/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef WEBGL_TRANSFORM_FEEDBACK_H_ #define WEBGL_TRANSFORM_FEEDBACK_H_ #include "mozilla/LinkedList.h" #include "nsWrapperCache.h" #include "WebGLObjectModel.h" namespace mozilla { class WebGLTransformFeedback final : public nsWrapperCache , public WebGLRefCountedObject , public LinkedListElement , public WebGLContextBoundObject { friend class WebGLContext; friend class WebGL2Context; public: explicit WebGLTransformFeedback(WebGLContext* webgl, GLuint tf); void Delete(); WebGLContext* GetParentObject() const; virtual JSObject* WrapObject(JSContext* cx, JS::Handle givenProto) override; const GLuint mGLName; NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(WebGLTransformFeedback) NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(WebGLTransformFeedback) private: ~WebGLTransformFeedback(); GLenum mMode; bool mIsActive; bool mIsPaused; }; } // namespace mozilla #endif // WEBGL_TRANSFORM_FEEDBACK_H_