/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "WebGL2Context.h" #include "GLContext.h" #include "WebGLSync.h" namespace mozilla { // ------------------------------------------------------------------------- // Sync objects already_AddRefed WebGL2Context::FenceSync(GLenum condition, GLbitfield flags) { if (IsContextLost()) return nullptr; if (condition != LOCAL_GL_SYNC_GPU_COMMANDS_COMPLETE) { ErrorInvalidEnum("fenceSync: condition must be SYNC_GPU_COMMANDS_COMPLETE"); return nullptr; } if (flags != 0) { ErrorInvalidValue("fenceSync: flags must be 0"); return nullptr; } MakeContextCurrent(); RefPtr globj = new WebGLSync(this, condition, flags); return globj.forget(); } bool WebGL2Context::IsSync(WebGLSync* sync) { if (IsContextLost()) return false; return ValidateObjectAllowDeleted("isSync", sync) && !sync->IsDeleted(); } void WebGL2Context::DeleteSync(WebGLSync* sync) { if (IsContextLost()) return; if (!ValidateObjectAllowDeletedOrNull("deleteSync", sync)) return; if (!sync || sync->IsDeleted()) return; sync->RequestDelete(); } GLenum WebGL2Context::ClientWaitSync(WebGLSync* sync, GLbitfield flags, GLuint64 timeout) { if (IsContextLost()) return LOCAL_GL_WAIT_FAILED; if (!sync || sync->IsDeleted()) { ErrorInvalidValue("clientWaitSync: sync is not a sync object."); return LOCAL_GL_WAIT_FAILED; } if (flags != 0 && flags != LOCAL_GL_SYNC_FLUSH_COMMANDS_BIT) { ErrorInvalidValue("clientWaitSync: flag must be SYNC_FLUSH_COMMANDS_BIT or 0"); return LOCAL_GL_WAIT_FAILED; } MakeContextCurrent(); return gl->fClientWaitSync(sync->mGLName, flags, timeout); } void WebGL2Context::WaitSync(WebGLSync* sync, GLbitfield flags, GLuint64 timeout) { if (IsContextLost()) return; if (!sync || sync->IsDeleted()) { ErrorInvalidValue("waitSync: sync is not a sync object."); return; } if (flags != 0) { ErrorInvalidValue("waitSync: flags must be 0"); return; } if (timeout != LOCAL_GL_TIMEOUT_IGNORED) { ErrorInvalidValue("waitSync: timeout must be TIMEOUT_IGNORED"); return; } MakeContextCurrent(); gl->fWaitSync(sync->mGLName, flags, timeout); } void WebGL2Context::GetSyncParameter(JSContext*, WebGLSync* sync, GLenum pname, JS::MutableHandleValue retval) { if (IsContextLost()) return; if (!sync || sync->IsDeleted()) { ErrorInvalidValue("getSyncParameter: sync is not a sync object."); return; } retval.set(JS::NullValue()); GLint result = 0; switch (pname) { case LOCAL_GL_OBJECT_TYPE: case LOCAL_GL_SYNC_STATUS: case LOCAL_GL_SYNC_CONDITION: case LOCAL_GL_SYNC_FLAGS: MakeContextCurrent(); gl->fGetSynciv(sync->mGLName, pname, 1, nullptr, &result); retval.set(JS::Int32Value(result)); break; } ErrorInvalidEnum("getSyncParameter: Invalid pname 0x%04x", pname); } } // namespace mozilla