/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "base/basictypes.h" #include "BluetoothA2dpManager.h" #include "BluetoothCommon.h" #include "BluetoothService.h" #include "BluetoothSocket.h" #include "BluetoothUtils.h" #include "mozilla/dom/bluetooth/BluetoothTypes.h" #include "mozilla/Services.h" #include "mozilla/StaticPtr.h" #include "MainThreadUtils.h" #include "nsIObserverService.h" #include "nsThreadUtils.h" using namespace mozilla; USING_BLUETOOTH_NAMESPACE // AVRC_ID op code follows bluedroid avrc_defs.h #define AVRC_ID_REWIND 0x48 #define AVRC_ID_FAST_FOR 0x49 #define AVRC_KEY_PRESS_STATE 1 #define AVRC_KEY_RELEASE_STATE 0 // bluedroid bt_rc.h #define AVRC_MAX_ATTR_STR_LEN 255 namespace { StaticRefPtr sBluetoothA2dpManager; bool sInShutdown = false; static BluetoothA2dpInterface* sBtA2dpInterface; } // namespace const int BluetoothA2dpManager::MAX_NUM_CLIENTS = 1; NS_IMETHODIMP BluetoothA2dpManager::Observe(nsISupports* aSubject, const char* aTopic, const char16_t* aData) { MOZ_ASSERT(sBluetoothA2dpManager); if (!strcmp(aTopic, NS_XPCOM_SHUTDOWN_OBSERVER_ID)) { HandleShutdown(); return NS_OK; } MOZ_ASSERT(false, "BluetoothA2dpManager got unexpected topic!"); return NS_ERROR_UNEXPECTED; } BluetoothA2dpManager::BluetoothA2dpManager() { Reset(); } void BluetoothA2dpManager::Reset() { mA2dpConnected = false; mSinkState = SinkState::SINK_DISCONNECTED; mController = nullptr; } static void AvStatusToSinkString(BluetoothA2dpConnectionState aState, nsAString& aString) { switch (aState) { case A2DP_CONNECTION_STATE_DISCONNECTED: aString.AssignLiteral("disconnected"); break; case A2DP_CONNECTION_STATE_CONNECTING: aString.AssignLiteral("connecting"); break; case A2DP_CONNECTION_STATE_CONNECTED: aString.AssignLiteral("connected"); break; case A2DP_CONNECTION_STATE_DISCONNECTING: aString.AssignLiteral("disconnecting"); break; default: BT_WARNING("Unknown sink state %d", static_cast(aState)); return; } } class BluetoothA2dpManager::RegisterModuleResultHandler final : public BluetoothSetupResultHandler { public: RegisterModuleResultHandler(BluetoothA2dpInterface* aInterface, BluetoothProfileResultHandler* aRes) : mInterface(aInterface) , mRes(aRes) { } void OnError(BluetoothStatus aStatus) override { MOZ_ASSERT(NS_IsMainThread()); BT_WARNING("BluetoothSetupInterface::RegisterModule failed for A2DP: %d", (int)aStatus); mInterface->SetNotificationHandler(nullptr); if (mRes) { mRes->OnError(NS_ERROR_FAILURE); } } void RegisterModule() override { MOZ_ASSERT(NS_IsMainThread()); sBtA2dpInterface = mInterface; if (mRes) { mRes->Init(); } } private: BluetoothA2dpInterface* mInterface; RefPtr mRes; }; class BluetoothA2dpManager::InitProfileResultHandlerRunnable final : public nsRunnable { public: InitProfileResultHandlerRunnable(BluetoothProfileResultHandler* aRes, nsresult aRv) : mRes(aRes) , mRv(aRv) { MOZ_ASSERT(mRes); } NS_IMETHOD Run() override { MOZ_ASSERT(NS_IsMainThread()); if (NS_SUCCEEDED(mRv)) { mRes->Init(); } else { mRes->OnError(mRv); } return NS_OK; } private: RefPtr mRes; nsresult mRv; }; /* * This function will be only called when Bluetooth is turning on. * It is important to register a2dp callbacks before enable() gets called. * It is required to register a2dp callbacks before a2dp media task * starts up. */ // static void BluetoothA2dpManager::InitA2dpInterface(BluetoothProfileResultHandler* aRes) { MOZ_ASSERT(NS_IsMainThread()); if (sBtA2dpInterface) { BT_LOGR("Bluetooth A2DP interface is already initalized."); RefPtr r = new InitProfileResultHandlerRunnable(aRes, NS_OK); if (NS_FAILED(NS_DispatchToMainThread(r))) { BT_LOGR("Failed to dispatch A2DP Init runnable"); } return; } auto btInf = BluetoothInterface::GetInstance(); if (NS_WARN_IF(!btInf)) { // If there's no Bluetooth interface, we dispatch a runnable // that calls the profile result handler. RefPtr r = new InitProfileResultHandlerRunnable(aRes, NS_ERROR_FAILURE); if (NS_FAILED(NS_DispatchToMainThread(r))) { BT_LOGR("Failed to dispatch A2DP OnError runnable"); } return; } auto setupInterface = btInf->GetBluetoothSetupInterface(); if (NS_WARN_IF(!setupInterface)) { // If there's no Setup interface, we dispatch a runnable // that calls the profile result handler. RefPtr r = new InitProfileResultHandlerRunnable(aRes, NS_ERROR_FAILURE); if (NS_FAILED(NS_DispatchToMainThread(r))) { BT_LOGR("Failed to dispatch A2DP OnError runnable"); } return; } auto a2dpInterface = btInf->GetBluetoothA2dpInterface(); if (NS_WARN_IF(!a2dpInterface)) { // If there's no A2DP interface, we dispatch a runnable // that calls the profile result handler. RefPtr r = new InitProfileResultHandlerRunnable(aRes, NS_ERROR_FAILURE); if (NS_FAILED(NS_DispatchToMainThread(r))) { BT_LOGR("Failed to dispatch A2DP OnError runnable"); } return; } // Set notification handler _before_ registering the module. It could // happen that we receive notifications, before the result handler runs. a2dpInterface->SetNotificationHandler(BluetoothA2dpManager::Get()); setupInterface->RegisterModule( SETUP_SERVICE_ID_A2DP, 0, MAX_NUM_CLIENTS, new RegisterModuleResultHandler(a2dpInterface, aRes)); } BluetoothA2dpManager::~BluetoothA2dpManager() { nsCOMPtr obs = services::GetObserverService(); NS_ENSURE_TRUE_VOID(obs); if (NS_FAILED(obs->RemoveObserver(this, NS_XPCOM_SHUTDOWN_OBSERVER_ID))) { BT_WARNING("Failed to remove shutdown observer!"); } } /* * Static functions */ static BluetoothA2dpManager::SinkState StatusStringToSinkState(const nsAString& aStatus) { BluetoothA2dpManager::SinkState state = BluetoothA2dpManager::SinkState::SINK_UNKNOWN; if (aStatus.EqualsLiteral("disconnected")) { state = BluetoothA2dpManager::SinkState::SINK_DISCONNECTED; } else if (aStatus.EqualsLiteral("connecting")) { state = BluetoothA2dpManager::SinkState::SINK_CONNECTING; } else if (aStatus.EqualsLiteral("connected")) { state = BluetoothA2dpManager::SinkState::SINK_CONNECTED; } else if (aStatus.EqualsLiteral("playing")) { state = BluetoothA2dpManager::SinkState::SINK_PLAYING; } else { BT_WARNING("Unknown sink state"); } return state; } //static BluetoothA2dpManager* BluetoothA2dpManager::Get() { MOZ_ASSERT(NS_IsMainThread()); // If sBluetoothA2dpManager already exists, exit early if (sBluetoothA2dpManager) { return sBluetoothA2dpManager; } // If we're in shutdown, don't create a new instance NS_ENSURE_FALSE(sInShutdown, nullptr); // Create a new instance, register, and return BluetoothA2dpManager* manager = new BluetoothA2dpManager(); sBluetoothA2dpManager = manager; return sBluetoothA2dpManager; } class BluetoothA2dpManager::UnregisterModuleResultHandler final : public BluetoothSetupResultHandler { public: UnregisterModuleResultHandler(BluetoothProfileResultHandler* aRes) : mRes(aRes) { } void OnError(BluetoothStatus aStatus) override { MOZ_ASSERT(NS_IsMainThread()); BT_WARNING("BluetoothSetupInterface::UnregisterModule failed for A2DP: %d", (int)aStatus); sBtA2dpInterface->SetNotificationHandler(nullptr); sBtA2dpInterface = nullptr; if (mRes) { mRes->OnError(NS_ERROR_FAILURE); } } void UnregisterModule() override { MOZ_ASSERT(NS_IsMainThread()); sBtA2dpInterface->SetNotificationHandler(nullptr); sBtA2dpInterface = nullptr; if (mRes) { mRes->Deinit(); } } private: RefPtr mRes; }; class BluetoothA2dpManager::DeinitProfileResultHandlerRunnable final : public nsRunnable { public: DeinitProfileResultHandlerRunnable(BluetoothProfileResultHandler* aRes, nsresult aRv) : mRes(aRes) , mRv(aRv) { MOZ_ASSERT(mRes); } NS_IMETHOD Run() override { MOZ_ASSERT(NS_IsMainThread()); if (NS_SUCCEEDED(mRv)) { mRes->Deinit(); } else { mRes->OnError(mRv); } return NS_OK; } private: RefPtr mRes; nsresult mRv; }; // static void BluetoothA2dpManager::DeinitA2dpInterface(BluetoothProfileResultHandler* aRes) { MOZ_ASSERT(NS_IsMainThread()); if (!sBtA2dpInterface) { BT_LOGR("Bluetooth A2DP interface has not been initalized."); RefPtr r = new DeinitProfileResultHandlerRunnable(aRes, NS_OK); if (NS_FAILED(NS_DispatchToMainThread(r))) { BT_LOGR("Failed to dispatch A2DP Deinit runnable"); } return; } auto btInf = BluetoothInterface::GetInstance(); if (NS_WARN_IF(!btInf)) { // If there's no backend interface, we dispatch a runnable // that calls the profile result handler. RefPtr r = new DeinitProfileResultHandlerRunnable(aRes, NS_ERROR_FAILURE); if (NS_FAILED(NS_DispatchToMainThread(r))) { BT_LOGR("Failed to dispatch A2DP OnError runnable"); } return; } auto setupInterface = btInf->GetBluetoothSetupInterface(); if (NS_WARN_IF(!setupInterface)) { // If there's no Setup interface, we dispatch a runnable // that calls the profile result handler. RefPtr r = new DeinitProfileResultHandlerRunnable(aRes, NS_ERROR_FAILURE); if (NS_FAILED(NS_DispatchToMainThread(r))) { BT_LOGR("Failed to dispatch A2DP OnError runnable"); } return; } setupInterface->UnregisterModule( SETUP_SERVICE_ID_A2DP, new UnregisterModuleResultHandler(aRes)); } void BluetoothA2dpManager::HandleShutdown() { MOZ_ASSERT(NS_IsMainThread()); sInShutdown = true; Disconnect(nullptr); sBluetoothA2dpManager = nullptr; } void BluetoothA2dpManager::OnConnectError() { MOZ_ASSERT(NS_IsMainThread()); mController->NotifyCompletion(NS_LITERAL_STRING(ERR_CONNECTION_FAILED)); mController = nullptr; mDeviceAddress.Clear(); } class BluetoothA2dpManager::ConnectResultHandler final : public BluetoothA2dpResultHandler { public: void OnError(BluetoothStatus aStatus) override { BT_LOGR("BluetoothA2dpInterface::Connect failed: %d", (int)aStatus); NS_ENSURE_TRUE_VOID(sBluetoothA2dpManager); sBluetoothA2dpManager->OnConnectError(); } }; void BluetoothA2dpManager::Connect(const BluetoothAddress& aDeviceAddress, BluetoothProfileController* aController) { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(!aDeviceAddress.IsCleared()); MOZ_ASSERT(aController); BluetoothService* bs = BluetoothService::Get(); if (!bs || sInShutdown) { aController->NotifyCompletion(NS_LITERAL_STRING(ERR_NO_AVAILABLE_RESOURCE)); return; } if (mA2dpConnected) { aController->NotifyCompletion(NS_LITERAL_STRING(ERR_ALREADY_CONNECTED)); return; } mDeviceAddress = aDeviceAddress; mController = aController; if (!sBtA2dpInterface) { BT_LOGR("sBluetoothA2dpInterface is null"); aController->NotifyCompletion(NS_LITERAL_STRING(ERR_NO_AVAILABLE_RESOURCE)); return; } sBtA2dpInterface->Connect(mDeviceAddress, new ConnectResultHandler()); } void BluetoothA2dpManager::OnDisconnectError() { MOZ_ASSERT(NS_IsMainThread()); NS_ENSURE_TRUE_VOID(mController); mController->NotifyCompletion(NS_LITERAL_STRING(ERR_DISCONNECTION_FAILED)); } class BluetoothA2dpManager::DisconnectResultHandler final : public BluetoothA2dpResultHandler { public: void OnError(BluetoothStatus aStatus) override { BT_LOGR("BluetoothA2dpInterface::Disconnect failed: %d", (int)aStatus); NS_ENSURE_TRUE_VOID(sBluetoothA2dpManager); sBluetoothA2dpManager->OnDisconnectError(); } }; void BluetoothA2dpManager::Disconnect(BluetoothProfileController* aController) { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(!mController); BluetoothService* bs = BluetoothService::Get(); if (!bs) { if (aController) { aController->NotifyCompletion( NS_LITERAL_STRING(ERR_NO_AVAILABLE_RESOURCE)); } return; } if (!mA2dpConnected) { if (aController) { aController->NotifyCompletion( NS_LITERAL_STRING(ERR_ALREADY_DISCONNECTED)); } return; } MOZ_ASSERT(!mDeviceAddress.IsCleared()); mController = aController; if (!sBtA2dpInterface) { BT_LOGR("sBluetoothA2dpInterface is null"); if (aController) { aController->NotifyCompletion( NS_LITERAL_STRING(ERR_NO_AVAILABLE_RESOURCE)); } return; } sBtA2dpInterface->Disconnect(mDeviceAddress, new DisconnectResultHandler()); } void BluetoothA2dpManager::OnConnect(const nsAString& aErrorStr) { MOZ_ASSERT(NS_IsMainThread()); /** * On the one hand, notify the controller that we've done for outbound * connections. On the other hand, we do nothing for inbound connections. */ NS_ENSURE_TRUE_VOID(mController); RefPtr controller = mController.forget(); controller->NotifyCompletion(aErrorStr); } void BluetoothA2dpManager::OnDisconnect(const nsAString& aErrorStr) { MOZ_ASSERT(NS_IsMainThread()); /** * On the one hand, notify the controller that we've done for outbound * connections. On the other hand, we do nothing for inbound connections. */ NS_ENSURE_TRUE_VOID(mController); RefPtr controller = mController.forget(); controller->NotifyCompletion(aErrorStr); Reset(); } /* HandleSinkPropertyChanged update sink state in A2dp * * Possible values: "disconnected", "connecting", "connected", "playing" * * 1. "disconnected" -> "connecting" * Either an incoming or outgoing connection attempt ongoing * 2. "connecting" -> "disconnected" * Connection attempt failed * 3. "connecting" -> "connected" * Successfully connected * 4. "connected" -> "playing" * Audio stream active * 5. "playing" -> "connected" * Audio stream suspended * 6. "connected" -> "disconnected" * "playing" -> "disconnected" * Disconnected from local or the remote device */ void BluetoothA2dpManager::HandleSinkPropertyChanged(const BluetoothSignal& aSignal) { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(aSignal.value().type() == BluetoothValue::TArrayOfBluetoothNamedValue); BluetoothAddress address; NS_ENSURE_TRUE_VOID(NS_SUCCEEDED(StringToAddress(aSignal.path(), address))); /** * Update sink property only if * - mDeviceAddress is empty (A2dp is disconnected), or * - this property change is from the connected sink. */ NS_ENSURE_TRUE_VOID(mDeviceAddress.IsCleared() || mDeviceAddress == address); const InfallibleTArray& arr = aSignal.value().get_ArrayOfBluetoothNamedValue(); MOZ_ASSERT(arr.Length() == 1); /** * There are three properties: * - "State": a string * - "Connected": a boolean value * - "Playing": a boolean value * * Note that only "State" is handled in this function. */ const nsString& name = arr[0].name(); NS_ENSURE_TRUE_VOID(name.EqualsLiteral("State")); const BluetoothValue& value = arr[0].value(); MOZ_ASSERT(value.type() == BluetoothValue::TnsString); SinkState newState = StatusStringToSinkState(value.get_nsString()); NS_ENSURE_TRUE_VOID((newState != SinkState::SINK_UNKNOWN) && (newState != mSinkState)); SinkState prevState = mSinkState; mSinkState = newState; switch(mSinkState) { case SinkState::SINK_CONNECTING: // case 1: Either an incoming or outgoing connection attempt ongoing MOZ_ASSERT(prevState == SinkState::SINK_DISCONNECTED); break; case SinkState::SINK_PLAYING: // case 4: Audio stream active MOZ_ASSERT(prevState == SinkState::SINK_CONNECTED); break; case SinkState::SINK_CONNECTED: // case 5: Audio stream suspended if (prevState == SinkState::SINK_PLAYING || prevState == SinkState::SINK_CONNECTED) { break; } // case 3: Successfully connected mA2dpConnected = true; mDeviceAddress = address; NotifyConnectionStatusChanged(); OnConnect(EmptyString()); break; case SinkState::SINK_DISCONNECTED: // case 2: Connection attempt failed if (prevState == SinkState::SINK_CONNECTING) { OnConnect(NS_LITERAL_STRING(ERR_CONNECTION_FAILED)); break; } // case 6: Disconnected from the remote device MOZ_ASSERT(prevState == SinkState::SINK_CONNECTED || prevState == SinkState::SINK_PLAYING) ; mA2dpConnected = false; NotifyConnectionStatusChanged(); mDeviceAddress.Clear(); OnDisconnect(EmptyString()); break; default: break; } } /* * Reset connection state to DISCONNECTED to handle backend error. The state * change triggers UI status bar update as ordinary bluetooth turn-off sequence. */ void BluetoothA2dpManager::HandleBackendError() { if (mSinkState != SinkState::SINK_DISCONNECTED) { ConnectionStateNotification(A2DP_CONNECTION_STATE_DISCONNECTED, mDeviceAddress); } } void BluetoothA2dpManager::NotifyConnectionStatusChanged() { MOZ_ASSERT(NS_IsMainThread()); // Notify Gecko observers nsCOMPtr obs = services::GetObserverService(); NS_ENSURE_TRUE_VOID(obs); nsAutoString deviceAddressStr; AddressToString(mDeviceAddress, deviceAddressStr); if (NS_FAILED(obs->NotifyObservers(this, BLUETOOTH_A2DP_STATUS_CHANGED_ID, deviceAddressStr.get()))) { BT_WARNING("Failed to notify bluetooth-a2dp-status-changed observsers!"); } // Dispatch an event of status change DispatchStatusChangedEvent( NS_LITERAL_STRING(A2DP_STATUS_CHANGED_ID), deviceAddressStr, mA2dpConnected); } void BluetoothA2dpManager::OnGetServiceChannel(const BluetoothAddress& aDeviceAddress, const BluetoothUuid& aServiceUuid, int aChannel) { } void BluetoothA2dpManager::OnUpdateSdpRecords(const BluetoothAddress& aDeviceAddress) { } void BluetoothA2dpManager::GetAddress(BluetoothAddress& aDeviceAddress) { aDeviceAddress = mDeviceAddress; } bool BluetoothA2dpManager::IsConnected() { return mA2dpConnected; } /* * Notifications */ void BluetoothA2dpManager::ConnectionStateNotification( BluetoothA2dpConnectionState aState, const BluetoothAddress& aBdAddr) { MOZ_ASSERT(NS_IsMainThread()); nsString a2dpState; AvStatusToSinkString(aState, a2dpState); InfallibleTArray props; AppendNamedValue(props, "State", a2dpState); nsAutoString addressStr; AddressToString(aBdAddr, addressStr); HandleSinkPropertyChanged(BluetoothSignal(NS_LITERAL_STRING("AudioSink"), addressStr, props)); } void BluetoothA2dpManager::AudioStateNotification(BluetoothA2dpAudioState aState, const BluetoothAddress& aBdAddr) { MOZ_ASSERT(NS_IsMainThread()); nsString a2dpState; if (aState == A2DP_AUDIO_STATE_STARTED) { a2dpState = NS_LITERAL_STRING("playing"); } else if (aState == A2DP_AUDIO_STATE_STOPPED) { // for avdtp state stop stream a2dpState = NS_LITERAL_STRING("connected"); } else if (aState == A2DP_AUDIO_STATE_REMOTE_SUSPEND) { // for avdtp state suspend stream from remote side a2dpState = NS_LITERAL_STRING("connected"); } InfallibleTArray props; AppendNamedValue(props, "State", a2dpState); nsAutoString addressStr; AddressToString(aBdAddr, addressStr); HandleSinkPropertyChanged(BluetoothSignal(NS_LITERAL_STRING("AudioSink"), addressStr, props)); } NS_IMPL_ISUPPORTS(BluetoothA2dpManager, nsIObserver)