/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_image_decoders_nsGIFDecoder2_h #define mozilla_image_decoders_nsGIFDecoder2_h #include "Decoder.h" #include "Deinterlacer.h" #include "GIF2.h" #include "nsCOMPtr.h" namespace mozilla { namespace image { class RasterImage; ////////////////////////////////////////////////////////////////////// // nsGIFDecoder2 Definition class nsGIFDecoder2 : public Decoder { public: ~nsGIFDecoder2(); virtual void WriteInternal(const char* aBuffer, uint32_t aCount) override; virtual void FinishInternal() override; virtual Telemetry::ID SpeedHistogram() override; private: friend class DecoderFactory; // Decoders should only be instantiated via DecoderFactory. explicit nsGIFDecoder2(RasterImage* aImage); uint8_t* GetCurrentRowBuffer(); uint8_t* GetRowBuffer(uint32_t aRow); // These functions will be called when the decoder has a decoded row, // frame size information, etc. void BeginGIF(); nsresult BeginImageFrame(uint16_t aDepth); void EndImageFrame(); void FlushImageData(); void FlushImageData(uint32_t fromRow, uint32_t rows); nsresult GifWrite(const uint8_t* buf, uint32_t numbytes); uint32_t OutputRow(); bool DoLzw(const uint8_t* q); bool SetHold(const uint8_t* buf, uint32_t count, const uint8_t* buf2 = nullptr, uint32_t count2 = 0); bool CheckForTransparency(const gfx::IntRect& aFrameRect); gfx::IntRect ClampToImageRect(const gfx::IntRect& aFrameRect); inline int ClearCode() const { return 1 << mGIFStruct.datasize; } int32_t mCurrentRow; int32_t mLastFlushedRow; uint32_t mOldColor; // The old value of the transparent pixel // The frame number of the currently-decoding frame when we're in the middle // of decoding it, and -1 otherwise. int32_t mCurrentFrameIndex; uint8_t mCurrentPass; uint8_t mLastFlushedPass; uint8_t mColorMask; // Apply this to the pixel to keep within colormap bool mGIFOpen; bool mSawTransparency; gif_struct mGIFStruct; Maybe mDeinterlacer; }; } // namespace image } // namespace mozilla #endif // mozilla_image_decoders_nsGIFDecoder2_h