/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/dom/cache/CachePushStreamChild.h" #include "mozilla/unused.h" #include "nsIAsyncInputStream.h" #include "nsICancelableRunnable.h" #include "nsIThread.h" #include "nsStreamUtils.h" namespace mozilla { namespace dom { namespace cache { class CachePushStreamChild::Callback final : public nsIInputStreamCallback , public nsICancelableRunnable { public: explicit Callback(CachePushStreamChild* aActor) : mActor(aActor) , mOwningThread(NS_GetCurrentThread()) { MOZ_ASSERT(mActor); } NS_IMETHOD OnInputStreamReady(nsIAsyncInputStream* aStream) override { // any thread if (mOwningThread == NS_GetCurrentThread()) { return Run(); } // If this fails, then it means the owning thread is a Worker that has // been shutdown. Its ok to lose the event in this case because the // CachePushStreamChild listens for this event through the Feature. nsresult rv = mOwningThread->Dispatch(this, nsIThread::DISPATCH_NORMAL); if (NS_FAILED(rv)) { NS_WARNING("Failed to dispatch stream readable event to owning thread"); } return NS_OK; } NS_IMETHOD Run() override { MOZ_ASSERT(mOwningThread == NS_GetCurrentThread()); if (mActor) { mActor->OnStreamReady(this); } return NS_OK; } NS_IMETHOD Cancel() override { // Cancel() gets called when the Worker thread is being shutdown. We have // nothing to do here because CachePushStreamChild handles this case via // the Feature. return NS_OK; } void ClearActor() { MOZ_ASSERT(mOwningThread == NS_GetCurrentThread()); MOZ_ASSERT(mActor); mActor = nullptr; } private: ~Callback() { // called on any thread // ClearActor() should be called before the Callback is destroyed MOZ_ASSERT(!mActor); } CachePushStreamChild* mActor; nsCOMPtr mOwningThread; NS_DECL_THREADSAFE_ISUPPORTS }; NS_IMPL_ISUPPORTS(CachePushStreamChild::Callback, nsIInputStreamCallback, nsIRunnable, nsICancelableRunnable); CachePushStreamChild::CachePushStreamChild(Feature* aFeature, nsISupports* aParent, nsIAsyncInputStream* aStream) : mParent(aParent) , mStream(aStream) , mClosed(false) { MOZ_ASSERT(mParent); MOZ_ASSERT(mStream); MOZ_ASSERT_IF(!NS_IsMainThread(), aFeature); SetFeature(aFeature); } CachePushStreamChild::~CachePushStreamChild() { NS_ASSERT_OWNINGTHREAD(CachePushStreamChild); MOZ_ASSERT(mClosed); MOZ_ASSERT(!mCallback); } void CachePushStreamChild::Start() { DoRead(); } void CachePushStreamChild::StartDestroy() { // The worker has signaled its shutting down, but continue streaming. The // Cache is now designed to hold the worker open until all async operations // complete. } void CachePushStreamChild::ActorDestroy(ActorDestroyReason aReason) { NS_ASSERT_OWNINGTHREAD(CachePushStreamChild); // If the parent side runs into a problem then the actor will be destroyed. // In this case we have not run OnEnd(), so still need to close the input // stream. if (!mClosed) { mStream->CloseWithStatus(NS_ERROR_ABORT); mClosed = true; } if (mCallback) { mCallback->ClearActor(); mCallback = nullptr; } RemoveFeature(); } void CachePushStreamChild::DoRead() { NS_ASSERT_OWNINGTHREAD(CachePushStreamChild); MOZ_ASSERT(!mClosed); MOZ_ASSERT(!mCallback); // The input stream (likely a pipe) probably uses a segment size of // 4kb. If there is data already buffered it would be nice to aggregate // multiple segments into a single IPC call. Conversely, don't send too // too large of a buffer in a single call to avoid spiking memory. static const uint64_t kMaxBytesPerMessage = 32 * 1024; static_assert(kMaxBytesPerMessage <= static_cast(UINT32_MAX), "kMaxBytesPerMessage must cleanly cast to uint32_t"); while (!mClosed) { // Use non-auto here as we're unlikely to hit stack storage with the // sizes we are sending. Also, it would be nice to avoid another copy // to the IPC layer which we avoid if we use COW strings. Unfortunately // IPC does not seem to support passing dependent storage types. nsCString buffer; uint64_t available = 0; nsresult rv = mStream->Available(&available); if (NS_FAILED(rv)) { OnEnd(rv); return; } if (available == 0) { Wait(); return; } uint32_t expectedBytes = static_cast(std::min(available, kMaxBytesPerMessage)); buffer.SetLength(expectedBytes); uint32_t bytesRead = 0; rv = mStream->Read(buffer.BeginWriting(), buffer.Length(), &bytesRead); buffer.SetLength(bytesRead); // If we read any data from the stream, send it across. if (!buffer.IsEmpty()) { Unused << SendBuffer(buffer); } if (rv == NS_BASE_STREAM_WOULD_BLOCK) { Wait(); return; } // Any other error or zero-byte read indicates end-of-stream if (NS_FAILED(rv) || buffer.IsEmpty()) { OnEnd(rv); return; } } } void CachePushStreamChild::Wait() { NS_ASSERT_OWNINGTHREAD(CachePushStreamChild); MOZ_ASSERT(!mClosed); MOZ_ASSERT(!mCallback); // Set mCallback immediately instead of waiting for success. Its possible // AsyncWait() will callback synchronously. mCallback = new Callback(this); nsresult rv = mStream->AsyncWait(mCallback, 0, 0, nullptr); if (NS_FAILED(rv)) { OnEnd(rv); return; } } void CachePushStreamChild::OnStreamReady(Callback* aCallback) { NS_ASSERT_OWNINGTHREAD(CachePushStreamChild); MOZ_ASSERT(mCallback); MOZ_ASSERT(aCallback == mCallback); mCallback->ClearActor(); mCallback = nullptr; DoRead(); } void CachePushStreamChild::OnEnd(nsresult aRv) { NS_ASSERT_OWNINGTHREAD(CachePushStreamChild); MOZ_ASSERT(aRv != NS_BASE_STREAM_WOULD_BLOCK); if (mClosed) { return; } mClosed = true; mStream->CloseWithStatus(aRv); if (aRv == NS_BASE_STREAM_CLOSED) { aRv = NS_OK; } // This will trigger an ActorDestroy() from the parent side Unused << SendClose(aRv); } } // namespace cache } // namespace dom } // namespace mozilla