if [ -d "/c/PROGRA~2/MICROS~2.0" ]; then # /c/Program Files (x86)/Microsoft Visual Studio 10.0 _VSPATH="/c/PROGRA~2/MICROS~2.0" else _VSPATH="/c/tools/msvs10" fi ## SDK redist ## export WIN32_REDIST_DIR=${_VSPATH}/VC/redist/x64/Microsoft.VC100.CRT ## includes: win8 sdk includes, msvc 10 std library, directx sdk for d3d9 ## export INCLUDE=/c/Program\ Files\ \(x86\)/Windows\ Kits/8.0/include/shared:/c/Program\ Files\ \(x86\)/Windows\ Kits/8.0/include/um:${_VSPATH}/vc/include:${_VSPATH}/vc/atlmfc/include:/c/tools/sdks/dx10/include ## libs: win8 sdk x64 (64-bit) libs, msvc 10 (64-bit) std library, msvc 10 atl libs, directx sdk (64-bit) for d3d9 ## export LIBPATH=/c/Program\ Files\ \(x86\)/Windows\ Kits/8.0/Lib/win8/um/x64:${_VSPATH}/vc/lib/amd64:${_VSPATH}/vc/atlmfc/lib/amd64:/c/tools/sdks/dx10/lib/x64 export LIB=/c/Program\ Files\ \(x86\)/Windows\ Kits/8.0/Lib/win8/um/x64:${_VSPATH}/vc/lib/amd64:${_VSPATH}/vc/atlmfc/lib/amd64:/c/tools/sdks/dx10/lib/x64 ## paths: win8 sdk x64 (64-bit) tools, msvc 10 (64-bit) build toolchain, moz tools ## export PATH="/c/Program Files (x86)/Windows Kits/8.0/bin/x64:${_VSPATH}/Common7/IDE:${_VSPATH}/VC/BIN/amd64:${_VSPATH}/VC/BIN/x86_amd64:${_VSPATH}/VC/BIN:${_VSPATH}/Common7/Tools:${_VSPATH}/VC/VCPackages:${PATH}" ## WindowsSDKDir ## export WINDOWSSDKDIR="/c/Program Files (x86)/Windows Kits/8.0/" # Use 32bit linker for PGO crash bug. # https://connect.microsoft.com/VisualStudio/feedback/details/686117/ if [ -f /c/PROGRA~2/MICROS~2.0/VC/BIN/x86_amd64/link.exe ]; then # /c/Program Files (x86)/Microsoft Visual Studio 10.0 export LD=c:/PROGRA~2/MICROS~2.0/VC/BIN/x86_amd64/link.exe else export LD=c:/tools/msvs10/VC/BIN/x86_amd64/link.exe fi . $topsrcdir/build/mozconfig.vs-common mk_export_correct_style LIB mk_export_correct_style LIBPATH mk_export_correct_style PATH mk_export_correct_style INCLUDE mk_export_correct_style WIN32_REDIST_DIR