/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ // Main header first: #include "nsFilterInstance.h" // MFBT headers next: #include "mozilla/UniquePtr.h" // Keep others in (case-insensitive) order: #include "gfx2DGlue.h" #include "gfxContext.h" #include "gfxPlatform.h" #include "gfxUtils.h" #include "mozilla/gfx/Helpers.h" #include "mozilla/gfx/PatternHelpers.h" #include "nsISVGChildFrame.h" #include "nsCSSFilterInstance.h" #include "nsSVGFilterInstance.h" #include "nsSVGFilterPaintCallback.h" #include "nsSVGUtils.h" #include "SVGContentUtils.h" #include "FilterSupport.h" #include "gfx2DGlue.h" using namespace mozilla; using namespace mozilla::dom; using namespace mozilla::gfx; FilterDescription nsFilterInstance::GetFilterDescription(nsIContent* aFilteredElement, const nsTArray& aFilterChain, const UserSpaceMetrics& aMetrics, const gfxRect& aBBox, nsTArray>& aOutAdditionalImages) { gfxMatrix unused; // aPaintTransform arg not used since we're not painting nsFilterInstance instance(nullptr, aFilteredElement, aMetrics, aFilterChain, nullptr, unused, nullptr, nullptr, nullptr, &aBBox); if (!instance.IsInitialized()) { return FilterDescription(); } return instance.ExtractDescriptionAndAdditionalImages(aOutAdditionalImages); } static UniquePtr UserSpaceMetricsForFrame(nsIFrame* aFrame) { if (aFrame->GetContent()->IsSVGElement()) { nsSVGElement* element = static_cast(aFrame->GetContent()); return MakeUnique(element); } return MakeUnique(aFrame); } nsresult nsFilterInstance::PaintFilteredFrame(nsIFrame *aFilteredFrame, DrawTarget* aDrawTarget, const gfxMatrix& aTransform, nsSVGFilterPaintCallback *aPaintCallback, const nsRegion *aDirtyArea) { auto& filterChain = aFilteredFrame->StyleSVGReset()->mFilters; UniquePtr metrics = UserSpaceMetricsForFrame(aFilteredFrame); nsFilterInstance instance(aFilteredFrame, aFilteredFrame->GetContent(), *metrics, filterChain, aPaintCallback, aTransform, aDirtyArea, nullptr, nullptr, nullptr); if (!instance.IsInitialized()) { return NS_OK; } return instance.Render(aDrawTarget); } nsRegion nsFilterInstance::GetPostFilterDirtyArea(nsIFrame *aFilteredFrame, const nsRegion& aPreFilterDirtyRegion) { if (aPreFilterDirtyRegion.IsEmpty()) { return nsRegion(); } gfxMatrix unused; // aPaintTransform arg not used since we're not painting auto& filterChain = aFilteredFrame->StyleSVGReset()->mFilters; UniquePtr metrics = UserSpaceMetricsForFrame(aFilteredFrame); nsFilterInstance instance(aFilteredFrame, aFilteredFrame->GetContent(), *metrics, filterChain, nullptr, unused, nullptr, &aPreFilterDirtyRegion); if (!instance.IsInitialized()) { return nsRegion(); } // We've passed in the source's dirty area so the instance knows about it. // Now we can ask the instance to compute the area of the filter output // that's dirty. return instance.ComputePostFilterDirtyRegion(); } nsRegion nsFilterInstance::GetPreFilterNeededArea(nsIFrame *aFilteredFrame, const nsRegion& aPostFilterDirtyRegion) { gfxMatrix unused; // aPaintTransform arg not used since we're not painting auto& filterChain = aFilteredFrame->StyleSVGReset()->mFilters; UniquePtr metrics = UserSpaceMetricsForFrame(aFilteredFrame); nsFilterInstance instance(aFilteredFrame, aFilteredFrame->GetContent(), *metrics, filterChain, nullptr, unused, &aPostFilterDirtyRegion); if (!instance.IsInitialized()) { return nsRect(); } // Now we can ask the instance to compute the area of the source // that's needed. return instance.ComputeSourceNeededRect(); } nsRect nsFilterInstance::GetPostFilterBounds(nsIFrame *aFilteredFrame, const gfxRect *aOverrideBBox, const nsRect *aPreFilterBounds) { MOZ_ASSERT(!(aFilteredFrame->GetStateBits() & NS_FRAME_SVG_LAYOUT) || !(aFilteredFrame->GetStateBits() & NS_FRAME_IS_NONDISPLAY), "Non-display SVG do not maintain visual overflow rects"); nsRegion preFilterRegion; nsRegion* preFilterRegionPtr = nullptr; if (aPreFilterBounds) { preFilterRegion = *aPreFilterBounds; preFilterRegionPtr = &preFilterRegion; } gfxMatrix unused; // aPaintTransform arg not used since we're not painting auto& filterChain = aFilteredFrame->StyleSVGReset()->mFilters; UniquePtr metrics = UserSpaceMetricsForFrame(aFilteredFrame); nsFilterInstance instance(aFilteredFrame, aFilteredFrame->GetContent(), *metrics, filterChain, nullptr, unused, nullptr, preFilterRegionPtr, aPreFilterBounds, aOverrideBBox); if (!instance.IsInitialized()) { return nsRect(); } return instance.ComputePostFilterExtents(); } nsFilterInstance::nsFilterInstance(nsIFrame *aTargetFrame, nsIContent* aTargetContent, const UserSpaceMetrics& aMetrics, const nsTArray& aFilterChain, nsSVGFilterPaintCallback *aPaintCallback, const gfxMatrix& aPaintTransform, const nsRegion *aPostFilterDirtyRegion, const nsRegion *aPreFilterDirtyRegion, const nsRect *aPreFilterVisualOverflowRectOverride, const gfxRect *aOverrideBBox) : mTargetFrame(aTargetFrame) , mTargetContent(aTargetContent) , mMetrics(aMetrics) , mPaintCallback(aPaintCallback) , mPaintTransform(aPaintTransform) , mInitialized(false) { if (aOverrideBBox) { mTargetBBox = *aOverrideBBox; } else { MOZ_ASSERT(mTargetFrame, "Need to supply a frame when there's no aOverrideBBox"); mTargetBBox = nsSVGUtils::GetBBox(mTargetFrame); } // Compute user space to filter space transforms. nsresult rv = ComputeUserSpaceToFilterSpaceScale(); if (NS_FAILED(rv)) { return; } gfxRect targetBBoxInFilterSpace = UserSpaceToFilterSpace(mTargetBBox); targetBBoxInFilterSpace.RoundOut(); if (!gfxUtils::GfxRectToIntRect(targetBBoxInFilterSpace, &mTargetBBoxInFilterSpace)) { // The target's bbox is way too big if there is float->int overflow. return; } // Get various transforms: gfxMatrix filterToUserSpace(mFilterSpaceToUserSpaceScale.width, 0.0f, 0.0f, mFilterSpaceToUserSpaceScale.height, 0.0f, 0.0f); // Only used (so only set) when we paint: if (mPaintCallback) { mFilterSpaceToDeviceSpaceTransform = filterToUserSpace * mPaintTransform; } mFilterSpaceToFrameSpaceInCSSPxTransform = filterToUserSpace * GetUserSpaceToFrameSpaceInCSSPxTransform(); // mFilterSpaceToFrameSpaceInCSSPxTransform is always invertible mFrameSpaceInCSSPxToFilterSpaceTransform = mFilterSpaceToFrameSpaceInCSSPxTransform; mFrameSpaceInCSSPxToFilterSpaceTransform.Invert(); nsIntRect targetBounds; if (aPreFilterVisualOverflowRectOverride) { targetBounds = FrameSpaceToFilterSpace(aPreFilterVisualOverflowRectOverride); } else if (mTargetFrame) { nsRect preFilterVOR = mTargetFrame->GetPreEffectsVisualOverflowRect(); targetBounds = FrameSpaceToFilterSpace(&preFilterVOR); } mTargetBounds.UnionRect(mTargetBBoxInFilterSpace, targetBounds); // Build the filter graph. rv = BuildPrimitives(aFilterChain); if (NS_FAILED(rv)) { return; } if (mPrimitiveDescriptions.IsEmpty()) { // Nothing should be rendered. return; } // Convert the passed in rects from frame space to filter space: mPostFilterDirtyRegion = FrameSpaceToFilterSpace(aPostFilterDirtyRegion); mPreFilterDirtyRegion = FrameSpaceToFilterSpace(aPreFilterDirtyRegion); mInitialized = true; } nsresult nsFilterInstance::ComputeUserSpaceToFilterSpaceScale() { gfxMatrix canvasTransform; if (mTargetFrame) { canvasTransform = nsSVGUtils::GetCanvasTM(mTargetFrame); if (canvasTransform.IsSingular()) { // Nothing should be rendered. return NS_ERROR_FAILURE; } } mUserSpaceToFilterSpaceScale = canvasTransform.ScaleFactors(true); if (mUserSpaceToFilterSpaceScale.width <= 0.0f || mUserSpaceToFilterSpaceScale.height <= 0.0f) { // Nothing should be rendered. return NS_ERROR_FAILURE; } mFilterSpaceToUserSpaceScale = gfxSize(1.0f / mUserSpaceToFilterSpaceScale.width, 1.0f / mUserSpaceToFilterSpaceScale.height); return NS_OK; } gfxRect nsFilterInstance::UserSpaceToFilterSpace(const gfxRect& aUserSpaceRect) const { gfxRect filterSpaceRect = aUserSpaceRect; filterSpaceRect.Scale(mUserSpaceToFilterSpaceScale.width, mUserSpaceToFilterSpaceScale.height); return filterSpaceRect; } gfxRect nsFilterInstance::FilterSpaceToUserSpace(const gfxRect& aFilterSpaceRect) const { gfxRect userSpaceRect = aFilterSpaceRect; userSpaceRect.Scale(mFilterSpaceToUserSpaceScale.width, mFilterSpaceToUserSpaceScale.height); return userSpaceRect; } nsresult nsFilterInstance::BuildPrimitives(const nsTArray& aFilterChain) { NS_ASSERTION(!mPrimitiveDescriptions.Length(), "expected to start building primitives from scratch"); for (uint32_t i = 0; i < aFilterChain.Length(); i++) { nsresult rv = BuildPrimitivesForFilter(aFilterChain[i]); if (NS_FAILED(rv)) { return rv; } } mFilterDescription = FilterDescription(mPrimitiveDescriptions); return NS_OK; } nsresult nsFilterInstance::BuildPrimitivesForFilter(const nsStyleFilter& aFilter) { NS_ASSERTION(mUserSpaceToFilterSpaceScale.width > 0.0f && mFilterSpaceToUserSpaceScale.height > 0.0f, "scale factors between spaces should be positive values"); if (aFilter.GetType() == NS_STYLE_FILTER_URL) { // Build primitives for an SVG filter. nsSVGFilterInstance svgFilterInstance(aFilter, mTargetContent, mMetrics, mTargetBBox, mUserSpaceToFilterSpaceScale, mFilterSpaceToUserSpaceScale); if (!svgFilterInstance.IsInitialized()) { return NS_ERROR_FAILURE; } return svgFilterInstance.BuildPrimitives(mPrimitiveDescriptions, mInputImages); } // Build primitives for a CSS filter. // If we don't have a frame, use opaque black for shadows with unspecified // shadow colors. nscolor shadowFallbackColor = mTargetFrame ? mTargetFrame->StyleColor()->mColor : NS_RGB(0,0,0); nsCSSFilterInstance cssFilterInstance(aFilter, shadowFallbackColor, mTargetBounds, mFrameSpaceInCSSPxToFilterSpaceTransform); return cssFilterInstance.BuildPrimitives(mPrimitiveDescriptions); } void nsFilterInstance::ComputeNeededBoxes() { if (mPrimitiveDescriptions.IsEmpty()) return; nsIntRegion sourceGraphicNeededRegion; nsIntRegion fillPaintNeededRegion; nsIntRegion strokePaintNeededRegion; FilterSupport::ComputeSourceNeededRegions( mFilterDescription, mPostFilterDirtyRegion, sourceGraphicNeededRegion, fillPaintNeededRegion, strokePaintNeededRegion); sourceGraphicNeededRegion.And(sourceGraphicNeededRegion, mTargetBounds); mSourceGraphic.mNeededBounds = sourceGraphicNeededRegion.GetBounds(); mFillPaint.mNeededBounds = fillPaintNeededRegion.GetBounds(); mStrokePaint.mNeededBounds = strokePaintNeededRegion.GetBounds(); } nsresult nsFilterInstance::BuildSourcePaint(SourceInfo *aSource, DrawTarget* aTargetDT) { MOZ_ASSERT(mTargetFrame); nsIntRect neededRect = aSource->mNeededBounds; RefPtr offscreenDT = gfxPlatform::GetPlatform()->CreateOffscreenContentDrawTarget( neededRect.Size(), SurfaceFormat::B8G8R8A8); if (!offscreenDT) { return NS_ERROR_OUT_OF_MEMORY; } gfxMatrix deviceToFilterSpace = GetFilterSpaceToDeviceSpaceTransform(); if (!deviceToFilterSpace.Invert()) { return NS_ERROR_FAILURE; } if (!mPaintTransform.IsSingular()) { RefPtr gfx = new gfxContext(offscreenDT); gfx->Save(); gfx->Multiply(mPaintTransform * deviceToFilterSpace * gfxMatrix::Translation(-neededRect.TopLeft())); GeneralPattern pattern; if (aSource == &mFillPaint) { nsSVGUtils::MakeFillPatternFor(mTargetFrame, gfx, &pattern); } else if (aSource == &mStrokePaint) { nsSVGUtils::MakeStrokePatternFor(mTargetFrame, gfx, &pattern); } if (pattern.GetPattern()) { offscreenDT->FillRect(ToRect(FilterSpaceToUserSpace(ThebesRect(neededRect))), pattern); } gfx->Restore(); } aSource->mSourceSurface = offscreenDT->Snapshot(); aSource->mSurfaceRect = neededRect; return NS_OK; } nsresult nsFilterInstance::BuildSourcePaints(DrawTarget* aTargetDT) { nsresult rv = NS_OK; if (!mFillPaint.mNeededBounds.IsEmpty()) { rv = BuildSourcePaint(&mFillPaint, aTargetDT); NS_ENSURE_SUCCESS(rv, rv); } if (!mStrokePaint.mNeededBounds.IsEmpty()) { rv = BuildSourcePaint(&mStrokePaint, aTargetDT); NS_ENSURE_SUCCESS(rv, rv); } return rv; } nsresult nsFilterInstance::BuildSourceImage(DrawTarget* aTargetDT) { MOZ_ASSERT(mTargetFrame); nsIntRect neededRect = mSourceGraphic.mNeededBounds; if (neededRect.IsEmpty()) { return NS_OK; } RefPtr offscreenDT = gfxPlatform::GetPlatform()->CreateOffscreenContentDrawTarget( neededRect.Size(), SurfaceFormat::B8G8R8A8); if (!offscreenDT) { return NS_ERROR_OUT_OF_MEMORY; } gfxRect r = FilterSpaceToUserSpace(ThebesRect(neededRect)); r.RoundOut(); nsIntRect dirty; if (!gfxUtils::GfxRectToIntRect(r, &dirty)) return NS_ERROR_FAILURE; // SVG graphics paint to device space, so we need to set an initial device // space to filter space transform on the gfxContext that SourceGraphic // and SourceAlpha will paint to. // // (In theory it would be better to minimize error by having filtered SVG // graphics temporarily paint to user space when painting the sources and // only set a user space to filter space transform on the gfxContext // (since that would eliminate the transform multiplications from user // space to device space and back again). However, that would make the // code more complex while being hard to get right without introducing // subtle bugs, and in practice it probably makes no real difference.) gfxMatrix deviceToFilterSpace = GetFilterSpaceToDeviceSpaceTransform(); if (!deviceToFilterSpace.Invert()) { return NS_ERROR_FAILURE; } RefPtr ctx = new gfxContext(offscreenDT); ctx->SetMatrix( ctx->CurrentMatrix().Translate(-neededRect.TopLeft()). PreMultiply(deviceToFilterSpace)); mPaintCallback->Paint(*ctx, mTargetFrame, mPaintTransform, &dirty); mSourceGraphic.mSourceSurface = offscreenDT->Snapshot(); mSourceGraphic.mSurfaceRect = neededRect; return NS_OK; } nsresult nsFilterInstance::Render(DrawTarget* aDrawTarget) { MOZ_ASSERT(mTargetFrame, "Need a frame for rendering"); nsIntRect filterRect = mPostFilterDirtyRegion.GetBounds().Intersect(OutputFilterSpaceBounds()); gfxMatrix ctm = GetFilterSpaceToDeviceSpaceTransform(); if (filterRect.IsEmpty() || ctm.IsSingular()) { return NS_OK; } AutoRestoreTransform autoRestoreTransform(aDrawTarget); Matrix newTM = ToMatrix(ctm).PreTranslate(filterRect.x, filterRect.y) * aDrawTarget->GetTransform(); aDrawTarget->SetTransform(newTM); ComputeNeededBoxes(); nsresult rv = BuildSourceImage(aDrawTarget); if (NS_FAILED(rv)) return rv; rv = BuildSourcePaints(aDrawTarget); if (NS_FAILED(rv)) return rv; FilterSupport::RenderFilterDescription( aDrawTarget, mFilterDescription, IntRectToRect(filterRect), mSourceGraphic.mSourceSurface, mSourceGraphic.mSurfaceRect, mFillPaint.mSourceSurface, mFillPaint.mSurfaceRect, mStrokePaint.mSourceSurface, mStrokePaint.mSurfaceRect, mInputImages, Point(0, 0)); return NS_OK; } nsRegion nsFilterInstance::ComputePostFilterDirtyRegion() { if (mPreFilterDirtyRegion.IsEmpty()) { return nsRegion(); } nsIntRegion resultChangeRegion = FilterSupport::ComputeResultChangeRegion(mFilterDescription, mPreFilterDirtyRegion, nsIntRegion(), nsIntRegion()); return FilterSpaceToFrameSpace(resultChangeRegion); } nsRect nsFilterInstance::ComputePostFilterExtents() { nsIntRegion postFilterExtents = FilterSupport::ComputePostFilterExtents(mFilterDescription, mTargetBounds); return FilterSpaceToFrameSpace(postFilterExtents.GetBounds()); } nsRect nsFilterInstance::ComputeSourceNeededRect() { ComputeNeededBoxes(); return FilterSpaceToFrameSpace(mSourceGraphic.mNeededBounds); } nsIntRect nsFilterInstance::OutputFilterSpaceBounds() const { uint32_t numPrimitives = mPrimitiveDescriptions.Length(); if (numPrimitives <= 0) return nsIntRect(); nsIntRect bounds = mPrimitiveDescriptions[numPrimitives - 1].PrimitiveSubregion(); bool overflow; IntSize surfaceSize = nsSVGUtils::ConvertToSurfaceSize(bounds.Size(), &overflow); bounds.SizeTo(surfaceSize); return bounds; } nsIntRect nsFilterInstance::FrameSpaceToFilterSpace(const nsRect* aRect) const { nsIntRect rect = OutputFilterSpaceBounds(); if (aRect) { if (aRect->IsEmpty()) { return nsIntRect(); } gfxRect rectInCSSPx = nsLayoutUtils::RectToGfxRect(*aRect, nsPresContext::AppUnitsPerCSSPixel()); gfxRect rectInFilterSpace = mFrameSpaceInCSSPxToFilterSpaceTransform.TransformBounds(rectInCSSPx); rectInFilterSpace.RoundOut(); nsIntRect intRect; if (gfxUtils::GfxRectToIntRect(rectInFilterSpace, &intRect)) { rect = intRect; } } return rect; } nsRect nsFilterInstance::FilterSpaceToFrameSpace(const nsIntRect& aRect) const { if (aRect.IsEmpty()) { return nsRect(); } gfxRect r(aRect.x, aRect.y, aRect.width, aRect.height); r = mFilterSpaceToFrameSpaceInCSSPxTransform.TransformBounds(r); // nsLayoutUtils::RoundGfxRectToAppRect rounds out. return nsLayoutUtils::RoundGfxRectToAppRect(r, nsPresContext::AppUnitsPerCSSPixel()); } nsIntRegion nsFilterInstance::FrameSpaceToFilterSpace(const nsRegion* aRegion) const { if (!aRegion) { return OutputFilterSpaceBounds(); } nsIntRegion result; nsRegionRectIterator it(*aRegion); while (const nsRect* r = it.Next()) { // FrameSpaceToFilterSpace rounds out, so this works. result.Or(result, FrameSpaceToFilterSpace(r)); } return result; } nsRegion nsFilterInstance::FilterSpaceToFrameSpace(const nsIntRegion& aRegion) const { nsRegion result; nsIntRegionRectIterator it(aRegion); while (const nsIntRect* r = it.Next()) { // FilterSpaceToFrameSpace rounds out, so this works. result.Or(result, FilterSpaceToFrameSpace(*r)); } return result; } gfxMatrix nsFilterInstance::GetUserSpaceToFrameSpaceInCSSPxTransform() const { if (!mTargetFrame) { return gfxMatrix(); } return gfxMatrix::Translation(-nsSVGUtils::FrameSpaceInCSSPxToUserSpaceOffset(mTargetFrame)); }