/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ // Keep in (case-insensitive) order: #include "gfxContext.h" #include "gfxPlatform.h" #include "mozilla/gfx/2D.h" #include "imgIContainer.h" #include "nsContainerFrame.h" #include "nsIImageLoadingContent.h" #include "nsLayoutUtils.h" #include "imgINotificationObserver.h" #include "nsSVGEffects.h" #include "nsSVGPathGeometryFrame.h" #include "mozilla/dom/SVGSVGElement.h" #include "nsSVGUtils.h" #include "SVGContentUtils.h" #include "SVGImageContext.h" #include "mozilla/dom/SVGImageElement.h" #include "nsContentUtils.h" #include "nsIReflowCallback.h" using namespace mozilla; using namespace mozilla::dom; using namespace mozilla::gfx; class nsSVGImageFrame; class nsSVGImageListener final : public imgINotificationObserver { public: explicit nsSVGImageListener(nsSVGImageFrame *aFrame); NS_DECL_ISUPPORTS NS_DECL_IMGINOTIFICATIONOBSERVER void SetFrame(nsSVGImageFrame *frame) { mFrame = frame; } private: ~nsSVGImageListener() {} nsSVGImageFrame *mFrame; }; typedef nsSVGPathGeometryFrame nsSVGImageFrameBase; class nsSVGImageFrame : public nsSVGImageFrameBase, public nsIReflowCallback { friend nsIFrame* NS_NewSVGImageFrame(nsIPresShell* aPresShell, nsStyleContext* aContext); protected: explicit nsSVGImageFrame(nsStyleContext* aContext) : nsSVGImageFrameBase(aContext), mReflowCallbackPosted(false) {} virtual ~nsSVGImageFrame(); public: NS_DECL_FRAMEARENA_HELPERS // nsISVGChildFrame interface: virtual nsresult PaintSVG(gfxContext& aContext, const gfxMatrix& aTransform, const nsIntRect* aDirtyRect = nullptr) override; virtual nsIFrame* GetFrameForPoint(const gfxPoint& aPoint) override; virtual void ReflowSVG() override; // nsSVGPathGeometryFrame methods: virtual uint16_t GetHitTestFlags() override; // nsIFrame interface: virtual nsresult AttributeChanged(int32_t aNameSpaceID, nsIAtom* aAttribute, int32_t aModType) override; virtual void Init(nsIContent* aContent, nsContainerFrame* aParent, nsIFrame* aPrevInFlow) override; virtual void DestroyFrom(nsIFrame* aDestructRoot) override; /** * Get the "type" of the frame * * @see nsGkAtoms::svgImageFrame */ virtual nsIAtom* GetType() const override; #ifdef DEBUG_FRAME_DUMP virtual nsresult GetFrameName(nsAString& aResult) const override { return MakeFrameName(NS_LITERAL_STRING("SVGImage"), aResult); } #endif // nsIReflowCallback virtual bool ReflowFinished() override; virtual void ReflowCallbackCanceled() override; private: gfx::Matrix GetRasterImageTransform(int32_t aNativeWidth, int32_t aNativeHeight); gfx::Matrix GetVectorImageTransform(); bool TransformContextForPainting(gfxContext* aGfxContext, const gfxMatrix& aTransform); nsCOMPtr mListener; nsCOMPtr mImageContainer; bool mReflowCallbackPosted; friend class nsSVGImageListener; }; //---------------------------------------------------------------------- // Implementation nsIFrame* NS_NewSVGImageFrame(nsIPresShell* aPresShell, nsStyleContext* aContext) { return new (aPresShell) nsSVGImageFrame(aContext); } NS_IMPL_FRAMEARENA_HELPERS(nsSVGImageFrame) nsSVGImageFrame::~nsSVGImageFrame() { // set the frame to null so we don't send messages to a dead object. if (mListener) { nsCOMPtr imageLoader = do_QueryInterface(mContent); if (imageLoader) { imageLoader->RemoveObserver(mListener); } reinterpret_cast(mListener.get())->SetFrame(nullptr); } mListener = nullptr; } void nsSVGImageFrame::Init(nsIContent* aContent, nsContainerFrame* aParent, nsIFrame* aPrevInFlow) { NS_ASSERTION(aContent->IsSVGElement(nsGkAtoms::image), "Content is not an SVG image!"); nsSVGImageFrameBase::Init(aContent, aParent, aPrevInFlow); mListener = new nsSVGImageListener(this); nsCOMPtr imageLoader = do_QueryInterface(mContent); if (!imageLoader) { NS_RUNTIMEABORT("Why is this not an image loading content?"); } // We should have a PresContext now, so let's notify our image loader that // we need to register any image animations with the refresh driver. imageLoader->FrameCreated(this); imageLoader->AddObserver(mListener); } /* virtual */ void nsSVGImageFrame::DestroyFrom(nsIFrame* aDestructRoot) { if (mReflowCallbackPosted) { PresContext()->PresShell()->CancelReflowCallback(this); mReflowCallbackPosted = false; } nsCOMPtr imageLoader = do_QueryInterface(nsFrame::mContent); if (imageLoader) { imageLoader->FrameDestroyed(this); } nsFrame::DestroyFrom(aDestructRoot); } //---------------------------------------------------------------------- // nsIFrame methods: nsresult nsSVGImageFrame::AttributeChanged(int32_t aNameSpaceID, nsIAtom* aAttribute, int32_t aModType) { if (aNameSpaceID == kNameSpaceID_None) { if (aAttribute == nsGkAtoms::x || aAttribute == nsGkAtoms::y || aAttribute == nsGkAtoms::width || aAttribute == nsGkAtoms::height) { nsLayoutUtils::PostRestyleEvent( mContent->AsElement(), nsRestyleHint(0), nsChangeHint_InvalidateRenderingObservers); nsSVGUtils::ScheduleReflowSVG(this); return NS_OK; } else if (aAttribute == nsGkAtoms::preserveAspectRatio) { // We don't paint the content of the image using display lists, therefore // we have to invalidate for this children-only transform changes since // there is no layer tree to notice that the transform changed and // recomposite. InvalidateFrame(); return NS_OK; } } if (aNameSpaceID == kNameSpaceID_XLink && aAttribute == nsGkAtoms::href) { SVGImageElement *element = static_cast(mContent); if (element->mStringAttributes[SVGImageElement::HREF].IsExplicitlySet()) { element->LoadSVGImage(true, true); } else { element->CancelImageRequests(true); } } return nsSVGImageFrameBase::AttributeChanged(aNameSpaceID, aAttribute, aModType); } gfx::Matrix nsSVGImageFrame::GetRasterImageTransform(int32_t aNativeWidth, int32_t aNativeHeight) { float x, y, width, height; SVGImageElement *element = static_cast(mContent); element->GetAnimatedLengthValues(&x, &y, &width, &height, nullptr); Matrix viewBoxTM = SVGContentUtils::GetViewBoxTransform(width, height, 0, 0, aNativeWidth, aNativeHeight, element->mPreserveAspectRatio); return viewBoxTM * gfx::Matrix::Translation(x, y); } gfx::Matrix nsSVGImageFrame::GetVectorImageTransform() { float x, y, width, height; SVGImageElement *element = static_cast(mContent); element->GetAnimatedLengthValues(&x, &y, &width, &height, nullptr); // No viewBoxTM needed here -- our height/width overrides any concept of // "native size" that the SVG image has, and it will handle viewBox and // preserveAspectRatio on its own once we give it a region to draw into. return gfx::Matrix::Translation(x, y); } bool nsSVGImageFrame::TransformContextForPainting(gfxContext* aGfxContext, const gfxMatrix& aTransform) { gfx::Matrix imageTransform; if (mImageContainer->GetType() == imgIContainer::TYPE_VECTOR) { imageTransform = GetVectorImageTransform() * ToMatrix(aTransform); } else { int32_t nativeWidth, nativeHeight; if (NS_FAILED(mImageContainer->GetWidth(&nativeWidth)) || NS_FAILED(mImageContainer->GetHeight(&nativeHeight)) || nativeWidth == 0 || nativeHeight == 0) { return false; } imageTransform = GetRasterImageTransform(nativeWidth, nativeHeight) * ToMatrix(aTransform); // NOTE: We need to cancel out the effects of Full-Page-Zoom, or else // it'll get applied an extra time by DrawSingleUnscaledImage. nscoord appUnitsPerDevPx = PresContext()->AppUnitsPerDevPixel(); gfxFloat pageZoomFactor = nsPresContext::AppUnitsToFloatCSSPixels(appUnitsPerDevPx); imageTransform.PreScale(pageZoomFactor, pageZoomFactor); } if (imageTransform.IsSingular()) { return false; } aGfxContext->Multiply(ThebesMatrix(imageTransform)); return true; } //---------------------------------------------------------------------- // nsISVGChildFrame methods: nsresult nsSVGImageFrame::PaintSVG(gfxContext& aContext, const gfxMatrix& aTransform, const nsIntRect *aDirtyRect) { nsresult rv = NS_OK; if (!StyleVisibility()->IsVisible()) return NS_OK; float x, y, width, height; SVGImageElement *imgElem = static_cast(mContent); imgElem->GetAnimatedLengthValues(&x, &y, &width, &height, nullptr); NS_ASSERTION(width > 0 && height > 0, "Should only be painting things with valid width/height"); if (!mImageContainer) { nsCOMPtr currentRequest; nsCOMPtr imageLoader = do_QueryInterface(mContent); if (imageLoader) imageLoader->GetRequest(nsIImageLoadingContent::CURRENT_REQUEST, getter_AddRefs(currentRequest)); if (currentRequest) currentRequest->GetImage(getter_AddRefs(mImageContainer)); } if (mImageContainer) { gfxContextAutoSaveRestore autoRestorer(&aContext); if (StyleDisplay()->IsScrollableOverflow()) { gfxRect clipRect = nsSVGUtils::GetClipRectForFrame(this, x, y, width, height); nsSVGUtils::SetClipRect(&aContext, aTransform, clipRect); } if (!TransformContextForPainting(&aContext, aTransform)) { return NS_ERROR_FAILURE; } // fill-opacity doesn't affect , so if we're allowed to // optimize group opacity, the opacity used for compositing the // image into the current canvas is just the group opacity. float opacity = 1.0f; if (nsSVGUtils::CanOptimizeOpacity(this)) { opacity = StyleDisplay()->mOpacity; } if (opacity != 1.0f || StyleDisplay()->mMixBlendMode != NS_STYLE_BLEND_NORMAL) { aContext.PushGroupForBlendBack(gfxContentType::COLOR_ALPHA, opacity); } nscoord appUnitsPerDevPx = PresContext()->AppUnitsPerDevPixel(); nsRect dirtyRect; // only used if aDirtyRect is non-null if (aDirtyRect) { NS_ASSERTION(!NS_SVGDisplayListPaintingEnabled() || (mState & NS_FRAME_IS_NONDISPLAY), "Display lists handle dirty rect intersection test"); dirtyRect = ToAppUnits(*aDirtyRect, appUnitsPerDevPx); // Adjust dirtyRect to match our local coordinate system. nsRect rootRect = nsSVGUtils::TransformFrameRectToOuterSVG(mRect, aTransform, PresContext()); dirtyRect.MoveBy(-rootRect.TopLeft()); } // XXXbholley - I don't think huge images in SVGs are common enough to // warrant worrying about the responsiveness impact of doing synchronous // decodes. The extra code complexity of determinining when we want to // force sync probably just isn't worth it, so always pass FLAG_SYNC_DECODE uint32_t drawFlags = imgIContainer::FLAG_SYNC_DECODE; if (mImageContainer->GetType() == imgIContainer::TYPE_VECTOR) { // Package up the attributes of this image element which can override the // attributes of mImageContainer's internal SVG document. The 'width' & // 'height' values we're passing in here are in CSS units (though they // come from width/height *attributes* in SVG). They influence the region // of the SVG image's internal document that is visible, in combination // with preserveAspectRatio and viewBox. SVGImageContext context(CSSIntSize(width, height), Some(imgElem->mPreserveAspectRatio.GetAnimValue())); // For the actual draw operation to draw crisply (and at the right size), // our destination rect needs to be |width|x|height|, *in dev pixels*. LayoutDeviceSize devPxSize(width, height); nsRect destRect(nsPoint(), LayoutDevicePixel::ToAppUnits(devPxSize, appUnitsPerDevPx)); // Note: Can't use DrawSingleUnscaledImage for the TYPE_VECTOR case. // That method needs our image to have a fixed native width & height, // and that's not always true for TYPE_VECTOR images. nsLayoutUtils::DrawSingleImage( aContext, PresContext(), mImageContainer, nsLayoutUtils::GetGraphicsFilterForFrame(this), destRect, aDirtyRect ? dirtyRect : destRect, &context, drawFlags); } else { // mImageContainer->GetType() == TYPE_RASTER nsLayoutUtils::DrawSingleUnscaledImage( aContext, PresContext(), mImageContainer, nsLayoutUtils::GetGraphicsFilterForFrame(this), nsPoint(0, 0), aDirtyRect ? &dirtyRect : nullptr, drawFlags); } if (opacity != 1.0f || StyleDisplay()->mMixBlendMode != NS_STYLE_BLEND_NORMAL) { aContext.PopGroupAndBlend(); } // gfxContextAutoSaveRestore goes out of scope & cleans up our gfxContext } return rv; } nsIFrame* nsSVGImageFrame::GetFrameForPoint(const gfxPoint& aPoint) { if (!(GetStateBits() & NS_STATE_SVG_CLIPPATH_CHILD) && !GetHitTestFlags()) { return nullptr; } Rect rect; SVGImageElement *element = static_cast(mContent); element->GetAnimatedLengthValues(&rect.x, &rect.y, &rect.width, &rect.height, nullptr); if (!rect.Contains(ToPoint(aPoint))) { return nullptr; } // Special case for raster images -- we only want to accept points that fall // in the underlying image's (scaled to fit) native bounds. That region // doesn't necessarily map to our element's [x,y,width,height] if the // raster image's aspect ratio is being preserved. We have to look up the // native image size & our viewBox transform in order to filter out points // that fall outside that area. (This special case doesn't apply to vector // images because they don't limit their drawing to explicit "native // bounds" -- they have an infinite canvas on which to place content.) if (StyleDisplay()->IsScrollableOverflow() && mImageContainer) { if (mImageContainer->GetType() == imgIContainer::TYPE_RASTER) { int32_t nativeWidth, nativeHeight; if (NS_FAILED(mImageContainer->GetWidth(&nativeWidth)) || NS_FAILED(mImageContainer->GetHeight(&nativeHeight)) || nativeWidth == 0 || nativeHeight == 0) { return nullptr; } Matrix viewBoxTM = SVGContentUtils::GetViewBoxTransform(rect.width, rect.height, 0, 0, nativeWidth, nativeHeight, element->mPreserveAspectRatio); if (!nsSVGUtils::HitTestRect(viewBoxTM, 0, 0, nativeWidth, nativeHeight, aPoint.x - rect.x, aPoint.y - rect.y)) { return nullptr; } } } return this; } nsIAtom * nsSVGImageFrame::GetType() const { return nsGkAtoms::svgImageFrame; } //---------------------------------------------------------------------- // nsSVGPathGeometryFrame methods: // Lie about our fill/stroke so that covered region and hit detection work properly void nsSVGImageFrame::ReflowSVG() { NS_ASSERTION(nsSVGUtils::OuterSVGIsCallingReflowSVG(this), "This call is probably a wasteful mistake"); MOZ_ASSERT(!(GetStateBits() & NS_FRAME_IS_NONDISPLAY), "ReflowSVG mechanism not designed for this"); if (!nsSVGUtils::NeedsReflowSVG(this)) { return; } float x, y, width, height; SVGImageElement *element = static_cast(mContent); element->GetAnimatedLengthValues(&x, &y, &width, &height, nullptr); Rect extent(x, y, width, height); if (!extent.IsEmpty()) { mRect = nsLayoutUtils::RoundGfxRectToAppRect(extent, PresContext()->AppUnitsPerCSSPixel()); } else { mRect.SetEmpty(); } if (mState & NS_FRAME_FIRST_REFLOW) { // Make sure we have our filter property (if any) before calling // FinishAndStoreOverflow (subsequent filter changes are handled off // nsChangeHint_UpdateEffects): nsSVGEffects::UpdateEffects(this); if (!mReflowCallbackPosted) { nsIPresShell* shell = PresContext()->PresShell(); mReflowCallbackPosted = true; shell->PostReflowCallback(this); } } nsRect overflow = nsRect(nsPoint(0,0), mRect.Size()); nsOverflowAreas overflowAreas(overflow, overflow); FinishAndStoreOverflow(overflowAreas, mRect.Size()); mState &= ~(NS_FRAME_FIRST_REFLOW | NS_FRAME_IS_DIRTY | NS_FRAME_HAS_DIRTY_CHILDREN); // Invalidate, but only if this is not our first reflow (since if it is our // first reflow then we haven't had our first paint yet). if (!(GetParent()->GetStateBits() & NS_FRAME_FIRST_REFLOW)) { InvalidateFrame(); } } bool nsSVGImageFrame::ReflowFinished() { mReflowCallbackPosted = false; nsLayoutUtils::UpdateImageVisibilityForFrame(this); return false; } void nsSVGImageFrame::ReflowCallbackCanceled() { mReflowCallbackPosted = false; } uint16_t nsSVGImageFrame::GetHitTestFlags() { uint16_t flags = 0; switch(StyleVisibility()->mPointerEvents) { case NS_STYLE_POINTER_EVENTS_NONE: break; case NS_STYLE_POINTER_EVENTS_VISIBLEPAINTED: case NS_STYLE_POINTER_EVENTS_AUTO: if (StyleVisibility()->IsVisible()) { /* XXX: should check pixel transparency */ flags |= SVG_HIT_TEST_FILL; } break; case NS_STYLE_POINTER_EVENTS_VISIBLEFILL: case NS_STYLE_POINTER_EVENTS_VISIBLESTROKE: case NS_STYLE_POINTER_EVENTS_VISIBLE: if (StyleVisibility()->IsVisible()) { flags |= SVG_HIT_TEST_FILL; } break; case NS_STYLE_POINTER_EVENTS_PAINTED: /* XXX: should check pixel transparency */ flags |= SVG_HIT_TEST_FILL; break; case NS_STYLE_POINTER_EVENTS_FILL: case NS_STYLE_POINTER_EVENTS_STROKE: case NS_STYLE_POINTER_EVENTS_ALL: flags |= SVG_HIT_TEST_FILL; break; default: NS_ERROR("not reached"); break; } return flags; } //---------------------------------------------------------------------- // nsSVGImageListener implementation NS_IMPL_ISUPPORTS(nsSVGImageListener, imgINotificationObserver) nsSVGImageListener::nsSVGImageListener(nsSVGImageFrame *aFrame) : mFrame(aFrame) { } NS_IMETHODIMP nsSVGImageListener::Notify(imgIRequest *aRequest, int32_t aType, const nsIntRect* aData) { if (!mFrame) return NS_ERROR_FAILURE; if (aType == imgINotificationObserver::LOAD_COMPLETE) { mFrame->InvalidateFrame(); nsLayoutUtils::PostRestyleEvent( mFrame->GetContent()->AsElement(), nsRestyleHint(0), nsChangeHint_InvalidateRenderingObservers); nsSVGUtils::ScheduleReflowSVG(mFrame); } if (aType == imgINotificationObserver::FRAME_UPDATE) { // No new dimensions, so we don't need to call // nsSVGUtils::InvalidateAndScheduleBoundsUpdate. nsLayoutUtils::PostRestyleEvent( mFrame->GetContent()->AsElement(), nsRestyleHint(0), nsChangeHint_InvalidateRenderingObservers); mFrame->InvalidateFrame(); } if (aType == imgINotificationObserver::SIZE_AVAILABLE) { // Called once the resource's dimensions have been obtained. aRequest->GetImage(getter_AddRefs(mFrame->mImageContainer)); mFrame->InvalidateFrame(); nsLayoutUtils::PostRestyleEvent( mFrame->GetContent()->AsElement(), nsRestyleHint(0), nsChangeHint_InvalidateRenderingObservers); nsSVGUtils::ScheduleReflowSVG(mFrame); } return NS_OK; }