/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "MediaDecoder.h" #include "mozilla/FloatingPoint.h" #include "mozilla/MathAlgorithms.h" #include #include "nsIObserver.h" #include "nsTArray.h" #include "VideoUtils.h" #include "MediaDecoderStateMachine.h" #include "ImageContainer.h" #include "MediaResource.h" #include "nsError.h" #include "mozilla/Preferences.h" #include "mozilla/StaticPtr.h" #include "nsIMemoryReporter.h" #include "nsComponentManagerUtils.h" #include #include "MediaShutdownManager.h" #include "AudioChannelService.h" #include "mozilla/dom/AudioTrack.h" #include "mozilla/dom/AudioTrackList.h" #include "mozilla/dom/HTMLMediaElement.h" #include "mozilla/dom/VideoTrack.h" #include "mozilla/dom/VideoTrackList.h" #include "nsPrintfCString.h" #include "mozilla/Telemetry.h" using namespace mozilla::dom; using namespace mozilla::layers; using namespace mozilla::media; // Default timeout msecs until try to enter dormant state by heuristic. static const int DEFAULT_HEURISTIC_DORMANT_TIMEOUT_MSECS = 60000; namespace mozilla { // The amount of instability we tollerate in calls to // MediaDecoder::UpdateEstimatedMediaDuration(); changes of duration // less than this are ignored, as they're assumed to be the result of // instability in the duration estimation. static const uint64_t ESTIMATED_DURATION_FUZZ_FACTOR_USECS = USECS_PER_S / 2; // avoid redefined macro in unified build #undef DECODER_LOG LazyLogModule gMediaDecoderLog("MediaDecoder"); #define DECODER_LOG(x, ...) \ MOZ_LOG(gMediaDecoderLog, LogLevel::Debug, ("Decoder=%p " x, this, ##__VA_ARGS__)) static const char* ToPlayStateStr(MediaDecoder::PlayState aState) { switch (aState) { case MediaDecoder::PLAY_STATE_START: return "START"; case MediaDecoder::PLAY_STATE_LOADING: return "LOADING"; case MediaDecoder::PLAY_STATE_PAUSED: return "PAUSED"; case MediaDecoder::PLAY_STATE_PLAYING: return "PLAYING"; case MediaDecoder::PLAY_STATE_ENDED: return "ENDED"; case MediaDecoder::PLAY_STATE_SHUTDOWN: return "SHUTDOWN"; default: MOZ_ASSERT_UNREACHABLE("Invalid playState."); } return "UNKNOWN"; } class MediaMemoryTracker : public nsIMemoryReporter { virtual ~MediaMemoryTracker(); NS_DECL_THREADSAFE_ISUPPORTS NS_DECL_NSIMEMORYREPORTER MOZ_DEFINE_MALLOC_SIZE_OF(MallocSizeOf); MediaMemoryTracker(); void InitMemoryReporter(); static StaticRefPtr sUniqueInstance; static MediaMemoryTracker* UniqueInstance() { if (!sUniqueInstance) { sUniqueInstance = new MediaMemoryTracker(); sUniqueInstance->InitMemoryReporter(); } return sUniqueInstance; } typedef nsTArray DecodersArray; static DecodersArray& Decoders() { return UniqueInstance()->mDecoders; } DecodersArray mDecoders; public: static void AddMediaDecoder(MediaDecoder* aDecoder) { Decoders().AppendElement(aDecoder); } static void RemoveMediaDecoder(MediaDecoder* aDecoder) { DecodersArray& decoders = Decoders(); decoders.RemoveElement(aDecoder); if (decoders.IsEmpty()) { sUniqueInstance = nullptr; } } }; StaticRefPtr MediaMemoryTracker::sUniqueInstance; #if defined(PR_LOGGING) LazyLogModule gMediaTimerLog("MediaTimer"); LazyLogModule gMediaSampleLog("MediaSample"); #endif void MediaDecoder::InitStatics() { MOZ_ASSERT(NS_IsMainThread()); } NS_IMPL_ISUPPORTS(MediaMemoryTracker, nsIMemoryReporter) NS_IMPL_ISUPPORTS0(MediaDecoder) void MediaDecoder::ResourceCallback::Connect(MediaDecoder* aDecoder) { MOZ_ASSERT(NS_IsMainThread()); mDecoder = aDecoder; } void MediaDecoder::ResourceCallback::Disconnect() { MOZ_ASSERT(NS_IsMainThread()); mDecoder = nullptr; } MediaDecoderOwner* MediaDecoder::ResourceCallback::GetMediaOwner() const { MOZ_ASSERT(NS_IsMainThread()); return mDecoder ? mDecoder->GetOwner() : nullptr; } void MediaDecoder::ResourceCallback::SetInfinite(bool aInfinite) { MOZ_ASSERT(NS_IsMainThread()); if (mDecoder) { mDecoder->SetInfinite(aInfinite); } } void MediaDecoder::ResourceCallback::SetMediaSeekable(bool aMediaSeekable) { MOZ_ASSERT(NS_IsMainThread()); if (mDecoder) { mDecoder->SetMediaSeekable(aMediaSeekable); } } void MediaDecoder::ResourceCallback::ResetConnectionState() { MOZ_ASSERT(NS_IsMainThread()); if (mDecoder) { mDecoder->ResetConnectionState(); } } nsresult MediaDecoder::ResourceCallback::FinishDecoderSetup(MediaResource* aResource) { MOZ_ASSERT(NS_IsMainThread()); return mDecoder ? mDecoder->FinishDecoderSetup(aResource) : NS_ERROR_FAILURE; } void MediaDecoder::ResourceCallback::NotifyNetworkError() { MOZ_ASSERT(NS_IsMainThread()); if (mDecoder) { mDecoder->NetworkError(); } } void MediaDecoder::ResourceCallback::NotifyDecodeError() { RefPtr self = this; nsCOMPtr r = NS_NewRunnableFunction([=] () { if (self->mDecoder) { self->mDecoder->DecodeError(); } }); AbstractThread::MainThread()->Dispatch(r.forget()); } void MediaDecoder::ResourceCallback::NotifyDataArrived() { MOZ_ASSERT(NS_IsMainThread()); if (mDecoder) { mDecoder->NotifyDataArrived(); } } void MediaDecoder::ResourceCallback::NotifyBytesDownloaded() { MOZ_ASSERT(NS_IsMainThread()); if (mDecoder) { mDecoder->NotifyBytesDownloaded(); } } void MediaDecoder::ResourceCallback::NotifyDataEnded(nsresult aStatus) { RefPtr self = this; nsCOMPtr r = NS_NewRunnableFunction([=] () { if (!self->mDecoder) { return; } self->mDecoder->NotifyDownloadEnded(aStatus); if (NS_SUCCEEDED(aStatus)) { HTMLMediaElement* element = self->GetMediaOwner()->GetMediaElement(); if (element) { element->DownloadSuspended(); } // NotifySuspendedStatusChanged will tell the element that download // has been suspended "by the cache", which is true since we never // download anything. The element can then transition to HAVE_ENOUGH_DATA. self->mDecoder->NotifySuspendedStatusChanged(); } }); AbstractThread::MainThread()->Dispatch(r.forget()); } void MediaDecoder::ResourceCallback::NotifyPrincipalChanged() { MOZ_ASSERT(NS_IsMainThread()); if (mDecoder) { mDecoder->NotifyPrincipalChanged(); } } void MediaDecoder::ResourceCallback::NotifySuspendedStatusChanged() { MOZ_ASSERT(NS_IsMainThread()); if (mDecoder) { mDecoder->NotifySuspendedStatusChanged(); } } void MediaDecoder::ResourceCallback::NotifyBytesConsumed(int64_t aBytes, int64_t aOffset) { RefPtr self = this; nsCOMPtr r = NS_NewRunnableFunction([=] () { if (self->mDecoder) { self->mDecoder->NotifyBytesConsumed(aBytes, aOffset); } }); AbstractThread::MainThread()->Dispatch(r.forget()); } void MediaDecoder::NotifyOwnerActivityChanged() { MOZ_ASSERT(NS_IsMainThread()); if (mShuttingDown) { return; } UpdateDormantState(false /* aDormantTimeout */, false /* aActivity */); // Start dormant timer if necessary StartDormantTimer(); } bool MediaDecoder::IsHeuristicDormantSupported() const { MOZ_ASSERT(NS_IsMainThread()); return #if defined(MOZ_EME) // We disallow dormant for encrypted media until bug 1181864 is fixed. mInfo && !mInfo->IsEncrypted() && #endif mIsHeuristicDormantSupported; } void MediaDecoder::UpdateDormantState(bool aDormantTimeout, bool aActivity) { MOZ_ASSERT(NS_IsMainThread()); if (mShuttingDown || !mDecoderStateMachine || mPlayState == PLAY_STATE_SHUTDOWN || !mOwner->GetVideoFrameContainer() || (mOwner->GetMediaElement() && mOwner->GetMediaElement()->IsBeingDestroyed()) || !mDormantSupported) { return; } DECODER_LOG("UpdateDormantState aTimeout=%d aActivity=%d mIsDormant=%d " "ownerActive=%d ownerHidden=%d mIsHeuristicDormant=%d " "mPlayState=%s encrypted=%s", aDormantTimeout, aActivity, mIsDormant, mOwner->IsActive(), mOwner->IsHidden(), mIsHeuristicDormant, PlayStateStr(), (!mInfo ? "Unknown" : (mInfo->IsEncrypted() ? "1" : "0"))); bool prevDormant = mIsDormant; mIsDormant = false; if (!mOwner->IsActive()) { mIsDormant = true; } #ifdef MOZ_WIDGET_GONK if (mOwner->IsHidden()) { mIsDormant = true; } #endif // Try to enable dormant by idle heuristic, when the owner is hidden. bool prevHeuristicDormant = mIsHeuristicDormant; mIsHeuristicDormant = false; if (IsHeuristicDormantSupported() && mOwner->IsHidden()) { if (aDormantTimeout && !aActivity && (mPlayState == PLAY_STATE_PAUSED || IsEnded())) { // Enable heuristic dormant mIsHeuristicDormant = true; } else if(prevHeuristicDormant && !aActivity) { // Continue heuristic dormant mIsHeuristicDormant = true; } if (mIsHeuristicDormant) { mIsDormant = true; } } if (prevDormant == mIsDormant) { // No update to dormant state return; } if (mIsDormant) { DECODER_LOG("UpdateDormantState() entering DORMANT state"); // enter dormant state mDecoderStateMachine->DispatchSetDormant(true); if (IsEnded()) { mWasEndedWhenEnteredDormant = true; } mNextState = mPlayState; ChangeState(PLAY_STATE_LOADING); } else { DECODER_LOG("UpdateDormantState() leaving DORMANT state"); // exit dormant state mDecoderStateMachine->DispatchSetDormant(false); } } void MediaDecoder::DormantTimerExpired(nsITimer* aTimer, void* aClosure) { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(aClosure); MediaDecoder* decoder = static_cast(aClosure); decoder->UpdateDormantState(true /* aDormantTimeout */, false /* aActivity */); } void MediaDecoder::StartDormantTimer() { MOZ_ASSERT(NS_IsMainThread()); if (!IsHeuristicDormantSupported()) { return; } if (mIsHeuristicDormant || mShuttingDown || !mOwner->IsHidden() || (mPlayState != PLAY_STATE_PAUSED && !IsEnded())) { return; } if (!mDormantTimer) { mDormantTimer = do_CreateInstance("@mozilla.org/timer;1"); } mDormantTimer->InitWithFuncCallback(&MediaDecoder::DormantTimerExpired, this, mHeuristicDormantTimeout, nsITimer::TYPE_ONE_SHOT); } void MediaDecoder::CancelDormantTimer() { MOZ_ASSERT(NS_IsMainThread()); if (mDormantTimer) { mDormantTimer->Cancel(); } } void MediaDecoder::Pause() { MOZ_ASSERT(NS_IsMainThread()); if (mPlayState == PLAY_STATE_LOADING || IsEnded()) { mNextState = PLAY_STATE_PAUSED; return; } ChangeState(PLAY_STATE_PAUSED); } void MediaDecoder::SetVolume(double aVolume) { MOZ_ASSERT(NS_IsMainThread()); mVolume = aVolume; } void MediaDecoder::AddOutputStream(ProcessedMediaStream* aStream, bool aFinishWhenEnded) { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(mDecoderStateMachine, "Must be called after Load()."); mDecoderStateMachine->AddOutputStream(aStream, aFinishWhenEnded); } void MediaDecoder::RemoveOutputStream(MediaStream* aStream) { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(mDecoderStateMachine, "Must be called after Load()."); mDecoderStateMachine->RemoveOutputStream(aStream); } double MediaDecoder::GetDuration() { MOZ_ASSERT(NS_IsMainThread()); return mDuration; } AbstractCanonical* MediaDecoder::CanonicalDurationOrNull() { MOZ_ASSERT(mDecoderStateMachine); return mDecoderStateMachine->CanonicalDuration(); } void MediaDecoder::SetInfinite(bool aInfinite) { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(!mShuttingDown); mInfiniteStream = aInfinite; DurationChanged(); } bool MediaDecoder::IsInfinite() { MOZ_ASSERT(NS_IsMainThread()); return mInfiniteStream; } MediaDecoder::MediaDecoder(MediaDecoderOwner* aOwner) : mWatchManager(this, AbstractThread::MainThread()) , mDormantSupported(false) , mLogicalPosition(0.0) , mDuration(std::numeric_limits::quiet_NaN()) , mResourceCallback(new ResourceCallback()) #ifdef MOZ_EME , mCDMProxyPromise(mCDMProxyPromiseHolder.Ensure(__func__)) #endif , mIgnoreProgressData(false) , mInfiniteStream(false) , mOwner(aOwner) , mFrameStats(new FrameStatistics()) , mVideoFrameContainer(aOwner->GetVideoFrameContainer()) , mPlaybackStatistics(new MediaChannelStatistics()) , mPinnedForSeek(false) , mShuttingDown(false) , mPausedForPlaybackRateNull(false) , mMinimizePreroll(false) , mMediaTracksConstructed(false) , mFiredMetadataLoaded(false) , mIsDormant(false) , mWasEndedWhenEnteredDormant(false) , mIsHeuristicDormantSupported( Preferences::GetBool("media.decoder.heuristic.dormant.enabled", false)) , mHeuristicDormantTimeout( Preferences::GetInt("media.decoder.heuristic.dormant.timeout", DEFAULT_HEURISTIC_DORMANT_TIMEOUT_MSECS)) , mIsHeuristicDormant(false) , mStateMachineIsShutdown(AbstractThread::MainThread(), true, "MediaDecoder::mStateMachineIsShutdown (Mirror)") , mBuffered(AbstractThread::MainThread(), TimeIntervals(), "MediaDecoder::mBuffered (Mirror)") , mNextFrameStatus(AbstractThread::MainThread(), MediaDecoderOwner::NEXT_FRAME_UNINITIALIZED, "MediaDecoder::mNextFrameStatus (Mirror)") , mCurrentPosition(AbstractThread::MainThread(), 0, "MediaDecoder::mCurrentPosition (Mirror)") , mStateMachineDuration(AbstractThread::MainThread(), NullableTimeUnit(), "MediaDecoder::mStateMachineDuration (Mirror)") , mPlaybackPosition(AbstractThread::MainThread(), 0, "MediaDecoder::mPlaybackPosition (Mirror)") , mVolume(AbstractThread::MainThread(), 0.0, "MediaDecoder::mVolume (Canonical)") , mPlaybackRate(AbstractThread::MainThread(), 1.0, "MediaDecoder::mPlaybackRate (Canonical)") , mPreservesPitch(AbstractThread::MainThread(), true, "MediaDecoder::mPreservesPitch (Canonical)") , mEstimatedDuration(AbstractThread::MainThread(), NullableTimeUnit(), "MediaDecoder::mEstimatedDuration (Canonical)") , mExplicitDuration(AbstractThread::MainThread(), Maybe(), "MediaDecoder::mExplicitDuration (Canonical)") , mPlayState(AbstractThread::MainThread(), PLAY_STATE_LOADING, "MediaDecoder::mPlayState (Canonical)") , mNextState(AbstractThread::MainThread(), PLAY_STATE_PAUSED, "MediaDecoder::mNextState (Canonical)") , mLogicallySeeking(AbstractThread::MainThread(), false, "MediaDecoder::mLogicallySeeking (Canonical)") , mSameOriginMedia(AbstractThread::MainThread(), false, "MediaDecoder::mSameOriginMedia (Canonical)") , mPlaybackBytesPerSecond(AbstractThread::MainThread(), 0.0, "MediaDecoder::mPlaybackBytesPerSecond (Canonical)") , mPlaybackRateReliable(AbstractThread::MainThread(), true, "MediaDecoder::mPlaybackRateReliable (Canonical)") , mDecoderPosition(AbstractThread::MainThread(), 0, "MediaDecoder::mDecoderPosition (Canonical)") , mMediaSeekable(AbstractThread::MainThread(), true, "MediaDecoder::mMediaSeekable (Canonical)") , mTelemetryReported(false) { MOZ_COUNT_CTOR(MediaDecoder); MOZ_ASSERT(NS_IsMainThread()); MediaMemoryTracker::AddMediaDecoder(this); mAudioChannel = AudioChannelService::GetDefaultAudioChannel(); mResourceCallback->Connect(this); // // Initialize watchers. // // mDuration mWatchManager.Watch(mStateMachineDuration, &MediaDecoder::DurationChanged); // mStateMachineIsShutdown mWatchManager.Watch(mStateMachineIsShutdown, &MediaDecoder::ShutdownBitChanged); // readyState mWatchManager.Watch(mPlayState, &MediaDecoder::UpdateReadyState); mWatchManager.Watch(mNextFrameStatus, &MediaDecoder::UpdateReadyState); // ReadyState computation depends on MediaDecoder::CanPlayThrough, which // depends on the download rate. mWatchManager.Watch(mBuffered, &MediaDecoder::UpdateReadyState); // mLogicalPosition mWatchManager.Watch(mCurrentPosition, &MediaDecoder::UpdateLogicalPosition); mWatchManager.Watch(mPlayState, &MediaDecoder::UpdateLogicalPosition); mWatchManager.Watch(mLogicallySeeking, &MediaDecoder::UpdateLogicalPosition); // mIgnoreProgressData mWatchManager.Watch(mLogicallySeeking, &MediaDecoder::SeekingChanged); MediaShutdownManager::Instance().Register(this); } RefPtr MediaDecoder::Shutdown() { MOZ_ASSERT(NS_IsMainThread()); if (mShuttingDown) { return ShutdownPromise::CreateAndResolve(true, __func__); } mShuttingDown = true; mResourceCallback->Disconnect(); #ifdef MOZ_EME mCDMProxyPromiseHolder.RejectIfExists(true, __func__); #endif // This changes the decoder state to SHUTDOWN and does other things // necessary to unblock the state machine thread if it's blocked, so // the asynchronous shutdown in nsDestroyStateMachine won't deadlock. RefPtr shutdown; if (mDecoderStateMachine) { mTimedMetadataListener.Disconnect(); mMetadataLoadedListener.Disconnect(); mFirstFrameLoadedListener.Disconnect(); mOnPlaybackEvent.Disconnect(); mOnSeekingStart.Disconnect(); mOnMediaNotSeekable.Disconnect(); shutdown = mDecoderStateMachine->BeginShutdown() ->Then(AbstractThread::MainThread(), __func__, this, &MediaDecoder::FinishShutdown, &MediaDecoder::FinishShutdown) ->CompletionPromise(); } // Force any outstanding seek and byterange requests to complete // to prevent shutdown from deadlocking. if (mResource) { mResource->Close(); } CancelDormantTimer(); ChangeState(PLAY_STATE_SHUTDOWN); MediaShutdownManager::Instance().Unregister(this); return shutdown ? shutdown : ShutdownPromise::CreateAndResolve(true, __func__); } MediaDecoder::~MediaDecoder() { MOZ_ASSERT(NS_IsMainThread()); MediaMemoryTracker::RemoveMediaDecoder(this); UnpinForSeek(); MOZ_COUNT_DTOR(MediaDecoder); } void MediaDecoder::OnPlaybackEvent(MediaEventType aEvent) { switch (aEvent) { case MediaEventType::PlaybackStarted: mPlaybackStatistics->Start(); break; case MediaEventType::PlaybackStopped: mPlaybackStatistics->Stop(); ComputePlaybackRate(); break; case MediaEventType::PlaybackEnded: PlaybackEnded(); break; case MediaEventType::DecodeError: DecodeError(); break; case MediaEventType::Invalidate: Invalidate(); break; } } RefPtr MediaDecoder::FinishShutdown() { MOZ_ASSERT(NS_IsMainThread()); mDecoderStateMachine->BreakCycles(); SetStateMachine(nullptr); return ShutdownPromise::CreateAndResolve(true, __func__); } MediaResourceCallback* MediaDecoder::GetResourceCallback() const { return mResourceCallback; } nsresult MediaDecoder::OpenResource(nsIStreamListener** aStreamListener) { MOZ_ASSERT(NS_IsMainThread()); if (aStreamListener) { *aStreamListener = nullptr; } return mResource->Open(aStreamListener); } nsresult MediaDecoder::Load(nsIStreamListener** aStreamListener) { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(mResource, "Can't load without a MediaResource"); nsresult rv = OpenResource(aStreamListener); NS_ENSURE_SUCCESS(rv, rv); SetStateMachine(CreateStateMachine()); NS_ENSURE_TRUE(GetStateMachine(), NS_ERROR_FAILURE); return InitializeStateMachine(); } nsresult MediaDecoder::InitializeStateMachine() { MOZ_ASSERT(NS_IsMainThread()); NS_ASSERTION(mDecoderStateMachine, "Cannot initialize null state machine!"); nsresult rv = mDecoderStateMachine->Init(); NS_ENSURE_SUCCESS(rv, rv); // If some parameters got set before the state machine got created, // set them now SetStateMachineParameters(); return NS_OK; } void MediaDecoder::SetStateMachineParameters() { MOZ_ASSERT(NS_IsMainThread()); if (mMinimizePreroll) { mDecoderStateMachine->DispatchMinimizePrerollUntilPlaybackStarts(); } mTimedMetadataListener = mDecoderStateMachine->TimedMetadataEvent().Connect( AbstractThread::MainThread(), this, &MediaDecoder::OnMetadataUpdate); mMetadataLoadedListener = mDecoderStateMachine->MetadataLoadedEvent().Connect( AbstractThread::MainThread(), this, &MediaDecoder::MetadataLoaded); mFirstFrameLoadedListener = mDecoderStateMachine->FirstFrameLoadedEvent().Connect( AbstractThread::MainThread(), this, &MediaDecoder::FirstFrameLoaded); mOnPlaybackEvent = mDecoderStateMachine->OnPlaybackEvent().Connect( AbstractThread::MainThread(), this, &MediaDecoder::OnPlaybackEvent); mOnSeekingStart = mDecoderStateMachine->OnSeekingStart().Connect( AbstractThread::MainThread(), this, &MediaDecoder::SeekingStarted); mOnMediaNotSeekable = mDecoderStateMachine->OnMediaNotSeekable().Connect( AbstractThread::MainThread(), this, &MediaDecoder::OnMediaNotSeekable); } void MediaDecoder::SetMinimizePrerollUntilPlaybackStarts() { MOZ_ASSERT(NS_IsMainThread()); DECODER_LOG("SetMinimizePrerollUntilPlaybackStarts()"); mMinimizePreroll = true; // This needs to be called before we init the state machine, otherwise it will // have no effect. MOZ_DIAGNOSTIC_ASSERT(!mDecoderStateMachine); } nsresult MediaDecoder::Play() { MOZ_ASSERT(NS_IsMainThread()); UpdateDormantState(false /* aDormantTimeout */, true /* aActivity */); NS_ASSERTION(mDecoderStateMachine != nullptr, "Should have state machine."); if (mPausedForPlaybackRateNull) { return NS_OK; } if (IsEnded()) { return Seek(0, SeekTarget::PrevSyncPoint); } else if (mPlayState == PLAY_STATE_LOADING) { mNextState = PLAY_STATE_PLAYING; return NS_OK; } ChangeState(PLAY_STATE_PLAYING); return NS_OK; } nsresult MediaDecoder::Seek(double aTime, SeekTarget::Type aSeekType) { MOZ_ASSERT(NS_IsMainThread()); NS_ENSURE_TRUE(!mShuttingDown, NS_ERROR_FAILURE); UpdateDormantState(false /* aDormantTimeout */, true /* aActivity */); MOZ_ASSERT(!mIsDormant, "should be out of dormant by now"); MOZ_ASSERT(aTime >= 0.0, "Cannot seek to a negative value."); int64_t timeUsecs = 0; nsresult rv = SecondsToUsecs(aTime, timeUsecs); NS_ENSURE_SUCCESS(rv, rv); mLogicalPosition = aTime; mWasEndedWhenEnteredDormant = false; mLogicallySeeking = true; SeekTarget target = SeekTarget(timeUsecs, aSeekType); CallSeek(target); if (mPlayState == PLAY_STATE_ENDED) { PinForSeek(); ChangeState(mOwner->GetPaused() ? PLAY_STATE_PAUSED : PLAY_STATE_PLAYING); } return NS_OK; } void MediaDecoder::CallSeek(const SeekTarget& aTarget) { MOZ_ASSERT(NS_IsMainThread()); mSeekRequest.DisconnectIfExists(); mSeekRequest.Begin( mDecoderStateMachine->InvokeSeek(aTarget) ->Then(AbstractThread::MainThread(), __func__, this, &MediaDecoder::OnSeekResolved, &MediaDecoder::OnSeekRejected)); } double MediaDecoder::GetCurrentTime() { MOZ_ASSERT(NS_IsMainThread()); return mLogicalPosition; } already_AddRefed MediaDecoder::GetCurrentPrincipal() { MOZ_ASSERT(NS_IsMainThread()); return mResource ? mResource->GetCurrentPrincipal() : nullptr; } void MediaDecoder::OnMetadataUpdate(TimedMetadata&& aMetadata) { MOZ_ASSERT(NS_IsMainThread()); RemoveMediaTracks(); MetadataLoaded(nsAutoPtr(new MediaInfo(*aMetadata.mInfo)), Move(aMetadata.mTags), MediaDecoderEventVisibility::Observable); FirstFrameLoaded(Move(aMetadata.mInfo), MediaDecoderEventVisibility::Observable); } void MediaDecoder::MetadataLoaded(nsAutoPtr aInfo, nsAutoPtr aTags, MediaDecoderEventVisibility aEventVisibility) { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(!mShuttingDown); DECODER_LOG("MetadataLoaded, channels=%u rate=%u hasAudio=%d hasVideo=%d", aInfo->mAudio.mChannels, aInfo->mAudio.mRate, aInfo->HasAudio(), aInfo->HasVideo()); SetMediaSeekable(aInfo->mMediaSeekable); mInfo = aInfo.forget(); ConstructMediaTracks(); // Make sure the element and the frame (if any) are told about // our new size. if (aEventVisibility != MediaDecoderEventVisibility::Suppressed) { mFiredMetadataLoaded = true; mOwner->MetadataLoaded(mInfo, nsAutoPtr(aTags.forget())); } // Invalidate() will end up calling mOwner->UpdateMediaSize with the last // dimensions retrieved from the video frame container. The video frame // container contains more up to date dimensions than aInfo. // So we call Invalidate() after calling mOwner->MetadataLoaded to ensure // the media element has the latest dimensions. Invalidate(); EnsureTelemetryReported(); } void MediaDecoder::EnsureTelemetryReported() { MOZ_ASSERT(NS_IsMainThread()); if (mTelemetryReported || !mInfo) { // Note: sometimes we get multiple MetadataLoaded calls (for example // for chained ogg). So we ensure we don't report duplicate results for // these resources. return; } nsTArray codecs; if (mInfo->HasAudio() && !mInfo->mAudio.GetAsAudioInfo()->mMimeType.IsEmpty()) { codecs.AppendElement(mInfo->mAudio.GetAsAudioInfo()->mMimeType); } if (mInfo->HasVideo() && !mInfo->mVideo.GetAsVideoInfo()->mMimeType.IsEmpty()) { codecs.AppendElement(mInfo->mVideo.GetAsVideoInfo()->mMimeType); } if (codecs.IsEmpty()) { if (mResource->GetContentType().IsEmpty()) { NS_WARNING("Somehow the resource's content type is empty"); return; } codecs.AppendElement(nsPrintfCString("resource; %s", mResource->GetContentType().get())); } for (const nsCString& codec : codecs) { DECODER_LOG("Telemetry MEDIA_CODEC_USED= '%s'", codec.get()); Telemetry::Accumulate(Telemetry::ID::MEDIA_CODEC_USED, codec); } mTelemetryReported = true; } const char* MediaDecoder::PlayStateStr() { MOZ_ASSERT(NS_IsMainThread()); switch (mPlayState) { case PLAY_STATE_START: return "PLAY_STATE_START"; case PLAY_STATE_LOADING: return "PLAY_STATE_LOADING"; case PLAY_STATE_PAUSED: return "PLAY_STATE_PAUSED"; case PLAY_STATE_PLAYING: return "PLAY_STATE_PLAYING"; case PLAY_STATE_ENDED: return "PLAY_STATE_ENDED"; case PLAY_STATE_SHUTDOWN: return "PLAY_STATE_SHUTDOWN"; default: return "INVALID_PLAY_STATE"; } } void MediaDecoder::FirstFrameLoaded(nsAutoPtr aInfo, MediaDecoderEventVisibility aEventVisibility) { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(!mShuttingDown); DECODER_LOG("FirstFrameLoaded, channels=%u rate=%u hasAudio=%d hasVideo=%d mPlayState=%s mIsDormant=%d", aInfo->mAudio.mChannels, aInfo->mAudio.mRate, aInfo->HasAudio(), aInfo->HasVideo(), PlayStateStr(), mIsDormant); mInfo = aInfo.forget(); Invalidate(); if (aEventVisibility != MediaDecoderEventVisibility::Suppressed) { mOwner->FirstFrameLoaded(); } // This can run cache callbacks. mResource->EnsureCacheUpToDate(); // The element can run javascript via events // before reaching here, so only change the // state if we're still set to the original // loading state. if (mPlayState == PLAY_STATE_LOADING && !mIsDormant) { ChangeState(mNextState); } // Run NotifySuspendedStatusChanged now to give us a chance to notice // that autoplay should run. NotifySuspendedStatusChanged(); } nsresult MediaDecoder::FinishDecoderSetup(MediaResource* aResource) { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(!mShuttingDown); HTMLMediaElement* element = mOwner->GetMediaElement(); NS_ENSURE_TRUE(element, NS_ERROR_FAILURE); element->FinishDecoderSetup(this, aResource); return NS_OK; } void MediaDecoder::ResetConnectionState() { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(!mShuttingDown); // Notify the media element that connection gets lost. mOwner->ResetConnectionState(); // Since we have notified the media element the connection // lost event, the decoder will be reloaded when user tries // to play the Rtsp streaming next time. Shutdown(); } void MediaDecoder::NetworkError() { MOZ_ASSERT(NS_IsMainThread()); if (mShuttingDown) return; mOwner->NetworkError(); Shutdown(); } void MediaDecoder::DecodeError() { MOZ_ASSERT(NS_IsMainThread()); if (mShuttingDown) return; mOwner->DecodeError(); Shutdown(); } void MediaDecoder::UpdateSameOriginStatus(bool aSameOrigin) { MOZ_ASSERT(NS_IsMainThread()); mSameOriginMedia = aSameOrigin; } bool MediaDecoder::IsSeeking() const { MOZ_ASSERT(NS_IsMainThread()); return mLogicallySeeking; } bool MediaDecoder::IsEndedOrShutdown() const { MOZ_ASSERT(NS_IsMainThread()); return IsEnded() || mPlayState == PLAY_STATE_SHUTDOWN; } bool MediaDecoder::OwnerHasError() const { MOZ_ASSERT(NS_IsMainThread()); return mShuttingDown || mOwner->HasError(); } bool MediaDecoder::IsEnded() const { MOZ_ASSERT(NS_IsMainThread()); return mPlayState == PLAY_STATE_ENDED || (mWasEndedWhenEnteredDormant && (mPlayState != PLAY_STATE_SHUTDOWN)); } void MediaDecoder::PlaybackEnded() { MOZ_ASSERT(NS_IsMainThread()); if (mShuttingDown || mLogicallySeeking || mPlayState == PLAY_STATE_LOADING) { return; } ChangeState(PLAY_STATE_ENDED); InvalidateWithFlags(VideoFrameContainer::INVALIDATE_FORCE); mOwner->PlaybackEnded(); // This must be called after |mOwner->PlaybackEnded()| call above, in order // to fire the required durationchange. if (IsInfinite()) { SetInfinite(false); } } MediaStatistics MediaDecoder::GetStatistics() { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(mResource); MediaStatistics result; result.mDownloadRate = mResource->GetDownloadRate(&result.mDownloadRateReliable); result.mDownloadPosition = mResource->GetCachedDataEnd(mDecoderPosition); result.mTotalBytes = mResource->GetLength(); result.mPlaybackRate = mPlaybackBytesPerSecond; result.mPlaybackRateReliable = mPlaybackRateReliable; result.mDecoderPosition = mDecoderPosition; result.mPlaybackPosition = mPlaybackPosition; return result; } void MediaDecoder::ComputePlaybackRate() { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(mResource); int64_t length = mResource->GetLength(); if (!IsNaN(mDuration) && !mozilla::IsInfinite(mDuration) && length >= 0) { mPlaybackRateReliable = true; mPlaybackBytesPerSecond = length / mDuration; return; } bool reliable = false; mPlaybackBytesPerSecond = mPlaybackStatistics->GetRateAtLastStop(&reliable); mPlaybackRateReliable = reliable; } void MediaDecoder::UpdatePlaybackRate() { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(mResource); ComputePlaybackRate(); uint32_t rate = mPlaybackBytesPerSecond; if (mPlaybackRateReliable) { // Avoid passing a zero rate rate = std::max(rate, 1u); } else { // Set a minimum rate of 10,000 bytes per second ... sometimes we just // don't have good data rate = std::max(rate, 10000u); } mResource->SetPlaybackRate(rate); } void MediaDecoder::NotifySuspendedStatusChanged() { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(!mShuttingDown); if (mResource) { bool suspended = mResource->IsSuspendedByCache(); mOwner->NotifySuspendedByCache(suspended); } } void MediaDecoder::NotifyBytesDownloaded() { MOZ_ASSERT(NS_IsMainThread()); if (mShuttingDown) { return; } UpdatePlaybackRate(); mOwner->DownloadProgressed(); } void MediaDecoder::NotifyDownloadEnded(nsresult aStatus) { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(!mShuttingDown); DECODER_LOG("NotifyDownloadEnded, status=%x", aStatus); if (aStatus == NS_BINDING_ABORTED) { // Download has been cancelled by user. mOwner->LoadAborted(); return; } UpdatePlaybackRate(); if (NS_SUCCEEDED(aStatus)) { // A final progress event will be fired by the MediaResource calling // DownloadSuspended on the element. // Also NotifySuspendedStatusChanged() will be called to update readyState // if download ended with success. } else if (aStatus != NS_BASE_STREAM_CLOSED) { NetworkError(); } } void MediaDecoder::NotifyPrincipalChanged() { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(!mShuttingDown); mOwner->NotifyDecoderPrincipalChanged(); } void MediaDecoder::NotifyBytesConsumed(int64_t aBytes, int64_t aOffset) { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(!mShuttingDown); if (mIgnoreProgressData) { return; } MOZ_ASSERT(mDecoderStateMachine); if (aOffset >= mDecoderPosition) { mPlaybackStatistics->AddBytes(aBytes); } mDecoderPosition = aOffset + aBytes; } void MediaDecoder::OnSeekResolved(SeekResolveValue aVal) { MOZ_ASSERT(NS_IsMainThread()); mSeekRequest.Complete(); if (mShuttingDown) return; bool fireEnded = false; { // An additional seek was requested while the current seek was // in operation. UnpinForSeek(); fireEnded = aVal.mAtEnd; if (aVal.mAtEnd) { ChangeState(PLAY_STATE_ENDED); } mLogicallySeeking = false; } UpdateLogicalPosition(aVal.mEventVisibility); if (aVal.mEventVisibility != MediaDecoderEventVisibility::Suppressed) { mOwner->SeekCompleted(); if (fireEnded) { mOwner->PlaybackEnded(); } } } void MediaDecoder::SeekingStarted(MediaDecoderEventVisibility aEventVisibility) { MOZ_ASSERT(NS_IsMainThread()); if (mShuttingDown) return; if (aEventVisibility != MediaDecoderEventVisibility::Suppressed) { mOwner->SeekStarted(); } } void MediaDecoder::ChangeState(PlayState aState) { MOZ_ASSERT(NS_IsMainThread()); if (mNextState == aState) { mNextState = PLAY_STATE_PAUSED; } if (mPlayState == PLAY_STATE_SHUTDOWN) { return; } DECODER_LOG("ChangeState %s => %s", ToPlayStateStr(mPlayState), ToPlayStateStr(aState)); mPlayState = aState; if (mPlayState == PLAY_STATE_PLAYING) { ConstructMediaTracks(); } else if (IsEnded()) { RemoveMediaTracks(); } CancelDormantTimer(); // Start dormant timer if necessary StartDormantTimer(); } void MediaDecoder::UpdateLogicalPosition(MediaDecoderEventVisibility aEventVisibility) { MOZ_ASSERT(NS_IsMainThread()); if (mShuttingDown) return; // Per spec, offical position remains stable during pause and seek. if (mPlayState == PLAY_STATE_PAUSED || IsSeeking()) { return; } double currentPosition = static_cast(CurrentPosition()) / static_cast(USECS_PER_S); bool logicalPositionChanged = mLogicalPosition != currentPosition; mLogicalPosition = currentPosition; // Invalidate the frame so any video data is displayed. // Do this before the timeupdate event so that if that // event runs JavaScript that queries the media size, the // frame has reflowed and the size updated beforehand. Invalidate(); if (logicalPositionChanged && aEventVisibility != MediaDecoderEventVisibility::Suppressed) { FireTimeUpdate(); } } void MediaDecoder::DurationChanged() { MOZ_ASSERT(NS_IsMainThread()); if (mShuttingDown) { return; } double oldDuration = mDuration; if (IsInfinite()) { mDuration = std::numeric_limits::infinity(); } else if (mExplicitDuration.Ref().isSome()) { mDuration = mExplicitDuration.Ref().ref(); } else if (mStateMachineDuration.Ref().isSome()) { mDuration = mStateMachineDuration.Ref().ref().ToSeconds(); } if (mDuration == oldDuration || IsNaN(mDuration)) { return; } DECODER_LOG("Duration changed to %f", mDuration); // Duration has changed so we should recompute playback rate UpdatePlaybackRate(); // See https://www.w3.org/Bugs/Public/show_bug.cgi?id=28822 for a discussion // of whether we should fire durationchange on explicit infinity. if (mFiredMetadataLoaded && (!mozilla::IsInfinite(mDuration) || mExplicitDuration.Ref().isSome())) { mOwner->DispatchAsyncEvent(NS_LITERAL_STRING("durationchange")); } if (CurrentPosition() > TimeUnit::FromSeconds(mDuration).ToMicroseconds()) { Seek(mDuration, SeekTarget::Accurate); } } void MediaDecoder::UpdateEstimatedMediaDuration(int64_t aDuration) { MOZ_ASSERT(NS_IsMainThread()); if (mPlayState <= PLAY_STATE_LOADING) { return; } // The duration is only changed if its significantly different than the // the current estimate, as the incoming duration is an estimate and so // often is unstable as more data is read and the estimate is updated. // Can result in a durationchangeevent. aDuration is in microseconds. if (mEstimatedDuration.Ref().isSome() && mozilla::Abs(mEstimatedDuration.Ref().ref().ToMicroseconds() - aDuration) < ESTIMATED_DURATION_FUZZ_FACTOR_USECS) { return; } mEstimatedDuration = Some(TimeUnit::FromMicroseconds(aDuration)); } void MediaDecoder::SetMediaSeekable(bool aMediaSeekable) { MOZ_ASSERT(NS_IsMainThread()); mMediaSeekable = aMediaSeekable; } bool MediaDecoder::IsTransportSeekable() { MOZ_ASSERT(NS_IsMainThread()); return GetResource()->IsTransportSeekable(); } bool MediaDecoder::IsMediaSeekable() { MOZ_ASSERT(NS_IsMainThread()); NS_ENSURE_TRUE(GetStateMachine(), false); return mMediaSeekable; } media::TimeIntervals MediaDecoder::GetSeekable() { MOZ_ASSERT(NS_IsMainThread()); // We can seek in buffered range if the media is seekable. Also, we can seek // in unbuffered ranges if the transport level is seekable (local file or the // server supports range requests, etc.) if (!IsMediaSeekable()) { return media::TimeIntervals(); } else if (!IsTransportSeekable()) { return GetBuffered(); } else { return media::TimeIntervals( media::TimeInterval(media::TimeUnit::FromMicroseconds(0), IsInfinite() ? media::TimeUnit::FromInfinity() : media::TimeUnit::FromSeconds(GetDuration()))); } } void MediaDecoder::SetFragmentEndTime(double aTime) { MOZ_ASSERT(NS_IsMainThread()); if (mDecoderStateMachine) { mDecoderStateMachine->DispatchSetFragmentEndTime(static_cast(aTime * USECS_PER_S)); } } void MediaDecoder::Suspend() { MOZ_ASSERT(NS_IsMainThread()); if (mResource) { mResource->Suspend(true); } } void MediaDecoder::Resume(bool aForceBuffering) { MOZ_ASSERT(NS_IsMainThread()); if (mResource) { mResource->Resume(); } if (aForceBuffering) { if (mDecoderStateMachine) { mDecoderStateMachine->DispatchStartBuffering(); } } } void MediaDecoder::SetLoadInBackground(bool aLoadInBackground) { MOZ_ASSERT(NS_IsMainThread()); if (mResource) { mResource->SetLoadInBackground(aLoadInBackground); } } void MediaDecoder::SetPlaybackRate(double aPlaybackRate) { MOZ_ASSERT(NS_IsMainThread()); mPlaybackRate = aPlaybackRate; if (mPlaybackRate == 0.0) { mPausedForPlaybackRateNull = true; Pause(); } else if (mPausedForPlaybackRateNull) { // Play() uses mPausedForPlaybackRateNull value, so must reset it first mPausedForPlaybackRateNull = false; // If the playbackRate is no longer null, restart the playback, iff the // media was playing. if (!mOwner->GetPaused()) { Play(); } } } void MediaDecoder::SetPreservesPitch(bool aPreservesPitch) { MOZ_ASSERT(NS_IsMainThread()); mPreservesPitch = aPreservesPitch; } void MediaDecoder::SetStateMachine(MediaDecoderStateMachine* aStateMachine) { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT_IF(aStateMachine, !mDecoderStateMachine); mDecoderStateMachine = aStateMachine; if (mDecoderStateMachine) { mStateMachineDuration.Connect(mDecoderStateMachine->CanonicalDuration()); mBuffered.Connect(mDecoderStateMachine->CanonicalBuffered()); mStateMachineIsShutdown.Connect(mDecoderStateMachine->CanonicalIsShutdown()); mNextFrameStatus.Connect(mDecoderStateMachine->CanonicalNextFrameStatus()); mCurrentPosition.Connect(mDecoderStateMachine->CanonicalCurrentPosition()); mPlaybackPosition.Connect(mDecoderStateMachine->CanonicalPlaybackOffset()); } else { mStateMachineDuration.DisconnectIfConnected(); mBuffered.DisconnectIfConnected(); mStateMachineIsShutdown.DisconnectIfConnected(); mNextFrameStatus.DisconnectIfConnected(); mCurrentPosition.DisconnectIfConnected(); mPlaybackPosition.DisconnectIfConnected(); } } ImageContainer* MediaDecoder::GetImageContainer() { return mVideoFrameContainer ? mVideoFrameContainer->GetImageContainer() : nullptr; } void MediaDecoder::InvalidateWithFlags(uint32_t aFlags) { if (mVideoFrameContainer) { mVideoFrameContainer->InvalidateWithFlags(aFlags); } } void MediaDecoder::Invalidate() { if (mVideoFrameContainer) { mVideoFrameContainer->Invalidate(); } } // Constructs the time ranges representing what segments of the media // are buffered and playable. media::TimeIntervals MediaDecoder::GetBuffered() { MOZ_ASSERT(NS_IsMainThread()); return mBuffered.Ref(); } size_t MediaDecoder::SizeOfVideoQueue() { MOZ_ASSERT(NS_IsMainThread()); if (mDecoderStateMachine) { return mDecoderStateMachine->SizeOfVideoQueue(); } return 0; } size_t MediaDecoder::SizeOfAudioQueue() { MOZ_ASSERT(NS_IsMainThread()); if (mDecoderStateMachine) { return mDecoderStateMachine->SizeOfAudioQueue(); } return 0; } void MediaDecoder::AddSizeOfResources(ResourceSizes* aSizes) { MOZ_ASSERT(NS_IsMainThread()); if (GetResource()) { aSizes->mByteSize += GetResource()->SizeOfIncludingThis(aSizes->mMallocSizeOf); } } void MediaDecoder::NotifyDataArrived() { MOZ_ASSERT(NS_IsMainThread()); // Don't publish events since task queues might be shutting down. if (mShuttingDown) { return; } mDataArrivedEvent.Notify(); } // Provide access to the state machine object MediaDecoderStateMachine* MediaDecoder::GetStateMachine() const { MOZ_ASSERT(NS_IsMainThread()); return mDecoderStateMachine; } void MediaDecoder::FireTimeUpdate() { MOZ_ASSERT(NS_IsMainThread()); if (mShuttingDown) { return; } mOwner->FireTimeUpdate(true); } void MediaDecoder::PinForSeek() { MOZ_ASSERT(NS_IsMainThread()); MediaResource* resource = GetResource(); if (!resource || mPinnedForSeek) { return; } mPinnedForSeek = true; resource->Pin(); } void MediaDecoder::UnpinForSeek() { MOZ_ASSERT(NS_IsMainThread()); MediaResource* resource = GetResource(); if (!resource || !mPinnedForSeek) { return; } mPinnedForSeek = false; resource->Unpin(); } bool MediaDecoder::CanPlayThrough() { MOZ_ASSERT(NS_IsMainThread()); NS_ENSURE_TRUE(mDecoderStateMachine, false); return mDecoderStateMachine->IsRealTime() || GetStatistics().CanPlayThrough(); } #ifdef MOZ_EME RefPtr MediaDecoder::RequestCDMProxy() const { return mCDMProxyPromise; } void MediaDecoder::SetCDMProxy(CDMProxy* aProxy) { MOZ_ASSERT(NS_IsMainThread()); RefPtr proxy = aProxy; { CDMCaps::AutoLock caps(aProxy->Capabilites()); if (!caps.AreCapsKnown()) { RefPtr self = this; nsCOMPtr r = NS_NewRunnableFunction([=] () { self->mCDMProxyPromiseHolder.ResolveIfExists(proxy, __func__); }); caps.CallOnMainThreadWhenCapsAvailable(r); return; } } mCDMProxyPromiseHolder.ResolveIfExists(proxy, __func__); } #endif #ifdef MOZ_RAW bool MediaDecoder::IsRawEnabled() { return Preferences::GetBool("media.raw.enabled"); } #endif bool MediaDecoder::IsOpusEnabled() { return Preferences::GetBool("media.opus.enabled"); } bool MediaDecoder::IsOggEnabled() { return Preferences::GetBool("media.ogg.enabled"); } #ifdef MOZ_WAVE bool MediaDecoder::IsWaveEnabled() { return Preferences::GetBool("media.wave.enabled"); } #endif #ifdef MOZ_WEBM bool MediaDecoder::IsWebMEnabled() { return Preferences::GetBool("media.webm.enabled"); } #endif #ifdef NECKO_PROTOCOL_rtsp bool MediaDecoder::IsRtspEnabled() { //Currently the Rtsp decoded by omx. return (Preferences::GetBool("media.rtsp.enabled", false) && IsOmxEnabled()); } #endif #ifdef MOZ_GSTREAMER bool MediaDecoder::IsGStreamerEnabled() { return Preferences::GetBool("media.gstreamer.enabled"); } #endif #ifdef MOZ_OMX_DECODER bool MediaDecoder::IsOmxEnabled() { return Preferences::GetBool("media.omx.enabled", false); } #endif #ifdef MOZ_ANDROID_OMX bool MediaDecoder::IsAndroidMediaEnabled() { return Preferences::GetBool("media.plugins.enabled"); } #endif NS_IMETHODIMP MediaMemoryTracker::CollectReports(nsIHandleReportCallback* aHandleReport, nsISupports* aData, bool aAnonymize) { int64_t video = 0, audio = 0; // NB: When resourceSizes' ref count goes to 0 the promise will report the // resources memory and finish the asynchronous memory report. RefPtr resourceSizes = new MediaDecoder::ResourceSizes(MediaMemoryTracker::MallocSizeOf); nsCOMPtr handleReport = aHandleReport; nsCOMPtr data = aData; resourceSizes->Promise()->Then( AbstractThread::MainThread(), __func__, [handleReport, data] (size_t size) { handleReport->Callback( EmptyCString(), NS_LITERAL_CSTRING("explicit/media/resources"), KIND_HEAP, UNITS_BYTES, size, NS_LITERAL_CSTRING("Memory used by media resources including " "streaming buffers, caches, etc."), data); nsCOMPtr imgr = do_GetService("@mozilla.org/memory-reporter-manager;1"); if (imgr) { imgr->EndReport(); } }, [] (size_t) { /* unused reject function */ }); DecodersArray& decoders = Decoders(); for (size_t i = 0; i < decoders.Length(); ++i) { MediaDecoder* decoder = decoders[i]; video += decoder->SizeOfVideoQueue(); audio += decoder->SizeOfAudioQueue(); decoder->AddSizeOfResources(resourceSizes); } #define REPORT(_path, _amount, _desc) \ do { \ nsresult rv; \ rv = aHandleReport->Callback(EmptyCString(), NS_LITERAL_CSTRING(_path), \ KIND_HEAP, UNITS_BYTES, _amount, \ NS_LITERAL_CSTRING(_desc), aData); \ NS_ENSURE_SUCCESS(rv, rv); \ } while (0) REPORT("explicit/media/decoded/video", video, "Memory used by decoded video frames."); REPORT("explicit/media/decoded/audio", audio, "Memory used by decoded audio chunks."); #undef REPORT return NS_OK; } MediaDecoderOwner* MediaDecoder::GetOwner() { MOZ_ASSERT(NS_IsMainThread()); // mOwner is valid until shutdown. return !mShuttingDown ? mOwner : nullptr; } void MediaDecoder::ConstructMediaTracks() { MOZ_ASSERT(NS_IsMainThread()); if (mShuttingDown || mMediaTracksConstructed || !mInfo) { return; } HTMLMediaElement* element = mOwner->GetMediaElement(); if (!element) { return; } mMediaTracksConstructed = true; AudioTrackList* audioList = element->AudioTracks(); if (audioList && mInfo->HasAudio()) { const TrackInfo& info = mInfo->mAudio; RefPtr track = MediaTrackList::CreateAudioTrack( info.mId, info.mKind, info.mLabel, info.mLanguage, info.mEnabled); audioList->AddTrack(track); } VideoTrackList* videoList = element->VideoTracks(); if (videoList && mInfo->HasVideo()) { const TrackInfo& info = mInfo->mVideo; RefPtr track = MediaTrackList::CreateVideoTrack( info.mId, info.mKind, info.mLabel, info.mLanguage); videoList->AddTrack(track); track->SetEnabledInternal(info.mEnabled, MediaTrack::FIRE_NO_EVENTS); } } void MediaDecoder::RemoveMediaTracks() { MOZ_ASSERT(NS_IsMainThread()); if (mShuttingDown) { return; } HTMLMediaElement* element = mOwner->GetMediaElement(); if (!element) { return; } AudioTrackList* audioList = element->AudioTracks(); if (audioList) { audioList->RemoveTracks(); } VideoTrackList* videoList = element->VideoTracks(); if (videoList) { videoList->RemoveTracks(); } mMediaTracksConstructed = false; } MediaDecoderOwner::NextFrameStatus MediaDecoder::NextFrameBufferedStatus() { MOZ_ASSERT(NS_IsMainThread()); // Next frame hasn't been decoded yet. // Use the buffered range to consider if we have the next frame available. media::TimeUnit currentPosition = media::TimeUnit::FromMicroseconds(CurrentPosition()); media::TimeInterval interval(currentPosition, currentPosition + media::TimeUnit::FromMicroseconds(DEFAULT_NEXT_FRAME_AVAILABLE_BUFFERED)); return GetBuffered().Contains(interval) ? MediaDecoderOwner::NEXT_FRAME_AVAILABLE : MediaDecoderOwner::NEXT_FRAME_UNAVAILABLE; } MediaMemoryTracker::MediaMemoryTracker() { } void MediaMemoryTracker::InitMemoryReporter() { RegisterWeakAsyncMemoryReporter(this); } MediaMemoryTracker::~MediaMemoryTracker() { UnregisterWeakMemoryReporter(this); } } // namespace mozilla // avoid redefined macro in unified build #undef DECODER_LOG