/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "leaky.h" #ifdef USE_ELF #include "leaky.h" #include #include #include #include #include #include void leaky::readSymbols(const char *fileName) { int fd = ::open(fileName, O_RDONLY); if (fd < 0) { fprintf(stderr, "%s: unable to open \"%s\"\n", applicationName, fileName); exit(-1); } elf_version(EV_CURRENT); Elf *elf = elf_begin(fd, ELF_C_READ, 0); if (!elf) { fprintf(stderr, "%s: \"%s\": has no symbol table\n", applicationName, fileName); exit(-1); } long alloced = 10000; Symbol* syms = (Symbol*) malloc(sizeof(Symbol) * 10000); Symbol* sp = syms; Symbol* last = syms + alloced; // Get each of the relevant sections and add them to the list of // symbols. Elf32_Ehdr *ehdr = elf32_getehdr(elf); if (!ehdr) { fprintf(stderr, "%s: elf library lossage\n", applicationName); exit(-1); } #if 0 Elf32_Half ndx = ehdr->e_shstrndx; #endif Elf_Scn *scn = 0; int strtabndx = -1; for (int i = 1; (scn = elf_nextscn(elf, scn)) != 0; i++) { Elf32_Shdr *shdr = elf32_getshdr(scn); #if 0 char *name = elf_strptr(elf, ndx, (size_t) shdr->sh_name); printf("Section %s (%d 0x%x)\n", name ? name : "(null)", shdr->sh_type, shdr->sh_type); #endif if (shdr->sh_type == SHT_STRTAB) { /* We assume here that string tables preceed symbol tables... */ strtabndx = i; continue; } #if 0 if (shdr->sh_type == SHT_DYNAMIC) { /* Dynamic */ Elf_Data *data = elf_getdata(scn, 0); if (!data || !data->d_size) { printf("No data..."); continue; } Elf32_Dyn *dyn = (Elf32_Dyn*) data->d_buf; Elf32_Dyn *lastdyn = (Elf32_Dyn*) ((char*) data->d_buf + data->d_size); for (; dyn < lastdyn; dyn++) { printf("tag=%d value=0x%x\n", dyn->d_tag, dyn->d_un.d_val); } } else #endif if ((shdr->sh_type == SHT_SYMTAB) || (shdr->sh_type == SHT_DYNSYM)) { /* Symbol table */ Elf_Data *data = elf_getdata(scn, 0); if (!data || !data->d_size) { printf("No data..."); continue; } /* In theory we now have the symbols... */ Elf32_Sym *esym = (Elf32_Sym*) data->d_buf; Elf32_Sym *lastsym = (Elf32_Sym*) ((char*) data->d_buf + data->d_size); for (; esym < lastsym; esym++) { #if 0 char *nm = elf_strptr(elf, strtabndx, (size_t)esym->st_name); printf("%20s 0x%08x %02x %02x\n", nm, esym->st_value, ELF32_ST_BIND(esym->st_info), ELF32_ST_TYPE(esym->st_info)); #endif if ((esym->st_value == 0) || (ELF32_ST_BIND(esym->st_info) == STB_WEAK) || (ELF32_ST_BIND(esym->st_info) == STB_NUM) || (ELF32_ST_TYPE(esym->st_info) != STT_FUNC)) { continue; } #if 1 char *nm = elf_strptr(elf, strtabndx, (size_t)esym->st_name); #endif sp->name = nm ? strdup(nm) : "(no name)"; sp->address = esym->st_value; sp++; if (sp >= last) { long n = alloced + 10000; syms = (Symbol*) realloc(syms, (size_t) (sizeof(Symbol) * n)); last = syms + n; sp = syms + alloced; alloced = n; } } } } int interesting = sp - syms; if (!quiet) { printf("Total of %d symbols\n", interesting); } usefulSymbols = interesting; externalSymbols = syms; } #endif /* USE_ELF */