/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "nsScreenManagerWin.h" #include "nsScreenWin.h" #include "gfxWindowsPlatform.h" #include "nsIWidget.h" BOOL CALLBACK CountMonitors(HMONITOR, HDC, LPRECT, LPARAM ioCount); nsScreenManagerWin::nsScreenManagerWin() : mNumberOfScreens(0) { // nothing to do. I guess we could cache a bunch of information // here, but we want to ask the device at runtime in case anything // has changed. } nsScreenManagerWin::~nsScreenManagerWin() { } // addref, release, QI NS_IMPL_ISUPPORTS(nsScreenManagerWin, nsIScreenManager) // // CreateNewScreenObject // // Utility routine. Creates a new screen object from the given device handle // // NOTE: For this "single-monitor" impl, we just always return the cached primary // screen. This should change when a multi-monitor impl is done. // nsIScreen* nsScreenManagerWin::CreateNewScreenObject(HMONITOR inScreen) { nsIScreen* retScreen = nullptr; // look through our screen list, hoping to find it. If it's not there, // add it and return the new one. for (unsigned i = 0; i < mScreenList.Length(); ++i) { ScreenListItem& curr = mScreenList[i]; if (inScreen == curr.mMon) { NS_IF_ADDREF(retScreen = curr.mScreen.get()); return retScreen; } } // for each screen. retScreen = new nsScreenWin(inScreen); mScreenList.AppendElement(ScreenListItem(inScreen, retScreen)); NS_IF_ADDREF(retScreen); return retScreen; } NS_IMETHODIMP nsScreenManagerWin::ScreenForId(uint32_t aId, nsIScreen **outScreen) { *outScreen = nullptr; for (unsigned i = 0; i < mScreenList.Length(); ++i) { ScreenListItem& curr = mScreenList[i]; uint32_t id; nsresult rv = curr.mScreen->GetId(&id); if (NS_SUCCEEDED(rv) && id == aId) { NS_IF_ADDREF(*outScreen = curr.mScreen.get()); return NS_OK; } } return NS_ERROR_FAILURE; } // // ScreenForRect // // Returns the screen that contains the rectangle. If the rect overlaps // multiple screens, it picks the screen with the greatest area of intersection. // // The coordinates are in pixels (not twips) and in logical screen coordinates. // NS_IMETHODIMP nsScreenManagerWin::ScreenForRect(int32_t inLeft, int32_t inTop, int32_t inWidth, int32_t inHeight, nsIScreen **outScreen) { if (!(inWidth || inHeight)) { NS_WARNING("trying to find screen for sizeless window, using primary monitor"); *outScreen = CreateNewScreenObject(nullptr); // addrefs return NS_OK; } // convert coordinates from logical to device pixels for MonitorFromRect double dpiScale = nsIWidget::DefaultScaleOverride(); if (dpiScale <= 0.0) { dpiScale = gfxWindowsPlatform::GetPlatform()->GetDPIScale(); } RECT globalWindowBounds = { NSToIntRound(dpiScale * inLeft), NSToIntRound(dpiScale * inTop), NSToIntRound(dpiScale * (inLeft + inWidth)), NSToIntRound(dpiScale * (inTop + inHeight)) }; HMONITOR genScreen = ::MonitorFromRect(&globalWindowBounds, MONITOR_DEFAULTTOPRIMARY); *outScreen = CreateNewScreenObject(genScreen); // addrefs return NS_OK; } // ScreenForRect // // GetPrimaryScreen // // The screen with the menubar/taskbar. This shouldn't be needed very // often. // NS_IMETHODIMP nsScreenManagerWin::GetPrimaryScreen(nsIScreen** aPrimaryScreen) { *aPrimaryScreen = CreateNewScreenObject(nullptr); // addrefs return NS_OK; } // GetPrimaryScreen // // CountMonitors // // Will be called once for every monitor in the system. Just // increments the parameter, which holds a ptr to a PRUin32 holding the // count up to this point. // BOOL CALLBACK CountMonitors(HMONITOR, HDC, LPRECT, LPARAM ioParam) { uint32_t* countPtr = reinterpret_cast(ioParam); ++(*countPtr); return TRUE; // continue the enumeration } // CountMonitors // // GetNumberOfScreens // // Returns how many physical screens are available. // NS_IMETHODIMP nsScreenManagerWin::GetNumberOfScreens(uint32_t *aNumberOfScreens) { if (mNumberOfScreens) *aNumberOfScreens = mNumberOfScreens; else { uint32_t count = 0; BOOL result = ::EnumDisplayMonitors(nullptr, nullptr, (MONITORENUMPROC)CountMonitors, (LPARAM)&count); if (!result) return NS_ERROR_FAILURE; *aNumberOfScreens = mNumberOfScreens = count; } return NS_OK; } // GetNumberOfScreens NS_IMETHODIMP nsScreenManagerWin::GetSystemDefaultScale(float *aDefaultScale) { *aDefaultScale = float(gfxWindowsPlatform::GetPlatform()->GetDPIScale()); return NS_OK; } NS_IMETHODIMP nsScreenManagerWin::ScreenForNativeWidget(void *aWidget, nsIScreen **outScreen) { HMONITOR mon = MonitorFromWindow((HWND) aWidget, MONITOR_DEFAULTTOPRIMARY); *outScreen = CreateNewScreenObject(mon); return NS_OK; }