/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "nsScreenWin.h" #include "nsCoord.h" #include "gfxWindowsPlatform.h" #include "nsIWidget.h" static uint32_t sScreenId; nsScreenWin::nsScreenWin(HMONITOR inScreen) : mScreen(inScreen) , mId(++sScreenId) { #ifdef DEBUG HDC hDCScreen = ::GetDC(nullptr); NS_ASSERTION(hDCScreen,"GetDC Failure"); NS_ASSERTION(::GetDeviceCaps(hDCScreen, TECHNOLOGY) == DT_RASDISPLAY, "Not a display screen"); ::ReleaseDC(nullptr,hDCScreen); #endif // nothing else to do. I guess we could cache a bunch of information // here, but we want to ask the device at runtime in case anything // has changed. } nsScreenWin::~nsScreenWin() { // nothing to see here. } NS_IMETHODIMP nsScreenWin::GetId(uint32_t *outId) { *outId = mId; return NS_OK; } NS_IMETHODIMP nsScreenWin::GetRect(int32_t *outLeft, int32_t *outTop, int32_t *outWidth, int32_t *outHeight) { BOOL success = FALSE; if (mScreen) { MONITORINFO info; info.cbSize = sizeof(MONITORINFO); success = ::GetMonitorInfoW(mScreen, &info); if (success) { *outLeft = info.rcMonitor.left; *outTop = info.rcMonitor.top; *outWidth = info.rcMonitor.right - info.rcMonitor.left; *outHeight = info.rcMonitor.bottom - info.rcMonitor.top; } } if (!success) { HDC hDCScreen = ::GetDC(nullptr); NS_ASSERTION(hDCScreen,"GetDC Failure"); *outTop = *outLeft = 0; *outWidth = ::GetDeviceCaps(hDCScreen, HORZRES); *outHeight = ::GetDeviceCaps(hDCScreen, VERTRES); ::ReleaseDC(nullptr, hDCScreen); } return NS_OK; } // GetRect NS_IMETHODIMP nsScreenWin::GetAvailRect(int32_t *outLeft, int32_t *outTop, int32_t *outWidth, int32_t *outHeight) { BOOL success = FALSE; if (mScreen) { MONITORINFO info; info.cbSize = sizeof(MONITORINFO); success = ::GetMonitorInfoW(mScreen, &info); if (success) { *outLeft = info.rcWork.left; *outTop = info.rcWork.top; *outWidth = info.rcWork.right - info.rcWork.left; *outHeight = info.rcWork.bottom - info.rcWork.top; } } if (!success) { RECT workArea; ::SystemParametersInfo(SPI_GETWORKAREA, 0, &workArea, 0); *outLeft = workArea.left; *outTop = workArea.top; *outWidth = workArea.right - workArea.left; *outHeight = workArea.bottom - workArea.top; } return NS_OK; } // GetAvailRect static double GetDPIScale() { double dpiScale= nsIWidget::DefaultScaleOverride(); if (dpiScale <= 0.0) { dpiScale = gfxWindowsPlatform::GetPlatform()->GetDPIScale(); } return dpiScale; } NS_IMETHODIMP nsScreenWin::GetRectDisplayPix(int32_t *outLeft, int32_t *outTop, int32_t *outWidth, int32_t *outHeight) { int32_t left, top, width, height; nsresult rv = GetRect(&left, &top, &width, &height); if (NS_FAILED(rv)) { return rv; } double scaleFactor = 1.0 / GetDPIScale(); *outLeft = NSToIntRound(left * scaleFactor); *outTop = NSToIntRound(top * scaleFactor); *outWidth = NSToIntRound(width * scaleFactor); *outHeight = NSToIntRound(height * scaleFactor); return NS_OK; } NS_IMETHODIMP nsScreenWin::GetAvailRectDisplayPix(int32_t *outLeft, int32_t *outTop, int32_t *outWidth, int32_t *outHeight) { int32_t left, top, width, height; nsresult rv = GetAvailRect(&left, &top, &width, &height); if (NS_FAILED(rv)) { return rv; } double scaleFactor = 1.0 / GetDPIScale(); *outLeft = NSToIntRound(left * scaleFactor); *outTop = NSToIntRound(top * scaleFactor); *outWidth = NSToIntRound(width * scaleFactor); *outHeight = NSToIntRound(height * scaleFactor); return NS_OK; } NS_IMETHODIMP nsScreenWin :: GetPixelDepth(int32_t *aPixelDepth) { //XXX not sure how to get this info for multiple monitors, this might be ok... HDC hDCScreen = ::GetDC(nullptr); NS_ASSERTION(hDCScreen,"GetDC Failure"); int32_t depth = ::GetDeviceCaps(hDCScreen, BITSPIXEL); if (depth == 32) { // If a device uses 32 bits per pixel, it's still only using 8 bits // per color component, which is what our callers want to know. // (Some devices report 32 and some devices report 24.) depth = 24; } *aPixelDepth = depth; ::ReleaseDC(nullptr, hDCScreen); return NS_OK; } // GetPixelDepth NS_IMETHODIMP nsScreenWin::GetColorDepth(int32_t *aColorDepth) { return GetPixelDepth(aColorDepth); } // GetColorDepth