/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "GLContextProvider.h" #include "GLContextWGL.h" #include "GLLibraryLoader.h" #include "nsDebug.h" #include "nsIWidget.h" #include "gfxPlatform.h" #include "gfxWindowsSurface.h" #include "gfxCrashReporterUtils.h" #include "prenv.h" #include "mozilla/Preferences.h" namespace mozilla { namespace gl { using namespace mozilla::gfx; WGLLibrary sWGLLib; HWND WGLLibrary::CreateDummyWindow(HDC *aWindowDC) { WNDCLASSW wc; if (!GetClassInfoW(GetModuleHandle(nullptr), L"GLContextWGLClass", &wc)) { ZeroMemory(&wc, sizeof(WNDCLASSW)); wc.style = CS_OWNDC; wc.hInstance = GetModuleHandle(nullptr); wc.lpfnWndProc = DefWindowProc; wc.lpszClassName = L"GLContextWGLClass"; if (!RegisterClassW(&wc)) { NS_WARNING("Failed to register GLContextWGLClass?!"); // er. failed to register our class? return nullptr; } } HWND win = CreateWindowW(L"GLContextWGLClass", L"GLContextWGL", 0, 0, 0, 16, 16, nullptr, nullptr, GetModuleHandle(nullptr), nullptr); NS_ENSURE_TRUE(win, nullptr); HDC dc = GetDC(win); NS_ENSURE_TRUE(dc, nullptr); if (mWindowPixelFormat == 0) { PIXELFORMATDESCRIPTOR pfd; ZeroMemory(&pfd, sizeof(PIXELFORMATDESCRIPTOR)); pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR); pfd.nVersion = 1; pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; pfd.iPixelType = PFD_TYPE_RGBA; pfd.cColorBits = 24; pfd.cRedBits = 8; pfd.cGreenBits = 8; pfd.cBlueBits = 8; pfd.cAlphaBits = 8; pfd.cDepthBits = 0; pfd.iLayerType = PFD_MAIN_PLANE; mWindowPixelFormat = ChoosePixelFormat(dc, &pfd); } if (!mWindowPixelFormat || !SetPixelFormat(dc, mWindowPixelFormat, nullptr)) { NS_WARNING("SetPixelFormat failed!"); DestroyWindow(win); return nullptr; } if (aWindowDC) { *aWindowDC = dc; } return win; } static inline bool HasExtension(const char* aExtensions, const char* aRequiredExtension) { return GLContext::ListHasExtension( reinterpret_cast(aExtensions), aRequiredExtension); } bool WGLLibrary::EnsureInitialized() { if (mInitialized) return true; mozilla::ScopedGfxFeatureReporter reporter("WGL"); std::string libGLFilename = "Opengl32.dll"; // SU_SPIES_DIRECTORY is for AMD CodeXL/gDEBugger if (PR_GetEnv("SU_SPIES_DIRECTORY")) { libGLFilename = std::string(PR_GetEnv("SU_SPIES_DIRECTORY")) + "\\opengl32.dll"; } if (!mOGLLibrary) { mOGLLibrary = PR_LoadLibrary(&libGLFilename[0]); if (!mOGLLibrary) { NS_WARNING("Couldn't load OpenGL library."); return false; } } GLLibraryLoader::SymLoadStruct earlySymbols[] = { { (PRFuncPtr*) &fCreateContext, { "wglCreateContext", nullptr } }, { (PRFuncPtr*) &fMakeCurrent, { "wglMakeCurrent", nullptr } }, { (PRFuncPtr*) &fGetProcAddress, { "wglGetProcAddress", nullptr } }, { (PRFuncPtr*) &fDeleteContext, { "wglDeleteContext", nullptr } }, { (PRFuncPtr*) &fGetCurrentContext, { "wglGetCurrentContext", nullptr } }, { (PRFuncPtr*) &fGetCurrentDC, { "wglGetCurrentDC", nullptr } }, { (PRFuncPtr*) &fShareLists, { "wglShareLists", nullptr } }, { nullptr, { nullptr } } }; if (!GLLibraryLoader::LoadSymbols(mOGLLibrary, &earlySymbols[0])) { NS_WARNING("Couldn't find required entry points in OpenGL DLL (early init)"); return false; } // This is ridiculous -- we have to actually create a context to // get the OpenGL ICD to load. mWindow = CreateDummyWindow(&mWindowDC); NS_ENSURE_TRUE(mWindow, false); // create rendering context mWindowGLContext = fCreateContext(mWindowDC); NS_ENSURE_TRUE(mWindowGLContext, false); HGLRC curCtx = fGetCurrentContext(); HDC curDC = fGetCurrentDC(); if (!fMakeCurrent((HDC)mWindowDC, (HGLRC)mWindowGLContext)) { NS_WARNING("wglMakeCurrent failed"); return false; } const GLLibraryLoader::PlatformLookupFunction lookupFunc = (GLLibraryLoader::PlatformLookupFunction) fGetProcAddress; // Now we can grab all the other symbols that we couldn't without having // a context current. GLLibraryLoader::SymLoadStruct pbufferSymbols[] = { { (PRFuncPtr*) &fCreatePbuffer, { "wglCreatePbufferARB", "wglCreatePbufferEXT", nullptr } }, { (PRFuncPtr*) &fDestroyPbuffer, { "wglDestroyPbufferARB", "wglDestroyPbufferEXT", nullptr } }, { (PRFuncPtr*) &fGetPbufferDC, { "wglGetPbufferDCARB", "wglGetPbufferDCEXT", nullptr } }, { (PRFuncPtr*) &fBindTexImage, { "wglBindTexImageARB", "wglBindTexImageEXT", nullptr } }, { (PRFuncPtr*) &fReleaseTexImage, { "wglReleaseTexImageARB", "wglReleaseTexImageEXT", nullptr } }, { nullptr, { nullptr } } }; GLLibraryLoader::SymLoadStruct pixFmtSymbols[] = { { (PRFuncPtr*) &fChoosePixelFormat, { "wglChoosePixelFormatARB", "wglChoosePixelFormatEXT", nullptr } }, { (PRFuncPtr*) &fGetPixelFormatAttribiv, { "wglGetPixelFormatAttribivARB", "wglGetPixelFormatAttribivEXT", nullptr } }, { nullptr, { nullptr } } }; if (!GLLibraryLoader::LoadSymbols(mOGLLibrary, &pbufferSymbols[0], lookupFunc)) { // this isn't an error, just means that pbuffers aren't supported fCreatePbuffer = nullptr; } if (!GLLibraryLoader::LoadSymbols(mOGLLibrary, &pixFmtSymbols[0], lookupFunc)) { // this isn't an error, just means that we don't have the pixel format extension fChoosePixelFormat = nullptr; } GLLibraryLoader::SymLoadStruct extensionsSymbols[] = { { (PRFuncPtr *) &fGetExtensionsString, { "wglGetExtensionsStringARB", nullptr} }, { nullptr, { nullptr } } }; GLLibraryLoader::SymLoadStruct robustnessSymbols[] = { { (PRFuncPtr *) &fCreateContextAttribs, { "wglCreateContextAttribsARB", nullptr} }, { nullptr, { nullptr } } }; GLLibraryLoader::SymLoadStruct dxInteropSymbols[] = { { (PRFuncPtr *)&fDXSetResourceShareHandle,{ "wglDXSetResourceShareHandleNV", nullptr } }, { (PRFuncPtr *)&fDXOpenDevice, { "wglDXOpenDeviceNV", nullptr } }, { (PRFuncPtr *)&fDXCloseDevice, { "wglDXCloseDeviceNV", nullptr } }, { (PRFuncPtr *)&fDXRegisterObject, { "wglDXRegisterObjectNV", nullptr } }, { (PRFuncPtr *)&fDXUnregisterObject, { "wglDXUnregisterObjectNV", nullptr } }, { (PRFuncPtr *)&fDXObjectAccess, { "wglDXObjectAccessNV", nullptr } }, { (PRFuncPtr *)&fDXLockObjects, { "wglDXLockObjectsNV", nullptr } }, { (PRFuncPtr *)&fDXUnlockObjects, { "wglDXUnlockObjectsNV", nullptr } }, { nullptr, { nullptr } } }; if (GLLibraryLoader::LoadSymbols(mOGLLibrary, &extensionsSymbols[0], lookupFunc)) { const char* extString = fGetExtensionsString(mWindowDC); MOZ_ASSERT(extString); MOZ_ASSERT(HasExtension(extString, "WGL_ARB_extensions_string")); if (HasExtension(extString, "WGL_ARB_context_create")) { if (GLLibraryLoader::LoadSymbols(mOGLLibrary, &robustnessSymbols[0], lookupFunc)) { if (HasExtension(extString, "WGL_ARB_create_context_robustness")) { mHasRobustness = true; } } else { NS_ERROR("WGL supports ARB_create_context without supplying its functions."); fCreateContextAttribs = nullptr; } } if (HasExtension(extString, "WGL_NV_DX_interop")) { if (GLLibraryLoader::LoadSymbols(mOGLLibrary, &dxInteropSymbols[0], lookupFunc)) { mHasDXInterop = true; mHasDXInterop2 = HasExtension(extString, "WGL_NV_DX_interop2"); } else { NS_ERROR("WGL supports NV_DX_interop without supplying its functions."); fDXSetResourceShareHandle = nullptr; fDXOpenDevice = nullptr; fDXCloseDevice = nullptr; fDXRegisterObject = nullptr; fDXUnregisterObject = nullptr; fDXObjectAccess = nullptr; fDXLockObjects = nullptr; fDXUnlockObjects = nullptr; } } } // reset back to the previous context, just in case fMakeCurrent(curDC, curCtx); if (mHasRobustness) { fDeleteContext(mWindowGLContext); int attribs[] = { LOCAL_WGL_CONTEXT_FLAGS_ARB, LOCAL_WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB, LOCAL_WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, LOCAL_WGL_LOSE_CONTEXT_ON_RESET_ARB, 0 }; mWindowGLContext = fCreateContextAttribs(mWindowDC, nullptr, attribs); if (!mWindowGLContext) { mHasRobustness = false; mWindowGLContext = fCreateContext(mWindowDC); } } mInitialized = true; // Call this to create the global GLContext instance, // and to check for errors. Note that this must happen /after/ // setting mInitialized to TRUE, or an infinite loop results. if (GLContextProviderWGL::GetGlobalContext() == nullptr) { mInitialized = false; return false; } reporter.SetSuccessful(); return true; } GLContextWGL::GLContextWGL( const SurfaceCaps& caps, GLContext* sharedContext, bool isOffscreen, HDC aDC, HGLRC aContext, HWND aWindow) : GLContext(caps, sharedContext, isOffscreen), mDC(aDC), mContext(aContext), mWnd(aWindow), mPBuffer(nullptr), mPixelFormat(0), mIsDoubleBuffered(false) { // See 899855 SetProfileVersion(ContextProfile::OpenGLCompatibility, 200); } GLContextWGL::GLContextWGL( const SurfaceCaps& caps, GLContext* sharedContext, bool isOffscreen, HANDLE aPbuffer, HDC aDC, HGLRC aContext, int aPixelFormat) : GLContext(caps, sharedContext, isOffscreen), mDC(aDC), mContext(aContext), mWnd(nullptr), mPBuffer(aPbuffer), mPixelFormat(aPixelFormat), mIsDoubleBuffered(false) { // See 899855 SetProfileVersion(ContextProfile::OpenGLCompatibility, 200); } GLContextWGL::~GLContextWGL() { MarkDestroyed(); sWGLLib.fDeleteContext(mContext); if (mPBuffer) sWGLLib.fDestroyPbuffer(mPBuffer); if (mWnd) DestroyWindow(mWnd); } bool GLContextWGL::Init() { if (!mDC || !mContext) return false; // see bug 929506 comment 29. wglGetProcAddress requires a current context. if (!sWGLLib.fMakeCurrent(mDC, mContext)) return false; SetupLookupFunction(); if (!InitWithPrefix("gl", true)) return false; return true; } bool GLContextWGL::MakeCurrentImpl(bool aForce) { BOOL succeeded = true; // wglGetCurrentContext seems to just pull the HGLRC out // of its TLS slot, so no need to do our own tls slot. // You would think that wglMakeCurrent would avoid doing // work if mContext was already current, but not so much.. if (aForce || sWGLLib.fGetCurrentContext() != mContext) { succeeded = sWGLLib.fMakeCurrent(mDC, mContext); NS_ASSERTION(succeeded, "Failed to make GL context current!"); } return succeeded; } bool GLContextWGL::IsCurrent() { return sWGLLib.fGetCurrentContext() == mContext; } void GLContextWGL::SetIsDoubleBuffered(bool aIsDB) { mIsDoubleBuffered = aIsDB; } bool GLContextWGL::IsDoubleBuffered() const { return mIsDoubleBuffered; } bool GLContextWGL::SupportsRobustness() const { return sWGLLib.HasRobustness(); } bool GLContextWGL::SwapBuffers() { if (!mIsDoubleBuffered) return false; return ::SwapBuffers(mDC); } bool GLContextWGL::SetupLookupFunction() { // Make sure that we have a ref to the OGL library; // when run under CodeXL, wglGetProcAddress won't return // the right thing for some core functions. MOZ_ASSERT(mLibrary == nullptr); mLibrary = sWGLLib.GetOGLLibrary(); mLookupFunc = (PlatformLookupFunction)sWGLLib.fGetProcAddress; return true; } static bool GetMaxSize(HDC hDC, int format, IntSize& size) { int query[] = {LOCAL_WGL_MAX_PBUFFER_WIDTH_ARB, LOCAL_WGL_MAX_PBUFFER_HEIGHT_ARB}; int result[2]; // (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int *piValues) if (!sWGLLib.fGetPixelFormatAttribiv(hDC, format, 0, 2, query, result)) return false; size.width = result[0]; size.height = result[1]; return true; } static bool IsValidSizeForFormat(HDC hDC, int format, const IntSize& requested) { IntSize max; if (!GetMaxSize(hDC, format, max)) return true; if (requested.width > max.width) return false; if (requested.height > max.height) return false; return true; } static GLContextWGL * GetGlobalContextWGL() { return static_cast(GLContextProviderWGL::GetGlobalContext()); } already_AddRefed GLContextProviderWGL::CreateWrappingExisting(void*, void*) { return nullptr; } already_AddRefed GLContextProviderWGL::CreateForWindow(nsIWidget *aWidget, bool aForceAccelerated) { if (!sWGLLib.EnsureInitialized()) { return nullptr; } /** * We need to make sure we call SetPixelFormat -after- calling * EnsureInitialized, otherwise it can load/unload the dll and * wglCreateContext will fail. */ HDC dc = (HDC)aWidget->GetNativeData(NS_NATIVE_GRAPHIC); SetPixelFormat(dc, sWGLLib.GetWindowPixelFormat(), nullptr); HGLRC context; GLContextWGL *shareContext = GetGlobalContextWGL(); if (sWGLLib.HasRobustness()) { int attribs[] = { LOCAL_WGL_CONTEXT_FLAGS_ARB, LOCAL_WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB, LOCAL_WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, LOCAL_WGL_LOSE_CONTEXT_ON_RESET_ARB, 0 }; context = sWGLLib.fCreateContextAttribs(dc, shareContext ? shareContext->Context() : nullptr, attribs); } else { context = sWGLLib.fCreateContext(dc); if (context && shareContext && !sWGLLib.fShareLists(shareContext->Context(), context)) { printf_stderr("WGL context creation failed for window: wglShareLists returned false!"); sWGLLib.fDeleteContext(context); context = nullptr; } } if (!context) { return nullptr; } SurfaceCaps caps = SurfaceCaps::ForRGBA(); RefPtr glContext = new GLContextWGL(caps, shareContext, false, dc, context); if (!glContext->Init()) { return nullptr; } glContext->SetIsDoubleBuffered(true); return glContext.forget(); } static already_AddRefed CreatePBufferOffscreenContext(const IntSize& aSize, GLContextWGL *aShareContext) { WGLLibrary& wgl = sWGLLib; #define A1(_a,_x) do { _a.AppendElement(_x); } while(0) #define A2(_a,_x,_y) do { _a.AppendElement(_x); _a.AppendElement(_y); } while(0) nsTArray attrs; A2(attrs, LOCAL_WGL_SUPPORT_OPENGL_ARB, LOCAL_GL_TRUE); A2(attrs, LOCAL_WGL_DRAW_TO_PBUFFER_ARB, LOCAL_GL_TRUE); A2(attrs, LOCAL_WGL_DOUBLE_BUFFER_ARB, LOCAL_GL_FALSE); A2(attrs, LOCAL_WGL_ACCELERATION_ARB, LOCAL_WGL_FULL_ACCELERATION_ARB); A2(attrs, LOCAL_WGL_DOUBLE_BUFFER_ARB, LOCAL_GL_FALSE); A2(attrs, LOCAL_WGL_STEREO_ARB, LOCAL_GL_FALSE); A1(attrs, 0); nsTArray pbattrs; A1(pbattrs, 0); #undef A1 #undef A2 // We only need one! UINT numFormats = 1; int formats[1]; HDC windowDC = wgl.GetWindowDC(); if (!wgl.fChoosePixelFormat(windowDC, attrs.Elements(), nullptr, numFormats, formats, &numFormats) || numFormats == 0) { return nullptr; } // We don't care; just pick the first one. int chosenFormat = formats[0]; if (!IsValidSizeForFormat(windowDC, chosenFormat, aSize)) return nullptr; HANDLE pbuffer = wgl.fCreatePbuffer(windowDC, chosenFormat, aSize.width, aSize.height, pbattrs.Elements()); if (!pbuffer) { return nullptr; } HDC pbdc = wgl.fGetPbufferDC(pbuffer); NS_ASSERTION(pbdc, "expected a dc"); HGLRC context; if (wgl.HasRobustness()) { int attribs[] = { LOCAL_WGL_CONTEXT_FLAGS_ARB, LOCAL_WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB, LOCAL_WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, LOCAL_WGL_LOSE_CONTEXT_ON_RESET_ARB, 0 }; context = wgl.fCreateContextAttribs(pbdc, aShareContext->Context(), attribs); } else { context = wgl.fCreateContext(pbdc); if (context && aShareContext) { if (!wgl.fShareLists(aShareContext->Context(), context)) { wgl.fDeleteContext(context); context = nullptr; printf_stderr("ERROR - creating pbuffer context failed because wglShareLists returned FALSE"); } } } if (!context) { wgl.fDestroyPbuffer(pbuffer); return nullptr; } SurfaceCaps dummyCaps = SurfaceCaps::Any(); RefPtr glContext = new GLContextWGL(dummyCaps, aShareContext, true, pbuffer, pbdc, context, chosenFormat); return glContext.forget(); } static already_AddRefed CreateWindowOffscreenContext() { // CreateWindowOffscreenContext must return a global-shared context GLContextWGL *shareContext = GetGlobalContextWGL(); if (!shareContext) { return nullptr; } HDC dc; HWND win = sWGLLib.CreateDummyWindow(&dc); if (!win) { return nullptr; } HGLRC context = sWGLLib.fCreateContext(dc); if (sWGLLib.HasRobustness()) { int attribs[] = { LOCAL_WGL_CONTEXT_FLAGS_ARB, LOCAL_WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB, LOCAL_WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, LOCAL_WGL_LOSE_CONTEXT_ON_RESET_ARB, 0 }; context = sWGLLib.fCreateContextAttribs(dc, shareContext->Context(), attribs); } else { context = sWGLLib.fCreateContext(dc); if (context && shareContext && !sWGLLib.fShareLists(shareContext->Context(), context)) { NS_WARNING("wglShareLists failed!"); sWGLLib.fDeleteContext(context); DestroyWindow(win); return nullptr; } } if (!context) { return nullptr; } SurfaceCaps caps = SurfaceCaps::ForRGBA(); RefPtr glContext = new GLContextWGL(caps, shareContext, true, dc, context, win); return glContext.forget(); } /*static*/ already_AddRefed GLContextProviderWGL::CreateHeadless(CreateContextFlags) { if (!sWGLLib.EnsureInitialized()) { return nullptr; } RefPtr glContext; // Always try to create a pbuffer context first, because we // want the context isolation. if (sWGLLib.fCreatePbuffer && sWGLLib.fChoosePixelFormat) { IntSize dummySize = IntSize(16, 16); glContext = CreatePBufferOffscreenContext(dummySize, GetGlobalContextWGL()); } // If it failed, then create a window context and use a FBO. if (!glContext) { glContext = CreateWindowOffscreenContext(); } if (!glContext || !glContext->Init()) { return nullptr; } RefPtr retGL = glContext.get(); return retGL.forget(); } /*static*/ already_AddRefed GLContextProviderWGL::CreateOffscreen(const IntSize& size, const SurfaceCaps& minCaps, CreateContextFlags flags) { RefPtr gl = CreateHeadless(flags); if (!gl) return nullptr; if (!gl->InitOffscreen(size, minCaps)) return nullptr; return gl.forget(); } static RefPtr gGlobalContext; /*static*/ GLContext* GLContextProviderWGL::GetGlobalContext() { if (!sWGLLib.EnsureInitialized()) { return nullptr; } static bool triedToCreateContext = false; if (!triedToCreateContext && !gGlobalContext) { triedToCreateContext = true; // conveniently, we already have what we need... SurfaceCaps dummyCaps = SurfaceCaps::Any(); gGlobalContext = new GLContextWGL(dummyCaps, nullptr, true, sWGLLib.GetWindowDC(), sWGLLib.GetWindowGLContext()); if (!gGlobalContext->Init()) { NS_WARNING("Global context GLContext initialization failed?"); gGlobalContext = nullptr; return nullptr; } } return static_cast(gGlobalContext); } /*static*/ void GLContextProviderWGL::Shutdown() { gGlobalContext = nullptr; } } /* namespace gl */ } /* namespace mozilla */