/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ "use strict"; module.exports = { // Fired by the PerformanceController and OptionsView when a pref changes. PREF_CHANGED: "Performance:PrefChanged", // Fired by the PerformanceController when the devtools theme changes. THEME_CHANGED: "Performance:ThemeChanged", // Emitted by the PerformanceView when the state (display mode) changes, // for example when switching between "empty", "recording" or "recorded". // This causes certain panels to be hidden or visible. UI_STATE_CHANGED: "Performance:UI:StateChanged", // Emitted by the PerformanceView on clear button click UI_CLEAR_RECORDINGS: "Performance:UI:ClearRecordings", // Emitted by the PerformanceView on record button click UI_START_RECORDING: "Performance:UI:StartRecording", UI_STOP_RECORDING: "Performance:UI:StopRecording", // Emitted by the PerformanceView on import button click UI_IMPORT_RECORDING: "Performance:UI:ImportRecording", // Emitted by the RecordingsView on export button click UI_EXPORT_RECORDING: "Performance:UI:ExportRecording", // When a new recording is being tracked in the panel. NEW_RECORDING: "Performance:NewRecording", // When a new recording can't be successfully created when started. NEW_RECORDING_FAILED: "Performance:NewRecordingFailed", // When a recording is started or stopped or stopping via the PerformanceController RECORDING_STATE_CHANGE: "Performance:RecordingStateChange", // Emitted by the PerformanceController or RecordingView // when a recording model is selected RECORDING_SELECTED: "Performance:RecordingSelected", // When recordings have been cleared out RECORDINGS_CLEARED: "Performance:RecordingsCleared", // When a recording is exported via the PerformanceController RECORDING_EXPORTED: "Performance:RecordingExported", // Emitted by the PerformanceController when a recording is imported. // Unless you're interested in specifically imported recordings, like in tests // or telemetry, you should probably use the normal RECORDING_STATE_CHANGE in the UI. RECORDING_IMPORTED: "Performance:RecordingImported", // When the front has updated information on the profiler's circular buffer PROFILER_STATUS_UPDATED: "Performance:BufferUpdated", // When the PerformanceView updates the display of the buffer status UI_BUFFER_STATUS_UPDATED: "Performance:UI:BufferUpdated", // Emitted by the OptimizationsListView when it renders new optimization // data and clears the optimization data OPTIMIZATIONS_RESET: "Performance:UI:OptimizationsReset", OPTIMIZATIONS_RENDERED: "Performance:UI:OptimizationsRendered", // Emitted by the OverviewView when more data has been rendered OVERVIEW_RENDERED: "Performance:UI:OverviewRendered", FRAMERATE_GRAPH_RENDERED: "Performance:UI:OverviewFramerateRendered", MARKERS_GRAPH_RENDERED: "Performance:UI:OverviewMarkersRendered", MEMORY_GRAPH_RENDERED: "Performance:UI:OverviewMemoryRendered", // Emitted by the OverviewView when a range has been selected in the graphs OVERVIEW_RANGE_SELECTED: "Performance:UI:OverviewRangeSelected", // Emitted by the DetailsView when a subview is selected DETAILS_VIEW_SELECTED: "Performance:UI:DetailsViewSelected", // Emitted by the WaterfallView when it has been rendered WATERFALL_RENDERED: "Performance:UI:WaterfallRendered", // Emitted by the JsCallTreeView when a call tree has been rendered JS_CALL_TREE_RENDERED: "Performance:UI:JsCallTreeRendered", // Emitted by the JsFlameGraphView when it has been rendered JS_FLAMEGRAPH_RENDERED: "Performance:UI:JsFlameGraphRendered", // Emitted by the MemoryCallTreeView when a call tree has been rendered MEMORY_CALL_TREE_RENDERED: "Performance:UI:MemoryCallTreeRendered", // Emitted by the MemoryFlameGraphView when it has been rendered MEMORY_FLAMEGRAPH_RENDERED: "Performance:UI:MemoryFlameGraphRendered", // When a source is shown in the JavaScript Debugger at a specific location. SOURCE_SHOWN_IN_JS_DEBUGGER: "Performance:UI:SourceShownInJsDebugger", SOURCE_NOT_FOUND_IN_JS_DEBUGGER: "Performance:UI:SourceNotFoundInJsDebugger", // These are short hands for the RECORDING_STATE_CHANGE event to make refactoring // tests easier and in rare cases (telemetry). UI components should use // RECORDING_STATE_CHANGE in almost all cases, RECORDING_STARTED: "Performance:RecordingStarted", RECORDING_WILL_STOP: "Performance:RecordingWillStop", RECORDING_STOPPED: "Performance:RecordingStopped", // Fired by the PerformanceController when `populateWithRecordings` is finished. RECORDINGS_SEEDED: "Performance:RecordingsSeeded", // Emitted by the PerformanceController when `PerformanceController.stopRecording()` // is completed; used in tests, to know when a manual UI click is finished. CONTROLLER_STOPPED_RECORDING: "Performance:Controller:StoppedRecording", };