/* -*- indent-tabs-mode: nil; js-indent-level: 2 -*- */ /* vim: set ts=2 et sw=2 tw=80 filetype=javascript: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ "use strict"; /** * This implementation file is imported by the Promise.jsm module, and as a * special case by the debugger server. To support chrome debugging, the * debugger server needs to have all its code in one global, so it must use * loadSubScript directly. * * In the general case, this script should be used by importing Promise.jsm: * * Components.utils.import("resource://gre/modules/Promise.jsm"); * * More documentation can be found in the Promise.jsm module. */ //////////////////////////////////////////////////////////////////////////////// //// Globals // Obtain an instance of Cu. How this instance is obtained depends on how this // file is loaded. // // This file can be loaded in three different ways: // 1. As a CommonJS module, by Loader.jsm, on the main thread. // 2. As a CommonJS module, by worker-loader.js, on a worker thread. // 3. As a subscript, by Promise.jsm, on the main thread. // // If require is defined, the file is loaded as a CommonJS module. Components // will not be defined in that case, but we can obtain an instance of Cu from // the chrome module. Otherwise, this file is loaded as a subscript, and we can // obtain an instance of Cu from Components directly. // // If the file is loaded as a CommonJS module on a worker thread, the instance // of Cu obtained from the chrome module will be null. The reason for this is // that Components is not defined in worker threads, so no instance of Cu can // be obtained. var Cu = this.require ? require("chrome").Cu : Components.utils; var Cc = this.require ? require("chrome").Cc : Components.classes; var Ci = this.require ? require("chrome").Ci : Components.interfaces; // If we can access Components, then we use it to capture an async // parent stack trace; see scheduleWalkerLoop. However, as it might // not be available (see above), users of this must check it first. var Components_ = this.require ? require("chrome").components : Components; // If Cu is defined, use it to lazily define the FinalizationWitnessService. if (Cu) { Cu.import("resource://gre/modules/Services.jsm"); Cu.import("resource://gre/modules/XPCOMUtils.jsm"); XPCOMUtils.defineLazyServiceGetter(this, "FinalizationWitnessService", "@mozilla.org/toolkit/finalizationwitness;1", "nsIFinalizationWitnessService"); } const STATUS_PENDING = 0; const STATUS_RESOLVED = 1; const STATUS_REJECTED = 2; // This N_INTERNALS name allow internal properties of the Promise to be // accessed only by this module, while still being visible on the object // manually when using a debugger. This doesn't strictly guarantee that the // properties are inaccessible by other code, but provide enough protection to // avoid using them by mistake. const salt = Math.floor(Math.random() * 100); const N_INTERNALS = "{private:internals:" + salt + "}"; // We use DOM Promise for scheduling the walker loop. const DOMPromise = Cu ? Promise : null; /////// Warn-upon-finalization mechanism // // One of the difficult problems with promises is locating uncaught // rejections. We adopt the following strategy: if a promise is rejected // at the time of its garbage-collection *and* if the promise is at the // end of a promise chain (i.e. |thatPromise.then| has never been // called), then we print a warning. // // let deferred = Promise.defer(); // let p = deferred.promise.then(); // deferred.reject(new Error("I am un uncaught error")); // deferred = null; // p = null; // // In this snippet, since |deferred.promise| is not the last in the // chain, no error will be reported for that promise. However, since // |p| is the last promise in the chain, the error will be reported // for |p|. // // Note that this may, in some cases, cause an error to be reported more // than once. For instance, consider: // // let deferred = Promise.defer(); // let p1 = deferred.promise.then(); // let p2 = deferred.promise.then(); // deferred.reject(new Error("I am an uncaught error")); // p1 = p2 = deferred = null; // // In this snippet, the error is reported both by p1 and by p2. // var PendingErrors = { // An internal counter, used to generate unique id. _counter: 0, // Functions registered to be notified when a pending error // is reported as uncaught. _observers: new Set(), _map: new Map(), /** * Initialize PendingErrors */ init: function() { Services.obs.addObserver(function observe(aSubject, aTopic, aValue) { PendingErrors.report(aValue); }, "promise-finalization-witness", false); }, /** * Register an error as tracked. * * @return The unique identifier of the error. */ register: function(error) { let id = "pending-error-" + (this._counter++); // // At this stage, ideally, we would like to store the error itself // and delay any treatment until we are certain that we will need // to report that error. However, in the (unlikely but possible) // case the error holds a reference to the promise itself, doing so // would prevent the promise from being garbabe-collected, which // would both cause a memory leak and ensure that we cannot report // the uncaught error. // // To avoid this situation, we rather extract relevant data from // the error and further normalize it to strings. // let value = { date: new Date(), message: "" + error, fileName: null, stack: null, lineNumber: null }; try { // Defend against non-enumerable values if (error && error instanceof Ci.nsIException) { // nsIException does things a little differently. try { // For starters |.toString()| does not only contain the message, but // also the top stack frame, and we don't really want that. value.message = error.message; } catch (ex) { // Ignore field } try { // All lowercase filename. ;) value.fileName = error.filename; } catch (ex) { // Ignore field } try { value.lineNumber = error.lineNumber; } catch (ex) { // Ignore field } } else if (typeof error == "object" && error) { for (let k of ["fileName", "stack", "lineNumber"]) { try { // Defend against fallible getters and string conversions let v = error[k]; value[k] = v ? ("" + v) : null; } catch (ex) { // Ignore field } } } if (!value.stack) { // |error| is not an Error (or Error-alike). Try to figure out the stack. let stack = null; if (error && error.location && error.location instanceof Ci.nsIStackFrame) { // nsIException has full stack frames in the |.location| member. stack = error.location; } else { // Components.stack to the rescue! stack = Components.stack; // Remove those top frames that refer to Promise.jsm. while (stack) { if (!stack.filename.endsWith("/Promise.jsm")) { break; } stack = stack.caller; } } if (stack) { let frames = []; while (stack) { frames.push(stack); stack = stack.caller; } value.stack = frames.join("\n"); } } } catch (ex) { // Ignore value } this._map.set(id, value); return id; }, /** * Notify all observers that a pending error is now uncaught. * * @param id The identifier of the pending error, as returned by * |register|. */ report: function(id) { let value = this._map.get(id); if (!value) { return; // The error has already been reported } this._map.delete(id); for (let obs of this._observers.values()) { obs(value); } }, /** * Mark all pending errors are uncaught, notify the observers. */ flush: function() { // Since we are going to modify the map while walking it, // let's copying the keys first. for (let key of Array.from(this._map.keys())) { this.report(key); } }, /** * Stop tracking an error, as this error has been caught, * eventually. */ unregister: function(id) { this._map.delete(id); }, /** * Add an observer notified when an error is reported as uncaught. * * @param {function} observer A function notified when an error is * reported as uncaught. Its arguments are * {message, date, fileName, stack, lineNumber} * All arguments are optional. */ addObserver: function(observer) { this._observers.add(observer); }, /** * Remove an observer added with addObserver */ removeObserver: function(observer) { this._observers.delete(observer); }, /** * Remove all the observers added with addObserver */ removeAllObservers: function() { this._observers.clear(); } }; // Initialize the warn-upon-finalization mechanism if and only if Cu is defined. // Otherwise, FinalizationWitnessService won't be defined (see above). if (Cu) { PendingErrors.init(); } // Default mechanism for displaying errors PendingErrors.addObserver(function(details) { const generalDescription = "A promise chain failed to handle a rejection." + " Did you forget to '.catch', or did you forget to 'return'?\nSee" + " https://developer.mozilla.org/Mozilla/JavaScript_code_modules/Promise.jsm/Promise\n\n"; let error = Cc['@mozilla.org/scripterror;1'].createInstance(Ci.nsIScriptError); if (!error || !Services.console) { // Too late during shutdown to use the nsIConsole dump("*************************\n"); dump(generalDescription); dump("On: " + details.date + "\n"); dump("Full message: " + details.message + "\n"); dump("Full stack: " + (details.stack||"not available") + "\n"); dump("*************************\n"); return; } let message = details.message; if (details.stack) { message += "\nFull Stack: " + details.stack; } error.init( /*message*/ generalDescription + "Date: " + details.date + "\nFull Message: " + message, /*sourceName*/ details.fileName, /*sourceLine*/ details.lineNumber?("" + details.lineNumber):0, /*lineNumber*/ details.lineNumber || 0, /*columnNumber*/ 0, /*flags*/ Ci.nsIScriptError.errorFlag, /*category*/ "chrome javascript"); Services.console.logMessage(error); }); ///////// Additional warnings for developers // // The following error types are considered programmer errors, which should be // reported (possibly redundantly) so as to let programmers fix their code. const ERRORS_TO_REPORT = ["EvalError", "RangeError", "ReferenceError", "TypeError"]; //////////////////////////////////////////////////////////////////////////////// //// Promise /** * The Promise constructor. Creates a new promise given an executor callback. * The executor callback is called with the resolve and reject handlers. * * @param aExecutor * The callback that will be called with resolve and reject. */ this.Promise = function Promise(aExecutor) { if (typeof(aExecutor) != "function") { throw new TypeError("Promise constructor must be called with an executor."); } /* * Object holding all of our internal values we associate with the promise. */ Object.defineProperty(this, N_INTERNALS, { value: { /* * Internal status of the promise. This can be equal to STATUS_PENDING, * STATUS_RESOLVED, or STATUS_REJECTED. */ status: STATUS_PENDING, /* * When the status property is STATUS_RESOLVED, this contains the final * resolution value, that cannot be a promise, because resolving with a * promise will cause its state to be eventually propagated instead. When the * status property is STATUS_REJECTED, this contains the final rejection * reason, that could be a promise, even if this is uncommon. */ value: undefined, /* * Array of Handler objects registered by the "then" method, and not processed * yet. Handlers are removed when the promise is resolved or rejected. */ handlers: [], /** * When the status property is STATUS_REJECTED and until there is * a rejection callback, this contains an array * - {string} id An id for use with |PendingErrors|; * - {FinalizationWitness} witness A witness broadcasting |id| on * notification "promise-finalization-witness". */ witness: undefined }}); Object.seal(this); let resolve = PromiseWalker.completePromise .bind(PromiseWalker, this, STATUS_RESOLVED); let reject = PromiseWalker.completePromise .bind(PromiseWalker, this, STATUS_REJECTED); try { aExecutor.call(undefined, resolve, reject); } catch (ex) { reject(ex); } } /** * Calls one of the provided functions as soon as this promise is either * resolved or rejected. A new promise is returned, whose state evolves * depending on this promise and the provided callback functions. * * The appropriate callback is always invoked after this method returns, even * if this promise is already resolved or rejected. You can also call the * "then" method multiple times on the same promise, and the callbacks will be * invoked in the same order as they were registered. * * @param aOnResolve * If the promise is resolved, this function is invoked with the * resolution value of the promise as its only argument, and the * outcome of the function determines the state of the new promise * returned by the "then" method. In case this parameter is not a * function (usually "null"), the new promise returned by the "then" * method is resolved with the same value as the original promise. * * @param aOnReject * If the promise is rejected, this function is invoked with the * rejection reason of the promise as its only argument, and the * outcome of the function determines the state of the new promise * returned by the "then" method. In case this parameter is not a * function (usually left "undefined"), the new promise returned by the * "then" method is rejected with the same reason as the original * promise. * * @return A new promise that is initially pending, then assumes a state that * depends on the outcome of the invoked callback function: * - If the callback returns a value that is not a promise, including * "undefined", the new promise is resolved with this resolution * value, even if the original promise was rejected. * - If the callback throws an exception, the new promise is rejected * with the exception as the rejection reason, even if the original * promise was resolved. * - If the callback returns a promise, the new promise will * eventually assume the same state as the returned promise. * * @note If the aOnResolve callback throws an exception, the aOnReject * callback is not invoked. You can register a rejection callback on * the returned promise instead, to process any exception occurred in * either of the callbacks registered on this promise. */ Promise.prototype.then = function (aOnResolve, aOnReject) { let handler = new Handler(this, aOnResolve, aOnReject); this[N_INTERNALS].handlers.push(handler); // Ensure the handler is scheduled for processing if this promise is already // resolved or rejected. if (this[N_INTERNALS].status != STATUS_PENDING) { // This promise is not the last in the chain anymore. Remove any watchdog. if (this[N_INTERNALS].witness != null) { let [id, witness] = this[N_INTERNALS].witness; this[N_INTERNALS].witness = null; witness.forget(); PendingErrors.unregister(id); } PromiseWalker.schedulePromise(this); } return handler.nextPromise; }; /** * Invokes `promise.then` with undefined for the resolve handler and a given * reject handler. * * @param aOnReject * The rejection handler. * * @return A new pending promise returned. * * @see Promise.prototype.then */ Promise.prototype.catch = function (aOnReject) { return this.then(undefined, aOnReject); }; /** * Creates a new pending promise and provides methods to resolve or reject it. * * @return A new object, containing the new promise in the "promise" property, * and the methods to change its state in the "resolve" and "reject" * properties. See the Deferred documentation for details. */ Promise.defer = function () { return new Deferred(); }; /** * Creates a new promise resolved with the specified value, or propagates the * state of an existing promise. * * @param aValue * If this value is not a promise, including "undefined", it becomes * the resolution value of the returned promise. If this value is a * promise, then the returned promise will eventually assume the same * state as the provided promise. * * @return A promise that can be pending, resolved, or rejected. */ Promise.resolve = function (aValue) { if (aValue && typeof(aValue) == "function" && aValue.isAsyncFunction) { throw new TypeError( "Cannot resolve a promise with an async function. " + "You should either invoke the async function first " + "or use 'Task.spawn' instead of 'Task.async' to start " + "the Task and return its promise."); } if (aValue instanceof Promise) { return aValue; } return new Promise((aResolve) => aResolve(aValue)); }; /** * Creates a new promise rejected with the specified reason. * * @param aReason * The rejection reason for the returned promise. Although the reason * can be "undefined", it is generally an Error object, like in * exception handling. * * @return A rejected promise. * * @note The aReason argument should not be a promise. Using a rejected * promise for the value of aReason would make the rejection reason * equal to the rejected promise itself, and not its rejection reason. */ Promise.reject = function (aReason) { return new Promise((_, aReject) => aReject(aReason)); }; /** * Returns a promise that is resolved or rejected when all values are * resolved or any is rejected. * * @param aValues * Iterable of promises that may be pending, resolved, or rejected. When * all are resolved or any is rejected, the returned promise will be * resolved or rejected as well. * * @return A new promise that is fulfilled when all values are resolved or * that is rejected when any of the values are rejected. Its * resolution value will be an array of all resolved values in the * given order, or undefined if aValues is an empty array. The reject * reason will be forwarded from the first promise in the list of * given promises to be rejected. */ Promise.all = function (aValues) { if (aValues == null || typeof(aValues[Symbol.iterator]) != "function") { throw new Error("Promise.all() expects an iterable."); } return new Promise((resolve, reject) => { let values = Array.isArray(aValues) ? aValues : [...aValues]; let countdown = values.length; let resolutionValues = new Array(countdown); if (!countdown) { resolve(resolutionValues); return; } function checkForCompletion(aValue, aIndex) { resolutionValues[aIndex] = aValue; if (--countdown === 0) { resolve(resolutionValues); } } for (let i = 0; i < values.length; i++) { let index = i; let value = values[i]; let resolver = val => checkForCompletion(val, index); if (value && typeof(value.then) == "function") { value.then(resolver, reject); } else { // Given value is not a promise, forward it as a resolution value. resolver(value); } } }); }; /** * Returns a promise that is resolved or rejected when the first value is * resolved or rejected, taking on the value or reason of that promise. * * @param aValues * Iterable of values or promises that may be pending, resolved, or * rejected. When any is resolved or rejected, the returned promise will * be resolved or rejected as to the given value or reason. * * @return A new promise that is fulfilled when any values are resolved or * rejected. Its resolution value will be forwarded from the resolution * value or rejection reason. */ Promise.race = function (aValues) { if (aValues == null || typeof(aValues[Symbol.iterator]) != "function") { throw new Error("Promise.race() expects an iterable."); } return new Promise((resolve, reject) => { for (let value of aValues) { Promise.resolve(value).then(resolve, reject); } }); }; Promise.Debugging = { /** * Add an observer notified when an error is reported as uncaught. * * @param {function} observer A function notified when an error is * reported as uncaught. Its arguments are * {message, date, fileName, stack, lineNumber} * All arguments are optional. */ addUncaughtErrorObserver: function(observer) { PendingErrors.addObserver(observer); }, /** * Remove an observer added with addUncaughtErrorObserver * * @param {function} An observer registered with * addUncaughtErrorObserver. */ removeUncaughtErrorObserver: function(observer) { PendingErrors.removeObserver(observer); }, /** * Remove all the observers added with addUncaughtErrorObserver */ clearUncaughtErrorObservers: function() { PendingErrors.removeAllObservers(); }, /** * Force all pending errors to be reported immediately as uncaught. * Note that this may cause some false positives. */ flushUncaughtErrors: function() { PendingErrors.flush(); }, }; Object.freeze(Promise.Debugging); Object.freeze(Promise); // If module is defined, this file is loaded as a CommonJS module. Make sure // Promise is exported in that case. if (this.module) { module.exports = Promise; } //////////////////////////////////////////////////////////////////////////////// //// PromiseWalker /** * This singleton object invokes the handlers registered on resolved and * rejected promises, ensuring that processing is not recursive and is done in * the same order as registration occurred on each promise. * * There is no guarantee on the order of execution of handlers registered on * different promises. */ this.PromiseWalker = { /** * Singleton array of all the unprocessed handlers currently registered on * resolved or rejected promises. Handlers are removed from the array as soon * as they are processed. */ handlers: [], /** * Called when a promise needs to change state to be resolved or rejected. * * @param aPromise * Promise that needs to change state. If this is already resolved or * rejected, this method has no effect. * @param aStatus * New desired status, either STATUS_RESOLVED or STATUS_REJECTED. * @param aValue * Associated resolution value or rejection reason. */ completePromise: function (aPromise, aStatus, aValue) { // Do nothing if the promise is already resolved or rejected. if (aPromise[N_INTERNALS].status != STATUS_PENDING) { return; } // Resolving with another promise will cause this promise to eventually // assume the state of the provided promise. if (aStatus == STATUS_RESOLVED && aValue && typeof(aValue.then) == "function") { aValue.then(this.completePromise.bind(this, aPromise, STATUS_RESOLVED), this.completePromise.bind(this, aPromise, STATUS_REJECTED)); return; } // Change the promise status and schedule our handlers for processing. aPromise[N_INTERNALS].status = aStatus; aPromise[N_INTERNALS].value = aValue; if (aPromise[N_INTERNALS].handlers.length > 0) { this.schedulePromise(aPromise); } else if (Cu && aStatus == STATUS_REJECTED) { // This is a rejection and the promise is the last in the chain. // For the time being we therefore have an uncaught error. let id = PendingErrors.register(aValue); let witness = FinalizationWitnessService.make("promise-finalization-witness", id); aPromise[N_INTERNALS].witness = [id, witness]; } }, /** * Sets up the PromiseWalker loop to start on the next tick of the event loop */ scheduleWalkerLoop: function() { this.walkerLoopScheduled = true; // If this file is loaded on a worker thread, DOMPromise will not behave as // expected: because native promises are not aware of nested event loops // created by the debugger, their respective handlers will not be called // until after leaving the nested event loop. The debugger server relies // heavily on the use promises, so this could cause the debugger to hang. // // To work around this problem, any use of native promises in the debugger // server should be avoided when it is running on a worker thread. Because // it is still necessary to be able to schedule runnables on the event // queue, the worker loader defines the function setImmediate as a // per-module global for this purpose. // // If Cu is defined, this file is loaded on the main thread. Otherwise, it // is loaded on the worker thread. if (Cu) { let stack = Components_ ? Components_.stack : null; if (stack) { DOMPromise.resolve().then(() => { Cu.callFunctionWithAsyncStack(this.walkerLoop.bind(this), stack, "Promise") }); } else { DOMPromise.resolve().then(() => this.walkerLoop()); } } else { setImmediate(this.walkerLoop); } }, /** * Schedules the resolution or rejection handlers registered on the provided * promise for processing. * * @param aPromise * Resolved or rejected promise whose handlers should be processed. It * is expected that this promise has at least one handler to process. */ schedulePromise: function (aPromise) { // Migrate the handlers from the provided promise to the global list. for (let handler of aPromise[N_INTERNALS].handlers) { this.handlers.push(handler); } aPromise[N_INTERNALS].handlers.length = 0; // Schedule the walker loop on the next tick of the event loop. if (!this.walkerLoopScheduled) { this.scheduleWalkerLoop(); } }, /** * Indicates whether the walker loop is currently scheduled for execution on * the next tick of the event loop. */ walkerLoopScheduled: false, /** * Processes all the known handlers during this tick of the event loop. This * eager processing is done to avoid unnecessarily exiting and re-entering the * JavaScript context for each handler on a resolved or rejected promise. * * This function is called with "this" bound to the PromiseWalker object. */ walkerLoop: function () { // If there is more than one handler waiting, reschedule the walker loop // immediately. Otherwise, use walkerLoopScheduled to tell schedulePromise() // to reschedule the loop if it adds more handlers to the queue. This makes // this walker resilient to the case where one handler does not return, but // starts a nested event loop. In that case, the newly scheduled walker will // take over. In the common case, the newly scheduled walker will be invoked // after this one has returned, with no actual handler to process. This // small overhead is required to make nested event loops work correctly, but // occurs at most once per resolution chain, thus having only a minor // impact on overall performance. if (this.handlers.length > 1) { this.scheduleWalkerLoop(); } else { this.walkerLoopScheduled = false; } // Process all the known handlers eagerly. while (this.handlers.length > 0) { this.handlers.shift().process(); } }, }; // Bind the function to the singleton once. PromiseWalker.walkerLoop = PromiseWalker.walkerLoop.bind(PromiseWalker); //////////////////////////////////////////////////////////////////////////////// //// Deferred /** * Returned by "Promise.defer" to provide a new promise along with methods to * change its state. */ function Deferred() { this.promise = new Promise((aResolve, aReject) => { this.resolve = aResolve; this.reject = aReject; }); Object.freeze(this); } Deferred.prototype = { /** * A newly created promise, initially in the pending state. */ promise: null, /** * Resolves the associated promise with the specified value, or propagates the * state of an existing promise. If the associated promise has already been * resolved or rejected, this method does nothing. * * This function is bound to its associated promise when "Promise.defer" is * called, and can be called with any value of "this". * * @param aValue * If this value is not a promise, including "undefined", it becomes * the resolution value of the associated promise. If this value is a * promise, then the associated promise will eventually assume the same * state as the provided promise. * * @note Calling this method with a pending promise as the aValue argument, * and then calling it again with another value before the promise is * resolved or rejected, has unspecified behavior and should be avoided. */ resolve: null, /** * Rejects the associated promise with the specified reason. If the promise * has already been resolved or rejected, this method does nothing. * * This function is bound to its associated promise when "Promise.defer" is * called, and can be called with any value of "this". * * @param aReason * The rejection reason for the associated promise. Although the * reason can be "undefined", it is generally an Error object, like in * exception handling. * * @note The aReason argument should not generally be a promise. In fact, * using a rejected promise for the value of aReason would make the * rejection reason equal to the rejected promise itself, not to the * rejection reason of the rejected promise. */ reject: null, }; //////////////////////////////////////////////////////////////////////////////// //// Handler /** * Handler registered on a promise by the "then" function. */ function Handler(aThisPromise, aOnResolve, aOnReject) { this.thisPromise = aThisPromise; this.onResolve = aOnResolve; this.onReject = aOnReject; this.nextPromise = new Promise(() => {}); } Handler.prototype = { /** * Promise on which the "then" method was called. */ thisPromise: null, /** * Unmodified resolution handler provided to the "then" method. */ onResolve: null, /** * Unmodified rejection handler provided to the "then" method. */ onReject: null, /** * New promise that will be returned by the "then" method. */ nextPromise: null, /** * Called after thisPromise is resolved or rejected, invokes the appropriate * callback and propagates the result to nextPromise. */ process: function() { // The state of this promise is propagated unless a handler is defined. let nextStatus = this.thisPromise[N_INTERNALS].status; let nextValue = this.thisPromise[N_INTERNALS].value; try { // If a handler is defined for either resolution or rejection, invoke it // to determine the state of the next promise, that will be resolved with // the returned value, that can also be another promise. if (nextStatus == STATUS_RESOLVED) { if (typeof(this.onResolve) == "function") { nextValue = this.onResolve.call(undefined, nextValue); } } else if (typeof(this.onReject) == "function") { nextValue = this.onReject.call(undefined, nextValue); nextStatus = STATUS_RESOLVED; } } catch (ex) { // An exception has occurred in the handler. if (ex && typeof ex == "object" && "name" in ex && ERRORS_TO_REPORT.indexOf(ex.name) != -1) { // We suspect that the exception is a programmer error, so we now // display it using dump(). Note that we do not use Cu.reportError as // we assume that this is a programming error, so we do not want end // users to see it. Also, if the programmer handles errors correctly, // they will either treat the error or log them somewhere. dump("*************************\n"); dump("A coding exception was thrown in a Promise " + ((nextStatus == STATUS_RESOLVED) ? "resolution":"rejection") + " callback.\n"); dump("See https://developer.mozilla.org/Mozilla/JavaScript_code_modules/Promise.jsm/Promise\n\n"); dump("Full message: " + ex + "\n"); dump("Full stack: " + (("stack" in ex)?ex.stack:"not available") + "\n"); dump("*************************\n"); } // Additionally, reject the next promise. nextStatus = STATUS_REJECTED; nextValue = ex; } // Propagate the newly determined state to the next promise. PromiseWalker.completePromise(this.nextPromise, nextStatus, nextValue); }, };