/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "TextureClientPool.h" #include "CompositableClient.h" #include "mozilla/layers/CompositableForwarder.h" #include "gfxPrefs.h" #include "nsComponentManagerUtils.h" #define TCP_LOG(...) //#define TCP_LOG(...) printf_stderr(__VA_ARGS__); namespace mozilla { namespace layers { static void ShrinkCallback(nsITimer *aTimer, void *aClosure) { static_cast(aClosure)->ShrinkToMinimumSize(); } TextureClientPool::TextureClientPool(gfx::SurfaceFormat aFormat, TextureFlags aFlags, gfx::IntSize aSize, uint32_t aMaxTextureClients, uint32_t aShrinkTimeoutMsec, CompositableForwarder* aAllocator) : mFormat(aFormat) , mFlags(aFlags) , mSize(aSize) , mMaxTextureClients(aMaxTextureClients) , mShrinkTimeoutMsec(aShrinkTimeoutMsec) , mOutstandingClients(0) , mSurfaceAllocator(aAllocator) { TCP_LOG("TexturePool %p created with max size %u and timeout %u\n", this, mMaxTextureClients, aShrinkTimeoutMsec); mTimer = do_CreateInstance("@mozilla.org/timer;1"); if (aFormat == gfx::SurfaceFormat::UNKNOWN) { gfxWarning() << "Creating texture pool for SurfaceFormat::UNKNOWN format"; } } TextureClientPool::~TextureClientPool() { mTimer->Cancel(); } #ifdef GFX_DEBUG_TRACK_CLIENTS_IN_POOL static bool TestClientPool(const char* what, TextureClient* aClient, TextureClientPool* aPool) { if (!aClient || !aPool) { return false; } TextureClientPool* actual = aClient->mPoolTracker; bool ok = (actual == aPool); if (ok) { ok = (aClient->GetFormat() == aPool->GetFormat()); } if (!ok) { if (actual) { gfxCriticalError() << "Pool error(" << what << "): " << aPool << "-" << aPool->GetFormat() << ", " << actual << "-" << actual->GetFormat() << ", " << aClient->GetFormat(); MOZ_CRASH("Crashing with actual"); } else { gfxCriticalError() << "Pool error(" << what << "): " << aPool << "-" << aPool->GetFormat() << ", nullptr, " << aClient->GetFormat(); MOZ_CRASH("Crashing without actual"); } } return ok; } #endif already_AddRefed TextureClientPool::GetTextureClient() { // Try to fetch a client from the pool RefPtr textureClient; if (mTextureClients.size()) { mOutstandingClients++; textureClient = mTextureClients.top(); mTextureClients.pop(); #ifdef GFX_DEBUG_TRACK_CLIENTS_IN_POOL DebugOnly ok = TestClientPool("fetch", textureClient, this); MOZ_ASSERT(ok); #endif TCP_LOG("TexturePool %p giving %p from pool; size %u outstanding %u\n", this, textureClient.get(), mTextureClients.size(), mOutstandingClients); return textureClient.forget(); } // We're increasing the number of outstanding TextureClients without reusing a // client, we may need to free a deferred-return TextureClient. ShrinkToMaximumSize(); // No unused clients in the pool, create one if (gfxPrefs::ForceShmemTiles()) { // gfx::BackendType::NONE means use the content backend textureClient = TextureClient::CreateForRawBufferAccess(mSurfaceAllocator, mFormat, mSize, gfx::BackendType::NONE, mFlags, ALLOC_DEFAULT); } else { textureClient = TextureClient::CreateForDrawing(mSurfaceAllocator, mFormat, mSize, BackendSelector::Content, mFlags); } mOutstandingClients++; #ifdef GFX_DEBUG_TRACK_CLIENTS_IN_POOL if (textureClient) { textureClient->mPoolTracker = this; } #endif TCP_LOG("TexturePool %p giving new %p; size %u outstanding %u\n", this, textureClient.get(), mTextureClients.size(), mOutstandingClients); return textureClient.forget(); } void TextureClientPool::ReturnTextureClient(TextureClient *aClient) { if (!aClient) { return; } #ifdef GFX_DEBUG_TRACK_CLIENTS_IN_POOL DebugOnly ok = TestClientPool("return", aClient, this); MOZ_ASSERT(ok); #endif // Add the client to the pool: MOZ_ASSERT(mOutstandingClients > mTextureClientsDeferred.size()); mOutstandingClients--; mTextureClients.push(aClient); TCP_LOG("TexturePool %p had client %p returned; size %u outstanding %u\n", this, aClient, mTextureClients.size(), mOutstandingClients); // Shrink down if we're beyond our maximum size ShrinkToMaximumSize(); // Kick off the pool shrinking timer if there are still more unused texture // clients than our desired minimum cache size. if (mTextureClients.size() > sMinCacheSize) { TCP_LOG("TexturePool %p scheduling a shrink-to-min-size\n", this); mTimer->InitWithFuncCallback(ShrinkCallback, this, mShrinkTimeoutMsec, nsITimer::TYPE_ONE_SHOT); } } void TextureClientPool::ReturnTextureClientDeferred(TextureClient *aClient) { if (!aClient) { return; } #ifdef GFX_DEBUG_TRACK_CLIENTS_IN_POOL DebugOnly ok = TestClientPool("defer", aClient, this); MOZ_ASSERT(ok); #endif mTextureClientsDeferred.push(aClient); TCP_LOG("TexturePool %p had client %p defer-returned, size %u outstanding %u\n", this, aClient, mTextureClientsDeferred.size(), mOutstandingClients); ShrinkToMaximumSize(); } void TextureClientPool::ShrinkToMaximumSize() { uint32_t totalClientsOutstanding = mTextureClients.size() + mOutstandingClients; TCP_LOG("TexturePool %p shrinking to max size %u; total outstanding %u\n", this, mMaxTextureClients, totalClientsOutstanding); // We're over our desired maximum size, immediately shrink down to the // maximum, or zero if we have too many outstanding texture clients. // We cull from the deferred TextureClients first, as we can't reuse those // until they get returned. while (totalClientsOutstanding > mMaxTextureClients) { if (mTextureClientsDeferred.size()) { MOZ_ASSERT(mOutstandingClients > 0); mOutstandingClients--; TCP_LOG("TexturePool %p dropped deferred client %p; %u remaining\n", this, mTextureClientsDeferred.top().get(), mTextureClientsDeferred.size() - 1); mTextureClientsDeferred.pop(); } else { if (!mTextureClients.size()) { // Getting here means we're over our desired number of TextureClients // with none in the pool. This can happen for pathological cases, or // it could mean that mMaxTextureClients needs adjusting for whatever // device we're running on. TCP_LOG("TexturePool %p encountering pathological case!\n", this); break; } TCP_LOG("TexturePool %p dropped non-deferred client %p; %u remaining\n", this, mTextureClients.top().get(), mTextureClients.size() - 1); mTextureClients.pop(); } totalClientsOutstanding--; } } void TextureClientPool::ShrinkToMinimumSize() { TCP_LOG("TexturePool %p shrinking to minimum size %u\n", this, sMinCacheSize); while (mTextureClients.size() > sMinCacheSize) { TCP_LOG("TexturePool %p popped %p; shrunk to %u\n", this, mTextureClients.top().get(), mTextureClients.size() - 1); mTextureClients.pop(); } } void TextureClientPool::ReturnDeferredClients() { TCP_LOG("TexturePool %p returning %u deferred clients to pool\n", this, mTextureClientsDeferred.size()); while (!mTextureClientsDeferred.empty()) { mTextureClients.push(mTextureClientsDeferred.top()); mTextureClientsDeferred.pop(); MOZ_ASSERT(mOutstandingClients > 0); mOutstandingClients--; } ShrinkToMaximumSize(); // Kick off the pool shrinking timer if there are still more unused texture // clients than our desired minimum cache size. if (mTextureClients.size() > sMinCacheSize) { TCP_LOG("TexturePool %p kicking off shrink-to-min timer\n", this); mTimer->InitWithFuncCallback(ShrinkCallback, this, mShrinkTimeoutMsec, nsITimer::TYPE_ONE_SHOT); } } void TextureClientPool::ReportClientLost() { MOZ_ASSERT(mOutstandingClients > mTextureClientsDeferred.size()); mOutstandingClients--; TCP_LOG("TexturePool %p getting report client lost; down to %u outstanding\n", this, mOutstandingClients); } void TextureClientPool::Clear() { TCP_LOG("TexturePool %p getting cleared\n", this); while (!mTextureClients.empty()) { TCP_LOG("TexturePool %p releasing client %p\n", this, mTextureClients.top().get()); mTextureClients.pop(); } while (!mTextureClientsDeferred.empty()) { MOZ_ASSERT(mOutstandingClients > 0); mOutstandingClients--; TCP_LOG("TexturePool %p releasing deferred client %p\n", this, mTextureClientsDeferred.top().get()); mTextureClientsDeferred.pop(); } } } // namespace layers } // namespace mozilla