/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef nsEventQueue_h__ #define nsEventQueue_h__ #include #include "mozilla/CondVar.h" #include "mozilla/Mutex.h" #include "nsIRunnable.h" #include "nsCOMPtr.h" #include "mozilla/AlreadyAddRefed.h" class nsThreadPool; // A threadsafe FIFO event queue... class nsEventQueue { public: typedef mozilla::MutexAutoLock MutexAutoLock; explicit nsEventQueue(mozilla::Mutex& aLock); ~nsEventQueue(); // This method adds a new event to the pending event queue. The queue holds // a strong reference to the event after this method returns. This method // cannot fail. void PutEvent(nsIRunnable* aEvent, MutexAutoLock& aProofOfLock); void PutEvent(already_AddRefed&& aEvent, MutexAutoLock& aProofOfLock); // This method gets an event from the event queue. If mayWait is true, then // the method will block the calling thread until an event is available. If // the event is null, then the method returns immediately indicating whether // or not an event is pending. When the resulting event is non-null, the // caller is responsible for releasing the event object. This method does // not alter the reference count of the resulting event. bool GetEvent(bool aMayWait, nsIRunnable** aEvent, MutexAutoLock& aProofOfLock); // This method returns true if there is a pending event. bool HasPendingEvent(MutexAutoLock& aProofOfLock) { return GetEvent(false, nullptr, aProofOfLock); } // This method returns the next pending event or null. bool GetPendingEvent(nsIRunnable** aRunnable, MutexAutoLock& aProofOfLock) { return GetEvent(false, aRunnable, aProofOfLock); } size_t Count(MutexAutoLock&); private: bool IsEmpty() { return !mHead || (mHead == mTail && mOffsetHead == mOffsetTail); } enum { EVENTS_PER_PAGE = 255 }; // Page objects are linked together to form a simple deque. struct Page { struct Page* mNext; nsIRunnable* mEvents[EVENTS_PER_PAGE]; }; static_assert((sizeof(Page) & (sizeof(Page) - 1)) == 0, "sizeof(Page) should be a power of two to avoid heap slop."); static Page* NewPage() { return static_cast(moz_xcalloc(1, sizeof(Page))); } static void FreePage(Page* aPage) { free(aPage); } Page* mHead; Page* mTail; uint16_t mOffsetHead; // offset into mHead where next item is removed uint16_t mOffsetTail; // offset into mTail where next item is added mozilla::CondVar mEventsAvailable; // These methods are made available to nsThreadPool as a hack, since // nsThreadPool needs to have its threads sleep for fixed amounts of // time as well as being able to wake up all threads when thread // limits change. friend class nsThreadPool; void Wait(PRIntervalTime aInterval) { mEventsAvailable.Wait(aInterval); } void NotifyAll() { mEventsAvailable.NotifyAll(); } }; #endif // nsEventQueue_h__