kICCSliceBudget = 100; // ms // Maximum total duration for an ICC static const uint32_t kMaxICCDuration = 2000; // ms @@ -125,7 +125,7 @@ static const uint32_t kMaxICCDuration = 2000; // ms // Force a CC after this long if there's more than NS_CC_FORCED_PURPLE_LIMIT // objects in the purple buffer. #define NS_CC_FORCED (2 * 60 * PR_USEC_PER_SEC) // 2 min -#define NS_CC_FORCED_PURPLE_LIMIT 10 +#define NS_CC_FORCED_PURPLE_LIMIT 20 // Don't allow an incremental GC to lock out the CC for too long. #define NS_MAX_CC_LOCKEDOUT_TIME (30 * PR_USEC_PER_SEC) // 30 seconds