/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- * vim: set ts=8 sts=4 et sw=4 tw=99: * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef js_Tracer_h #define js_Tracer_h #include "jsfriendapi.h" #include "gc/Barrier.h" #include "js/GCHashTable.h" namespace js { // Internal Tracing API // // Tracing is an abstract visitation of each edge in a JS heap graph.[1] The // most common (and performance sensitive) use of this infrastructure is for GC // "marking" as part of the mark-and-sweep collector; however, this // infrastructure is much more general than that and is used for many other // purposes as well. // // One commonly misunderstood subtlety of the tracing architecture is the role // of graph vertices versus graph edges. Graph vertices are the heap // allocations -- GC things -- that are returned by Allocate. Graph edges are // pointers -- including tagged pointers like Value and jsid -- that link the // allocations into a complex heap. The tracing API deals *only* with edges. // Any action taken on the target of a graph edge is independent of the tracing // itself. // // Another common misunderstanding relates to the role of the JSTracer. The // JSTracer instance determines what tracing does when visiting an edge; it // does not itself participate in the tracing process, other than to be passed // through as opaque data. It works like a closure in that respect. // // Tracing implementations internal to SpiderMonkey should use these interfaces // instead of the public interfaces in js/TracingAPI.h. Unlike the public // tracing methods, these work on internal types and avoid an external call. // // Note that the implementations for these methods are, surprisingly, in // js/src/gc/Marking.cpp. This is so that the compiler can inline as much as // possible in the common, marking pathways. Conceptually, however, they remain // as part of the generic "tracing" architecture, rather than the more specific // marking implementation of tracing. // // 1 - In SpiderMonkey, we call this concept tracing rather than visiting // because "visiting" is already used by the compiler. Also, it's been // called "tracing" forever and changing it would be extremely difficult at // this point. // Trace through an edge in the live object graph on behalf of tracing. The // effect of tracing the edge depends on the JSTracer being used. template void TraceEdge(JSTracer* trc, WriteBarrieredBase* thingp, const char* name); // Trace through a "root" edge. These edges are the initial edges in the object // graph traversal. Root edges are asserted to only be traversed in the initial // phase of a GC. template void TraceRoot(JSTracer* trc, T* thingp, const char* name); template void TraceRoot(JSTracer* trc, ReadBarriered* thingp, const char* name); // Idential to TraceRoot, except that this variant will not crash if |*thingp| // is null. template void TraceNullableRoot(JSTracer* trc, T* thingp, const char* name); template void TraceNullableRoot(JSTracer* trc, ReadBarriered* thingp, const char* name); // Like TraceEdge, but for edges that do not use one of the automatic barrier // classes and, thus, must be treated specially for moving GC. This method is // separate from TraceEdge to make accidental use of such edges more obvious. template void TraceManuallyBarrieredEdge(JSTracer* trc, T* thingp, const char* name); // Visits a WeakRef, but does not trace its referents. If *thingp is not marked // at the end of marking, it is replaced by nullptr. This method records // thingp, so the edge location must not change after this function is called. template void TraceWeakEdge(JSTracer* trc, WeakRef* thingp, const char* name); // Trace all edges contained in the given array. template void TraceRange(JSTracer* trc, size_t len, WriteBarrieredBase* vec, const char* name); // Trace all root edges in the given array. template void TraceRootRange(JSTracer* trc, size_t len, T* vec, const char* name); // Trace an edge that crosses compartment boundaries. If the compartment of the // destination thing is not being GC'd, then the edge will not be traced. template void TraceCrossCompartmentEdge(JSTracer* trc, JSObject* src, WriteBarrieredBase* dst, const char* name); // As above but with manual barriers. template void TraceManuallyBarrieredCrossCompartmentEdge(JSTracer* trc, JSObject* src, T* dst, const char* name); // Permanent atoms and well-known symbols are shared between runtimes and must // use a separate marking path so that we can filter them out of normal heap // tracing. template void TraceProcessGlobalRoot(JSTracer* trc, T* thing, const char* name); // Trace a root edge that uses the base GC thing type, instead of a more // specific type. void TraceGenericPointerRoot(JSTracer* trc, gc::Cell** thingp, const char* name); // Trace a non-root edge that uses the base GC thing type, instead of a more // specific type. void TraceManuallyBarrieredGenericPointerEdge(JSTracer* trc, gc::Cell** thingp, const char* name); // Deprecated. Please use one of the strongly typed variants above. void TraceChildren(JSTracer* trc, void* thing, JS::TraceKind kind); namespace gc { // Trace through a shape or group iteratively during cycle collection to avoid // deep or infinite recursion. void TraceCycleCollectorChildren(JS::CallbackTracer* trc, Shape* shape); void TraceCycleCollectorChildren(JS::CallbackTracer* trc, ObjectGroup* group); } // namespace gc } // namespace js #endif /* js_Tracer_h */