/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ /* This is a utility namespace for promise-debugging functionality */ dictionary PromiseDebuggingStateHolder { PromiseDebuggingState state = "pending"; any value; any reason; }; enum PromiseDebuggingState { "pending", "fulfilled", "rejected" }; /** * An observer for Promise that _may_ be leaking uncaught rejections. * * It is generally a programming error to leave a Promise rejected and * not consume its rejection. The information exposed by this * interface is designed to allow clients to track down such Promise, * i.e. Promise that are currently * - in `rejected` state; * - last of their chain. * * Note, however, that a promise in such a state at the end of a tick * may eventually be consumed in some ulterior tick. Implementers of * this interface are responsible for presenting the information * in a meaningful manner. */ callback interface UncaughtRejectionObserver { /** * A Promise has been left in `rejected` state and is the * last in its chain. * * @param p A currently uncaught Promise. If `p` is is eventually * caught, i.e. if its `then` callback is called, `onConsumed` will * be called. */ void onLeftUncaught(Promise p); /** * A Promise previously left uncaught is not the last in its * chain anymore. * * @param p A Promise that was previously left in uncaught state is * now caught, i.e. it is not the last in its chain anymore. */ void onConsumed(Promise p); }; [ChromeOnly, Exposed=(Window,System)] interface PromiseDebugging { /** * The various functions on this interface all expect to take promises but * don't want the WebIDL behavior of assimilating random passed-in objects * into promises. They also want to treat Promise subclass instances as * promises instead of wrapping them in a vanilla Promise, which is what the * IDL spec says to do. So we list all our arguments as "object" instead of * "Promise" and check for them being a Promise internally. */ /** * Get the current state of the given promise. */ [Throws] static PromiseDebuggingStateHolder getState(object p); /** * Return the stack to the promise's allocation point. This can * return null if the promise was not created from script. */ [Throws] static object? getAllocationStack(object p); /** * Return the stack to the promise's rejection point, if the * rejection happened from script. This can return null if the * promise has not been rejected or was not rejected from script. */ [Throws] static object? getRejectionStack(object p); /** * Return the stack to the promise's fulfillment point, if the * fulfillment happened from script. This can return null if the * promise has not been fulfilled or was not fulfilled from script. */ [Throws] static object? getFullfillmentStack(object p); /** * Return an identifier for a promise. This identifier is guaranteed * to be unique to this instance of Firefox. */ [Throws] static DOMString getPromiseID(object p); /** * Get the promises directly depending on a given promise. These are: * * 1) Return values of then() calls on the promise * 2) Return values of Promise.all() if the given promise was passed in as one * of the arguments. * 3) Return values of Promise.race() if the given promise was passed in as * one of the arguments. * * Once a promise is settled, it will generally notify its dependent promises * and forget about them, so this is most useful on unsettled promises. * * Note that this function only returns the promises that directly depend on * p. It does not recursively return promises that depend on promises that * depend on p. */ [Throws] static sequence> getDependentPromises(object p); /** * Get the number of milliseconds elapsed since the given promise was created. */ [Throws] static DOMHighResTimeStamp getPromiseLifetime(object p); /* * Get the number of milliseconds elapsed between the promise being created * and being settled. Throws NS_ERROR_UNEXPECTED if the promise has not * settled. */ [Throws] static DOMHighResTimeStamp getTimeToSettle(object p); /** * Watching uncaught rejections on the current thread. * * Adding an observer twice will cause it to be notified twice * of events. */ static void addUncaughtRejectionObserver(UncaughtRejectionObserver o); static boolean removeUncaughtRejectionObserver(UncaughtRejectionObserver o); };