/* -*- Mode: C++; tab-width: 40; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef nsWidgetInitData_h__ #define nsWidgetInitData_h__ /** * Window types * * Don't alter previously encoded enum values - 3rd party apps may look at * these. */ enum nsWindowType { eWindowType_toplevel, // default top level window eWindowType_dialog, // top level window but usually handled differently // by the OS eWindowType_popup, // used for combo boxes, etc eWindowType_child, // child windows (contained inside a window on the // desktop (has no border)) eWindowType_invisible, // windows that are invisible or offscreen eWindowType_plugin, // plugin window eWindowType_plugin_ipc_chrome, // chrome side native widget for plugins (e10s) eWindowType_plugin_ipc_content, // content side puppet widget for plugins (e10s) eWindowType_sheet, // MacOSX sheet (special dialog class) }; /** * Popup types * * For eWindowType_popup */ enum nsPopupType { ePopupTypePanel, ePopupTypeMenu, ePopupTypeTooltip, ePopupTypeAny = 0xF000 // used only to pass to // nsXULPopupManager::GetTopPopup }; /** * Popup levels specify the window ordering behaviour. */ enum nsPopupLevel { // the popup appears just above its parent and maintains its position // relative to the parent ePopupLevelParent, // the popup is a floating popup used for tool palettes. A parent window // must be specified, but a platform implementation need not use this. // On Windows, floating is generally equivalent to parent. On Mac, floating // puts the popup at toplevel, but it will hide when the application is deactivated ePopupLevelFloating, // the popup appears on top of other windows, including those of other applications ePopupLevelTop }; /** * Border styles */ enum nsBorderStyle { eBorderStyle_none = 0, // no border, titlebar, etc.. opposite of // all eBorderStyle_all = 1 << 0, // all window decorations eBorderStyle_border = 1 << 1, // enables the border on the window. these // are only for decoration and are not // resize handles eBorderStyle_resizeh = 1 << 2, // enables the resize handles for the // window. if this is set, border is // implied to also be set eBorderStyle_title = 1 << 3, // enables the titlebar for the window eBorderStyle_menu = 1 << 4, // enables the window menu button on the // title bar. this being on should force // the title bar to display eBorderStyle_minimize = 1 << 5, // enables the minimize button so the user // can minimize the window. turned off for // tranient windows since they can not be // minimized separate from their parent eBorderStyle_maximize = 1 << 6, // enables the maxmize button so the user // can maximize the window eBorderStyle_close = 1 << 7, // show the close button eBorderStyle_default = -1 // whatever the OS wants... i.e. don't do // anything }; /** * Basic struct for widget initialization data. * @see Create member function of nsIWidget */ struct nsWidgetInitData { nsWidgetInitData() : mWindowType(eWindowType_child), mBorderStyle(eBorderStyle_default), mPopupHint(ePopupTypePanel), mPopupLevel(ePopupLevelTop), mScreenId(0), clipChildren(false), clipSiblings(false), mDropShadow(false), mListenForResizes(false), mUnicode(true), mRTL(false), mNoAutoHide(false), mIsDragPopup(false), mIsAnimationSuppressed(false), mSupportTranslucency(false), mMouseTransparent(false) { } nsWindowType mWindowType; nsBorderStyle mBorderStyle; nsPopupType mPopupHint; nsPopupLevel mPopupLevel; // B2G multi-screen support. Screen ID is for differentiating screens of // windows, and due to the hardware limitation, it is platform-specific for // now, which align with the value of display type defined in HWC. uint32_t mScreenId; // when painting exclude area occupied by child windows and sibling windows bool clipChildren, clipSiblings, mDropShadow; bool mListenForResizes; bool mUnicode; bool mRTL; bool mNoAutoHide; // true for noautohide panels bool mIsDragPopup; // true for drag feedback panels // true if window creation animation is suppressed, e.g. for session restore bool mIsAnimationSuppressed; // true if the window should support an alpha channel, if available. bool mSupportTranslucency; // true if the window should be transparent to mouse events. Currently this is // only valid for eWindowType_popup widgets bool mMouseTransparent; }; #endif // nsWidgetInitData_h__