/* * Copyright (c) 2012 The WebM project authors. All Rights Reserved. * Copyright (c) 2016 Cameron Kaiser and Contributors to TenFourFox * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ /* AltiVec accelerated VP9 IDCTs for big-endian 32-bit PowerPC. This is largely patterned off the SSE2 versions, since they are the most similar to our instruction set. */ #include "./vp9_rtcd.h" #include "vpx_ports/mem.h" #include "vp9/common/vp9_idct.h" #ifndef __ALTIVEC__ #error VMX being compiled on non-VMX platform #else #include #endif #include // v = vector, s = *uint32_t, vv = temporary vector (unsigned int) // Basic notion. #define _unaligned_load128(v,s) { v=vec_perm(vec_ld(0,s),vec_ld(16,s),vec_lvsl(0,s)); } // Equivalent for _mm_cvtsi32_si128. (Other 96 bits undefined.) #define _unaligned_load32(v,s) { v=vec_lde(0,s); v=vec_perm(v,v,vec_lvsl(0,s)); } // Equivalent for _mm_cvtsi128_si32. #define _unaligned_store32(v,vv,s) { vv=vec_splat((vector unsigned int)v,0); vec_ste(vv,0,s); } // Equivalent for _mm_loadl_epi64. Simplest just to make this a full load right now. #define _unaligned_load64(v,s) _unaligned_load128(v,s) // Equivalent for _mm_storel_epi64. Essentially acts as two store32s on different elements. #define _unaligned_store64(v,vv,s) {\ vv = vec_splat((vector unsigned int)v, 0); vec_ste(vv,0,s);\ vv = vec_splat((vector unsigned int)v, 1); vec_ste(vv,4,s);\ } #define ALIGN16 __attribute__((aligned(16))) #define short_pair_a(b, a) \ { (int16_t)(b), (int16_t)(a), (int16_t)(b), (int16_t)(a), \ (int16_t)(b), (int16_t)(a), (int16_t)(b), (int16_t)(a) } // Constant vectors we end up constructing a lot. // If the compiler has any brains, these will just be vec_ld()s directly on them. // These constants are used heavily in the IDCT/IADST round-and-shift operations. vector signed int dct_rounding_vec ALIGN16 = { DCT_CONST_ROUNDING, DCT_CONST_ROUNDING, DCT_CONST_ROUNDING, DCT_CONST_ROUNDING }; vector unsigned int dct_bitshift_vec ALIGN16 = { DCT_CONST_BITS, DCT_CONST_BITS, DCT_CONST_BITS, DCT_CONST_BITS }; vector unsigned char perm4416_vec0 ALIGN16 = { 0, 1, 4, 5, 0, 1, 4, 5, 2, 3, 6, 7, 2, 3, 6, 7 }; vector unsigned char perm4416_vec1 ALIGN16 = { 8, 9,12,13, 8, 9,12,13,10,11,14,15,10,11,14,15 }; // The merge64_?vec vectors emulate _mm_unpack??_epi64. vector unsigned char merge64_hvec ALIGN16 = { 0, 1, 2, 3, 4, 5, 6, 7, 16, 17, 18, 19, 20, 21, 22, 23 }; vector unsigned char merge64_lvec ALIGN16 = { 8, 9,10,11,12,13,14,15, 24, 25, 26, 27, 28, 29, 30, 31 }; // Handy notes: // _mm_unpacklo/hi is exactly equivalent to vec_mergeh/l (note endian switch). // _mm_shuffle_epi32(x, 0x4e) is exactly equivalent to vec_sld(x, x, 8). // DCT utility function to splat an arbitrary signed short. Can work // for other unit sizes. vector signed short ss_splat(signed short *what) { vector signed short result = vec_ld(0, what); vector signed short temp = vec_ld(sizeof(*what) - 1, what); vector unsigned char mover = vec_lvsl(0, what); result = vec_perm(result, temp, mover); return vec_splat(result, 0); } void vp9_idct4x4_1_add_vmx(const int16_t *input, uint8_t *dest, int stride) { vector signed short dc_value, i0, i1, i2, i3; vector unsigned char p0, p1, p2, p3; vector unsigned char zero = vec_splat_s8(0); vector unsigned int ltemp; int a; signed short a_s; a = dct_const_round_shift(input[0] * cospi_16_64); a = dct_const_round_shift(a * cospi_16_64); a_s = ROUND_POWER_OF_TWO(a, 4); dc_value = ss_splat(&a_s); // I chose to interleave the vector calls to see if we can // get better parallelism rather than a macro like SSE2's. _unaligned_load32(p0, (uint32_t *)(dest + 0 * stride)); // SSE unpacklo(x,y) becomes vec_mergeh(y,x) i0 = (vector signed short)vec_mergeh(zero, p0); _unaligned_load32(p1, (uint32_t *)(dest + 1 * stride)); i0 = vec_add(i0, dc_value); i1 = (vector signed short)vec_mergeh(zero, p1); _unaligned_load32(p2, (uint32_t *)(dest + 2 * stride)); p0 = vec_packsu(i0, i0); i1 = vec_add(i1, dc_value); _unaligned_load32(p3, (uint32_t *)(dest + 3 * stride)); i2 = (vector signed short)vec_mergeh(zero, p2); p1 = vec_packsu(i1, i1); _unaligned_store32(p0, ltemp, (uint32_t *)(dest + 0 * stride)); i2 = vec_add(i2, dc_value); i3 = (vector signed short)vec_mergeh(zero, p3); _unaligned_store32(p1, ltemp, (uint32_t *)(dest + 1 * stride)); p2 = vec_packsu(i2, i2); i3 = vec_add(i3, dc_value); _unaligned_store32(p2, ltemp, (uint32_t *)(dest + 2 * stride)); p3 = vec_packsu(i3, i3); _unaligned_store32(p3, ltemp, (uint32_t *)(dest + 3 * stride)); } void vp9_idct4x4_16_add_vmx(const int16_t *input, uint8_t *dest, int stride) { vector unsigned char zero = vec_splat_s8(0); vector unsigned char one = vec_splat_s8(1); vector unsigned short four = vec_splat_s16(4); vector signed short eight = vec_splat_s16(8); vector signed short input0, input1, input2, input3; vector signed int wnput0, wnput1, wnput2, wnput3; vector unsigned char result; vector unsigned int ltemp; // gcc doesn't like this as a constant, grumpf. vector signed short cst4416_vec = { (int16_t)cospi_16_64, (int16_t)cospi_16_64, (int16_t)cospi_16_64, (int16_t)-cospi_16_64, (int16_t)cospi_24_64, (int16_t)-cospi_8_64, (int16_t)cospi_8_64, (int16_t)cospi_24_64 }; // The Intel intrinsics used imply the input is aligned. input0 = vec_ld(0, (uint32_t *)input); input2 = vec_ld(16, (uint32_t *)input); // ALL HAIL THE ALTIVEC PERMUTE UNIT! // SUCK IT, INTEL! // Combine the SSE2 unpack and shuffle into one op. // a a c c b b d d e e g g f f h h => // a a c c a a c c b b d d b b d d (0) // 0 1 4 5 0 1 4 5 2 3 6 7 2 3 6 7 (perm) // e e g g e e g g f f h h f f h h (1) // 8 9 c d 8 9 c d a b e f a b e f (perm) input1 = vec_perm(input0, input0, perm4416_vec1); input0 = vec_perm(input0, input0, perm4416_vec0); input3 = vec_perm(input2, input2, perm4416_vec1); input2 = vec_perm(input2, input2, perm4416_vec0); // Stage 1. // (int32_t)r0 := (a0 * b0) + (a1 * b1) // (int32_t)r1 := (a2 * b2) + (a3 * b3), etc. // This is the very confusingly named vec_msum, // when it's really an integer multiply-add-add. // We can toss the dct_rounding_vec step in here too. // Damn, we're good. // We do this a lot in these IDCTs. One might think that someone // at Motorola was thinking about this very application. wnput0 = vec_msum(input0, cst4416_vec, dct_rounding_vec); wnput1 = vec_msum(input1, cst4416_vec, dct_rounding_vec); wnput2 = vec_msum(input2, cst4416_vec, dct_rounding_vec); wnput3 = vec_msum(input3, cst4416_vec, dct_rounding_vec); wnput0 = vec_sra(wnput0, dct_bitshift_vec); wnput1 = vec_sra(wnput1, dct_bitshift_vec); wnput2 = vec_sra(wnput2, dct_bitshift_vec); wnput3 = vec_sra(wnput3, dct_bitshift_vec); // Stage 2. Pack back to short. input0 = vec_packs(wnput0, wnput1); input1 = vec_packs(wnput2, wnput3); // Transpose. input2 = vec_mergeh(input0, input1); input3 = vec_mergel(input0, input1); // Time for fancy pants with fancy casts // to simulate unpacklo_epi32. input0 = (vector signed short)vec_mergeh((vector signed int)input2, (vector signed int)input3); input1 = (vector signed short)vec_mergel((vector signed int)input2, (vector signed int)input3); // Rotate columns. // a a b b c c d d e e f f g g h h => e e f f g g h h a a b b c c d d input1 = vec_sld(input1, input1, 8); input2 = vec_add(input0, input1); input3 = vec_sub(input0, input1); // Expand back out. // a a b b c c d d e e f f g g h h => // a a b b a a b b c c d d c c d d (0) // e e f f e e f f g g h h g g h h (1) // Do this with a merge and more fancy casts. input0 = (vector signed short)vec_mergeh((vector signed int)input2, (vector signed int)input2); input1 = (vector signed short)vec_mergel((vector signed int)input2, (vector signed int)input2); input2 = (vector signed short)vec_mergel((vector signed int)input3, (vector signed int)input3); input3 = (vector signed short)vec_mergeh((vector signed int)input3, (vector signed int)input3); // Stage 1 again. wnput0 = vec_msum(input0, cst4416_vec, dct_rounding_vec); wnput1 = vec_msum(input1, cst4416_vec, dct_rounding_vec); wnput2 = vec_msum(input2, cst4416_vec, dct_rounding_vec); wnput3 = vec_msum(input3, cst4416_vec, dct_rounding_vec); wnput0 = vec_sra(wnput0, dct_bitshift_vec); wnput1 = vec_sra(wnput1, dct_bitshift_vec); wnput2 = vec_sra(wnput2, dct_bitshift_vec); wnput3 = vec_sra(wnput3, dct_bitshift_vec); // Stage 2 again. Pack back to short. input0 = vec_packs(wnput0, wnput2); input1 = vec_packs(wnput1, wnput3); // Transpose again. input2 = vec_mergeh(input0, input1); input3 = vec_mergel(input0, input1); input0 = (vector signed short)vec_mergeh((vector signed int)input2, (vector signed int)input3); input1 = (vector signed short)vec_mergel((vector signed int)input2, (vector signed int)input3); // Rotate columns again. input1 = vec_sld(input1, input1, 8); input2 = vec_add(input0, input1); input3 = vec_sub(input0, input1); // Finally, add and shift. input2 = vec_add(input2, eight); input3 = vec_add(input3, eight); input2 = vec_sra(input2, four); input3 = vec_sra(input3, four); // This next part is tricky. To accomodate variable strides, we need // to load and store in 32-bit pieces. Yuck. // This is kind of a bass-ackwards merged unaligned store, really. // // Get the destination values we're going to merge with. _unaligned_load32(wnput0, (uint32_t *)dest); _unaligned_load32(wnput1, (uint32_t *)(dest + stride)); wnput0 = vec_mergeh(wnput0, wnput1); _unaligned_load32(wnput2, (uint32_t *)(dest + stride + stride)); wnput0 = (vector signed int)vec_mergeh(zero, (vector unsigned char)wnput0); _unaligned_load32(wnput3, (uint32_t *)(dest + stride + stride + stride)); wnput2 = vec_mergeh(wnput3, wnput2); wnput2 = (vector signed int)vec_mergeh(zero, (vector unsigned char)wnput2); // Reconstruct and pack. input0 = vec_add((vector signed short)wnput0, input2); input1 = vec_add((vector signed short)wnput2, input3); result = vec_packsu(input0, input1); // Store, 32 bits at a time, shifting the vector down. // This is gross but I don't see a better way since stride might not be 4 // and we have a single transposition anyway. _unaligned_store32(result, ltemp, (uint32_t *)dest); result = vec_sld(result, zero, 4); _unaligned_store32(result, ltemp, (uint32_t *)(dest + stride)); result = vec_sld(result, zero, 4); _unaligned_store32(result, ltemp, (uint32_t *)(dest + stride + stride + stride)); // yes, really result = vec_sld(result, zero, 4); _unaligned_store32(result, ltemp, (uint32_t *)(dest + stride + stride)); } void vp9_idct8x8_1_add_vmx(const int16_t *input, uint8_t *dest, int stride) { vector signed short dc_value, i0, i1, i2, i3, i4, i5, i6, i7; vector unsigned char p0, p1, p2, p3, p4, p5, p6, p7; vector unsigned char zero = vec_splat_s8(0); vector unsigned int ltemp; int a; signed short a_s; a = dct_const_round_shift(input[0] * cospi_16_64); a = dct_const_round_shift(a * cospi_16_64); a_s = ROUND_POWER_OF_TWO(a, 5); dc_value = ss_splat(&a_s); // AltiVec does not natively handle 64 bit values, but we can // simulate it by dealing in "half vectors." We load all 128 bits // and merely operate on 64 of them. // Again, interleave calls. This is exactly the same as the above // except we use a 64-bit set and iterate for 8 stride lengths. // XXX: Would we spend more time constructing the optimized vectors // to store than simply taking the hit for being unaligned? _unaligned_load64(p0, (uint32_t *)(dest + 0 * stride)); i0 = (vector signed short)vec_mergeh(zero, p0); _unaligned_load64(p1, (uint32_t *)(dest + 1 * stride)); i4 = vec_add(i0, dc_value); i1 = (vector signed short)vec_mergeh(zero, p1); _unaligned_load64(p2, (uint32_t *)(dest + 2 * stride)); p0 = vec_packsu(i4, i4); i5 = vec_add(i1, dc_value); _unaligned_load64(p3, (uint32_t *)(dest + 3 * stride)); i2 = (vector signed short)vec_mergeh(zero, p2); p1 = vec_packsu(i5, i5); _unaligned_store64(p0, ltemp, (uint32_t *)(dest + 0 * stride)); i6 = vec_add(i2, dc_value); i3 = (vector signed short)vec_mergeh(zero, p3); _unaligned_store64(p1, ltemp, (uint32_t *)(dest + 1 * stride)); p2 = vec_packsu(i6, i6); i7 = vec_add(i3, dc_value); _unaligned_store64(p2, ltemp, (uint32_t *)(dest + 2 * stride)); p3 = vec_packsu(i7, i7); _unaligned_store64(p3, ltemp, (uint32_t *)(dest + 3 * stride)); _unaligned_load64(p0, (uint32_t *)(dest + 4 * stride)); // SSE unpacklo(x,y) becomes vec_mergeh(y,x) i0 = (vector signed short)vec_mergeh(zero, p0); _unaligned_load64(p1, (uint32_t *)(dest + 5 * stride)); i4 = vec_add(i0, dc_value); i1 = (vector signed short)vec_mergeh(zero, p1); _unaligned_load64(p2, (uint32_t *)(dest + 6 * stride)); p0 = vec_packsu(i4, i4); i5 = vec_add(i1, dc_value); _unaligned_load64(p3, (uint32_t *)(dest + 7 * stride)); i2 = (vector signed short)vec_mergeh(zero, p2); p1 = vec_packsu(i5, i5); _unaligned_store64(p0, ltemp, (uint32_t *)(dest + 4 * stride)); i6 = vec_add(i2, dc_value); i3 = (vector signed short)vec_mergeh(zero, p3); _unaligned_store64(p1, ltemp, (uint32_t *)(dest + 5 * stride)); p2 = vec_packsu(i6, i6); i7 = vec_add(i3, dc_value); _unaligned_store64(p2, ltemp, (uint32_t *)(dest + 6 * stride)); p3 = vec_packsu(i7, i7); _unaligned_store64(p3, ltemp, (uint32_t *)(dest + 7 * stride)); } void vp9_idct16x16_1_add_vmx(const int16_t *input, uint8_t *dest, int stride) { vector signed short dc_value, i0, i1, i2, i3, i4, i5, i6, i7; vector unsigned char p0, p1, p2, p3, p4, p5, p6, p7; vector unsigned char zero = vec_splat_s8(0); vector unsigned int ltemp; int a, i; signed short a_s; a = dct_const_round_shift(input[0] * cospi_16_64); a = dct_const_round_shift(a * cospi_16_64); a_s = ROUND_POWER_OF_TWO(a, 6); dc_value = ss_splat(&a_s); // Massively unrolled. This is probably the limit for that. for(i=0; i<2; ++i) { _unaligned_load64(p0, (uint32_t *)(dest + 0 * stride)); i0 = (vector signed short)vec_mergeh(zero, p0); _unaligned_load64(p1, (uint32_t *)(dest + 1 * stride)); i4 = vec_add(i0, dc_value); i1 = (vector signed short)vec_mergeh(zero, p1); _unaligned_load64(p2, (uint32_t *)(dest + 2 * stride)); p0 = vec_packsu(i4, i4); i5 = vec_add(i1, dc_value); _unaligned_load64(p3, (uint32_t *)(dest + 3 * stride)); i2 = (vector signed short)vec_mergeh(zero, p2); p1 = vec_packsu(i5, i5); _unaligned_store64(p0, ltemp, (uint32_t *)(dest + 0 * stride)); i6 = vec_add(i2, dc_value); i3 = (vector signed short)vec_mergeh(zero, p3); _unaligned_store64(p1, ltemp, (uint32_t *)(dest + 1 * stride)); p2 = vec_packsu(i6, i6); i7 = vec_add(i3, dc_value); _unaligned_store64(p2, ltemp, (uint32_t *)(dest + 2 * stride)); p3 = vec_packsu(i7, i7); _unaligned_store64(p3, ltemp, (uint32_t *)(dest + 3 * stride)); _unaligned_load64(p0, (uint32_t *)(dest + 4 * stride)); // SSE unpacklo(x,y) becomes vec_mergeh(y,x) i0 = (vector signed short)vec_mergeh(zero, p0); _unaligned_load64(p1, (uint32_t *)(dest + 5 * stride)); i4 = vec_add(i0, dc_value); i1 = (vector signed short)vec_mergeh(zero, p1); _unaligned_load64(p2, (uint32_t *)(dest + 6 * stride)); p0 = vec_packsu(i4, i4); i5 = vec_add(i1, dc_value); _unaligned_load64(p3, (uint32_t *)(dest + 7 * stride)); i2 = (vector signed short)vec_mergeh(zero, p2); p1 = vec_packsu(i5, i5); _unaligned_store64(p0, ltemp, (uint32_t *)(dest + 4 * stride)); i6 = vec_add(i2, dc_value); i3 = (vector signed short)vec_mergeh(zero, p3); _unaligned_store64(p1, ltemp, (uint32_t *)(dest + 5 * stride)); p2 = vec_packsu(i6, i6); i7 = vec_add(i3, dc_value); _unaligned_store64(p2, ltemp, (uint32_t *)(dest + 6 * stride)); p3 = vec_packsu(i7, i7); _unaligned_store64(p3, ltemp, (uint32_t *)(dest + 7 * stride)); _unaligned_load64(p0, (uint32_t *)(dest + 8 * stride)); i0 = (vector signed short)vec_mergeh(zero, p0); _unaligned_load64(p1, (uint32_t *)(dest + 9 * stride)); i4 = vec_add(i0, dc_value); i1 = (vector signed short)vec_mergeh(zero, p1); _unaligned_load64(p2, (uint32_t *)(dest + 10 * stride)); p0 = vec_packsu(i4, i4); i5 = vec_add(i1, dc_value); _unaligned_load64(p3, (uint32_t *)(dest + 11 * stride)); i2 = (vector signed short)vec_mergeh(zero, p2); p1 = vec_packsu(i5, i5); _unaligned_store64(p0, ltemp, (uint32_t *)(dest + 8 * stride)); i6 = vec_add(i2, dc_value); i3 = (vector signed short)vec_mergeh(zero, p3); _unaligned_store64(p1, ltemp, (uint32_t *)(dest + 9 * stride)); p2 = vec_packsu(i6, i6); i7 = vec_add(i3, dc_value); _unaligned_store64(p2, ltemp, (uint32_t *)(dest + 10 * stride)); p3 = vec_packsu(i7, i7); _unaligned_store64(p3, ltemp, (uint32_t *)(dest + 11 * stride)); _unaligned_load64(p0, (uint32_t *)(dest + 12 * stride)); i0 = (vector signed short)vec_mergeh(zero, p0); _unaligned_load64(p1, (uint32_t *)(dest + 13 * stride)); i4 = vec_add(i0, dc_value); i1 = (vector signed short)vec_mergeh(zero, p1); _unaligned_load64(p2, (uint32_t *)(dest + 14 * stride)); p0 = vec_packsu(i4, i4); i5 = vec_add(i1, dc_value); _unaligned_load64(p3, (uint32_t *)(dest + 15 * stride)); i2 = (vector signed short)vec_mergeh(zero, p2); p1 = vec_packsu(i5, i5); _unaligned_store64(p0, ltemp, (uint32_t *)(dest + 12 * stride)); i6 = vec_add(i2, dc_value); i3 = (vector signed short)vec_mergeh(zero, p3); _unaligned_store64(p1, ltemp, (uint32_t *)(dest + 13 * stride)); p2 = vec_packsu(i6, i6); i7 = vec_add(i3, dc_value); _unaligned_store64(p2, ltemp, (uint32_t *)(dest + 14 * stride)); p3 = vec_packsu(i7, i7); _unaligned_store64(p3, ltemp, (uint32_t *)(dest + 15 * stride)); dest += 8; } } void vp9_idct32x32_1_add_vmx(const int16_t *input, uint8_t *dest, int stride) { vector signed short dc_value, i0, i1; vector unsigned char p0; vector unsigned char zero = vec_splat_s8(0); vector unsigned int ltemp; int a, i, j; signed short a_s; a = dct_const_round_shift(input[0] * cospi_16_64); a = dct_const_round_shift(a * cospi_16_64); a_s = ROUND_POWER_OF_TWO(a, 6); dc_value = ss_splat(&a_s); // Definitely not going to unroll this one, but we will still // alternate vectors. for (i=0; i<4; ++i) { for(j=0; j<32; ++j) { _unaligned_load64(p0, (uint32_t *)(dest + j * stride)); i0 = (vector signed short)vec_mergeh(zero, p0); i1 = vec_add(i0, dc_value); p0 = vec_packsu(i1, i1); _unaligned_store64(p0, ltemp, (uint32_t *)(dest + j * stride)); } dest += 8; } } static void idct4_vmx(vector signed short *in) { // gcc doesn't like these as globals, grumpf. vector signed short k__cospi_p16_p16 = short_pair_a(cospi_16_64, cospi_16_64); vector signed short k__cospi_p16_m16 = short_pair_a(cospi_16_64, -cospi_16_64); vector signed short k__cospi_p24_m08 = short_pair_a(cospi_24_64, -cospi_8_64); vector signed short k__cospi_p08_p24 = short_pair_a(cospi_8_64, cospi_24_64); vector signed short u[4]; vector signed int w[4]; // For easier hand modeling I manually inlined the SSE2 transposition function. vector signed short tr0_0, tr0_1; // Transposition. tr0_0 = vec_mergeh(in[0], in[1]); tr0_1 = vec_mergel(in[0], in[1]); // Stage 1. in[0] = vec_mergeh(tr0_0, tr0_1); in[1] = vec_mergel(tr0_0, tr0_1); u[0] = vec_mergeh(in[0], in[1]); u[1] = vec_mergel(in[0], in[1]); // AltiVec shows its superiority over SSE2 yet again. // Mostly the same as idct4x4_16 above. w[0] = vec_msum(u[0], k__cospi_p16_p16, dct_rounding_vec); w[1] = vec_msum(u[0], k__cospi_p16_m16, dct_rounding_vec); w[2] = vec_msum(u[1], k__cospi_p24_m08, dct_rounding_vec); w[3] = vec_msum(u[1], k__cospi_p08_p24, dct_rounding_vec); w[0] = vec_sra(w[0], dct_bitshift_vec); w[1] = vec_sra(w[1], dct_bitshift_vec); w[2] = vec_sra(w[2], dct_bitshift_vec); w[3] = vec_sra(w[3], dct_bitshift_vec); u[0] = vec_packs(w[0], w[1]); u[1] = vec_packs(w[3], w[2]); // Stage 2. in[0] = vec_add(u[0], u[1]); in[1] = vec_sub(u[0], u[1]); in[1] = vec_sld(in[1], in[1], 8); } static void iadst4_vmx(vector signed short *in) { vector signed short k__sinpi_p01_p04 = short_pair_a(sinpi_1_9, sinpi_4_9); vector signed short k__sinpi_p03_p02 = short_pair_a(sinpi_3_9, sinpi_2_9); vector signed short k__sinpi_p02_m01 = short_pair_a(sinpi_2_9, -sinpi_1_9); vector signed short k__sinpi_p03_m04 = short_pair_a(sinpi_3_9, -sinpi_4_9); vector signed short k__sinpi_p03_p03 = short_pair_a(sinpi_3_9, sinpi_3_9); vector signed short zero = vec_splat_s16(0); vector unsigned int twoi = vec_splat_s32(2); vector signed short u[7], in7; vector signed int v[7], w[7]; // For easier hand modeling I manually inlined the SSE2 transposition function. vector signed short tr0_0, tr0_1; // Transposition. tr0_0 = vec_mergeh(in[0], in[1]); tr0_1 = vec_mergel(in[0], in[1]); // Transform. in[0] = vec_mergeh(tr0_0, tr0_1); in[1] = vec_mergel(tr0_0, tr0_1); in7 = vec_sld(in[1], zero, 8); in7 = vec_add(in7, in[0]); in7 = vec_sub(in7, in[1]); u[0] = vec_mergeh(in[0], in[1]); u[1] = vec_mergel(in[0], in[1]); u[2] = vec_mergeh(in7, zero); u[3] = vec_mergel(in[0], zero); // I've tagged where these came from in the SSE2 version // before collapsing them into the multiply-add-add form. v[1] = vec_msum(u[1], k__sinpi_p03_p02, (vector signed int)zero); w[0] = vec_msum(u[0], k__sinpi_p01_p04, v[1]); // was v[0] v[2] = vec_msum(u[2], k__sinpi_p03_p03, dct_rounding_vec); v[4] = vec_msum(u[1], k__sinpi_p03_m04, (vector signed int)zero); w[1] = vec_msum(u[0], k__sinpi_p02_m01, v[4]); // was v[3] v[5] = vec_msum(u[3], k__sinpi_p03_p03, (vector signed int)zero); //w[0] = vec_add(v[0], v[1]); //w[1] = vec_add(v[3], v[4]); //w[2] = v[2]; w[3] = vec_add(w[0], w[1]); w[4] = vec_sl(v[5], twoi); w[5] = vec_add(w[3], v[5]); w[6] = vec_sub(w[5], w[4]); v[0] = vec_add(w[0], dct_rounding_vec); v[1] = vec_add(w[1], dct_rounding_vec); //v[2] = vec_add(w[2], dct_rounding_vec); v[3] = vec_add(w[6], dct_rounding_vec); w[0] = vec_sra(v[0], dct_bitshift_vec); w[1] = vec_sra(v[1], dct_bitshift_vec); w[2] = vec_sra(v[2], dct_bitshift_vec); w[3] = vec_sra(v[3], dct_bitshift_vec); in[0] = vec_packs(w[0], w[1]); in[1] = vec_packs(w[2], w[3]); } void vp9_iht4x4_16_add_vmx(const int16_t *input, uint8_t *dest, int stride, int tx_type) { vector signed short in[2]; vector unsigned int ltemp; vector unsigned char result; vector signed int wnput0, wnput1, wnput2, wnput3; vector unsigned char zero = vec_splat_s8(0); vector unsigned char one = vec_splat_s8(1); vector unsigned short four = vec_splat_s16(4); vector signed short eight = vec_splat_s16(8); _unaligned_load128(in[0], (uint32_t *)(input)); _unaligned_load128(in[1], (uint32_t *)(input + 8)); switch (tx_type) { case 0: { // DCT_DCT idct4_vmx(in); idct4_vmx(in); break; } case 1: { // ADST_DCT idct4_vmx(in); iadst4_vmx(in); break; } case 2: { // DCT_ADST iadst4_vmx(in); idct4_vmx(in); break; } case 3: { // ADST_ADST iadst4_vmx(in); iadst4_vmx(in); break; } default: assert(0); break; } // Final round-shift step. in[0] = vec_add(in[0], eight); in[1] = vec_add(in[1], eight); in[0] = vec_sra(in[0], four); in[1] = vec_sra(in[1], four); // Reconstruct, pack and store (mostly the same as idct4x4_16). // Get the destination values we're going to merge with. _unaligned_load32(wnput0, (uint32_t *)dest); _unaligned_load32(wnput1, (uint32_t *)(dest + stride)); wnput0 = vec_mergeh(wnput0, wnput1); _unaligned_load32(wnput2, (uint32_t *)(dest + stride + stride)); wnput0 = (vector signed int)vec_mergeh(zero, (vector unsigned char)wnput0); _unaligned_load32(wnput3, (uint32_t *)(dest + stride + stride + stride)); wnput2 = vec_mergeh(wnput2, wnput3); wnput2 = (vector signed int)vec_mergeh(zero, (vector unsigned char)wnput2); // Reconstruct and pack. in[0] = vec_add((vector signed short)wnput0, in[0]); in[1] = vec_add((vector signed short)wnput2, in[1]); result = vec_packsu(in[0], in[1]); // Store, 32 bits at a time, shifting the vector down, feeling gross and wrong. _unaligned_store32(result, ltemp, (uint32_t *)dest); result = vec_sld(result, zero, 4); _unaligned_store32(result, ltemp, (uint32_t *)(dest + stride)); result = vec_sld(result, zero, 4); _unaligned_store32(result, ltemp, (uint32_t *)(dest + stride + stride)); result = vec_sld(result, zero, 4); _unaligned_store32(result, ltemp, (uint32_t *)(dest + stride + stride + stride)); } // The permute calls are interleaved with the merges to try to make best use of the permute unit on 7450. #define TRANSPOSE_8X8(in0, in1, in2, in3, in4, in5, in6, in7, \ out0, out1, out2, out3, out4, out5, out6, out7) \ { \ vector signed short tr0_0 = vec_mergeh(in0, in1); \ vector signed short tr0_1 = vec_mergeh(in2, in3); \ vector signed short tr0_2 = vec_mergel(in0, in1); \ vector signed short tr0_3 = vec_mergel(in2, in3); \ vector signed short tr0_4 = vec_mergeh(in4, in5); \ vector signed short tr0_5 = vec_mergeh(in6, in7); \ vector signed short tr0_6 = vec_mergel(in4, in5); \ vector signed short tr0_7 = vec_mergel(in6, in7); \ \ vector signed int tr1_0 = vec_mergeh((vector signed int)tr0_0, (vector signed int)tr0_1); \ vector signed int tr1_4 = vec_mergeh((vector signed int)tr0_4, (vector signed int)tr0_5); \ out0 = (vector signed short)vec_perm(tr1_0, tr1_4, merge64_hvec);\ vector signed int tr1_2 = vec_mergel((vector signed int)tr0_0, (vector signed int)tr0_1); \ out1 = (vector signed short)vec_perm(tr1_0, tr1_4, merge64_lvec);\ vector signed int tr1_6 = vec_mergel((vector signed int)tr0_4, (vector signed int)tr0_5); \ out2 = (vector signed short)vec_perm(tr1_2, tr1_6, merge64_hvec);\ vector signed int tr1_1 = vec_mergeh((vector signed int)tr0_2, (vector signed int)tr0_3); \ out3 = (vector signed short)vec_perm(tr1_2, tr1_6, merge64_lvec);\ vector signed int tr1_5 = vec_mergeh((vector signed int)tr0_6, (vector signed int)tr0_7); \ out4 = (vector signed short)vec_perm(tr1_1, tr1_5, merge64_hvec);\ vector signed int tr1_3 = vec_mergel((vector signed int)tr0_2, (vector signed int)tr0_3); \ out5 = (vector signed short)vec_perm(tr1_1, tr1_5, merge64_lvec);\ vector signed int tr1_7 = vec_mergel((vector signed int)tr0_6, (vector signed int)tr0_7); \ out6 = (vector signed short)vec_perm(tr1_3, tr1_7, merge64_hvec);\ out7 = (vector signed short)vec_perm(tr1_3, tr1_7, merge64_lvec);\ } #define MULTIPLICATION_AND_ADD(lo_0, hi_0, lo_1, hi_1, \ cst0, cst1, cst2, cst3, res0, res1, res2, res3) \ { \ tmp0 = vec_msum(lo_0, cst0, dct_rounding_vec); \ tmp1 = vec_msum(hi_0, cst0, dct_rounding_vec); \ tmp2 = vec_msum(lo_0, cst1, dct_rounding_vec); \ tmp3 = vec_msum(hi_0, cst1, dct_rounding_vec); \ tmp4 = vec_msum(lo_1, cst2, dct_rounding_vec); \ tmp5 = vec_msum(hi_1, cst2, dct_rounding_vec); \ tmp6 = vec_msum(lo_1, cst3, dct_rounding_vec); \ tmp7 = vec_msum(hi_1, cst3, dct_rounding_vec); \ \ tmp0 = vec_sra(tmp0, dct_bitshift_vec); \ tmp1 = vec_sra(tmp1, dct_bitshift_vec); \ tmp2 = vec_sra(tmp2, dct_bitshift_vec); \ tmp3 = vec_sra(tmp3, dct_bitshift_vec); \ tmp4 = vec_sra(tmp4, dct_bitshift_vec); \ tmp5 = vec_sra(tmp5, dct_bitshift_vec); \ tmp6 = vec_sra(tmp6, dct_bitshift_vec); \ tmp7 = vec_sra(tmp7, dct_bitshift_vec); \ \ res0 = vec_packs(tmp0, tmp1); \ res1 = vec_packs(tmp2, tmp3); \ res2 = vec_packs(tmp4, tmp5); \ res3 = vec_packs(tmp6, tmp7); \ } #define IDCT8(in0, in1, in2, in3, in4, in5, in6, in7, \ out0, out1, out2, out3, out4, out5, out6, out7) \ { \ /* Stage 1. Vector names are relative to little endian, ptui */ \ { \ vector signed short lo_17 = vec_mergeh(in1, in7); \ vector signed short hi_17 = vec_mergel(in1, in7); \ vector signed short lo_35 = vec_mergeh(in3, in5); \ vector signed short hi_35 = vec_mergel(in3, in5); \ \ MULTIPLICATION_AND_ADD(lo_17, hi_17, lo_35, hi_35, stg1_0, \ stg1_1, stg1_2, stg1_3, stp1_4, \ stp1_7, stp1_5, stp1_6) \ } \ \ /* Stage 2. */ \ { \ vector signed short lo_04 = vec_mergeh(in0, in4); \ vector signed short hi_04 = vec_mergel(in0, in4); \ vector signed short lo_26 = vec_mergeh(in2, in6); \ vector signed short hi_26 = vec_mergel(in2, in6); \ \ MULTIPLICATION_AND_ADD(lo_04, hi_04, lo_26, hi_26, stg2_0, \ stg2_1, stg2_2, stg2_3, stp2_0, \ stp2_1, stp2_2, stp2_3) \ \ stp2_4 = vec_adds(stp1_4, stp1_5); \ stp2_5 = vec_subs(stp1_4, stp1_5); \ stp2_6 = vec_subs(stp1_7, stp1_6); \ stp2_7 = vec_adds(stp1_7, stp1_6); \ } \ \ /* Stage 3. */ \ { \ vector signed short lo_56 = vec_mergeh(stp2_6, stp2_5); \ vector signed short hi_56 = vec_mergel(stp2_6, stp2_5); \ \ stp1_0 = vec_adds(stp2_0, stp2_3); \ stp1_1 = vec_adds(stp2_1, stp2_2); \ stp1_2 = vec_subs(stp2_1, stp2_2); \ stp1_3 = vec_subs(stp2_0, stp2_3); \ \ tmp0 = vec_msum(lo_56, stg2_1, dct_rounding_vec); \ tmp1 = vec_msum(hi_56, stg2_1, dct_rounding_vec); \ tmp2 = vec_msum(lo_56, stg2_0, dct_rounding_vec); \ tmp3 = vec_msum(hi_56, stg2_0, dct_rounding_vec); \ \ tmp0 = vec_sra(tmp0, dct_bitshift_vec); \ tmp1 = vec_sra(tmp1, dct_bitshift_vec); \ tmp2 = vec_sra(tmp2, dct_bitshift_vec); \ tmp3 = vec_sra(tmp3, dct_bitshift_vec); \ \ stp1_5 = vec_packs(tmp0, tmp1); \ stp1_6 = vec_packs(tmp2, tmp3); \ } \ \ /* Stage 4. */ \ out0 = vec_adds(stp1_0, stp2_7); \ out1 = vec_adds(stp1_1, stp1_6); \ out2 = vec_adds(stp1_2, stp1_5); \ out3 = vec_adds(stp1_3, stp2_4); \ out4 = vec_subs(stp1_3, stp2_4); \ out5 = vec_subs(stp1_2, stp1_5); \ out6 = vec_subs(stp1_1, stp1_6); \ out7 = vec_subs(stp1_0, stp2_7); \ } void vp9_idct8x8_64_add_vmx(const int16_t *input, uint8_t *dest, int stride) { vector signed short stg1_0 = short_pair_a(cospi_28_64, -cospi_4_64); vector signed short stg1_1 = short_pair_a(cospi_4_64, cospi_28_64); vector signed short stg1_2 = short_pair_a(-cospi_20_64, cospi_12_64); vector signed short stg1_3 = short_pair_a(cospi_12_64, cospi_20_64); vector signed short stg2_0 = short_pair_a(cospi_16_64, cospi_16_64); vector signed short stg2_1 = short_pair_a(cospi_16_64, -cospi_16_64); vector signed short stg2_2 = short_pair_a(cospi_24_64, -cospi_8_64); vector signed short stg2_3 = short_pair_a(cospi_8_64, cospi_24_64); vector signed short in0, in1, in2, in3, in4, in5, in6, in7; vector signed short stp1_0, stp1_1, stp1_2, stp1_3, stp1_4, stp1_5, stp1_6, stp1_7; vector signed int tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7; vector signed short stp2_0, stp2_1, stp2_2, stp2_3, stp2_4, stp2_5, stp2_6, stp2_7; vector unsigned char zero = vec_splat_s8(0); vector unsigned int ltemp; vector unsigned char p0, p1, p2, p3, p4, p5, p6, p7; vector signed short i0, i1, i2, i3, i4, i5, i6, i7; vector unsigned short one = vec_splat_u16(1); vector unsigned short four = vec_splat_u16(4); vector unsigned short five = vec_splat_u16(5); vector signed short final_rounding; final_rounding = vec_rl(one, four); // The Intel mnemonic implies these loads are aligned. in0 = vec_ld(0, (uint32_t *)input); in1 = vec_ld(16, (uint32_t *)input); in2 = vec_ld(32, (uint32_t *)input); in3 = vec_ld(48, (uint32_t *)input); in4 = vec_ld(64, (uint32_t *)input); in5 = vec_ld(80, (uint32_t *)input); in6 = vec_ld(96, (uint32_t *)input); in7 = vec_ld(112, (uint32_t *)input); TRANSPOSE_8X8(in0, in1, in2, in3, in4, in5, in6, in7, in0, in1, in2, in3, in4, in5, in6, in7); // 4-stage 1D idct8x8 IDCT8(in0, in1, in2, in3, in4, in5, in6, in7, in0, in1, in2, in3, in4, in5, in6, in7); TRANSPOSE_8X8(in0, in1, in2, in3, in4, in5, in6, in7, in0, in1, in2, in3, in4, in5, in6, in7); IDCT8(in0, in1, in2, in3, in4, in5, in6, in7, in0, in1, in2, in3, in4, in5, in6, in7); // Final rounding and shift. in0 = vec_adds(in0, final_rounding); in1 = vec_adds(in1, final_rounding); in2 = vec_adds(in2, final_rounding); in3 = vec_adds(in3, final_rounding); in4 = vec_adds(in4, final_rounding); in5 = vec_adds(in5, final_rounding); in6 = vec_adds(in6, final_rounding); in7 = vec_adds(in7, final_rounding); in0 = vec_sra(in0, five); in1 = vec_sra(in1, five); in2 = vec_sra(in2, five); in3 = vec_sra(in3, five); in4 = vec_sra(in4, five); in5 = vec_sra(in5, five); in6 = vec_sra(in6, five); in7 = vec_sra(in7, five); // Unfortunately, these stores are NOT. // Borrowed from idct8x8_1. _unaligned_load64(p0, (uint32_t *)(dest + 0 * stride)); i0 = (vector signed short)vec_mergeh(zero, p0); _unaligned_load64(p1, (uint32_t *)(dest + 1 * stride)); i4 = vec_add(i0, in0); i1 = (vector signed short)vec_mergeh(zero, p1); _unaligned_load64(p2, (uint32_t *)(dest + 2 * stride)); p0 = vec_packsu(i4, i4); i5 = vec_add(i1, in1); _unaligned_load64(p3, (uint32_t *)(dest + 3 * stride)); i2 = (vector signed short)vec_mergeh(zero, p2); p1 = vec_packsu(i5, i5); _unaligned_store64(p0, ltemp, (uint32_t *)(dest + 0 * stride)); i6 = vec_add(i2, in2); i3 = (vector signed short)vec_mergeh(zero, p3); _unaligned_store64(p1, ltemp, (uint32_t *)(dest + 1 * stride)); p2 = vec_packsu(i6, i6); i7 = vec_add(i3, in3); _unaligned_store64(p2, ltemp, (uint32_t *)(dest + 2 * stride)); p3 = vec_packsu(i7, i7); _unaligned_store64(p3, ltemp, (uint32_t *)(dest + 3 * stride)); _unaligned_load64(p0, (uint32_t *)(dest + 4 * stride)); i0 = (vector signed short)vec_mergeh(zero, p0); _unaligned_load64(p1, (uint32_t *)(dest + 5 * stride)); i4 = vec_add(i0, in4); i1 = (vector signed short)vec_mergeh(zero, p1); _unaligned_load64(p2, (uint32_t *)(dest + 6 * stride)); p0 = vec_packsu(i4, i4); i5 = vec_add(i1, in5); _unaligned_load64(p3, (uint32_t *)(dest + 7 * stride)); i2 = (vector signed short)vec_mergeh(zero, p2); p1 = vec_packsu(i5, i5); _unaligned_store64(p0, ltemp, (uint32_t *)(dest + 4 * stride)); i6 = vec_add(i2, in6); i3 = (vector signed short)vec_mergeh(zero, p3); _unaligned_store64(p1, ltemp, (uint32_t *)(dest + 5 * stride)); p2 = vec_packsu(i6, i6); i7 = vec_add(i3, in7); _unaligned_store64(p2, ltemp, (uint32_t *)(dest + 6 * stride)); p3 = vec_packsu(i7, i7); _unaligned_store64(p3, ltemp, (uint32_t *)(dest + 7 * stride)); } static void idct8_vmx(vector signed short *in) { vector signed short stg1_0 = short_pair_a(cospi_28_64, -cospi_4_64); vector signed short stg1_1 = short_pair_a(cospi_4_64, cospi_28_64); vector signed short stg1_2 = short_pair_a(-cospi_20_64, cospi_12_64); vector signed short stg1_3 = short_pair_a(cospi_12_64, cospi_20_64); vector signed short stg2_0 = short_pair_a(cospi_16_64, cospi_16_64); vector signed short stg2_1 = short_pair_a(cospi_16_64, -cospi_16_64); vector signed short stg2_2 = short_pair_a(cospi_24_64, -cospi_8_64); vector signed short stg2_3 = short_pair_a(cospi_8_64, cospi_24_64); vector signed short in0, in1, in2, in3, in4, in5, in6, in7; vector signed short stp1_0, stp1_1, stp1_2, stp1_3, stp1_4, stp1_5, stp1_6, stp1_7; vector signed short stp2_0, stp2_1, stp2_2, stp2_3, stp2_4, stp2_5, stp2_6, stp2_7; vector signed int tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7; TRANSPOSE_8X8(in[0], in[1], in[2], in[3], in[4], in[5], in[6], in[7], in0, in1, in2, in3, in4, in5, in6, in7); IDCT8(in0, in1, in2, in3, in4, in5, in6, in7, in[0], in[1], in[2], in[3], in[4], in[5], in[6], in[7]); } static void iadst8_vmx(vector signed short *in) { vector signed short k__cospi_p02_p30 = short_pair_a(cospi_2_64, cospi_30_64); vector signed short k__cospi_p30_m02 = short_pair_a(cospi_30_64, -cospi_2_64); vector signed short k__cospi_p10_p22 = short_pair_a(cospi_10_64, cospi_22_64); vector signed short k__cospi_p22_m10 = short_pair_a(cospi_22_64, -cospi_10_64); vector signed short k__cospi_p18_p14 = short_pair_a(cospi_18_64, cospi_14_64); vector signed short k__cospi_p14_m18 = short_pair_a(cospi_14_64, -cospi_18_64); vector signed short k__cospi_p26_p06 = short_pair_a(cospi_26_64, cospi_6_64); vector signed short k__cospi_p06_m26 = short_pair_a(cospi_6_64, -cospi_26_64); vector signed short k__cospi_p08_p24 = short_pair_a(cospi_8_64, cospi_24_64); vector signed short k__cospi_p24_m08 = short_pair_a(cospi_24_64, -cospi_8_64); vector signed short k__cospi_m24_p08 = short_pair_a(-cospi_24_64, cospi_8_64); vector signed short k__cospi_p16_m16 = short_pair_a(cospi_16_64, -cospi_16_64); signed short a_s = (int16_t)cospi_16_64; vector signed short k__cospi_p16_p16; vector signed short k__const_0 = vec_splat_u16(0); vector signed int zero_i = vec_splat_u16(0); vector signed int u0, u1, u2, u3, u4, u5, u6, u7, u8, u9, u10, u11, u12, u13, u14, u15; vector signed int v0, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15; vector signed int w0, w1, w2, w3, w4, w5, w6, w7, w8, w9, w10, w11, w12, w13, w14, w15; vector signed short s0, s1, s2, s3, s4, s5, s6, s7; vector signed short in0, in1, in2, in3, in4, in5, in6, in7; k__cospi_p16_p16 = ss_splat(&a_s); TRANSPOSE_8X8(in[0], in[1], in[2], in[3], in[4], in[5], in[6], in[7], in[0], in[1], in[2], in[3], in[4], in[5], in[6], in[7]); // Align for butterfly input. // I don't understand why the Intel version does it this way, // but I'll do it the same way for consistency. in0 = in[7]; in1 = in[0]; in2 = in[5]; in3 = in[2]; in4 = in[3]; in5 = in[4]; in6 = in[1]; in7 = in[6]; // Stage 1 s0 = vec_mergeh(in0, in1); s1 = vec_mergel(in0, in1); s2 = vec_mergeh(in2, in3); s3 = vec_mergel(in2, in3); s4 = vec_mergeh(in4, in5); s5 = vec_mergel(in4, in5); s6 = vec_mergeh(in6, in7); s7 = vec_mergel(in6, in7); // We can't take advantage of the third vec_msum // argument here since the vectors have to be computed // anyway for the differences and sums. But we can // hoist up the simpler arithmetic to keep both the // VSIU and VCIU busy. u0 = vec_msum(s0, k__cospi_p02_p30, zero_i); u8 = vec_msum(s4, k__cospi_p18_p14, zero_i); u1 = vec_msum(s1, k__cospi_p02_p30, zero_i); w0 = vec_add(u0, u8); w8 = vec_sub(u0, u8); u9 = vec_msum(s5, k__cospi_p18_p14, zero_i); u2 = vec_msum(s0, k__cospi_p30_m02, zero_i); w1 = vec_add(u1, u9); w9 = vec_sub(u1, u9); u10 = vec_msum(s4, k__cospi_p14_m18, zero_i); u3 = vec_msum(s1, k__cospi_p30_m02, zero_i); w2 = vec_add(u2, u10); w10 = vec_sub(u2, u10); u11 = vec_msum(s5, k__cospi_p14_m18, zero_i); u4 = vec_msum(s2, k__cospi_p10_p22, zero_i); w3 = vec_add(u3, u11); w11 = vec_sub(u3, u11); u12 = vec_msum(s6, k__cospi_p26_p06, zero_i); u5 = vec_msum(s3, k__cospi_p10_p22, zero_i); w4 = vec_add(u4, u12); w12 = vec_sub(u4, u12); u13 = vec_msum(s7, k__cospi_p26_p06, zero_i); u6 = vec_msum(s2, k__cospi_p22_m10, zero_i); w5 = vec_add(u5, u13); w13 = vec_sub(u5, u13); u14 = vec_msum(s6, k__cospi_p06_m26, zero_i); u7 = vec_msum(s3, k__cospi_p22_m10, zero_i); w6 = vec_add(u6, u14); w14 = vec_sub(u6, u14); u15 = vec_msum(s7, k__cospi_p06_m26, zero_i); w7 = vec_add(u7, u15); w15 = vec_sub(u7, u15); v0 = vec_add(w0, dct_rounding_vec); v1 = vec_add(w1, dct_rounding_vec); v2 = vec_add(w2, dct_rounding_vec); v3 = vec_add(w3, dct_rounding_vec); v4 = vec_add(w4, dct_rounding_vec); v5 = vec_add(w5, dct_rounding_vec); v6 = vec_add(w6, dct_rounding_vec); v7 = vec_add(w7, dct_rounding_vec); v8 = vec_add(w8, dct_rounding_vec); v9 = vec_add(w9, dct_rounding_vec); v10 = vec_add(w10, dct_rounding_vec); v11 = vec_add(w11, dct_rounding_vec); v12 = vec_add(w12, dct_rounding_vec); v13 = vec_add(w13, dct_rounding_vec); v14 = vec_add(w14, dct_rounding_vec); v15 = vec_add(w15, dct_rounding_vec); u0 = vec_sra(v0, dct_bitshift_vec); u1 = vec_sra(v1, dct_bitshift_vec); u2 = vec_sra(v2, dct_bitshift_vec); u3 = vec_sra(v3, dct_bitshift_vec); u4 = vec_sra(v4, dct_bitshift_vec); u5 = vec_sra(v5, dct_bitshift_vec); u6 = vec_sra(v6, dct_bitshift_vec); u7 = vec_sra(v7, dct_bitshift_vec); u8 = vec_sra(v8, dct_bitshift_vec); u9 = vec_sra(v9, dct_bitshift_vec); u10 = vec_sra(v10, dct_bitshift_vec); u11 = vec_sra(v11, dct_bitshift_vec); u12 = vec_sra(v12, dct_bitshift_vec); u13 = vec_sra(v13, dct_bitshift_vec); u14 = vec_sra(v14, dct_bitshift_vec); u15 = vec_sra(v15, dct_bitshift_vec); // Repack to 16 bits for stage 2. in[0] = vec_packs(u0, u1); in[1] = vec_packs(u2, u3); in[2] = vec_packs(u4, u5); in[3] = vec_packs(u6, u7); in[4] = vec_packs(u8, u9); in[5] = vec_packs(u10, u11); in[6] = vec_packs(u12, u13); in[7] = vec_packs(u14, u15); // Stage 2. // Interleave the VPERM intrinsics with the VSIUs. s0 = vec_add(in[0], in[2]); s4 = vec_mergeh(in[4], in[5]); s1 = vec_add(in[1], in[3]); s5 = vec_mergel(in[4], in[5]); s2 = vec_sub(in[0], in[2]); s6 = vec_mergeh(in[6], in[7]); s3 = vec_sub(in[1], in[3]); s7 = vec_mergel(in[6], in[7]); // s0, s1, s2 and s3 are used in the result, so // we can't clobber them in the repack. // Same problem as above, so we interleave here too. v0 = vec_msum(s4, k__cospi_p08_p24, zero_i); v4 = vec_msum(s6, k__cospi_m24_p08, zero_i); v1 = vec_msum(s5, k__cospi_p08_p24, zero_i); w0 = vec_add(v0, v4); w4 = vec_sub(v0, v4); v5 = vec_msum(s7, k__cospi_m24_p08, zero_i); v2 = vec_msum(s4, k__cospi_p24_m08, zero_i); w1 = vec_add(v1, v5); w5 = vec_sub(v1, v5); v6 = vec_msum(s6, k__cospi_p08_p24, zero_i); v3 = vec_msum(s5, k__cospi_p24_m08, zero_i); w2 = vec_add(v2, v6); w6 = vec_sub(v2, v6); v7 = vec_msum(s7, k__cospi_p08_p24, zero_i); w3 = vec_add(v3, v7); w7 = vec_sub(v3, v7); v0 = vec_add(w0, dct_rounding_vec); v1 = vec_add(w1, dct_rounding_vec); v2 = vec_add(w2, dct_rounding_vec); v3 = vec_add(w3, dct_rounding_vec); v4 = vec_add(w4, dct_rounding_vec); v5 = vec_add(w5, dct_rounding_vec); v6 = vec_add(w6, dct_rounding_vec); v7 = vec_add(w7, dct_rounding_vec); u0 = vec_sra(v0, dct_bitshift_vec); u1 = vec_sra(v1, dct_bitshift_vec); u2 = vec_sra(v2, dct_bitshift_vec); u3 = vec_sra(v3, dct_bitshift_vec); u4 = vec_sra(v4, dct_bitshift_vec); u5 = vec_sra(v5, dct_bitshift_vec); u6 = vec_sra(v6, dct_bitshift_vec); u7 = vec_sra(v7, dct_bitshift_vec); // Repack for stage 3. s4 = vec_packs(u0, u1); s5 = vec_packs(u2, u3); s6 = vec_packs(u4, u5); s7 = vec_packs(u6, u7); // s4 and s5 are also used in the result, so we // can't clobber them either. // Stage 3. // Since we're running out of shorts, reuse inx. in0 = vec_mergeh(s2, s3); in1 = vec_mergel(s2, s3); in2 = vec_mergeh(s6, s7); in3 = vec_mergel(s6, s7); // At last we can use vec_msum as intended! v0 = vec_msum(in0, k__cospi_p16_p16, dct_rounding_vec); v1 = vec_msum(in1, k__cospi_p16_p16, dct_rounding_vec); v2 = vec_msum(in0, k__cospi_p16_m16, dct_rounding_vec); v3 = vec_msum(in1, k__cospi_p16_m16, dct_rounding_vec); v4 = vec_msum(in2, k__cospi_p16_p16, dct_rounding_vec); v5 = vec_msum(in3, k__cospi_p16_p16, dct_rounding_vec); v6 = vec_msum(in2, k__cospi_p16_m16, dct_rounding_vec); v7 = vec_msum(in3, k__cospi_p16_m16, dct_rounding_vec); u0 = vec_sra(v0, dct_bitshift_vec); u1 = vec_sra(v1, dct_bitshift_vec); u2 = vec_sra(v2, dct_bitshift_vec); u3 = vec_sra(v3, dct_bitshift_vec); u4 = vec_sra(v4, dct_bitshift_vec); u5 = vec_sra(v5, dct_bitshift_vec); u6 = vec_sra(v6, dct_bitshift_vec); u7 = vec_sra(v7, dct_bitshift_vec); // Back to shorts and emit final vectors. s2 = vec_packs(u0, u1); s3 = vec_packs(u2, u3); s6 = vec_packs(u4, u5); s7 = vec_packs(u6, u7); in[0] = s0; in[1] = vec_sub(k__const_0, s4); in[2] = s6; in[3] = vec_sub(k__const_0, s2); in[4] = s3; in[5] = vec_sub(k__const_0, s7); in[6] = s5; in[7] = vec_sub(k__const_0, s1); } void vp9_iht8x8_64_add_vmx(const int16_t *input, uint8_t *dest, int stride, int tx_type) { vector signed short in[8]; vector unsigned char zero = vec_splat_s8(0); vector unsigned int ltemp; vector unsigned char p0, p1, p2, p3, p4, p5, p6, p7; vector signed short i0, i1, i2, i3, i4, i5, i6, i7; vector unsigned short one = vec_splat_u16(1); vector unsigned short four = vec_splat_u16(4); vector unsigned short five = vec_splat_u16(5); vector signed short final_rounding; final_rounding = vec_rl(one, four); // The Intel mnemonic implies these loads are aligned. in[0] = vec_ld(0, (uint32_t *)input); in[1] = vec_ld(16, (uint32_t *)input); in[2] = vec_ld(32, (uint32_t *)input); in[3] = vec_ld(48, (uint32_t *)input); in[4] = vec_ld(64, (uint32_t *)input); in[5] = vec_ld(80, (uint32_t *)input); in[6] = vec_ld(96, (uint32_t *)input); in[7] = vec_ld(112, (uint32_t *)input); switch (tx_type) { case 0: // DCT_DCT idct8_vmx(in); idct8_vmx(in); break; case 1: // ADST_DCT idct8_vmx(in); iadst8_vmx(in); break; case 2: // DCT_ADST iadst8_vmx(in); idct8_vmx(in); break; case 3: // ADST_ADST iadst8_vmx(in); iadst8_vmx(in); break; default: assert(0); break; } // Final rounding and shift, and unaligned recon. // Mostly the same as the straight IDCT. in[0] = vec_adds(in[0], final_rounding); in[1] = vec_adds(in[1], final_rounding); in[2] = vec_adds(in[2], final_rounding); in[3] = vec_adds(in[3], final_rounding); in[4] = vec_adds(in[4], final_rounding); in[5] = vec_adds(in[5], final_rounding); in[6] = vec_adds(in[6], final_rounding); in[7] = vec_adds(in[7], final_rounding); in[0] = vec_sra(in[0], five); in[1] = vec_sra(in[1], five); in[2] = vec_sra(in[2], five); in[3] = vec_sra(in[3], five); in[4] = vec_sra(in[4], five); in[5] = vec_sra(in[5], five); in[6] = vec_sra(in[6], five); in[7] = vec_sra(in[7], five); _unaligned_load64(p0, (uint32_t *)(dest + 0 * stride)); i0 = (vector signed short)vec_mergeh(zero, p0); _unaligned_load64(p1, (uint32_t *)(dest + 1 * stride)); i4 = vec_add(i0, in[0]); i1 = (vector signed short)vec_mergeh(zero, p1); _unaligned_load64(p2, (uint32_t *)(dest + 2 * stride)); p0 = vec_packsu(i4, i4); i5 = vec_add(i1, in[1]); _unaligned_load64(p3, (uint32_t *)(dest + 3 * stride)); i2 = (vector signed short)vec_mergeh(zero, p2); p1 = vec_packsu(i5, i5); _unaligned_store64(p0, ltemp, (uint32_t *)(dest + 0 * stride)); i6 = vec_add(i2, in[2]); i3 = (vector signed short)vec_mergeh(zero, p3); _unaligned_store64(p1, ltemp, (uint32_t *)(dest + 1 * stride)); p2 = vec_packsu(i6, i6); i7 = vec_add(i3, in[3]); _unaligned_store64(p2, ltemp, (uint32_t *)(dest + 2 * stride)); p3 = vec_packsu(i7, i7); _unaligned_store64(p3, ltemp, (uint32_t *)(dest + 3 * stride)); _unaligned_load64(p0, (uint32_t *)(dest + 4 * stride)); i0 = (vector signed short)vec_mergeh(zero, p0); _unaligned_load64(p1, (uint32_t *)(dest + 5 * stride)); i4 = vec_add(i0, in[4]); i1 = (vector signed short)vec_mergeh(zero, p1); _unaligned_load64(p2, (uint32_t *)(dest + 6 * stride)); p0 = vec_packsu(i4, i4); i5 = vec_add(i1, in[5]); _unaligned_load64(p3, (uint32_t *)(dest + 7 * stride)); i2 = (vector signed short)vec_mergeh(zero, p2); p1 = vec_packsu(i5, i5); _unaligned_store64(p0, ltemp, (uint32_t *)(dest + 4 * stride)); i6 = vec_add(i2, in[6]); i3 = (vector signed short)vec_mergeh(zero, p3); _unaligned_store64(p1, ltemp, (uint32_t *)(dest + 5 * stride)); p2 = vec_packsu(i6, i6); i7 = vec_add(i3, in[7]); _unaligned_store64(p2, ltemp, (uint32_t *)(dest + 6 * stride)); p3 = vec_packsu(i7, i7); _unaligned_store64(p3, ltemp, (uint32_t *)(dest + 7 * stride)); } // There isn't a whole lot we can do here to make the permute unit usage optimal. #define TRANSPOSE_4X8_10(tmp0, tmp1, tmp2, tmp3, \ out0, out1, out2, out3) \ { \ vector signed short tr0_0 = vec_mergel(tmp0, tmp1); \ vector signed short tr0_1 = vec_mergeh(tmp1, tmp0); \ vector signed short tr0_4 = vec_mergeh(tmp2, tmp3); \ vector signed short tr0_5 = vec_mergel(tmp3, tmp2); \ \ vector signed int tr1_0 = vec_mergeh((vector signed int)tr0_0, (vector signed int)tr0_1); \ vector signed int tr1_4 = vec_mergeh((vector signed int)tr0_4, (vector signed int)tr0_5); \ vector signed int tr1_2 = vec_mergel((vector signed int)tr0_0, (vector signed int)tr0_1); \ out0 = (vector signed short)vec_perm(tr1_0, tr1_4, merge64_hvec);\ vector signed int tr1_6 = vec_mergel((vector signed int)tr0_4, (vector signed int)tr0_5); \ out1 = (vector signed short)vec_perm(tr1_0, tr1_4, merge64_lvec);\ out2 = (vector signed short)vec_perm(tr1_2, tr1_6, merge64_hvec);\ out3 = (vector signed short)vec_perm(tr1_2, tr1_6, merge64_lvec);\ } #define TRANSPOSE_8X8_10(in0, in1, in2, in3, out0, out1) \ { \ vector signed short tr0_0 = vec_mergeh(in0, in1); \ vector signed short tr0_1 = vec_mergeh(in2, in3); \ out0 = vec_mergeh((vector signed int)tr0_0, (vector signed int)tr0_1); \ out1 = vec_mergel((vector signed int)tr0_0, (vector signed int)tr0_1); \ } void vp9_idct8x8_12_add_vmx(const int16_t *input, uint8_t *dest, int stride) { vector signed short zero_s = vec_splat_u16(0); vector unsigned char zero = vec_splat_u8(0); vector signed short stg1_0 = short_pair_a(cospi_28_64, -cospi_4_64); vector signed short stg1_1 = short_pair_a(cospi_4_64, cospi_28_64); vector signed short stg1_2 = short_pair_a(-cospi_20_64, cospi_12_64); vector signed short stg1_3 = short_pair_a(cospi_12_64, cospi_20_64); vector signed short stg2_0 = short_pair_a(cospi_16_64, cospi_16_64); vector signed short stg2_1 = short_pair_a(cospi_16_64, -cospi_16_64); vector signed short stg2_2 = short_pair_a(cospi_24_64, -cospi_8_64); vector signed short stg2_3 = short_pair_a(cospi_8_64, cospi_24_64); vector signed short stg3_0 = short_pair_a(-cospi_16_64, cospi_16_64); vector signed short in0, in1, in2, in3, in4, in5, in6, in7; vector signed short stp1_0, stp1_1, stp1_2, stp1_3, stp1_4, stp1_5, stp1_6, stp1_7; vector signed short stp2_0, stp2_1, stp2_2, stp2_3, stp2_4, stp2_5, stp2_6, stp2_7; vector signed int tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7; vector unsigned int ltemp; vector unsigned char p0, p1, p2, p3, p4, p5, p6, p7; vector signed short i0, i1, i2, i3, i4, i5, i6, i7; vector unsigned short one = vec_splat_u16(1); vector unsigned short four = vec_splat_u16(4); vector unsigned short five = vec_splat_u16(5); vector signed short final_rounding; final_rounding = vec_rl(one, four); // Rows. Load 4-row input data. // Praise the Lord it's still aligned, yes? in0 = vec_ld(0, (uint32_t *)input); in1 = vec_ld(16, (uint32_t *)input); in2 = vec_ld(32, (uint32_t *)input); in3 = vec_ld(48, (uint32_t *)input); // 8x4 transpose. TRANSPOSE_8X8_10(in0, in1, in2, in3, in0, in1); // Stage 1. // (Variable names are according to the inferior little-endian convention // in the following bloques.) { vector signed short lo_17 = vec_mergel(in0, zero_s); vector signed short lo_35 = vec_mergel(in1, zero_s); // Do I have to point out how much more awesome AltiVec is // than SSE? Well ... yes! tmp0 = vec_msum(lo_17, stg1_0, dct_rounding_vec); tmp2 = vec_msum(lo_17, stg1_1, dct_rounding_vec); tmp4 = vec_msum(lo_35, stg1_2, dct_rounding_vec); tmp6 = vec_msum(lo_35, stg1_3, dct_rounding_vec); tmp0 = vec_sra(tmp0, dct_bitshift_vec); tmp2 = vec_sra(tmp2, dct_bitshift_vec); tmp4 = vec_sra(tmp4, dct_bitshift_vec); tmp6 = vec_sra(tmp6, dct_bitshift_vec); stp1_4 = vec_packs(tmp0, tmp2); stp1_5 = vec_packs(tmp4, tmp6); } // Stage 2. { vector signed short lo_04 = vec_mergeh(in0, zero_s); vector signed short lo_26 = vec_mergeh(in1, zero_s); // More awesome. I'm basking in awesome. // Awesome dripping from every orifice. tmp0 = vec_msum(lo_04, stg2_0, dct_rounding_vec); tmp2 = vec_msum(lo_04, stg2_1, dct_rounding_vec); tmp4 = vec_msum(lo_26, stg2_2, dct_rounding_vec); tmp6 = vec_msum(lo_26, stg2_3, dct_rounding_vec); tmp0 = vec_sra(tmp0, dct_bitshift_vec); tmp2 = vec_sra(tmp2, dct_bitshift_vec); tmp4 = vec_sra(tmp4, dct_bitshift_vec); tmp6 = vec_sra(tmp6, dct_bitshift_vec); in7 = vec_subs(stp1_4, stp1_5); stp2_0 = vec_packs(tmp0, tmp2); stp2_2 = vec_packs(tmp6, tmp4); stp2_4 = vec_adds(stp1_4, stp1_5); stp2_5 = (vector signed short)vec_perm(in7, zero_s, merge64_hvec); stp2_6 = (vector signed short)vec_perm(in7, zero_s, merge64_lvec); } // Stage 3. { vector signed short lo_56 = vec_mergeh(stp2_5, stp2_6); in4 = vec_adds(stp2_0, stp2_2); in6 = vec_subs(stp2_0, stp2_2); stp1_2 = (vector signed short)vec_perm(in6, in4, merge64_lvec); stp1_3 = (vector signed short)vec_perm(in6, in4, merge64_hvec); // The awesome would burn, except it's awesome. // And PowerPC is awesome. tmp0 = vec_msum(lo_56, stg3_0, dct_rounding_vec); tmp2 = vec_msum(lo_56, stg2_0, dct_rounding_vec); // stg3_1 = stg2_0 tmp0 = vec_sra(tmp0, dct_bitshift_vec); tmp2 = vec_sra(tmp2, dct_bitshift_vec); stp1_5 = vec_packs(tmp0, tmp2); } // Stage 4. in0 = vec_adds(stp1_3, stp2_4); in1 = vec_adds(stp1_2, stp1_5); in2 = vec_subs(stp1_3, stp2_4); in3 = vec_subs(stp1_2, stp1_5); TRANSPOSE_4X8_10(in0, in1, in2, in3, in0, in1, in2, in3); IDCT8(in0, in1, in2, in3, zero_s, zero_s, zero_s, zero_s, in0, in1, in2, in3, in4, in5, in6, in7); // Round, shift, and reconstitute as above. in0 = vec_adds(in0, final_rounding); in1 = vec_adds(in1, final_rounding); in2 = vec_adds(in2, final_rounding); in3 = vec_adds(in3, final_rounding); in4 = vec_adds(in4, final_rounding); in5 = vec_adds(in5, final_rounding); in6 = vec_adds(in6, final_rounding); in7 = vec_adds(in7, final_rounding); in0 = vec_sra(in0, five); in1 = vec_sra(in1, five); in2 = vec_sra(in2, five); in3 = vec_sra(in3, five); in4 = vec_sra(in4, five); in5 = vec_sra(in5, five); in6 = vec_sra(in6, five); in7 = vec_sra(in7, five); _unaligned_load64(p0, (uint32_t *)(dest + 0 * stride)); i0 = (vector signed short)vec_mergeh(zero, p0); _unaligned_load64(p1, (uint32_t *)(dest + 1 * stride)); i4 = vec_add(i0, in0); i1 = (vector signed short)vec_mergeh(zero, p1); _unaligned_load64(p2, (uint32_t *)(dest + 2 * stride)); p0 = vec_packsu(i4, i4); i5 = vec_add(i1, in1); _unaligned_load64(p3, (uint32_t *)(dest + 3 * stride)); i2 = (vector signed short)vec_mergeh(zero, p2); p1 = vec_packsu(i5, i5); _unaligned_store64(p0, ltemp, (uint32_t *)(dest + 0 * stride)); i6 = vec_add(i2, in2); i3 = (vector signed short)vec_mergeh(zero, p3); _unaligned_store64(p1, ltemp, (uint32_t *)(dest + 1 * stride)); p2 = vec_packsu(i6, i6); i7 = vec_add(i3, in3); _unaligned_store64(p2, ltemp, (uint32_t *)(dest + 2 * stride)); p3 = vec_packsu(i7, i7); _unaligned_store64(p3, ltemp, (uint32_t *)(dest + 3 * stride)); _unaligned_load64(p0, (uint32_t *)(dest + 4 * stride)); i0 = (vector signed short)vec_mergeh(zero, p0); _unaligned_load64(p1, (uint32_t *)(dest + 5 * stride)); i4 = vec_add(i0, in4); i1 = (vector signed short)vec_mergeh(zero, p1); _unaligned_load64(p2, (uint32_t *)(dest + 6 * stride)); p0 = vec_packsu(i4, i4); i5 = vec_add(i1, in5); _unaligned_load64(p3, (uint32_t *)(dest + 7 * stride)); i2 = (vector signed short)vec_mergeh(zero, p2); p1 = vec_packsu(i5, i5); _unaligned_store64(p0, ltemp, (uint32_t *)(dest + 4 * stride)); i6 = vec_add(i2, in6); i3 = (vector signed short)vec_mergeh(zero, p3); _unaligned_store64(p1, ltemp, (uint32_t *)(dest + 5 * stride)); p2 = vec_packsu(i6, i6); i7 = vec_add(i3, in7); _unaligned_store64(p2, ltemp, (uint32_t *)(dest + 6 * stride)); p3 = vec_packsu(i7, i7); _unaligned_store64(p3, ltemp, (uint32_t *)(dest + 7 * stride)); } #define IDCT16 \ /* Stage 2. */ \ { \ vector signed short lo_1_15 = vec_mergeh(in[1], in[15]); \ vector signed short hi_1_15 = vec_mergel(in[1], in[15]); \ vector signed short lo_9_7 = vec_mergeh(in[9], in[7]); \ vector signed short hi_9_7 = vec_mergel(in[9], in[7]); \ vector signed short lo_5_11 = vec_mergeh(in[5], in[11]); \ vector signed short hi_5_11 = vec_mergel(in[5], in[11]); \ vector signed short lo_13_3 = vec_mergeh(in[13], in[3]); \ vector signed short hi_13_3 = vec_mergel(in[13], in[3]); \ \ MULTIPLICATION_AND_ADD(lo_1_15, hi_1_15, lo_9_7, hi_9_7, \ stg2_0, stg2_1, stg2_2, stg2_3, \ stp2_8, stp2_15, stp2_9, stp2_14) \ \ MULTIPLICATION_AND_ADD(lo_5_11, hi_5_11, lo_13_3, hi_13_3, \ stg2_4, stg2_5, stg2_6, stg2_7, \ stp2_10, stp2_13, stp2_11, stp2_12) \ } \ \ /* Stage 3. */ \ { \ vector signed short lo_2_14 = vec_mergeh(in[2], in[14]); \ vector signed short hi_2_14 = vec_mergel(in[2], in[14]); \ vector signed short lo_10_6 = vec_mergeh(in[10], in[6]); \ vector signed short hi_10_6 = vec_mergel(in[10], in[6]); \ \ MULTIPLICATION_AND_ADD(lo_2_14, hi_2_14, lo_10_6, hi_10_6, \ stg3_0, stg3_1, stg3_2, stg3_3, \ stp1_4, stp1_7, stp1_5, stp1_6) \ \ stp1_8_0 = vec_add(stp2_8, stp2_9); \ stp1_9 = vec_sub(stp2_8, stp2_9); \ stp1_10 = vec_sub(stp2_11, stp2_10); \ stp1_11 = vec_add(stp2_11, stp2_10); \ \ stp1_12_0 = vec_add(stp2_12, stp2_13); \ stp1_13 = vec_sub(stp2_12, stp2_13); \ stp1_14 = vec_sub(stp2_15, stp2_14); \ stp1_15 = vec_add(stp2_15, stp2_14); \ } \ \ /* Stage 4. */ \ { \ vector signed short lo_0_8 = vec_mergeh(in[0], in[8]); \ vector signed short hi_0_8 = vec_mergel(in[0], in[8]); \ vector signed short lo_4_12 = vec_mergeh(in[4], in[12]); \ vector signed short hi_4_12 = vec_mergel(in[4], in[12]); \ \ vector signed short lo_9_14 = vec_mergeh(stp1_9, stp1_14); \ vector signed short hi_9_14 = vec_mergel(stp1_9, stp1_14); \ vector signed short lo_10_13 = vec_mergeh(stp1_10, stp1_13); \ vector signed short hi_10_13 = vec_mergel(stp1_10, stp1_13); \ \ MULTIPLICATION_AND_ADD(lo_0_8, hi_0_8, lo_4_12, hi_4_12, \ stg4_0, stg4_1, stg4_2, stg4_3, \ stp2_0, stp2_1, stp2_2, stp2_3) \ \ stp2_4 = vec_add(stp1_4, stp1_5); \ stp2_5 = vec_sub(stp1_4, stp1_5); \ stp2_6 = vec_sub(stp1_7, stp1_6); \ stp2_7 = vec_add(stp1_7, stp1_6); \ \ MULTIPLICATION_AND_ADD(lo_9_14, hi_9_14, lo_10_13, hi_10_13, \ stg4_4, stg4_5, stg4_6, stg4_7, \ stp2_9, stp2_14, stp2_10, stp2_13) \ } \ \ /* Stage 5. */ \ { \ vector signed short lo_6_5 = vec_mergeh(stp2_6, stp2_5); \ vector signed short hi_6_5 = vec_mergel(stp2_6, stp2_5); \ \ stp1_0 = vec_add(stp2_0, stp2_3); \ stp1_1 = vec_add(stp2_1, stp2_2); \ stp1_2 = vec_sub(stp2_1, stp2_2); \ stp1_3 = vec_sub(stp2_0, stp2_3); \ \ tmp0 = vec_msum(lo_6_5, stg4_1, dct_rounding_vec); \ tmp1 = vec_msum(hi_6_5, stg4_1, dct_rounding_vec); \ tmp2 = vec_msum(lo_6_5, stg4_0, dct_rounding_vec); \ tmp3 = vec_msum(hi_6_5, stg4_0, dct_rounding_vec); \ \ tmp0 = vec_sra(tmp0, dct_bitshift_vec); \ tmp1 = vec_sra(tmp1, dct_bitshift_vec); \ tmp2 = vec_sra(tmp2, dct_bitshift_vec); \ tmp3 = vec_sra(tmp3, dct_bitshift_vec); \ \ stp1_5 = vec_packs(tmp0, tmp1); \ stp1_6 = vec_packs(tmp2, tmp3); \ \ stp1_8 = vec_add(stp1_8_0, stp1_11); \ stp1_9 = vec_add(stp2_9, stp2_10); \ stp1_10 = vec_sub(stp2_9, stp2_10); \ stp1_11 = vec_sub(stp1_8_0, stp1_11); \ \ stp1_12 = vec_sub(stp1_15, stp1_12_0); \ stp1_13 = vec_sub(stp2_14, stp2_13); \ stp1_14 = vec_add(stp2_14, stp2_13); \ stp1_15 = vec_add(stp1_15, stp1_12_0); \ } \ \ /* Stage 6. */ \ { \ vector signed short lo_10_13 = vec_mergeh(stp1_10, stp1_13); \ vector signed short hi_10_13 = vec_mergel(stp1_10, stp1_13); \ vector signed short lo_11_12 = vec_mergeh(stp1_11, stp1_12); \ vector signed short hi_11_12 = vec_mergel(stp1_11, stp1_12); \ \ stp2_0 = vec_add(stp1_0, stp2_7); \ stp2_1 = vec_add(stp1_1, stp1_6); \ stp2_2 = vec_add(stp1_2, stp1_5); \ stp2_3 = vec_add(stp1_3, stp2_4); \ stp2_4 = vec_sub(stp1_3, stp2_4); \ stp2_5 = vec_sub(stp1_2, stp1_5); \ stp2_6 = vec_sub(stp1_1, stp1_6); \ stp2_7 = vec_sub(stp1_0, stp2_7); \ \ MULTIPLICATION_AND_ADD(lo_10_13, hi_10_13, lo_11_12, hi_11_12, \ stg6_0, stg4_0, stg6_0, stg4_0, \ stp2_10, stp2_13, stp2_11, stp2_12) \ } // Same as TRANSPOSE_8X8 but for lazy programmers. The Intel guys are lazy. // They also smell funny and have neckbeards and reverse their words around. // Freaks. // // Try interleaving perms with merges to see if this helps on 7450 here too. static inline void array_transpose_8x8(vector signed short *in, vector signed short *res) { vector signed short tr0_0 = vec_mergeh(in[0], in[1]); vector signed short tr0_1 = vec_mergeh(in[2], in[3]); vector signed short tr0_2 = vec_mergel(in[0], in[1]); vector signed short tr0_3 = vec_mergel(in[2], in[3]); vector signed short tr0_4 = vec_mergeh(in[4], in[5]); vector signed short tr0_5 = vec_mergeh(in[6], in[7]); vector signed short tr0_6 = vec_mergel(in[4], in[5]); vector signed short tr0_7 = vec_mergel(in[6], in[7]); // Annoyingly, the indices are different here, but it's the same // vectors being merged as before. vector signed int tr1_0 = vec_mergeh((vector signed int)tr0_0, (vector signed int)tr0_1); vector signed int tr1_1 = vec_mergeh((vector signed int)tr0_4, (vector signed int)tr0_5); res[0] = (vector signed short)vec_perm(tr1_0, tr1_1, merge64_hvec); vector signed int tr1_2 = vec_mergel((vector signed int)tr0_0, (vector signed int)tr0_1); res[1] = (vector signed short)vec_perm(tr1_0, tr1_1, merge64_lvec); vector signed int tr1_3 = vec_mergel((vector signed int)tr0_4, (vector signed int)tr0_5); res[2] = (vector signed short)vec_perm(tr1_2, tr1_3, merge64_hvec); vector signed int tr1_4 = vec_mergeh((vector signed int)tr0_2, (vector signed int)tr0_3); res[3] = (vector signed short)vec_perm(tr1_2, tr1_3, merge64_lvec); vector signed int tr1_5 = vec_mergeh((vector signed int)tr0_6, (vector signed int)tr0_7); res[4] = (vector signed short)vec_perm(tr1_4, tr1_5, merge64_hvec); vector signed int tr1_6 = vec_mergel((vector signed int)tr0_2, (vector signed int)tr0_3); res[5] = (vector signed short)vec_perm(tr1_4, tr1_5, merge64_lvec); vector signed int tr1_7 = vec_mergel((vector signed int)tr0_6, (vector signed int)tr0_7); res[6] = (vector signed short)vec_perm(tr1_6, tr1_7, merge64_hvec); res[7] = (vector signed short)vec_perm(tr1_6, tr1_7, merge64_lvec); } void vp9_idct16x16_256_add_vmx(const int16_t *input, uint8_t *dest, int stride) { vector signed short stg2_0 = short_pair_a(cospi_30_64, -cospi_2_64); vector signed short stg2_1 = short_pair_a(cospi_2_64, cospi_30_64); vector signed short stg2_2 = short_pair_a(cospi_14_64, -cospi_18_64); vector signed short stg2_3 = short_pair_a(cospi_18_64, cospi_14_64); vector signed short stg2_4 = short_pair_a(cospi_22_64, -cospi_10_64); vector signed short stg2_5 = short_pair_a(cospi_10_64, cospi_22_64); vector signed short stg2_6 = short_pair_a(cospi_6_64, -cospi_26_64); vector signed short stg2_7 = short_pair_a(cospi_26_64, cospi_6_64); vector signed short stg3_0 = short_pair_a(cospi_28_64, -cospi_4_64); vector signed short stg3_1 = short_pair_a(cospi_4_64, cospi_28_64); vector signed short stg3_2 = short_pair_a(cospi_12_64, -cospi_20_64); vector signed short stg3_3 = short_pair_a(cospi_20_64, cospi_12_64); vector signed short stg4_0 = short_pair_a(cospi_16_64, cospi_16_64); vector signed short stg4_1 = short_pair_a(cospi_16_64, -cospi_16_64); vector signed short stg4_2 = short_pair_a(cospi_24_64, -cospi_8_64); vector signed short stg4_3 = short_pair_a(cospi_8_64, cospi_24_64); vector signed short stg4_4 = short_pair_a(-cospi_8_64, cospi_24_64); vector signed short stg4_5 = short_pair_a(cospi_24_64, cospi_8_64); vector signed short stg4_6 = short_pair_a(-cospi_24_64, -cospi_8_64); vector signed short stg4_7 = short_pair_a(-cospi_8_64, cospi_24_64); vector signed short stg6_0 = short_pair_a(-cospi_16_64, cospi_16_64); vector signed short in[16], l[16], r[16], *curr1, i0; vector signed short stp1_0, stp1_1, stp1_2, stp1_3, stp1_4, stp1_5, stp1_6, stp1_7, stp1_8, stp1_9, stp1_10, stp1_11, stp1_12, stp1_13, stp1_14, stp1_15, stp1_8_0, stp1_12_0; vector signed short stp2_0, stp2_1, stp2_2, stp2_3, stp2_4, stp2_5, stp2_6, stp2_7, stp2_8, stp2_9, stp2_10, stp2_11, stp2_12, stp2_13, stp2_14, stp2_15; vector signed int tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7; vector unsigned char p0; vector unsigned char zero = vec_splat_u8(0); vector unsigned short one = vec_splat_u16(1); vector unsigned short five = vec_splat_u8(5); vector unsigned short six = vec_splat_u8(6); vector signed short final_rounding; vector unsigned int ltemp; int i, j; final_rounding = vec_rl(one, five); // Part I. // Little benefit to unrolling these loops since we alternate // vectors a lot. curr1 = l; for(i=0; i<2; i++) { // 1-D IDCT. // Load (aligned) input. in[0] = vec_ld(0, (uint32_t *)input); in[8] = vec_ld(16, (uint32_t *)input); in[1] = vec_ld(32, (uint32_t *)input); in[9] = vec_ld(48, (uint32_t *)input); in[2] = vec_ld(64, (uint32_t *)input); in[10] = vec_ld(80, (uint32_t *)input); in[3] = vec_ld(96, (uint32_t *)input); in[11] = vec_ld(112, (uint32_t *)input); in[4] = vec_ld(128, (uint32_t *)input); in[12] = vec_ld(144, (uint32_t *)input); in[5] = vec_ld(160, (uint32_t *)input); in[13] = vec_ld(176, (uint32_t *)input); in[6] = vec_ld(192, (uint32_t *)input); in[14] = vec_ld(208, (uint32_t *)input); in[7] = vec_ld(224, (uint32_t *)input); in[15] = vec_ld(240, (uint32_t *)input); array_transpose_8x8(in, in); array_transpose_8x8(in + 8, in + 8); IDCT16 // Stage 7. curr1[0] = vec_add(stp2_0, stp1_15); curr1[1] = vec_add(stp2_1, stp1_14); curr1[2] = vec_add(stp2_2, stp2_13); curr1[3] = vec_add(stp2_3, stp2_12); curr1[4] = vec_add(stp2_4, stp2_11); curr1[5] = vec_add(stp2_5, stp2_10); curr1[6] = vec_add(stp2_6, stp1_9); curr1[7] = vec_add(stp2_7, stp1_8); curr1[8] = vec_sub(stp2_7, stp1_8); curr1[9] = vec_sub(stp2_6, stp1_9); curr1[10] = vec_sub(stp2_5, stp2_10); curr1[11] = vec_sub(stp2_4, stp2_11); curr1[12] = vec_sub(stp2_3, stp2_12); curr1[13] = vec_sub(stp2_2, stp2_13); curr1[14] = vec_sub(stp2_1, stp1_14); curr1[15] = vec_sub(stp2_0, stp1_15); curr1 = r; input += 128; } // Part II. for(i=0; i<2; i++) { // 1-D IDCT on the results of Part I. array_transpose_8x8(l + i * 8, in); array_transpose_8x8(r + i * 8, in + 8); IDCT16 // Compute 2-D. in[0] = vec_add(stp2_0, stp1_15); in[1] = vec_add(stp2_1, stp1_14); in[2] = vec_add(stp2_2, stp2_13); in[3] = vec_add(stp2_3, stp2_12); in[4] = vec_add(stp2_4, stp2_11); in[5] = vec_add(stp2_5, stp2_10); in[6] = vec_add(stp2_6, stp1_9); in[7] = vec_add(stp2_7, stp1_8); in[8] = vec_sub(stp2_7, stp1_8); in[9] = vec_sub(stp2_6, stp1_9); in[10] = vec_sub(stp2_5, stp2_10); in[11] = vec_sub(stp2_4, stp2_11); in[12] = vec_sub(stp2_3, stp2_12); in[13] = vec_sub(stp2_2, stp2_13); in[14] = vec_sub(stp2_1, stp1_14); in[15] = vec_sub(stp2_0, stp1_15); for(j=0;j<16;j++) { // Final rounding and shift. in[j] = vec_adds(in[j], final_rounding); in[j] = vec_sra(in[j], six); // Reconstitute and store. _unaligned_load64(p0, (uint32_t *)(dest + j * stride)); i0 = (vector signed short)vec_mergeh(zero, p0); i0 = vec_add(in[j], i0); p0 = vec_packsu(i0, i0); _unaligned_store64(p0, ltemp, (uint32_t *)(dest + j * stride)); } dest += 8; } } // As written in the SSE2 version, this macro is actually wrong: // they have in0 and in1 receive the output of the 32-bit merge instead // of out0 and out1. But since they just overwrite the same vectors // the bug never actually manifests. Sloppy! I corrected it here just // to be petty and mean. #define TRANSPOSE_8X4(in0, in1, in2, in3, out0, out1) \ { \ vector signed short tr0_0 = vec_mergeh(in0, in1); \ vector signed short tr0_1 = vec_mergeh(in2, in3); \ \ out0 = vec_mergeh((vector signed int)tr0_0, (vector signed int)tr0_1); /* i1 i0 */ \ out1 = vec_mergel((vector signed int)tr0_0, (vector signed int)tr0_1); /* i3 i2 */ \ } // However, *this* is correct. static inline void array_transpose_4X8(vector signed short *in, vector signed short *out) { vector signed short tr0_0 = vec_mergeh(in[0], in[1]); vector signed short tr0_1 = vec_mergeh(in[2], in[3]); vector signed short tr0_4 = vec_mergeh(in[4], in[5]); vector signed short tr0_5 = vec_mergeh(in[6], in[7]); vector signed int tr1_0 = vec_mergeh((vector signed int)tr0_0, (vector signed int)tr0_1); vector signed int tr1_4 = vec_mergeh((vector signed int)tr0_4, (vector signed int)tr0_5); vector signed int tr1_2 = vec_mergel((vector signed int)tr0_0, (vector signed int)tr0_1); vector signed int tr1_6 = vec_mergel((vector signed int)tr0_4, (vector signed int)tr0_5); out[0] = (vector signed short)vec_perm(tr1_0, tr1_4, merge64_hvec); out[1] = (vector signed short)vec_perm(tr1_0, tr1_4, merge64_lvec); out[2] = (vector signed short)vec_perm(tr1_2, tr1_6, merge64_hvec); out[3] = (vector signed short)vec_perm(tr1_2, tr1_6, merge64_lvec); } // Another great day in PowerPC msum land, doing more per cycle than slovenly SSE. #define MULTIPLICATION_AND_ADD_2(lo_0, hi_0, cst0, cst1, res0, res1) \ { \ tmp0 = vec_msum(lo_0, cst0, dct_rounding_vec); \ tmp1 = vec_msum(hi_0, cst0, dct_rounding_vec); \ tmp2 = vec_msum(lo_0, cst1, dct_rounding_vec); \ tmp3 = vec_msum(hi_0, cst1, dct_rounding_vec); \ \ tmp0 = vec_sra(tmp0, dct_bitshift_vec); \ tmp1 = vec_sra(tmp1, dct_bitshift_vec); \ tmp2 = vec_sra(tmp2, dct_bitshift_vec); \ tmp3 = vec_sra(tmp3, dct_bitshift_vec); \ \ res0 = vec_packs(tmp0, tmp1); \ res1 = vec_packs(tmp2, tmp3); \ } #define IDCT16_10 \ /* Stage 2. */ \ { \ vector signed short lo_1_15 = vec_mergeh(in[1], zero); \ vector signed short hi_1_15 = vec_mergel(in[1], zero); \ vector signed short lo_13_3 = vec_mergeh(zero, in[3]); \ vector signed short hi_13_3 = vec_mergel(zero, in[3]); \ \ MULTIPLICATION_AND_ADD(lo_1_15, hi_1_15, lo_13_3, hi_13_3, \ stg2_0, stg2_1, stg2_6, stg2_7, \ stp1_8_0, stp1_15, stp1_11, stp1_12_0) \ } \ \ /* Stage 3. */ \ { \ vector signed short lo_2_14 = vec_mergeh(in[2], zero); \ vector signed short hi_2_14 = vec_mergel(in[2], zero); \ \ MULTIPLICATION_AND_ADD_2(lo_2_14, hi_2_14, \ stg3_0, stg3_1, \ stp2_4, stp2_7) \ \ stp1_9 = stp1_8_0; \ stp1_10 = stp1_11; \ \ stp1_13 = stp1_12_0; \ stp1_14 = stp1_15; \ } \ \ /* Stage 4. */ \ { \ vector signed short lo_0_8 = vec_mergeh(in[0], zero); \ vector signed short hi_0_8 = vec_mergel(in[0], zero); \ \ vector signed short lo_9_14 = vec_mergeh(stp1_9, stp1_14); \ vector signed short hi_9_14 = vec_mergel(stp1_9, stp1_14); \ vector signed short lo_10_13 = vec_mergeh(stp1_10, stp1_13); \ vector signed short hi_10_13 = vec_mergel(stp1_10, stp1_13); \ \ MULTIPLICATION_AND_ADD_2(lo_0_8, hi_0_8, \ stg4_0, stg4_1, \ stp1_0, stp1_1) \ stp2_5 = stp2_4; \ stp2_6 = stp2_7; \ \ MULTIPLICATION_AND_ADD(lo_9_14, hi_9_14, lo_10_13, hi_10_13, \ stg4_4, stg4_5, stg4_6, stg4_7, \ stp2_9, stp2_14, stp2_10, stp2_13) \ } \ \ /* Stage 5. */ \ { \ vector signed short lo_6_5 = vec_mergeh(stp2_6, stp2_5); \ vector signed short hi_6_5 = vec_mergel(stp2_6, stp2_5); \ \ stp1_2 = stp1_1; \ stp1_3 = stp1_0; \ \ tmp0 = vec_msum(lo_6_5, stg4_1, dct_rounding_vec); \ tmp1 = vec_msum(hi_6_5, stg4_1, dct_rounding_vec); \ tmp2 = vec_msum(lo_6_5, stg4_0, dct_rounding_vec); \ tmp3 = vec_msum(hi_6_5, stg4_0, dct_rounding_vec); \ \ tmp0 = vec_sra(tmp0, dct_bitshift_vec); \ tmp1 = vec_sra(tmp1, dct_bitshift_vec); \ tmp2 = vec_sra(tmp2, dct_bitshift_vec); \ tmp3 = vec_sra(tmp3, dct_bitshift_vec); \ \ stp1_5 = vec_packs(tmp0, tmp1); \ stp1_6 = vec_packs(tmp2, tmp3); \ \ stp1_8 = vec_add(stp1_8_0, stp1_11); \ stp1_9 = vec_add(stp2_9, stp2_10); \ stp1_10 = vec_sub(stp2_9, stp2_10); \ stp1_11 = vec_sub(stp1_8_0, stp1_11); \ \ stp1_12 = vec_sub(stp1_15, stp1_12_0); \ stp1_13 = vec_sub(stp2_14, stp2_13); \ stp1_14 = vec_add(stp2_14, stp2_13); \ stp1_15 = vec_add(stp1_15, stp1_12_0); \ } \ \ /* Stage 6. */ \ { \ vector signed short lo_10_13 = vec_mergeh(stp1_10, stp1_13); \ vector signed short hi_10_13 = vec_mergel(stp1_10, stp1_13); \ vector signed short lo_11_12 = vec_mergeh(stp1_11, stp1_12); \ vector signed short hi_11_12 = vec_mergel(stp1_11, stp1_12); \ \ stp2_0 = vec_add(stp1_0, stp2_7); \ stp2_1 = vec_add(stp1_1, stp1_6); \ stp2_2 = vec_add(stp1_2, stp1_5); \ stp2_3 = vec_add(stp1_3, stp2_4); \ stp2_4 = vec_sub(stp1_3, stp2_4); \ stp2_5 = vec_sub(stp1_2, stp1_5); \ stp2_6 = vec_sub(stp1_1, stp1_6); \ stp2_7 = vec_sub(stp1_0, stp2_7); \ \ MULTIPLICATION_AND_ADD(lo_10_13, hi_10_13, lo_11_12, hi_11_12, \ stg6_0, stg4_0, stg6_0, stg4_0, \ stp2_10, stp2_13, stp2_11, stp2_12) \ } void vp9_idct16x16_10_add_vmx(const int16_t *input, uint8_t *dest, int stride) { vector signed short stg2_0 = short_pair_a(cospi_30_64, -cospi_2_64); vector signed short stg2_1 = short_pair_a(cospi_2_64, cospi_30_64); vector signed short stg2_6 = short_pair_a(cospi_6_64, -cospi_26_64); vector signed short stg2_7 = short_pair_a(cospi_26_64, cospi_6_64); vector signed short stg3_0 = short_pair_a(cospi_28_64, -cospi_4_64); vector signed short stg3_1 = short_pair_a(cospi_4_64, cospi_28_64); vector signed short stg4_0 = short_pair_a(cospi_16_64, cospi_16_64); vector signed short stg4_1 = short_pair_a(cospi_16_64, -cospi_16_64); vector signed short stg4_4 = short_pair_a(-cospi_8_64, cospi_24_64); vector signed short stg4_5 = short_pair_a(cospi_24_64, cospi_8_64); vector signed short stg4_6 = short_pair_a(-cospi_24_64, -cospi_8_64); vector signed short stg4_7 = short_pair_a(-cospi_8_64, cospi_24_64); vector signed short stg6_0 = short_pair_a(-cospi_16_64, cospi_16_64); vector signed short in[16], l[16], i0; vector signed short stp1_0, stp1_1, stp1_2, stp1_3, stp1_4, stp1_5, stp1_6, stp1_8, stp1_9, stp1_10, stp1_11, stp1_12, stp1_13, stp1_14, stp1_15, stp1_8_0, stp1_12_0; vector signed short stp2_0, stp2_1, stp2_2, stp2_3, stp2_4, stp2_5, stp2_6, stp2_7, stp2_8, stp2_9, stp2_10, stp2_11, stp2_12, stp2_13, stp2_14; vector signed short smp0, smp1, smp2, smp3; vector signed int tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7; vector unsigned char p0; vector signed short zero = vec_splat_u16(0); vector unsigned char zero_c = vec_splat_u8(0); vector unsigned short one = vec_splat_u16(1); vector unsigned short five = vec_splat_u16(5); vector unsigned short six = vec_splat_u16(6); vector signed short final_rounding; vector unsigned int ltemp; int i, j; final_rounding = vec_rl(one, five); // First 1-D inverse DCT. // Stage 1: load input data (aligned). in[0] = vec_ld(0, (uint32_t *)input); in[1] = vec_ld(32, (uint32_t *)input); // Yes, really. We're skipping every other. in[2] = vec_ld(64, (uint32_t *)input); in[3] = vec_ld(96, (uint32_t *)input); TRANSPOSE_8X4(in[0], in[1], in[2], in[3], in[0], in[1]); // Stage 2. { vector signed short lo_1_15 = vec_mergel(in[0], zero); vector signed short lo_13_3 = vec_mergel(zero, in[1]); tmp0 = vec_msum(lo_1_15, stg2_0, dct_rounding_vec); tmp2 = vec_msum(lo_1_15, stg2_1, dct_rounding_vec); tmp5 = vec_msum(lo_13_3, stg2_6, dct_rounding_vec); tmp7 = vec_msum(lo_13_3, stg2_7, dct_rounding_vec); tmp0 = vec_sra(tmp0, dct_bitshift_vec); tmp2 = vec_sra(tmp2, dct_bitshift_vec); tmp5 = vec_sra(tmp5, dct_bitshift_vec); tmp7 = vec_sra(tmp7, dct_bitshift_vec); stp2_8 = vec_packs(tmp0, tmp2); stp2_11 = vec_packs(tmp5, tmp7); } // Stage 3. { vector signed short lo_2_14 = vec_mergeh(in[1], zero); tmp0 = vec_msum(lo_2_14, stg3_0, dct_rounding_vec); tmp2 = vec_msum(lo_2_14, stg3_1, dct_rounding_vec); tmp0 = vec_sra(tmp0, dct_bitshift_vec); tmp2 = vec_sra(tmp2, dct_bitshift_vec); stp1_13 = vec_perm(stp2_11, zero, merge64_lvec); stp1_14 = vec_perm(stp2_8, zero, merge64_lvec); stp1_4 = vec_packs(tmp0, tmp2); } // Stage 4. { vector signed short lo_0_8 = vec_mergeh(in[0], zero); vector signed short lo_9_14 = vec_mergeh(stp2_8, stp1_14); vector signed short lo_10_13 = vec_mergeh(stp2_11, stp1_13); tmp0 = vec_msum(lo_0_8, stg4_0, dct_rounding_vec); tmp2 = vec_msum(lo_0_8, stg4_1, dct_rounding_vec); tmp1 = vec_msum(lo_9_14, stg4_4, dct_rounding_vec); tmp3 = vec_msum(lo_9_14, stg4_5, dct_rounding_vec); tmp5 = vec_msum(lo_10_13, stg4_6, dct_rounding_vec); tmp7 = vec_msum(lo_10_13, stg4_7, dct_rounding_vec); tmp0 = vec_sra(tmp0, dct_bitshift_vec); tmp2 = vec_sra(tmp2, dct_bitshift_vec); tmp1 = vec_sra(tmp1, dct_bitshift_vec); tmp3 = vec_sra(tmp3, dct_bitshift_vec); tmp5 = vec_sra(tmp5, dct_bitshift_vec); tmp7 = vec_sra(tmp7, dct_bitshift_vec); stp1_0 = vec_packs(tmp0, tmp0); stp1_1 = vec_packs(tmp2, tmp2); stp2_9 = vec_packs(tmp1, tmp3); stp2_10 = vec_packs(tmp5, tmp7); stp2_6 = vec_perm(stp1_4, zero, merge64_lvec); } // Stages 5 and 6. { tmp0 = vec_add(stp2_8, stp2_11); tmp1 = vec_sub(stp2_8, stp2_11); tmp2 = vec_add(stp2_9, stp2_10); tmp3 = vec_sub(stp2_9, stp2_10); stp1_9 = (vector signed short)vec_perm(tmp2, (vector signed int)zero, merge64_hvec); stp1_10 = (vector signed short)vec_perm(tmp3, (vector signed int)zero, merge64_hvec); stp1_8 = (vector signed short)vec_perm(tmp0, (vector signed int)zero, merge64_hvec); stp1_11 = (vector signed short)vec_perm(tmp1, (vector signed int)zero, merge64_hvec); stp1_13 = (vector signed short)vec_perm(tmp3, (vector signed int)zero, merge64_lvec); stp1_14 = (vector signed short)vec_perm(tmp2, (vector signed int)zero, merge64_lvec); stp1_12 = (vector signed short)vec_perm(tmp1, (vector signed int)zero, merge64_lvec); stp1_15 = (vector signed short)vec_perm(tmp0, (vector signed int)zero, merge64_lvec); } // Stage 6 (continued). { vector signed short lo_6_5 = vec_mergeh(stp2_6, stp1_4); vector signed short lo_10_13 = vec_mergeh(stp1_10, stp1_13); vector signed short lo_11_12 = vec_mergeh(stp1_11, stp1_12); tmp1 = vec_msum(lo_6_5, stg4_1, dct_rounding_vec); tmp3 = vec_msum(lo_6_5, stg4_0, dct_rounding_vec); tmp0 = vec_msum(lo_10_13, stg6_0, dct_rounding_vec); tmp2 = vec_msum(lo_10_13, stg4_0, dct_rounding_vec); tmp4 = vec_msum(lo_11_12, stg6_0, dct_rounding_vec); tmp6 = vec_msum(lo_11_12, stg4_0, dct_rounding_vec); tmp1 = vec_sra(tmp1, dct_bitshift_vec); tmp3 = vec_sra(tmp3, dct_bitshift_vec); tmp0 = vec_sra(tmp0, dct_bitshift_vec); tmp2 = vec_sra(tmp2, dct_bitshift_vec); tmp4 = vec_sra(tmp4, dct_bitshift_vec); tmp6 = vec_sra(tmp6, dct_bitshift_vec); stp1_6 = vec_packs(tmp3, tmp1); stp2_10 = vec_packs(tmp0, (vector signed int)zero); stp2_13 = vec_packs(tmp2, (vector signed int)zero); stp2_11 = vec_packs(tmp4, (vector signed int)zero); stp2_12 = vec_packs(tmp6, (vector signed int)zero); smp0 = vec_add(stp1_0, stp1_4); smp1 = vec_sub(stp1_0, stp1_4); smp2 = vec_add(stp1_1, stp1_6); smp3 = vec_sub(stp1_1, stp1_6); stp2_0 = vec_perm(smp0, zero, merge64_lvec); stp2_1 = vec_perm(smp2, zero, merge64_hvec); stp2_2 = vec_perm(smp2, zero, merge64_lvec); stp2_3 = vec_perm(smp0, zero, merge64_hvec); stp2_4 = vec_perm(smp1, zero, merge64_hvec); stp2_5 = vec_perm(smp3, zero, merge64_lvec); stp2_6 = vec_perm(smp3, zero, merge64_hvec); stp2_7 = vec_perm(smp1, zero, merge64_lvec); } // Stage 7, only on the left 8x16. l[0] = vec_add(stp2_0, stp1_15); l[1] = vec_add(stp2_1, stp1_14); l[2] = vec_add(stp2_2, stp2_13); l[3] = vec_add(stp2_3, stp2_12); l[4] = vec_add(stp2_4, stp2_11); l[5] = vec_add(stp2_5, stp2_10); l[6] = vec_add(stp2_6, stp1_9); l[7] = vec_add(stp2_7, stp1_8); l[8] = vec_sub(stp2_7, stp1_8); l[9] = vec_sub(stp2_6, stp1_9); l[10] = vec_sub(stp2_5, stp2_10); l[11] = vec_sub(stp2_4, stp2_11); l[12] = vec_sub(stp2_3, stp2_12); l[13] = vec_sub(stp2_2, stp2_13); l[14] = vec_sub(stp2_1, stp1_14); l[15] = vec_sub(stp2_0, stp1_15); // Second 1-D inverse transform, performed per 8x16 block. for(i=0;i<2;i++) { array_transpose_4X8(l + 8 * i, in); IDCT16_10 // Stage 7, continued. in[0] = vec_add(stp2_0, stp1_15); in[1] = vec_add(stp2_1, stp1_14); in[2] = vec_add(stp2_2, stp2_13); in[3] = vec_add(stp2_3, stp2_12); in[4] = vec_add(stp2_4, stp2_11); in[5] = vec_add(stp2_5, stp2_10); in[6] = vec_add(stp2_6, stp1_9); in[7] = vec_add(stp2_7, stp1_8); in[8] = vec_sub(stp2_7, stp1_8); in[9] = vec_sub(stp2_6, stp1_9); in[10] = vec_sub(stp2_5, stp2_10); in[11] = vec_sub(stp2_4, stp2_11); in[12] = vec_sub(stp2_3, stp2_12); in[13] = vec_sub(stp2_2, stp2_13); in[14] = vec_sub(stp2_1, stp1_14); in[15] = vec_sub(stp2_0, stp1_15); for(j=0;j<16;j++) { // Final rounding and shift. in[j] = vec_adds(in[j], final_rounding); in[j] = vec_sra(in[j], six); // Reconstitute and store. _unaligned_load64(p0, (uint32_t *)(dest + j * stride)); i0 = (vector signed short)vec_mergeh(zero_c, p0); i0 = vec_add(in[j], i0); p0 = vec_packsu(i0, i0); _unaligned_store64(p0, ltemp, (uint32_t *)(dest + j * stride)); } dest += 8; } } #define IDCT32_34 \ /* Stage 1. */ \ { \ vector signed short lo_1_31 = vec_mergeh(in[1], zero); \ vector signed short hi_1_31 = vec_mergel(in[1], zero); \ \ vector signed short lo_25_7 = vec_mergeh(zero, in[7]); \ vector signed short hi_25_7 = vec_mergel(zero, in[7]); \ \ vector signed short lo_5_27 = vec_mergeh(in[5], zero); \ vector signed short hi_5_27 = vec_mergel(in[5], zero); \ \ vector signed short lo_29_3 = vec_mergeh(zero, in[3]); \ vector signed short hi_29_3 = vec_mergel(zero, in[3]); \ \ MULTIPLICATION_AND_ADD_2(lo_1_31, hi_1_31, stg1_0, \ stg1_1, stp1_16, stp1_31); \ MULTIPLICATION_AND_ADD_2(lo_25_7, hi_25_7, stg1_6, \ stg1_7, stp1_19, stp1_28); \ MULTIPLICATION_AND_ADD_2(lo_5_27, hi_5_27, stg1_8, \ stg1_9, stp1_20, stp1_27); \ MULTIPLICATION_AND_ADD_2(lo_29_3, hi_29_3, stg1_14, \ stg1_15, stp1_23, stp1_24); \ } \ \ /* Stage 2. */ \ { \ vector signed short lo_2_30 = vec_mergeh(in[2], zero); \ vector signed short hi_2_30 = vec_mergel(in[2], zero); \ \ vector signed short lo_26_6 = vec_mergeh(zero, in[6]); \ vector signed short hi_26_6 = vec_mergel(zero, in[6]); \ \ MULTIPLICATION_AND_ADD_2(lo_2_30, hi_2_30, stg2_0, \ stg2_1, stp2_8, stp2_15); \ MULTIPLICATION_AND_ADD_2(lo_26_6, hi_26_6, stg2_6, \ stg2_7, stp2_11, stp2_12); \ \ stp2_16 = stp1_16; \ stp2_19 = stp1_19; \ \ stp2_20 = stp1_20; \ stp2_23 = stp1_23; \ \ stp2_24 = stp1_24; \ stp2_27 = stp1_27; \ \ stp2_28 = stp1_28; \ stp2_31 = stp1_31; \ } \ \ /* Stage 3. */ \ { \ vector signed short lo_4_28 = vec_mergeh(in[4], zero); \ vector signed short hi_4_28 = vec_mergel(in[4], zero); \ \ vector signed short lo_17_30 = vec_mergeh(stp1_16, stp1_31); \ vector signed short hi_17_30 = vec_mergel(stp1_16, stp1_31); \ vector signed short lo_18_29 = vec_mergeh(stp1_19, stp1_28); \ vector signed short hi_18_29 = vec_mergel(stp1_19, stp1_28); \ \ vector signed short lo_21_26 = vec_mergeh(stp1_20, stp1_27); \ vector signed short hi_21_26 = vec_mergel(stp1_20, stp1_27); \ vector signed short lo_22_25 = vec_mergeh(stp1_23, stp1_24); \ vector signed short hi_22_25 = vec_mergel(stp1_23, stp2_24); \ \ MULTIPLICATION_AND_ADD_2(lo_4_28, hi_4_28, stg3_0, \ stg3_1, stp1_4, stp1_7); \ \ stp1_8 = stp2_8; \ stp1_11 = stp2_11; \ stp1_12 = stp2_12; \ stp1_15 = stp2_15; \ \ MULTIPLICATION_AND_ADD(lo_17_30, hi_17_30, lo_18_29, hi_18_29, stg3_4, \ stg3_5, stg3_6, stg3_4, stp1_17, stp1_30, \ stp1_18, stp1_29) \ MULTIPLICATION_AND_ADD(lo_21_26, hi_21_26, lo_22_25, hi_22_25, stg3_8, \ stg3_9, stg3_10, stg3_8, stp1_21, stp1_26, \ stp1_22, stp1_25) \ \ stp1_16 = stp2_16; \ stp1_31 = stp2_31; \ stp1_19 = stp2_19; \ stp1_20 = stp2_20; \ stp1_23 = stp2_23; \ stp1_24 = stp2_24; \ stp1_27 = stp2_27; \ stp1_28 = stp2_28; \ } \ \ /* Stage 4. */ \ { \ vector signed short lo_0_16 = vec_mergeh(in[0], zero); \ vector signed short hi_0_16 = vec_mergel(in[0], zero); \ \ vector signed short lo_9_14 = vec_mergeh(stp2_8, stp2_15); \ vector signed short hi_9_14 = vec_mergel(stp2_8, stp2_15); \ vector signed short lo_10_13 = vec_mergeh(stp2_11, stp2_12); \ vector signed short hi_10_13 = vec_mergel(stp2_11, stp2_12); \ \ MULTIPLICATION_AND_ADD_2(lo_0_16, hi_0_16, stg4_0, \ stg4_1, stp2_0, stp2_1); \ \ stp2_4 = stp1_4; \ stp2_5 = stp1_4; \ stp2_6 = stp1_7; \ stp2_7 = stp1_7; \ \ MULTIPLICATION_AND_ADD(lo_9_14, hi_9_14, lo_10_13, hi_10_13, stg4_4, \ stg4_5, stg4_6, stg4_4, stp2_9, stp2_14, \ stp2_10, stp2_13) \ \ stp2_8 = stp1_8; \ stp2_15 = stp1_15; \ stp2_11 = stp1_11; \ stp2_12 = stp1_12; \ \ stp2_16 = vec_add(stp1_16, stp1_19); \ stp2_17 = vec_add(stp1_17, stp1_18); \ stp2_18 = vec_sub(stp1_17, stp1_18); \ stp2_19 = vec_sub(stp1_16, stp1_19); \ stp2_20 = vec_sub(stp1_23, stp1_20); \ stp2_21 = vec_sub(stp1_22, stp1_21); \ stp2_22 = vec_add(stp1_22, stp1_21); \ stp2_23 = vec_add(stp1_23, stp1_20); \ \ stp2_24 = vec_add(stp1_24, stp1_27); \ stp2_25 = vec_add(stp1_25, stp1_26); \ stp2_26 = vec_sub(stp1_25, stp1_26); \ stp2_27 = vec_sub(stp1_24, stp1_27); \ stp2_28 = vec_sub(stp1_31, stp1_28); \ stp2_29 = vec_sub(stp1_30, stp1_29); \ stp2_30 = vec_add(stp1_29, stp1_30); \ stp2_31 = vec_add(stp1_28, stp1_31); \ } \ \ /* Stage 5. */ \ { \ vector signed short lo_6_5 = vec_mergeh(stp2_6, stp2_5); \ vector signed short hi_6_5 = vec_mergel(stp2_6, stp2_5); \ vector signed short lo_18_29 = vec_mergeh(stp2_18, stp2_29); \ vector signed short hi_18_29 = vec_mergel(stp2_18, stp2_29); \ \ vector signed short lo_19_28 = vec_mergeh(stp2_19, stp2_28); \ vector signed short hi_19_28 = vec_mergel(stp2_19, stp2_28); \ vector signed short lo_20_27 = vec_mergeh(stp2_20, stp2_27); \ vector signed short hi_20_27 = vec_mergel(stp2_20, stp2_27); \ \ vector signed short lo_21_26 = vec_mergeh(stp2_21, stp2_26); \ vector signed short hi_21_26 = vec_mergel(stp2_21, stp2_26); \ \ stp1_0 = stp2_0; \ stp1_1 = stp2_1; \ stp1_2 = stp2_1; \ stp1_3 = stp2_0; \ \ tmp0 = vec_msum(lo_6_5, stg4_1, dct_rounding_vec); \ tmp1 = vec_msum(hi_6_5, stg4_1, dct_rounding_vec); \ tmp2 = vec_msum(lo_6_5, stg4_0, dct_rounding_vec); \ tmp3 = vec_msum(hi_6_5, stg4_0, dct_rounding_vec); \ \ tmp0 = vec_sra(tmp0, dct_bitshift_vec); \ tmp1 = vec_sra(tmp1, dct_bitshift_vec); \ tmp2 = vec_sra(tmp2, dct_bitshift_vec); \ tmp3 = vec_sra(tmp3, dct_bitshift_vec); \ \ stp1_5 = vec_packs(tmp0, tmp1); \ stp1_6 = vec_packs(tmp2, tmp3); \ \ stp1_4 = stp2_4; \ stp1_7 = stp2_7; \ \ stp1_8 = vec_add(stp2_8, stp2_11); \ stp1_9 = vec_add(stp2_9, stp2_10); \ stp1_10 = vec_sub(stp2_9, stp2_10); \ stp1_11 = vec_sub(stp2_8, stp2_11); \ stp1_12 = vec_sub(stp2_15, stp2_12); \ stp1_13 = vec_sub(stp2_14, stp2_13); \ stp1_14 = vec_add(stp2_14, stp2_13); \ stp1_15 = vec_add(stp2_15, stp2_12); \ \ stp1_16 = stp2_16; \ stp1_17 = stp2_17; \ \ MULTIPLICATION_AND_ADD(lo_18_29, hi_18_29, lo_19_28, hi_19_28, stg4_4, \ stg4_5, stg4_4, stg4_5, stp1_18, stp1_29, \ stp1_19, stp1_28) \ MULTIPLICATION_AND_ADD(lo_20_27, hi_20_27, lo_21_26, hi_21_26, stg4_6, \ stg4_4, stg4_6, stg4_4, stp1_20, stp1_27, \ stp1_21, stp1_26) \ \ stp1_22 = stp2_22; \ stp1_23 = stp2_23; \ stp1_24 = stp2_24; \ stp1_25 = stp2_25; \ stp1_30 = stp2_30; \ stp1_31 = stp2_31; \ } \ \ /* Stage 6. */ \ { \ vector signed short lo_10_13 = vec_mergeh(stp1_10, stp1_13); \ vector signed short hi_10_13 = vec_mergel(stp1_10, stp1_13); \ vector signed short lo_11_12 = vec_mergeh(stp1_11, stp1_12); \ vector signed short hi_11_12 = vec_mergel(stp1_11, stp1_12); \ \ stp2_0 = vec_add(stp1_0, stp1_7); \ stp2_1 = vec_add(stp1_1, stp1_6); \ stp2_2 = vec_add(stp1_2, stp1_5); \ stp2_3 = vec_add(stp1_3, stp1_4); \ stp2_4 = vec_sub(stp1_3, stp1_4); \ stp2_5 = vec_sub(stp1_2, stp1_5); \ stp2_6 = vec_sub(stp1_1, stp1_6); \ stp2_7 = vec_sub(stp1_0, stp1_7); \ \ stp2_8 = stp1_8; \ stp2_9 = stp1_9; \ stp2_14 = stp1_14; \ stp2_15 = stp1_15; \ \ MULTIPLICATION_AND_ADD(lo_10_13, hi_10_13, lo_11_12, hi_11_12, \ stg6_0, stg4_0, stg6_0, stg4_0, stp2_10, \ stp2_13, stp2_11, stp2_12) \ \ stp2_16 = vec_add(stp1_16, stp1_23); \ stp2_17 = vec_add(stp1_17, stp1_22); \ stp2_18 = vec_add(stp1_18, stp1_21); \ stp2_19 = vec_add(stp1_19, stp1_20); \ stp2_20 = vec_sub(stp1_19, stp1_20); \ stp2_21 = vec_sub(stp1_18, stp1_21); \ stp2_22 = vec_sub(stp1_17, stp1_22); \ stp2_23 = vec_sub(stp1_16, stp1_23); \ \ stp2_24 = vec_sub(stp1_31, stp1_24); \ stp2_25 = vec_sub(stp1_30, stp1_25); \ stp2_26 = vec_sub(stp1_29, stp1_26); \ stp2_27 = vec_sub(stp1_28, stp1_27); \ stp2_28 = vec_add(stp1_27, stp1_28); \ stp2_29 = vec_add(stp1_26, stp1_29); \ stp2_30 = vec_add(stp1_25, stp1_30); \ stp2_31 = vec_add(stp1_24, stp1_31); \ } \ \ /* Stage 7. */ \ { \ vector signed short lo_20_27 = vec_mergeh(stp2_20, stp2_27); \ vector signed short hi_20_27 = vec_mergel(stp2_20, stp2_27); \ vector signed short lo_21_26 = vec_mergeh(stp2_21, stp2_26); \ vector signed short hi_21_26 = vec_mergel(stp2_21, stp2_26); \ \ vector signed short lo_22_25 = vec_mergeh(stp2_22, stp2_25); \ vector signed short hi_22_25 = vec_mergel(stp2_22, stp2_25); \ vector signed short lo_23_24 = vec_mergeh(stp2_23, stp2_24); \ vector signed short hi_23_24 = vec_mergel(stp2_23, stp2_24); \ \ stp1_0 = vec_add(stp2_0, stp2_15); \ stp1_1 = vec_add(stp2_1, stp2_14); \ stp1_2 = vec_add(stp2_2, stp2_13); \ stp1_3 = vec_add(stp2_3, stp2_12); \ stp1_4 = vec_add(stp2_4, stp2_11); \ stp1_5 = vec_add(stp2_5, stp2_10); \ stp1_6 = vec_add(stp2_6, stp2_9); \ stp1_7 = vec_add(stp2_7, stp2_8); \ stp1_8 = vec_sub(stp2_7, stp2_8); \ stp1_9 = vec_sub(stp2_6, stp2_9); \ stp1_10 = vec_sub(stp2_5, stp2_10); \ stp1_11 = vec_sub(stp2_4, stp2_11); \ stp1_12 = vec_sub(stp2_3, stp2_12); \ stp1_13 = vec_sub(stp2_2, stp2_13); \ stp1_14 = vec_sub(stp2_1, stp2_14); \ stp1_15 = vec_sub(stp2_0, stp2_15); \ \ stp1_16 = stp2_16; \ stp1_17 = stp2_17; \ stp1_18 = stp2_18; \ stp1_19 = stp2_19; \ \ MULTIPLICATION_AND_ADD(lo_20_27, hi_20_27, lo_21_26, hi_21_26, stg6_0, \ stg4_0, stg6_0, stg4_0, stp1_20, stp1_27, \ stp1_21, stp1_26) \ MULTIPLICATION_AND_ADD(lo_22_25, hi_22_25, lo_23_24, hi_23_24, stg6_0, \ stg4_0, stg6_0, stg4_0, stp1_22, stp1_25, \ stp1_23, stp1_24) \ \ stp1_28 = stp2_28; \ stp1_29 = stp2_29; \ stp1_30 = stp2_30; \ stp1_31 = stp2_31; \ } void vp9_idct32x32_34_add_vmx(const int16_t *input, uint8_t *dest, int stride) { vector signed short stg1_0 = short_pair_a(cospi_31_64, -cospi_1_64); vector signed short stg1_1 = short_pair_a(cospi_1_64, cospi_31_64); vector signed short stg1_6 = short_pair_a(cospi_7_64, -cospi_25_64); vector signed short stg1_7 = short_pair_a(cospi_25_64, cospi_7_64); vector signed short stg1_8 = short_pair_a(cospi_27_64, -cospi_5_64); vector signed short stg1_9 = short_pair_a(cospi_5_64, cospi_27_64); vector signed short stg1_14 = short_pair_a(cospi_3_64, -cospi_29_64); vector signed short stg1_15 = short_pair_a(cospi_29_64, cospi_3_64); vector signed short stg2_0 = short_pair_a(cospi_30_64, -cospi_2_64); vector signed short stg2_1 = short_pair_a(cospi_2_64, cospi_30_64); vector signed short stg2_6 = short_pair_a(cospi_6_64, -cospi_26_64); vector signed short stg2_7 = short_pair_a(cospi_26_64, cospi_6_64); vector signed short stg3_0 = short_pair_a(cospi_28_64, -cospi_4_64); vector signed short stg3_1 = short_pair_a(cospi_4_64, cospi_28_64); vector signed short stg3_4 = short_pair_a(-cospi_4_64, cospi_28_64); vector signed short stg3_5 = short_pair_a(cospi_28_64, cospi_4_64); vector signed short stg3_6 = short_pair_a(-cospi_28_64, -cospi_4_64); vector signed short stg3_8 = short_pair_a(-cospi_20_64, cospi_12_64); vector signed short stg3_9 = short_pair_a(cospi_12_64, cospi_20_64); vector signed short stg3_10 = short_pair_a(-cospi_12_64, -cospi_20_64); vector signed short stg4_0 = short_pair_a(cospi_16_64, cospi_16_64); vector signed short stg4_1 = short_pair_a(cospi_16_64, -cospi_16_64); vector signed short stg4_4 = short_pair_a(-cospi_8_64, cospi_24_64); vector signed short stg4_5 = short_pair_a(cospi_24_64, cospi_8_64); vector signed short stg4_6 = short_pair_a(-cospi_24_64, -cospi_8_64); vector signed short stg6_0 = short_pair_a(-cospi_16_64, cospi_16_64); vector signed short zero = vec_splat_u16(0); vector unsigned char zero_c = vec_splat_u8(0); vector unsigned short one = vec_splat_u16(1); vector unsigned short five = vec_splat_u16(5); vector unsigned short six = vec_splat_u16(6); vector signed short final_rounding; vector unsigned int ltemp; vector unsigned char p0; vector signed short in[32], col[32], i0; vector signed short stp1_0, stp1_1, stp1_2, stp1_3, stp1_4, stp1_5, stp1_6, stp1_7, stp1_8, stp1_9, stp1_10, stp1_11, stp1_12, stp1_13, stp1_14, stp1_15, stp1_16, stp1_17, stp1_18, stp1_19, stp1_20, stp1_21, stp1_22, stp1_23, stp1_24, stp1_25, stp1_26, stp1_27, stp1_28, stp1_29, stp1_30, stp1_31; vector signed short stp2_0, stp2_1, stp2_2, stp2_3, stp2_4, stp2_5, stp2_6, stp2_7, stp2_8, stp2_9, stp2_10, stp2_11, stp2_12, stp2_13, stp2_14, stp2_15, stp2_16, stp2_17, stp2_18, stp2_19, stp2_20, stp2_21, stp2_22, stp2_23, stp2_24, stp2_25, stp2_26, stp2_27, stp2_28, stp2_29, stp2_30, stp2_31; vector signed int tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7; int i, j; final_rounding = vec_rl(one, five); // Load vectors from top left 8x8 block. in[0] = vec_ld(0, (uint32_t *)input); in[1] = vec_ld(64, (uint32_t *)input); in[2] = vec_ld(128, (uint32_t *)input); in[3] = vec_ld(192, (uint32_t *)input); in[4] = vec_ld(256, (uint32_t *)input); in[5] = vec_ld(320, (uint32_t *)input); in[6] = vec_ld(384, (uint32_t *)input); in[7] = vec_ld(448, (uint32_t *)input); // 1-D IDCT. // Store intermediate results for each 8x32 block. array_transpose_8x8(in, in); IDCT32_34 col[0] = vec_add(stp1_0, stp1_31); col[1] = vec_add(stp1_1, stp1_30); col[2] = vec_add(stp1_2, stp1_29); col[3] = vec_add(stp1_3, stp1_28); col[4] = vec_add(stp1_4, stp1_27); col[5] = vec_add(stp1_5, stp1_26); col[6] = vec_add(stp1_6, stp1_25); col[7] = vec_add(stp1_7, stp1_24); col[8] = vec_add(stp1_8, stp1_23); col[9] = vec_add(stp1_9, stp1_22); col[10] = vec_add(stp1_10, stp1_21); col[11] = vec_add(stp1_11, stp1_20); col[12] = vec_add(stp1_12, stp1_19); col[13] = vec_add(stp1_13, stp1_18); col[14] = vec_add(stp1_14, stp1_17); col[15] = vec_add(stp1_15, stp1_16); col[16] = vec_sub(stp1_15, stp1_16); col[17] = vec_sub(stp1_14, stp1_17); col[18] = vec_sub(stp1_13, stp1_18); col[19] = vec_sub(stp1_12, stp1_19); col[20] = vec_sub(stp1_11, stp1_20); col[21] = vec_sub(stp1_10, stp1_21); col[22] = vec_sub(stp1_9, stp1_22); col[23] = vec_sub(stp1_8, stp1_23); col[24] = vec_sub(stp1_7, stp1_24); col[25] = vec_sub(stp1_6, stp1_25); col[26] = vec_sub(stp1_5, stp1_26); col[27] = vec_sub(stp1_4, stp1_27); col[28] = vec_sub(stp1_3, stp1_28); col[29] = vec_sub(stp1_2, stp1_29); col[30] = vec_sub(stp1_1, stp1_30); col[31] = vec_sub(stp1_0, stp1_31); // Compute the 2-D result for each descendant. for(i=0;i<4;i++) { array_transpose_8x8(col+i*8, in); IDCT32_34 in[0] = vec_add(stp1_0, stp1_31); in[1] = vec_add(stp1_1, stp1_30); in[2] = vec_add(stp1_2, stp1_29); in[3] = vec_add(stp1_3, stp1_28); in[4] = vec_add(stp1_4, stp1_27); in[5] = vec_add(stp1_5, stp1_26); in[6] = vec_add(stp1_6, stp1_25); in[7] = vec_add(stp1_7, stp1_24); in[8] = vec_add(stp1_8, stp1_23); in[9] = vec_add(stp1_9, stp1_22); in[10] = vec_add(stp1_10, stp1_21); in[11] = vec_add(stp1_11, stp1_20); in[12] = vec_add(stp1_12, stp1_19); in[13] = vec_add(stp1_13, stp1_18); in[14] = vec_add(stp1_14, stp1_17); in[15] = vec_add(stp1_15, stp1_16); in[16] = vec_sub(stp1_15, stp1_16); in[17] = vec_sub(stp1_14, stp1_17); in[18] = vec_sub(stp1_13, stp1_18); in[19] = vec_sub(stp1_12, stp1_19); in[20] = vec_sub(stp1_11, stp1_20); in[21] = vec_sub(stp1_10, stp1_21); in[22] = vec_sub(stp1_9, stp1_22); in[23] = vec_sub(stp1_8, stp1_23); in[24] = vec_sub(stp1_7, stp1_24); in[25] = vec_sub(stp1_6, stp1_25); in[26] = vec_sub(stp1_5, stp1_26); in[27] = vec_sub(stp1_4, stp1_27); in[28] = vec_sub(stp1_3, stp1_28); in[29] = vec_sub(stp1_2, stp1_29); in[30] = vec_sub(stp1_1, stp1_30); in[31] = vec_sub(stp1_0, stp1_31); // Round, shift, reconstitute and store. for(j=0;j<32;++j) { in[j] = vec_adds(in[j], final_rounding); in[j] = vec_sra(in[j], six); _unaligned_load64(p0, (uint32_t *)(dest + j * stride)); i0 = (vector signed short)vec_mergeh(zero_c, p0); i0 = vec_add(in[j], i0); p0 = vec_packsu(i0, i0); _unaligned_store64(p0, ltemp, (uint32_t *)(dest + j * stride)); } dest += 8; } } #define IDCT32 \ /* Stage 1. */ \ { \ vector signed short lo_1_31 = vec_mergeh(in[1], in[31]); \ vector signed short hi_1_31 = vec_mergel(in[1], in[31]); \ vector signed short lo_17_15 = vec_mergeh(in[17], in[15]); \ vector signed short hi_17_15 = vec_mergel(in[17], in[15]); \ \ vector signed short lo_9_23 = vec_mergeh(in[9], in[23]); \ vector signed short hi_9_23 = vec_mergel(in[9], in[23]); \ vector signed short lo_25_7 = vec_mergeh(in[25], in[7]); \ vector signed short hi_25_7 = vec_mergel(in[25], in[7]); \ \ vector signed short lo_5_27 = vec_mergeh(in[5], in[27]); \ vector signed short hi_5_27 = vec_mergel(in[5], in[27]); \ vector signed short lo_21_11 = vec_mergeh(in[21], in[11]); \ vector signed short hi_21_11 = vec_mergel(in[21], in[11]); \ \ vector signed short lo_13_19 = vec_mergeh(in[13], in[19]); \ vector signed short hi_13_19 = vec_mergel(in[13], in[19]); \ vector signed short lo_29_3 = vec_mergeh(in[29], in[3]); \ vector signed short hi_29_3 = vec_mergel(in[29], in[3]); \ \ MULTIPLICATION_AND_ADD(lo_1_31, hi_1_31, lo_17_15, hi_17_15, stg1_0, \ stg1_1, stg1_2, stg1_3, stp1_16, stp1_31, \ stp1_17, stp1_30) \ MULTIPLICATION_AND_ADD(lo_9_23, hi_9_23, lo_25_7, hi_25_7, stg1_4, \ stg1_5, stg1_6, stg1_7, stp1_18, stp1_29, \ stp1_19, stp1_28) \ MULTIPLICATION_AND_ADD(lo_5_27, hi_5_27, lo_21_11, hi_21_11, stg1_8, \ stg1_9, stg1_10, stg1_11, stp1_20, stp1_27, \ stp1_21, stp1_26) \ MULTIPLICATION_AND_ADD(lo_13_19, hi_13_19, lo_29_3, hi_29_3, stg1_12, \ stg1_13, stg1_14, stg1_15, stp1_22, stp1_25, \ stp1_23, stp1_24) \ } \ \ /* Stage 2. */ \ { \ vector signed short lo_2_30 = vec_mergeh(in[2], in[30]); \ vector signed short hi_2_30 = vec_mergel(in[2], in[30]); \ vector signed short lo_18_14 = vec_mergeh(in[18], in[14]); \ vector signed short hi_18_14 = vec_mergel(in[18], in[14]); \ \ vector signed short lo_10_22 = vec_mergeh(in[10], in[22]); \ vector signed short hi_10_22 = vec_mergel(in[10], in[22]); \ vector signed short lo_26_6 = vec_mergeh(in[26], in[6]); \ vector signed short hi_26_6 = vec_mergel(in[26], in[6]); \ \ MULTIPLICATION_AND_ADD(lo_2_30, hi_2_30, lo_18_14, hi_18_14, stg2_0, \ stg2_1, stg2_2, stg2_3, stp2_8, stp2_15, stp2_9, \ stp2_14) \ MULTIPLICATION_AND_ADD(lo_10_22, hi_10_22, lo_26_6, hi_26_6, stg2_4, \ stg2_5, stg2_6, stg2_7, stp2_10, stp2_13, \ stp2_11, stp2_12) \ \ stp2_16 = vec_add(stp1_16, stp1_17); \ stp2_17 = vec_sub(stp1_16, stp1_17); \ stp2_18 = vec_sub(stp1_19, stp1_18); \ stp2_19 = vec_add(stp1_19, stp1_18); \ \ stp2_20 = vec_add(stp1_20, stp1_21); \ stp2_21 = vec_sub(stp1_20, stp1_21); \ stp2_22 = vec_sub(stp1_23, stp1_22); \ stp2_23 = vec_add(stp1_23, stp1_22); \ \ stp2_24 = vec_add(stp1_24, stp1_25); \ stp2_25 = vec_sub(stp1_24, stp1_25); \ stp2_26 = vec_sub(stp1_27, stp1_26); \ stp2_27 = vec_add(stp1_27, stp1_26); \ \ stp2_28 = vec_add(stp1_28, stp1_29); \ stp2_29 = vec_sub(stp1_28, stp1_29); \ stp2_30 = vec_sub(stp1_31, stp1_30); \ stp2_31 = vec_add(stp1_31, stp1_30); \ } \ \ /* Stage 3. */ \ { \ vector signed short lo_4_28 = vec_mergeh(in[4], in[28]); \ vector signed short hi_4_28 = vec_mergel(in[4], in[28]); \ vector signed short lo_20_12 = vec_mergeh(in[20], in[12]); \ vector signed short hi_20_12 = vec_mergel(in[20], in[12]); \ \ vector signed short lo_17_30 = vec_mergeh(stp2_17, stp2_30); \ vector signed short hi_17_30 = vec_mergel(stp2_17, stp2_30); \ vector signed short lo_18_29 = vec_mergeh(stp2_18, stp2_29); \ vector signed short hi_18_29 = vec_mergel(stp2_18, stp2_29); \ \ vector signed short lo_21_26 = vec_mergeh(stp2_21, stp2_26); \ vector signed short hi_21_26 = vec_mergel(stp2_21, stp2_26); \ vector signed short lo_22_25 = vec_mergeh(stp2_22, stp2_25); \ vector signed short hi_22_25 = vec_mergel(stp2_22, stp2_25); \ \ MULTIPLICATION_AND_ADD(lo_4_28, hi_4_28, lo_20_12, hi_20_12, stg3_0, \ stg3_1, stg3_2, stg3_3, stp1_4, stp1_7, stp1_5, \ stp1_6) \ \ stp1_8 = vec_add(stp2_8, stp2_9); \ stp1_9 = vec_sub(stp2_8, stp2_9); \ stp1_10 = vec_sub(stp2_11, stp2_10); \ stp1_11 = vec_add(stp2_11, stp2_10); \ \ stp1_12 = vec_add(stp2_12, stp2_13); \ stp1_13 = vec_sub(stp2_12, stp2_13); \ stp1_14 = vec_sub(stp2_15, stp2_14); \ stp1_15 = vec_add(stp2_15, stp2_14); \ \ MULTIPLICATION_AND_ADD(lo_17_30, hi_17_30, lo_18_29, hi_18_29, stg3_4, \ stg3_5, stg3_6, stg3_4, stp1_17, stp1_30, \ stp1_18, stp1_29) \ MULTIPLICATION_AND_ADD(lo_21_26, hi_21_26, lo_22_25, hi_22_25, stg3_8, \ stg3_9, stg3_10, stg3_8, stp1_21, stp1_26, \ stp1_22, stp1_25) \ \ stp1_16 = stp2_16; \ stp1_31 = stp2_31; \ stp1_19 = stp2_19; \ stp1_20 = stp2_20; \ stp1_23 = stp2_23; \ stp1_24 = stp2_24; \ stp1_27 = stp2_27; \ stp1_28 = stp2_28; \ } \ \ /* Stage 4. */ \ { \ vector signed short lo_0_16 = vec_mergeh(in[0], in[16]); \ vector signed short hi_0_16 = vec_mergel(in[0], in[16]); \ vector signed short lo_8_24 = vec_mergeh(in[8], in[24]); \ vector signed short hi_8_24 = vec_mergel(in[8], in[24]); \ \ vector signed short lo_9_14 = vec_mergeh(stp1_9, stp1_14); \ vector signed short hi_9_14 = vec_mergel(stp1_9, stp1_14); \ vector signed short lo_10_13 = vec_mergeh(stp1_10, stp1_13); \ vector signed short hi_10_13 = vec_mergel(stp1_10, stp1_13); \ \ MULTIPLICATION_AND_ADD(lo_0_16, hi_0_16, lo_8_24, hi_8_24, stg4_0, \ stg4_1, stg4_2, stg4_3, stp2_0, stp2_1, \ stp2_2, stp2_3) \ \ stp2_4 = vec_add(stp1_4, stp1_5); \ stp2_5 = vec_sub(stp1_4, stp1_5); \ stp2_6 = vec_sub(stp1_7, stp1_6); \ stp2_7 = vec_add(stp1_7, stp1_6); \ \ MULTIPLICATION_AND_ADD(lo_9_14, hi_9_14, lo_10_13, hi_10_13, stg4_4, \ stg4_5, stg4_6, stg4_4, stp2_9, stp2_14, \ stp2_10, stp2_13) \ \ stp2_8 = stp1_8; \ stp2_15 = stp1_15; \ stp2_11 = stp1_11; \ stp2_12 = stp1_12; \ \ stp2_16 = vec_add(stp1_16, stp1_19); \ stp2_17 = vec_add(stp1_17, stp1_18); \ stp2_18 = vec_sub(stp1_17, stp1_18); \ stp2_19 = vec_sub(stp1_16, stp1_19); \ stp2_20 = vec_sub(stp1_23, stp1_20); \ stp2_21 = vec_sub(stp1_22, stp1_21); \ stp2_22 = vec_add(stp1_22, stp1_21); \ stp2_23 = vec_add(stp1_23, stp1_20); \ \ stp2_24 = vec_add(stp1_24, stp1_27); \ stp2_25 = vec_add(stp1_25, stp1_26); \ stp2_26 = vec_sub(stp1_25, stp1_26); \ stp2_27 = vec_sub(stp1_24, stp1_27); \ stp2_28 = vec_sub(stp1_31, stp1_28); \ stp2_29 = vec_sub(stp1_30, stp1_29); \ stp2_30 = vec_add(stp1_29, stp1_30); \ stp2_31 = vec_add(stp1_28, stp1_31); \ } \ \ /* Stage 5. */ \ { \ vector signed short lo_6_5 = vec_mergeh(stp2_6, stp2_5); \ vector signed short hi_6_5 = vec_mergel(stp2_6, stp2_5); \ vector signed short lo_18_29 = vec_mergeh(stp2_18, stp2_29); \ vector signed short hi_18_29 = vec_mergel(stp2_18, stp2_29); \ \ vector signed short lo_19_28 = vec_mergeh(stp2_19, stp2_28); \ vector signed short hi_19_28 = vec_mergel(stp2_19, stp2_28); \ vector signed short lo_20_27 = vec_mergeh(stp2_20, stp2_27); \ vector signed short hi_20_27 = vec_mergel(stp2_20, stp2_27); \ \ vector signed short lo_21_26 = vec_mergeh(stp2_21, stp2_26); \ vector signed short hi_21_26 = vec_mergel(stp2_21, stp2_26); \ \ stp1_0 = vec_add(stp2_0, stp2_3); \ stp1_1 = vec_add(stp2_1, stp2_2); \ stp1_2 = vec_sub(stp2_1, stp2_2); \ stp1_3 = vec_sub(stp2_0, stp2_3); \ \ tmp0 = vec_msum(lo_6_5, stg4_1, dct_rounding_vec); \ tmp1 = vec_msum(hi_6_5, stg4_1, dct_rounding_vec); \ tmp2 = vec_msum(lo_6_5, stg4_0, dct_rounding_vec); \ tmp3 = vec_msum(hi_6_5, stg4_0, dct_rounding_vec); \ \ tmp0 = vec_sra(tmp0, dct_bitshift_vec); \ tmp1 = vec_sra(tmp1, dct_bitshift_vec); \ tmp2 = vec_sra(tmp2, dct_bitshift_vec); \ tmp3 = vec_sra(tmp3, dct_bitshift_vec); \ \ stp1_5 = vec_packs(tmp0, tmp1); \ stp1_6 = vec_packs(tmp2, tmp3); \ \ stp1_4 = stp2_4; \ stp1_7 = stp2_7; \ \ stp1_8 = vec_add(stp2_8, stp2_11); \ stp1_9 = vec_add(stp2_9, stp2_10); \ stp1_10 = vec_sub(stp2_9, stp2_10); \ stp1_11 = vec_sub(stp2_8, stp2_11); \ stp1_12 = vec_sub(stp2_15, stp2_12); \ stp1_13 = vec_sub(stp2_14, stp2_13); \ stp1_14 = vec_add(stp2_14, stp2_13); \ stp1_15 = vec_add(stp2_15, stp2_12); \ \ stp1_16 = stp2_16; \ stp1_17 = stp2_17; \ \ MULTIPLICATION_AND_ADD(lo_18_29, hi_18_29, lo_19_28, hi_19_28, stg4_4, \ stg4_5, stg4_4, stg4_5, stp1_18, stp1_29, \ stp1_19, stp1_28) \ MULTIPLICATION_AND_ADD(lo_20_27, hi_20_27, lo_21_26, hi_21_26, stg4_6, \ stg4_4, stg4_6, stg4_4, stp1_20, stp1_27, \ stp1_21, stp1_26) \ \ stp1_22 = stp2_22; \ stp1_23 = stp2_23; \ stp1_24 = stp2_24; \ stp1_25 = stp2_25; \ stp1_30 = stp2_30; \ stp1_31 = stp2_31; \ } \ \ /* Stage 6. */ \ { \ vector signed short lo_10_13 = vec_mergeh(stp1_10, stp1_13); \ vector signed short hi_10_13 = vec_mergel(stp1_10, stp1_13); \ vector signed short lo_11_12 = vec_mergeh(stp1_11, stp1_12); \ vector signed short hi_11_12 = vec_mergel(stp1_11, stp1_12); \ \ stp2_0 = vec_add(stp1_0, stp1_7); \ stp2_1 = vec_add(stp1_1, stp1_6); \ stp2_2 = vec_add(stp1_2, stp1_5); \ stp2_3 = vec_add(stp1_3, stp1_4); \ stp2_4 = vec_sub(stp1_3, stp1_4); \ stp2_5 = vec_sub(stp1_2, stp1_5); \ stp2_6 = vec_sub(stp1_1, stp1_6); \ stp2_7 = vec_sub(stp1_0, stp1_7); \ \ stp2_8 = stp1_8; \ stp2_9 = stp1_9; \ stp2_14 = stp1_14; \ stp2_15 = stp1_15; \ \ MULTIPLICATION_AND_ADD(lo_10_13, hi_10_13, lo_11_12, hi_11_12, \ stg6_0, stg4_0, stg6_0, stg4_0, stp2_10, \ stp2_13, stp2_11, stp2_12) \ \ stp2_16 = vec_add(stp1_16, stp1_23); \ stp2_17 = vec_add(stp1_17, stp1_22); \ stp2_18 = vec_add(stp1_18, stp1_21); \ stp2_19 = vec_add(stp1_19, stp1_20); \ stp2_20 = vec_sub(stp1_19, stp1_20); \ stp2_21 = vec_sub(stp1_18, stp1_21); \ stp2_22 = vec_sub(stp1_17, stp1_22); \ stp2_23 = vec_sub(stp1_16, stp1_23); \ \ stp2_24 = vec_sub(stp1_31, stp1_24); \ stp2_25 = vec_sub(stp1_30, stp1_25); \ stp2_26 = vec_sub(stp1_29, stp1_26); \ stp2_27 = vec_sub(stp1_28, stp1_27); \ stp2_28 = vec_add(stp1_27, stp1_28); \ stp2_29 = vec_add(stp1_26, stp1_29); \ stp2_30 = vec_add(stp1_25, stp1_30); \ stp2_31 = vec_add(stp1_24, stp1_31); \ } \ \ /* Stage 7. */ \ { \ vector signed short lo_20_27 = vec_mergeh(stp2_20, stp2_27); \ vector signed short hi_20_27 = vec_mergel(stp2_20, stp2_27); \ vector signed short lo_21_26 = vec_mergeh(stp2_21, stp2_26); \ vector signed short hi_21_26 = vec_mergel(stp2_21, stp2_26); \ \ vector signed short lo_22_25 = vec_mergeh(stp2_22, stp2_25); \ vector signed short hi_22_25 = vec_mergel(stp2_22, stp2_25); \ vector signed short lo_23_24 = vec_mergeh(stp2_23, stp2_24); \ vector signed short hi_23_24 = vec_mergel(stp2_23, stp2_24); \ \ stp1_0 = vec_add(stp2_0, stp2_15); \ stp1_1 = vec_add(stp2_1, stp2_14); \ stp1_2 = vec_add(stp2_2, stp2_13); \ stp1_3 = vec_add(stp2_3, stp2_12); \ stp1_4 = vec_add(stp2_4, stp2_11); \ stp1_5 = vec_add(stp2_5, stp2_10); \ stp1_6 = vec_add(stp2_6, stp2_9); \ stp1_7 = vec_add(stp2_7, stp2_8); \ stp1_8 = vec_sub(stp2_7, stp2_8); \ stp1_9 = vec_sub(stp2_6, stp2_9); \ stp1_10 = vec_sub(stp2_5, stp2_10); \ stp1_11 = vec_sub(stp2_4, stp2_11); \ stp1_12 = vec_sub(stp2_3, stp2_12); \ stp1_13 = vec_sub(stp2_2, stp2_13); \ stp1_14 = vec_sub(stp2_1, stp2_14); \ stp1_15 = vec_sub(stp2_0, stp2_15); \ \ stp1_16 = stp2_16; \ stp1_17 = stp2_17; \ stp1_18 = stp2_18; \ stp1_19 = stp2_19; \ \ MULTIPLICATION_AND_ADD(lo_20_27, hi_20_27, lo_21_26, hi_21_26, stg6_0, \ stg4_0, stg6_0, stg4_0, stp1_20, stp1_27, \ stp1_21, stp1_26) \ MULTIPLICATION_AND_ADD(lo_22_25, hi_22_25, lo_23_24, hi_23_24, stg6_0, \ stg4_0, stg6_0, stg4_0, stp1_22, stp1_25, \ stp1_23, stp1_24) \ \ stp1_28 = stp2_28; \ stp1_29 = stp2_29; \ stp1_30 = stp2_30; \ stp1_31 = stp2_31; \ } void vp9_idct32x32_1024_add_vmx(const int16_t *input, uint8_t *dest, int stride) { vector signed short stg1_0 = short_pair_a(cospi_31_64, -cospi_1_64); vector signed short stg1_1 = short_pair_a(cospi_1_64, cospi_31_64); vector signed short stg1_2 = short_pair_a(cospi_15_64, -cospi_17_64); vector signed short stg1_3 = short_pair_a(cospi_17_64, cospi_15_64); vector signed short stg1_4 = short_pair_a(cospi_23_64, -cospi_9_64); vector signed short stg1_5 = short_pair_a(cospi_9_64, cospi_23_64); vector signed short stg1_6 = short_pair_a(cospi_7_64, -cospi_25_64); vector signed short stg1_7 = short_pair_a(cospi_25_64, cospi_7_64); vector signed short stg1_8 = short_pair_a(cospi_27_64, -cospi_5_64); vector signed short stg1_9 = short_pair_a(cospi_5_64, cospi_27_64); vector signed short stg1_10 = short_pair_a(cospi_11_64, -cospi_21_64); vector signed short stg1_11 = short_pair_a(cospi_21_64, cospi_11_64); vector signed short stg1_12 = short_pair_a(cospi_19_64, -cospi_13_64); vector signed short stg1_13 = short_pair_a(cospi_13_64, cospi_19_64); vector signed short stg1_14 = short_pair_a(cospi_3_64, -cospi_29_64); vector signed short stg1_15 = short_pair_a(cospi_29_64, cospi_3_64); vector signed short stg2_0 = short_pair_a(cospi_30_64, -cospi_2_64); vector signed short stg2_1 = short_pair_a(cospi_2_64, cospi_30_64); vector signed short stg2_2 = short_pair_a(cospi_14_64, -cospi_18_64); vector signed short stg2_3 = short_pair_a(cospi_18_64, cospi_14_64); vector signed short stg2_4 = short_pair_a(cospi_22_64, -cospi_10_64); vector signed short stg2_5 = short_pair_a(cospi_10_64, cospi_22_64); vector signed short stg2_6 = short_pair_a(cospi_6_64, -cospi_26_64); vector signed short stg2_7 = short_pair_a(cospi_26_64, cospi_6_64); vector signed short stg3_0 = short_pair_a(cospi_28_64, -cospi_4_64); vector signed short stg3_1 = short_pair_a(cospi_4_64, cospi_28_64); vector signed short stg3_2 = short_pair_a(cospi_12_64, -cospi_20_64); vector signed short stg3_3 = short_pair_a(cospi_20_64, cospi_12_64); vector signed short stg3_4 = short_pair_a(-cospi_4_64, cospi_28_64); vector signed short stg3_5 = short_pair_a(cospi_28_64, cospi_4_64); vector signed short stg3_6 = short_pair_a(-cospi_28_64, -cospi_4_64); vector signed short stg3_8 = short_pair_a(-cospi_20_64, cospi_12_64); vector signed short stg3_9 = short_pair_a(cospi_12_64, cospi_20_64); vector signed short stg3_10 = short_pair_a(-cospi_12_64, -cospi_20_64); vector signed short stg4_0 = short_pair_a(cospi_16_64, cospi_16_64); vector signed short stg4_1 = short_pair_a(cospi_16_64, -cospi_16_64); vector signed short stg4_2 = short_pair_a(cospi_24_64, -cospi_8_64); vector signed short stg4_3 = short_pair_a(cospi_8_64, cospi_24_64); vector signed short stg4_4 = short_pair_a(-cospi_8_64, cospi_24_64); vector signed short stg4_5 = short_pair_a(cospi_24_64, cospi_8_64); vector signed short stg4_6 = short_pair_a(-cospi_24_64, -cospi_8_64); vector signed short stg6_0 = short_pair_a(-cospi_16_64, cospi_16_64); vector signed short in[32], col[128], zero_idx[16], i0; vector signed short stp1_0, stp1_1, stp1_2, stp1_3, stp1_4, stp1_5, stp1_6, stp1_7, stp1_8, stp1_9, stp1_10, stp1_11, stp1_12, stp1_13, stp1_14, stp1_15, stp1_16, stp1_17, stp1_18, stp1_19, stp1_20, stp1_21, stp1_22, stp1_23, stp1_24, stp1_25, stp1_26, stp1_27, stp1_28, stp1_29, stp1_30, stp1_31; vector signed short stp2_0, stp2_1, stp2_2, stp2_3, stp2_4, stp2_5, stp2_6, stp2_7, stp2_8, stp2_9, stp2_10, stp2_11, stp2_12, stp2_13, stp2_14, stp2_15, stp2_16, stp2_17, stp2_18, stp2_19, stp2_20, stp2_21, stp2_22, stp2_23, stp2_24, stp2_25, stp2_26, stp2_27, stp2_28, stp2_29, stp2_30, stp2_31; vector signed int tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7; int i, j, i32; vector signed short zero = vec_splat_u16(0); vector unsigned char zero_c = vec_splat_u8(0); vector unsigned short one = vec_splat_u16(1); vector unsigned short five = vec_splat_u16(5); vector unsigned short six = vec_splat_u16(6); vector signed short final_rounding; vector unsigned int ltemp; vector unsigned char p0; final_rounding = vec_rl(one, five); for(i=0;i<4;i++) { // 1-D IDCT. // Load next block. i32 = (i << 5); in[0] = vec_ld(0, (uint32_t *)input); in[8] = vec_ld(16, (uint32_t *)input); in[16] = vec_ld(32, (uint32_t *)input); in[24] = vec_ld(48, (uint32_t *)input); in[1] = vec_ld(64, (uint32_t *)input); in[9] = vec_ld(80, (uint32_t *)input); in[17] = vec_ld(96, (uint32_t *)input); in[25] = vec_ld(112, (uint32_t *)input); in[2] = vec_ld(128, (uint32_t *)input); in[10] = vec_ld(144, (uint32_t *)input); in[18] = vec_ld(160, (uint32_t *)input); in[26] = vec_ld(176, (uint32_t *)input); in[3] = vec_ld(192, (uint32_t *)input); in[11] = vec_ld(208, (uint32_t *)input); in[19] = vec_ld(224, (uint32_t *)input); in[27] = vec_ld(240, (uint32_t *)input); in[4] = vec_ld(256, (uint32_t *)input); in[12] = vec_ld(272, (uint32_t *)input); in[20] = vec_ld(288, (uint32_t *)input); in[28] = vec_ld(304, (uint32_t *)input); in[5] = vec_ld(320, (uint32_t *)input); in[13] = vec_ld(336, (uint32_t *)input); in[21] = vec_ld(352, (uint32_t *)input); in[29] = vec_ld(368, (uint32_t *)input); in[6] = vec_ld(384, (uint32_t *)input); in[14] = vec_ld(400, (uint32_t *)input); in[22] = vec_ld(416, (uint32_t *)input); in[30] = vec_ld(432, (uint32_t *)input); in[7] = vec_ld(448, (uint32_t *)input); in[15] = vec_ld(464, (uint32_t *)input); in[23] = vec_ld(480, (uint32_t *)input); in[31] = vec_ld(496, (uint32_t *)input); input += 256; // Are all entries zero? If so, the result is zero. // (Just |or| everything together and test for zero vector equality.) // To consider: how often does this happen? Is this check worth it? zero_idx[0] = vec_or(in[0], in[1]); zero_idx[1] = vec_or(in[2], in[3]); zero_idx[2] = vec_or(in[4], in[5]); zero_idx[3] = vec_or(in[6], in[7]); zero_idx[4] = vec_or(in[8], in[9]); zero_idx[5] = vec_or(in[10], in[11]); zero_idx[6] = vec_or(in[12], in[13]); zero_idx[7] = vec_or(in[14], in[15]); zero_idx[8] = vec_or(in[16], in[17]); zero_idx[9] = vec_or(in[18], in[19]); zero_idx[10] = vec_or(in[20], in[21]); zero_idx[11] = vec_or(in[22], in[23]); zero_idx[12] = vec_or(in[24], in[25]); zero_idx[13] = vec_or(in[26], in[27]); zero_idx[14] = vec_or(in[28], in[29]); zero_idx[15] = vec_or(in[30], in[31]); zero_idx[0] = vec_or(zero_idx[0], zero_idx[1]); zero_idx[1] = vec_or(zero_idx[2], zero_idx[3]); zero_idx[2] = vec_or(zero_idx[4], zero_idx[5]); zero_idx[3] = vec_or(zero_idx[6], zero_idx[7]); zero_idx[4] = vec_or(zero_idx[8], zero_idx[9]); zero_idx[5] = vec_or(zero_idx[10], zero_idx[11]); zero_idx[6] = vec_or(zero_idx[12], zero_idx[13]); zero_idx[7] = vec_or(zero_idx[14], zero_idx[15]); zero_idx[8] = vec_or(zero_idx[0], zero_idx[1]); zero_idx[9] = vec_or(zero_idx[2], zero_idx[3]); zero_idx[10] = vec_or(zero_idx[4], zero_idx[5]); zero_idx[11] = vec_or(zero_idx[6], zero_idx[7]); zero_idx[12] = vec_or(zero_idx[8], zero_idx[9]); zero_idx[13] = vec_or(zero_idx[10], zero_idx[11]); zero_idx[14] = vec_or(zero_idx[12], zero_idx[13]); if(vec_all_eq(zero_idx[14], zero)) { col[i32 + 0] = vec_splat_u16(0); col[i32 + 1] = vec_splat_u16(0); col[i32 + 2] = vec_splat_u16(0); col[i32 + 3] = vec_splat_u16(0); col[i32 + 4] = vec_splat_u16(0); col[i32 + 5] = vec_splat_u16(0); col[i32 + 6] = vec_splat_u16(0); col[i32 + 7] = vec_splat_u16(0); col[i32 + 8] = vec_splat_u16(0); col[i32 + 9] = vec_splat_u16(0); col[i32 + 10] = vec_splat_u16(0); col[i32 + 11] = vec_splat_u16(0); col[i32 + 12] = vec_splat_u16(0); col[i32 + 13] = vec_splat_u16(0); col[i32 + 14] = vec_splat_u16(0); col[i32 + 15] = vec_splat_u16(0); col[i32 + 16] = vec_splat_u16(0); col[i32 + 17] = vec_splat_u16(0); col[i32 + 18] = vec_splat_u16(0); col[i32 + 19] = vec_splat_u16(0); col[i32 + 20] = vec_splat_u16(0); col[i32 + 21] = vec_splat_u16(0); col[i32 + 22] = vec_splat_u16(0); col[i32 + 23] = vec_splat_u16(0); col[i32 + 24] = vec_splat_u16(0); col[i32 + 25] = vec_splat_u16(0); col[i32 + 26] = vec_splat_u16(0); col[i32 + 27] = vec_splat_u16(0); col[i32 + 28] = vec_splat_u16(0); col[i32 + 29] = vec_splat_u16(0); col[i32 + 30] = vec_splat_u16(0); col[i32 + 31] = vec_splat_u16(0); continue; } // Transposition and computation. array_transpose_8x8(in, in); array_transpose_8x8(in+8, in+8); array_transpose_8x8(in+16, in+16); array_transpose_8x8(in+24, in+24); IDCT32 // Store 2-D intermediates. col[i32 + 0] = vec_add(stp1_0, stp1_31); col[i32 + 1] = vec_add(stp1_1, stp1_30); col[i32 + 2] = vec_add(stp1_2, stp1_29); col[i32 + 3] = vec_add(stp1_3, stp1_28); col[i32 + 4] = vec_add(stp1_4, stp1_27); col[i32 + 5] = vec_add(stp1_5, stp1_26); col[i32 + 6] = vec_add(stp1_6, stp1_25); col[i32 + 7] = vec_add(stp1_7, stp1_24); col[i32 + 8] = vec_add(stp1_8, stp1_23); col[i32 + 9] = vec_add(stp1_9, stp1_22); col[i32 + 10] = vec_add(stp1_10, stp1_21); col[i32 + 11] = vec_add(stp1_11, stp1_20); col[i32 + 12] = vec_add(stp1_12, stp1_19); col[i32 + 13] = vec_add(stp1_13, stp1_18); col[i32 + 14] = vec_add(stp1_14, stp1_17); col[i32 + 15] = vec_add(stp1_15, stp1_16); col[i32 + 16] = vec_sub(stp1_15, stp1_16); col[i32 + 17] = vec_sub(stp1_14, stp1_17); col[i32 + 18] = vec_sub(stp1_13, stp1_18); col[i32 + 19] = vec_sub(stp1_12, stp1_19); col[i32 + 20] = vec_sub(stp1_11, stp1_20); col[i32 + 21] = vec_sub(stp1_10, stp1_21); col[i32 + 22] = vec_sub(stp1_9, stp1_22); col[i32 + 23] = vec_sub(stp1_8, stp1_23); col[i32 + 24] = vec_sub(stp1_7, stp1_24); col[i32 + 25] = vec_sub(stp1_6, stp1_25); col[i32 + 26] = vec_sub(stp1_5, stp1_26); col[i32 + 27] = vec_sub(stp1_4, stp1_27); col[i32 + 28] = vec_sub(stp1_3, stp1_28); col[i32 + 29] = vec_sub(stp1_2, stp1_29); col[i32 + 30] = vec_sub(stp1_1, stp1_30); col[i32 + 31] = vec_sub(stp1_0, stp1_31); } // Second 1-D IDCT. for(i=0;i<4;i++) { j = i << 3; // Transposition and computation from intermediates. array_transpose_8x8(col+j, in); array_transpose_8x8(col+j+32, in+8); array_transpose_8x8(col+j+64, in+16); array_transpose_8x8(col+j+96, in+24); IDCT32 // Compute 2-D results. in[0] = vec_add(stp1_0, stp1_31); in[1] = vec_add(stp1_1, stp1_30); in[2] = vec_add(stp1_2, stp1_29); in[3] = vec_add(stp1_3, stp1_28); in[4] = vec_add(stp1_4, stp1_27); in[5] = vec_add(stp1_5, stp1_26); in[6] = vec_add(stp1_6, stp1_25); in[7] = vec_add(stp1_7, stp1_24); in[8] = vec_add(stp1_8, stp1_23); in[9] = vec_add(stp1_9, stp1_22); in[10] = vec_add(stp1_10, stp1_21); in[11] = vec_add(stp1_11, stp1_20); in[12] = vec_add(stp1_12, stp1_19); in[13] = vec_add(stp1_13, stp1_18); in[14] = vec_add(stp1_14, stp1_17); in[15] = vec_add(stp1_15, stp1_16); in[16] = vec_sub(stp1_15, stp1_16); in[17] = vec_sub(stp1_14, stp1_17); in[18] = vec_sub(stp1_13, stp1_18); in[19] = vec_sub(stp1_12, stp1_19); in[20] = vec_sub(stp1_11, stp1_20); in[21] = vec_sub(stp1_10, stp1_21); in[22] = vec_sub(stp1_9, stp1_22); in[23] = vec_sub(stp1_8, stp1_23); in[24] = vec_sub(stp1_7, stp1_24); in[25] = vec_sub(stp1_6, stp1_25); in[26] = vec_sub(stp1_5, stp1_26); in[27] = vec_sub(stp1_4, stp1_27); in[28] = vec_sub(stp1_3, stp1_28); in[29] = vec_sub(stp1_2, stp1_29); in[30] = vec_sub(stp1_1, stp1_30); in[31] = vec_sub(stp1_0, stp1_31); // Round, shift, reconstitute and store. for(j=0;j<32;++j) { in[j] = vec_adds(in[j], final_rounding); in[j] = vec_sra(in[j], six); _unaligned_load64(p0, (uint32_t *)(dest + j * stride)); i0 = (vector signed short)vec_mergeh(zero_c, p0); i0 = vec_add(in[j], i0); p0 = vec_packsu(i0, i0); _unaligned_store64(p0, ltemp, (uint32_t *)(dest + j * stride)); } dest += 8; } } static inline void array_transpose_16x16(vector signed short *res0, vector signed short *res1) { vector signed short tbuf[8]; array_transpose_8x8(res0, res0); array_transpose_8x8(res1, tbuf); array_transpose_8x8(res0+8, res1); array_transpose_8x8(res1+8, res1 + 8); res0[8] = tbuf[0]; res0[9] = tbuf[1]; res0[10] = tbuf[2]; res0[11] = tbuf[3]; res0[12] = tbuf[4]; res0[13] = tbuf[5]; res0[14] = tbuf[6]; res0[15] = tbuf[7]; } static inline void load_buffer_8x16(const int16_t *input, vector signed short *in) { in[0] = vec_ld(0, (uint32_t *)input); in[1] = vec_ld(32, (uint32_t *)input); in[2] = vec_ld(64, (uint32_t *)input); in[3] = vec_ld(96, (uint32_t *)input); in[4] = vec_ld(128, (uint32_t *)input); in[5] = vec_ld(160, (uint32_t *)input); in[6] = vec_ld(192, (uint32_t *)input); in[7] = vec_ld(224, (uint32_t *)input); in[8] = vec_ld(256, (uint32_t *)input); in[9] = vec_ld(288, (uint32_t *)input); in[10] = vec_ld(320, (uint32_t *)input); in[11] = vec_ld(352, (uint32_t *)input); in[12] = vec_ld(384, (uint32_t *)input); in[13] = vec_ld(416, (uint32_t *)input); in[14] = vec_ld(448, (uint32_t *)input); in[15] = vec_ld(480, (uint32_t *)input); } static inline void write_buffer_8x16(uint8_t *dest, vector signed short *in, int stride) { vector unsigned char zero_c = vec_splat_u8(0); vector unsigned short one = vec_splat_u16(1); vector unsigned short five = vec_splat_u16(5); vector unsigned short six = vec_splat_u16(6); vector signed short final_rounding, i0; vector unsigned int ltemp; vector unsigned char p0; int i; final_rounding = vec_rl(one, five); // Round, shift, reconstitute and store, again. for(i=0;i<16;i++) { in[i] = vec_adds(in[i], final_rounding); in[i] = vec_sra(in[i], six); _unaligned_load64(p0, (uint32_t *)(dest + i * stride)); i0 = (vector signed short)vec_mergeh(zero_c, p0); i0 = vec_add(in[i], i0); p0 = vec_packsu(i0, i0); _unaligned_store64(p0, ltemp, (uint32_t *)(dest + i * stride)); } } // It's time for INTRINSIC HELL. // First tarpit: performing an 16x16 1-D inverse ADST on eight columns. static void iadst16_8col(vector signed short *in) { vector signed short s[16], x[16], u[32]; vector signed int v[32], w[32]; vector signed short k__cospi_p01_p31 = short_pair_a(cospi_1_64, cospi_31_64); vector signed short k__cospi_p31_m01 = short_pair_a(cospi_31_64, -cospi_1_64); vector signed short k__cospi_p05_p27 = short_pair_a(cospi_5_64, cospi_27_64); vector signed short k__cospi_p27_m05 = short_pair_a(cospi_27_64, -cospi_5_64); vector signed short k__cospi_p09_p23 = short_pair_a(cospi_9_64, cospi_23_64); vector signed short k__cospi_p23_m09 = short_pair_a(cospi_23_64, -cospi_9_64); vector signed short k__cospi_p13_p19 = short_pair_a(cospi_13_64, cospi_19_64); vector signed short k__cospi_p19_m13 = short_pair_a(cospi_19_64, -cospi_13_64); vector signed short k__cospi_p17_p15 = short_pair_a(cospi_17_64, cospi_15_64); vector signed short k__cospi_p15_m17 = short_pair_a(cospi_15_64, -cospi_17_64); vector signed short k__cospi_p21_p11 = short_pair_a(cospi_21_64, cospi_11_64); vector signed short k__cospi_p11_m21 = short_pair_a(cospi_11_64, -cospi_21_64); vector signed short k__cospi_p25_p07 = short_pair_a(cospi_25_64, cospi_7_64); vector signed short k__cospi_p07_m25 = short_pair_a(cospi_7_64, -cospi_25_64); vector signed short k__cospi_p29_p03 = short_pair_a(cospi_29_64, cospi_3_64); vector signed short k__cospi_p03_m29 = short_pair_a(cospi_3_64, -cospi_29_64); vector signed short k__cospi_p04_p28 = short_pair_a(cospi_4_64, cospi_28_64); vector signed short k__cospi_p28_m04 = short_pair_a(cospi_28_64, -cospi_4_64); vector signed short k__cospi_p20_p12 = short_pair_a(cospi_20_64, cospi_12_64); vector signed short k__cospi_p12_m20 = short_pair_a(cospi_12_64, -cospi_20_64); vector signed short k__cospi_m28_p04 = short_pair_a(-cospi_28_64, cospi_4_64); vector signed short k__cospi_m12_p20 = short_pair_a(-cospi_12_64, cospi_20_64); vector signed short k__cospi_p08_p24 = short_pair_a(cospi_8_64, cospi_24_64); vector signed short k__cospi_p24_m08 = short_pair_a(cospi_24_64, -cospi_8_64); vector signed short k__cospi_m24_p08 = short_pair_a(-cospi_24_64, cospi_8_64); vector signed short k__cospi_m16_m16; vector signed short k__cospi_p16_p16; vector signed short k__cospi_p16_m16 = short_pair_a(cospi_16_64, -cospi_16_64); vector signed short k__cospi_m16_p16 = short_pair_a(-cospi_16_64, cospi_16_64); vector signed short kZero = vec_splat_u16(0); vector signed int mzero = vec_splat_u16(0); signed short a_s = ((int16_t)-cospi_16_64); signed short b_s = ((int16_t)cospi_16_64); k__cospi_m16_m16 = ss_splat(&a_s); k__cospi_p16_p16 = ss_splat(&b_s); // Stage 1. u[0] = vec_mergeh(in[15], in[0]); u[1] = vec_mergel(in[15], in[0]); u[2] = vec_mergeh(in[13], in[2]); u[3] = vec_mergel(in[13], in[2]); u[4] = vec_mergeh(in[11], in[4]); u[5] = vec_mergel(in[11], in[4]); u[6] = vec_mergeh(in[9], in[6]); u[7] = vec_mergel(in[9], in[6]); u[8] = vec_mergeh(in[7], in[8]); u[9] = vec_mergel(in[7], in[8]); u[10] = vec_mergeh(in[5], in[10]); u[11] = vec_mergel(in[5], in[10]); u[12] = vec_mergeh(in[3], in[12]); u[13] = vec_mergel(in[3], in[12]); u[14] = vec_mergeh(in[1], in[14]); u[15] = vec_mergel(in[1], in[14]); // Unfortunately no post-add is possible. v[0] = vec_msum(u[0], k__cospi_p01_p31, mzero); v[1] = vec_msum(u[1], k__cospi_p01_p31, mzero); v[2] = vec_msum(u[0], k__cospi_p31_m01, mzero); v[3] = vec_msum(u[1], k__cospi_p31_m01, mzero); v[4] = vec_msum(u[2], k__cospi_p05_p27, mzero); v[5] = vec_msum(u[3], k__cospi_p05_p27, mzero); v[6] = vec_msum(u[2], k__cospi_p27_m05, mzero); v[7] = vec_msum(u[3], k__cospi_p27_m05, mzero); v[8] = vec_msum(u[4], k__cospi_p09_p23, mzero); v[9] = vec_msum(u[5], k__cospi_p09_p23, mzero); v[10] = vec_msum(u[4], k__cospi_p23_m09, mzero); v[11] = vec_msum(u[5], k__cospi_p23_m09, mzero); v[12] = vec_msum(u[6], k__cospi_p13_p19, mzero); v[13] = vec_msum(u[7], k__cospi_p13_p19, mzero); v[14] = vec_msum(u[6], k__cospi_p19_m13, mzero); v[15] = vec_msum(u[7], k__cospi_p19_m13, mzero); v[16] = vec_msum(u[8], k__cospi_p17_p15, mzero); v[17] = vec_msum(u[9], k__cospi_p17_p15, mzero); v[18] = vec_msum(u[8], k__cospi_p15_m17, mzero); v[19] = vec_msum(u[9], k__cospi_p15_m17, mzero); v[20] = vec_msum(u[10], k__cospi_p21_p11, mzero); v[21] = vec_msum(u[11], k__cospi_p21_p11, mzero); v[22] = vec_msum(u[10], k__cospi_p11_m21, mzero); v[23] = vec_msum(u[11], k__cospi_p11_m21, mzero); v[24] = vec_msum(u[12], k__cospi_p25_p07, mzero); v[25] = vec_msum(u[13], k__cospi_p25_p07, mzero); v[26] = vec_msum(u[12], k__cospi_p07_m25, mzero); v[27] = vec_msum(u[13], k__cospi_p07_m25, mzero); v[28] = vec_msum(u[14], k__cospi_p29_p03, mzero); v[29] = vec_msum(u[15], k__cospi_p29_p03, mzero); v[30] = vec_msum(u[14], k__cospi_p03_m29, mzero); v[31] = vec_msum(u[15], k__cospi_p03_m29, mzero); w[0] = vec_add(v[0], v[16]); w[1] = vec_add(v[1], v[17]); w[2] = vec_add(v[2], v[18]); w[3] = vec_add(v[3], v[19]); w[4] = vec_add(v[4], v[20]); w[5] = vec_add(v[5], v[21]); w[6] = vec_add(v[6], v[22]); w[7] = vec_add(v[7], v[23]); w[8] = vec_add(v[8], v[24]); w[9] = vec_add(v[9], v[25]); w[10] = vec_add(v[10], v[26]); w[11] = vec_add(v[11], v[27]); w[12] = vec_add(v[12], v[28]); w[13] = vec_add(v[13], v[29]); w[14] = vec_add(v[14], v[30]); w[15] = vec_add(v[15], v[31]); w[16] = vec_sub(v[0], v[16]); w[17] = vec_sub(v[1], v[17]); w[18] = vec_sub(v[2], v[18]); w[19] = vec_sub(v[3], v[19]); w[20] = vec_sub(v[4], v[20]); w[21] = vec_sub(v[5], v[21]); w[22] = vec_sub(v[6], v[22]); w[23] = vec_sub(v[7], v[23]); w[24] = vec_sub(v[8], v[24]); w[25] = vec_sub(v[9], v[25]); w[26] = vec_sub(v[10], v[26]); w[27] = vec_sub(v[11], v[27]); w[28] = vec_sub(v[12], v[28]); w[29] = vec_sub(v[13], v[29]); w[30] = vec_sub(v[14], v[30]); w[31] = vec_sub(v[15], v[31]); v[0] = vec_add(w[0], dct_rounding_vec); v[1] = vec_add(w[1], dct_rounding_vec); v[2] = vec_add(w[2], dct_rounding_vec); v[3] = vec_add(w[3], dct_rounding_vec); v[4] = vec_add(w[4], dct_rounding_vec); v[5] = vec_add(w[5], dct_rounding_vec); v[6] = vec_add(w[6], dct_rounding_vec); v[7] = vec_add(w[7], dct_rounding_vec); v[8] = vec_add(w[8], dct_rounding_vec); v[9] = vec_add(w[9], dct_rounding_vec); v[10] = vec_add(w[10], dct_rounding_vec); v[11] = vec_add(w[11], dct_rounding_vec); v[12] = vec_add(w[12], dct_rounding_vec); v[13] = vec_add(w[13], dct_rounding_vec); v[14] = vec_add(w[14], dct_rounding_vec); v[15] = vec_add(w[15], dct_rounding_vec); v[16] = vec_add(w[16], dct_rounding_vec); v[17] = vec_add(w[17], dct_rounding_vec); v[18] = vec_add(w[18], dct_rounding_vec); v[19] = vec_add(w[19], dct_rounding_vec); v[20] = vec_add(w[20], dct_rounding_vec); v[21] = vec_add(w[21], dct_rounding_vec); v[22] = vec_add(w[22], dct_rounding_vec); v[23] = vec_add(w[23], dct_rounding_vec); v[24] = vec_add(w[24], dct_rounding_vec); v[25] = vec_add(w[25], dct_rounding_vec); v[26] = vec_add(w[26], dct_rounding_vec); v[27] = vec_add(w[27], dct_rounding_vec); v[28] = vec_add(w[28], dct_rounding_vec); v[29] = vec_add(w[29], dct_rounding_vec); v[30] = vec_add(w[30], dct_rounding_vec); v[31] = vec_add(w[31], dct_rounding_vec); w[0] = vec_sra(v[0], dct_bitshift_vec); w[1] = vec_sra(v[1], dct_bitshift_vec); w[2] = vec_sra(v[2], dct_bitshift_vec); w[3] = vec_sra(v[3], dct_bitshift_vec); w[4] = vec_sra(v[4], dct_bitshift_vec); w[5] = vec_sra(v[5], dct_bitshift_vec); w[6] = vec_sra(v[6], dct_bitshift_vec); w[7] = vec_sra(v[7], dct_bitshift_vec); w[8] = vec_sra(v[8], dct_bitshift_vec); w[9] = vec_sra(v[9], dct_bitshift_vec); w[10] = vec_sra(v[10], dct_bitshift_vec); w[11] = vec_sra(v[11], dct_bitshift_vec); w[12] = vec_sra(v[12], dct_bitshift_vec); w[13] = vec_sra(v[13], dct_bitshift_vec); w[14] = vec_sra(v[14], dct_bitshift_vec); w[15] = vec_sra(v[15], dct_bitshift_vec); w[16] = vec_sra(v[16], dct_bitshift_vec); w[17] = vec_sra(v[17], dct_bitshift_vec); w[18] = vec_sra(v[18], dct_bitshift_vec); w[19] = vec_sra(v[19], dct_bitshift_vec); w[20] = vec_sra(v[20], dct_bitshift_vec); w[21] = vec_sra(v[21], dct_bitshift_vec); w[22] = vec_sra(v[22], dct_bitshift_vec); w[23] = vec_sra(v[23], dct_bitshift_vec); w[24] = vec_sra(v[24], dct_bitshift_vec); w[25] = vec_sra(v[25], dct_bitshift_vec); w[26] = vec_sra(v[26], dct_bitshift_vec); w[27] = vec_sra(v[27], dct_bitshift_vec); w[28] = vec_sra(v[28], dct_bitshift_vec); w[29] = vec_sra(v[29], dct_bitshift_vec); w[30] = vec_sra(v[30], dct_bitshift_vec); w[31] = vec_sra(v[31], dct_bitshift_vec); s[0] = vec_packs(w[0], w[1]); s[1] = vec_packs(w[2], w[3]); s[2] = vec_packs(w[4], w[5]); s[3] = vec_packs(w[6], w[7]); s[4] = vec_packs(w[8], w[9]); s[5] = vec_packs(w[10], w[11]); s[6] = vec_packs(w[12], w[13]); s[7] = vec_packs(w[14], w[15]); s[8] = vec_packs(w[16], w[17]); s[9] = vec_packs(w[18], w[19]); s[10] = vec_packs(w[20], w[21]); s[11] = vec_packs(w[22], w[23]); s[12] = vec_packs(w[24], w[25]); s[13] = vec_packs(w[26], w[27]); s[14] = vec_packs(w[28], w[29]); s[15] = vec_packs(w[30], w[31]); // Stage 2. u[0] = vec_mergeh(s[8], s[9]); u[1] = vec_mergel(s[8], s[9]); u[2] = vec_mergeh(s[10], s[11]); u[3] = vec_mergel(s[10], s[11]); u[4] = vec_mergeh(s[12], s[13]); u[5] = vec_mergel(s[12], s[13]); u[6] = vec_mergeh(s[14], s[15]); u[7] = vec_mergel(s[14], s[15]); v[0] = vec_msum(u[0], k__cospi_p04_p28, mzero); v[1] = vec_msum(u[1], k__cospi_p04_p28, mzero); v[2] = vec_msum(u[0], k__cospi_p28_m04, mzero); v[3] = vec_msum(u[1], k__cospi_p28_m04, mzero); v[4] = vec_msum(u[2], k__cospi_p20_p12, mzero); v[5] = vec_msum(u[3], k__cospi_p20_p12, mzero); v[6] = vec_msum(u[2], k__cospi_p12_m20, mzero); v[7] = vec_msum(u[3], k__cospi_p12_m20, mzero); v[8] = vec_msum(u[4], k__cospi_m28_p04, mzero); v[9] = vec_msum(u[5], k__cospi_m28_p04, mzero); v[10] = vec_msum(u[4], k__cospi_p04_p28, mzero); v[11] = vec_msum(u[5], k__cospi_p04_p28, mzero); v[12] = vec_msum(u[6], k__cospi_m12_p20, mzero); v[13] = vec_msum(u[7], k__cospi_m12_p20, mzero); v[14] = vec_msum(u[6], k__cospi_p20_p12, mzero); v[15] = vec_msum(u[7], k__cospi_p20_p12, mzero); w[0] = vec_add(v[0], v[8]); w[1] = vec_add(v[1], v[9]); w[2] = vec_add(v[2], v[10]); w[3] = vec_add(v[3], v[11]); w[4] = vec_add(v[4], v[12]); w[5] = vec_add(v[5], v[13]); w[6] = vec_add(v[6], v[14]); w[7] = vec_add(v[7], v[15]); w[8] = vec_sub(v[0], v[8]); w[9] = vec_sub(v[1], v[9]); w[10] = vec_sub(v[2], v[10]); w[11] = vec_sub(v[3], v[11]); w[12] = vec_sub(v[4], v[12]); w[13] = vec_sub(v[5], v[13]); w[14] = vec_sub(v[6], v[14]); w[15] = vec_sub(v[7], v[15]); v[0] = vec_add(w[0], dct_rounding_vec); v[1] = vec_add(w[1], dct_rounding_vec); v[2] = vec_add(w[2], dct_rounding_vec); v[3] = vec_add(w[3], dct_rounding_vec); v[4] = vec_add(w[4], dct_rounding_vec); v[5] = vec_add(w[5], dct_rounding_vec); v[6] = vec_add(w[6], dct_rounding_vec); v[7] = vec_add(w[7], dct_rounding_vec); v[8] = vec_add(w[8], dct_rounding_vec); v[9] = vec_add(w[9], dct_rounding_vec); v[10] = vec_add(w[10], dct_rounding_vec); v[11] = vec_add(w[11], dct_rounding_vec); v[12] = vec_add(w[12], dct_rounding_vec); v[13] = vec_add(w[13], dct_rounding_vec); v[14] = vec_add(w[14], dct_rounding_vec); v[15] = vec_add(w[15], dct_rounding_vec); w[0] = vec_sra(v[0], dct_bitshift_vec); w[1] = vec_sra(v[1], dct_bitshift_vec); w[2] = vec_sra(v[2], dct_bitshift_vec); w[3] = vec_sra(v[3], dct_bitshift_vec); w[4] = vec_sra(v[4], dct_bitshift_vec); w[5] = vec_sra(v[5], dct_bitshift_vec); w[6] = vec_sra(v[6], dct_bitshift_vec); w[7] = vec_sra(v[7], dct_bitshift_vec); w[8] = vec_sra(v[8], dct_bitshift_vec); w[9] = vec_sra(v[9], dct_bitshift_vec); w[10] = vec_sra(v[10], dct_bitshift_vec); w[11] = vec_sra(v[11], dct_bitshift_vec); w[12] = vec_sra(v[12], dct_bitshift_vec); w[13] = vec_sra(v[13], dct_bitshift_vec); w[14] = vec_sra(v[14], dct_bitshift_vec); w[15] = vec_sra(v[15], dct_bitshift_vec); x[0] = vec_add(s[0], s[4]); x[1] = vec_add(s[1], s[5]); x[2] = vec_add(s[2], s[6]); x[3] = vec_add(s[3], s[7]); x[4] = vec_sub(s[0], s[4]); x[5] = vec_sub(s[1], s[5]); x[6] = vec_sub(s[2], s[6]); x[7] = vec_sub(s[3], s[7]); x[8] = vec_packs(w[0], w[1]); x[9] = vec_packs(w[2], w[3]); x[10] = vec_packs(w[4], w[5]); x[11] = vec_packs(w[6], w[7]); x[12] = vec_packs(w[8], w[9]); x[13] = vec_packs(w[10], w[11]); x[14] = vec_packs(w[12], w[13]); x[15] = vec_packs(w[14], w[15]); // Stage 3. u[0] = vec_mergeh(x[4], x[5]); u[1] = vec_mergel(x[4], x[5]); u[2] = vec_mergeh(x[6], x[7]); u[3] = vec_mergel(x[6], x[7]); u[4] = vec_mergeh(x[12], x[13]); u[5] = vec_mergel(x[12], x[13]); u[6] = vec_mergeh(x[14], x[15]); u[7] = vec_mergel(x[14], x[15]); v[0] = vec_msum(u[0], k__cospi_p08_p24, mzero); v[1] = vec_msum(u[1], k__cospi_p08_p24, mzero); v[2] = vec_msum(u[0], k__cospi_p24_m08, mzero); v[3] = vec_msum(u[1], k__cospi_p24_m08, mzero); v[4] = vec_msum(u[2], k__cospi_m24_p08, mzero); v[5] = vec_msum(u[3], k__cospi_m24_p08, mzero); v[6] = vec_msum(u[2], k__cospi_p08_p24, mzero); v[7] = vec_msum(u[3], k__cospi_p08_p24, mzero); v[8] = vec_msum(u[4], k__cospi_p08_p24, mzero); v[9] = vec_msum(u[5], k__cospi_p08_p24, mzero); v[10] = vec_msum(u[4], k__cospi_p24_m08, mzero); v[11] = vec_msum(u[5], k__cospi_p24_m08, mzero); v[12] = vec_msum(u[6], k__cospi_m24_p08, mzero); v[13] = vec_msum(u[7], k__cospi_m24_p08, mzero); v[14] = vec_msum(u[6], k__cospi_p08_p24, mzero); v[15] = vec_msum(u[7], k__cospi_p08_p24, mzero); w[0] = vec_add(v[0], v[4]); w[1] = vec_add(v[1], v[5]); w[2] = vec_add(v[2], v[6]); w[3] = vec_add(v[3], v[7]); w[4] = vec_sub(v[0], v[4]); w[5] = vec_sub(v[1], v[5]); w[6] = vec_sub(v[2], v[6]); w[7] = vec_sub(v[3], v[7]); w[8] = vec_add(v[8], v[12]); w[9] = vec_add(v[9], v[13]); w[10] = vec_add(v[10], v[14]); w[11] = vec_add(v[11], v[15]); w[12] = vec_sub(v[8], v[12]); w[13] = vec_sub(v[9] , v[13]); w[14] = vec_sub(v[10], v[14]); w[15] = vec_sub(v[11], v[15]); w[0] = vec_add(w[0], dct_rounding_vec); w[1] = vec_add(w[1], dct_rounding_vec); w[2] = vec_add(w[2], dct_rounding_vec); w[3] = vec_add(w[3], dct_rounding_vec); w[4] = vec_add(w[4], dct_rounding_vec); w[5] = vec_add(w[5], dct_rounding_vec); w[6] = vec_add(w[6], dct_rounding_vec); w[7] = vec_add(w[7], dct_rounding_vec); w[8] = vec_add(w[8], dct_rounding_vec); w[9] = vec_add(w[9], dct_rounding_vec); w[10] = vec_add(w[10], dct_rounding_vec); w[11] = vec_add(w[11], dct_rounding_vec); w[12] = vec_add(w[12], dct_rounding_vec); w[13] = vec_add(w[13], dct_rounding_vec); w[14] = vec_add(w[14], dct_rounding_vec); w[15] = vec_add(w[15], dct_rounding_vec); v[0] = vec_sra(w[0], dct_bitshift_vec); v[1] = vec_sra(w[1], dct_bitshift_vec); v[2] = vec_sra(w[2], dct_bitshift_vec); v[3] = vec_sra(w[3], dct_bitshift_vec); v[4] = vec_sra(w[4], dct_bitshift_vec); v[5] = vec_sra(w[5], dct_bitshift_vec); v[6] = vec_sra(w[6], dct_bitshift_vec); v[7] = vec_sra(w[7], dct_bitshift_vec); v[8] = vec_sra(w[8], dct_bitshift_vec); v[9] = vec_sra(w[9], dct_bitshift_vec); v[10] = vec_sra(w[10], dct_bitshift_vec); v[11] = vec_sra(w[11], dct_bitshift_vec); v[12] = vec_sra(w[12], dct_bitshift_vec); v[13] = vec_sra(w[13], dct_bitshift_vec); v[14] = vec_sra(w[14], dct_bitshift_vec); v[15] = vec_sra(w[15], dct_bitshift_vec); s[0] = vec_add(x[0], x[2]); s[1] = vec_add(x[1], x[3]); s[2] = vec_sub(x[0], x[2]); s[3] = vec_sub(x[1], x[3]); s[4] = vec_packs(v[0], v[1]); s[5] = vec_packs(v[2], v[3]); s[6] = vec_packs(v[4], v[5]); s[7] = vec_packs(v[6], v[7]); s[8] = vec_add(x[8], x[10]); s[9] = vec_add(x[9], x[11]); s[10] = vec_sub(x[8], x[10]); s[11] = vec_sub(x[9], x[11]); s[12] = vec_packs(v[8], v[9]); s[13] = vec_packs(v[10], v[11]); s[14] = vec_packs(v[12], v[13]); s[15] = vec_packs(v[14], v[15]); // Stage 4. u[0] = vec_mergeh(s[2], s[3]); u[1] = vec_mergel(s[2], s[3]); u[2] = vec_mergeh(s[6], s[7]); u[3] = vec_mergel(s[6], s[7]); u[4] = vec_mergeh(s[10], s[11]); u[5] = vec_mergel(s[10], s[11]); u[6] = vec_mergeh(s[14], s[15]); u[7] = vec_mergel(s[14], s[15]); v[0] = vec_msum(u[0], k__cospi_m16_m16, mzero); v[1] = vec_msum(u[1], k__cospi_m16_m16, mzero); v[2] = vec_msum(u[0], k__cospi_p16_m16, mzero); v[3] = vec_msum(u[1], k__cospi_p16_m16, mzero); v[4] = vec_msum(u[2], k__cospi_p16_p16, mzero); v[5] = vec_msum(u[3], k__cospi_p16_p16, mzero); v[6] = vec_msum(u[2], k__cospi_m16_p16, mzero); v[7] = vec_msum(u[3], k__cospi_m16_p16, mzero); v[8] = vec_msum(u[4], k__cospi_p16_p16, mzero); v[9] = vec_msum(u[5], k__cospi_p16_p16, mzero); v[10] = vec_msum(u[4], k__cospi_m16_p16, mzero); v[11] = vec_msum(u[5], k__cospi_m16_p16, mzero); v[12] = vec_msum(u[6], k__cospi_m16_m16, mzero); v[13] = vec_msum(u[7], k__cospi_m16_m16, mzero); v[14] = vec_msum(u[6], k__cospi_p16_m16, mzero); v[15] = vec_msum(u[7], k__cospi_p16_m16, mzero); w[0] = vec_add(v[0], dct_rounding_vec); w[1] = vec_add(v[1], dct_rounding_vec); w[2] = vec_add(v[2], dct_rounding_vec); w[3] = vec_add(v[3], dct_rounding_vec); w[4] = vec_add(v[4], dct_rounding_vec); w[5] = vec_add(v[5], dct_rounding_vec); w[6] = vec_add(v[6], dct_rounding_vec); w[7] = vec_add(v[7], dct_rounding_vec); w[8] = vec_add(v[8], dct_rounding_vec); w[9] = vec_add(v[9], dct_rounding_vec); w[10] = vec_add(v[10], dct_rounding_vec); w[11] = vec_add(v[11], dct_rounding_vec); w[12] = vec_add(v[12], dct_rounding_vec); w[13] = vec_add(v[13], dct_rounding_vec); w[14] = vec_add(v[14], dct_rounding_vec); w[15] = vec_add(v[15], dct_rounding_vec); v[0] = vec_sra(w[0], dct_bitshift_vec); v[1] = vec_sra(w[1], dct_bitshift_vec); v[2] = vec_sra(w[2], dct_bitshift_vec); v[3] = vec_sra(w[3], dct_bitshift_vec); v[4] = vec_sra(w[4], dct_bitshift_vec); v[5] = vec_sra(w[5], dct_bitshift_vec); v[6] = vec_sra(w[6], dct_bitshift_vec); v[7] = vec_sra(w[7], dct_bitshift_vec); v[8] = vec_sra(w[8], dct_bitshift_vec); v[9] = vec_sra(w[9], dct_bitshift_vec); v[10] = vec_sra(w[10], dct_bitshift_vec); v[11] = vec_sra(w[11], dct_bitshift_vec); v[12] = vec_sra(w[12], dct_bitshift_vec); v[13] = vec_sra(w[13], dct_bitshift_vec); v[14] = vec_sra(w[14], dct_bitshift_vec); v[15] = vec_sra(w[15], dct_bitshift_vec); in[0] = s[0]; in[1] = vec_sub(kZero, s[8]); in[2] = s[12]; in[3] = vec_sub(kZero, s[4]); in[4] = vec_packs(v[4], v[5]); in[5] = vec_packs(v[12], v[13]); in[6] = vec_packs(v[8], v[9]); in[7] = vec_packs(v[0], v[1]); in[8] = vec_packs(v[2], v[3]); in[9] = vec_packs(v[10], v[11]); in[10] = vec_packs(v[14], v[15]); in[11] = vec_packs(v[6], v[7]); in[12] = s[5]; in[13] = vec_sub(kZero, s[13]); in[14] = s[9]; in[15] = vec_sub(kZero, s[1]); } // Second tarpit: 16x16 IDCT, same eight columns. // Fortunately we have some opportunities for optimization. static void idct16_8col(vector signed short *in) { vector signed short k__cospi_p30_m02 = short_pair_a(cospi_30_64, -cospi_2_64); vector signed short k__cospi_p02_p30 = short_pair_a(cospi_2_64, cospi_30_64); vector signed short k__cospi_p14_m18 = short_pair_a(cospi_14_64, -cospi_18_64); vector signed short k__cospi_p18_p14 = short_pair_a(cospi_18_64, cospi_14_64); vector signed short k__cospi_p22_m10 = short_pair_a(cospi_22_64, -cospi_10_64); vector signed short k__cospi_p10_p22 = short_pair_a(cospi_10_64, cospi_22_64); vector signed short k__cospi_p06_m26 = short_pair_a(cospi_6_64, -cospi_26_64); vector signed short k__cospi_p26_p06 = short_pair_a(cospi_26_64, cospi_6_64); vector signed short k__cospi_p28_m04 = short_pair_a(cospi_28_64, -cospi_4_64); vector signed short k__cospi_p04_p28 = short_pair_a(cospi_4_64, cospi_28_64); vector signed short k__cospi_p12_m20 = short_pair_a(cospi_12_64, -cospi_20_64); vector signed short k__cospi_p20_p12 = short_pair_a(cospi_20_64, cospi_12_64); vector signed short k__cospi_p16_p16; vector signed short k__cospi_p16_m16 = short_pair_a(cospi_16_64, -cospi_16_64); vector signed short k__cospi_p24_m08 = short_pair_a(cospi_24_64, -cospi_8_64); vector signed short k__cospi_p08_p24 = short_pair_a(cospi_8_64, cospi_24_64); vector signed short k__cospi_m08_p24 = short_pair_a(-cospi_8_64, cospi_24_64); vector signed short k__cospi_p24_p08 = short_pair_a(cospi_24_64, cospi_8_64); vector signed short k__cospi_m24_m08 = short_pair_a(-cospi_24_64, -cospi_8_64); vector signed short k__cospi_m16_p16 = short_pair_a(-cospi_16_64, cospi_16_64); vector signed short s[16], t[16], u[16]; vector signed int v[16], w[16]; signed short a_s = ((int16_t)cospi_16_64); int j; k__cospi_p16_p16 = ss_splat(&a_s); // Stage 1. s[0] = in[0]; s[1] = in[8]; s[2] = in[4]; s[3] = in[12]; s[4] = in[2]; s[5] = in[10]; s[6] = in[6]; s[7] = in[14]; s[8] = in[1]; s[9] = in[9]; s[10] = in[5]; s[11] = in[13]; s[12] = in[3]; s[13] = in[11]; s[14] = in[7]; s[15] = in[15]; // Stage 2. Finally, msum to its fullest potential again! u[0] = vec_mergeh(s[8], s[15]); u[1] = vec_mergel(s[8], s[15]); u[2] = vec_mergeh(s[9], s[14]); u[3] = vec_mergel(s[9], s[14]); u[4] = vec_mergeh(s[10], s[13]); u[5] = vec_mergel(s[10], s[13]); u[6] = vec_mergeh(s[11], s[12]); u[7] = vec_mergel(s[11], s[12]); v[0] = vec_msum(u[0], k__cospi_p30_m02, dct_rounding_vec); v[1] = vec_msum(u[1], k__cospi_p30_m02, dct_rounding_vec); v[2] = vec_msum(u[0], k__cospi_p02_p30, dct_rounding_vec); v[3] = vec_msum(u[1], k__cospi_p02_p30, dct_rounding_vec); v[4] = vec_msum(u[2], k__cospi_p14_m18, dct_rounding_vec); v[5] = vec_msum(u[3], k__cospi_p14_m18, dct_rounding_vec); v[6] = vec_msum(u[2], k__cospi_p18_p14, dct_rounding_vec); v[7] = vec_msum(u[3], k__cospi_p18_p14, dct_rounding_vec); v[8] = vec_msum(u[4], k__cospi_p22_m10, dct_rounding_vec); v[9] = vec_msum(u[5], k__cospi_p22_m10, dct_rounding_vec); v[10] = vec_msum(u[4], k__cospi_p10_p22, dct_rounding_vec); v[11] = vec_msum(u[5], k__cospi_p10_p22, dct_rounding_vec); v[12] = vec_msum(u[6], k__cospi_p06_m26, dct_rounding_vec); v[13] = vec_msum(u[7], k__cospi_p06_m26, dct_rounding_vec); v[14] = vec_msum(u[6], k__cospi_p26_p06, dct_rounding_vec); v[15] = vec_msum(u[7], k__cospi_p26_p06, dct_rounding_vec); w[0] = vec_sra(v[0], dct_bitshift_vec); w[1] = vec_sra(v[1], dct_bitshift_vec); w[2] = vec_sra(v[2], dct_bitshift_vec); w[3] = vec_sra(v[3], dct_bitshift_vec); w[4] = vec_sra(v[4], dct_bitshift_vec); w[5] = vec_sra(v[5], dct_bitshift_vec); w[6] = vec_sra(v[6], dct_bitshift_vec); w[7] = vec_sra(v[7], dct_bitshift_vec); w[8] = vec_sra(v[8], dct_bitshift_vec); w[9] = vec_sra(v[9], dct_bitshift_vec); w[10] = vec_sra(v[10], dct_bitshift_vec); w[11] = vec_sra(v[11], dct_bitshift_vec); w[12] = vec_sra(v[12], dct_bitshift_vec); w[13] = vec_sra(v[13], dct_bitshift_vec); w[14] = vec_sra(v[14], dct_bitshift_vec); w[15] = vec_sra(v[15], dct_bitshift_vec); s[8] = vec_packs(w[0], w[1]); s[15] = vec_packs(w[2], w[3]); s[9] = vec_packs(w[4], w[5]); s[14] = vec_packs(w[6], w[7]); s[10] = vec_packs(w[8], w[9]); s[13] = vec_packs(w[10], w[11]); s[11] = vec_packs(w[12], w[13]); s[12] = vec_packs(w[14], w[15]); // Stage 3. t[0] = s[0]; t[1] = s[1]; t[2] = s[2]; t[3] = s[3]; u[0] = vec_mergeh(s[4], s[7]); u[1] = vec_mergel(s[4], s[7]); u[2] = vec_mergeh(s[5], s[6]); u[3] = vec_mergel(s[5], s[6]); v[0] = vec_msum(u[0], k__cospi_p28_m04, dct_rounding_vec); v[1] = vec_msum(u[1], k__cospi_p28_m04, dct_rounding_vec); v[2] = vec_msum(u[0], k__cospi_p04_p28, dct_rounding_vec); v[3] = vec_msum(u[1], k__cospi_p04_p28, dct_rounding_vec); v[4] = vec_msum(u[2], k__cospi_p12_m20, dct_rounding_vec); v[5] = vec_msum(u[3], k__cospi_p12_m20, dct_rounding_vec); v[6] = vec_msum(u[2], k__cospi_p20_p12, dct_rounding_vec); v[7] = vec_msum(u[3], k__cospi_p20_p12, dct_rounding_vec); v[0] = vec_sra(v[0], dct_bitshift_vec); v[1] = vec_sra(v[1], dct_bitshift_vec); v[2] = vec_sra(v[2], dct_bitshift_vec); v[3] = vec_sra(v[3], dct_bitshift_vec); v[4] = vec_sra(v[4], dct_bitshift_vec); v[5] = vec_sra(v[5], dct_bitshift_vec); v[6] = vec_sra(v[6], dct_bitshift_vec); v[7] = vec_sra(v[7], dct_bitshift_vec); t[4] = vec_packs(v[0], v[1]); t[7] = vec_packs(v[2], v[3]); t[5] = vec_packs(v[4], v[5]); t[6] = vec_packs(v[6], v[7]); t[8] = vec_add(s[8], s[9]); t[9] = vec_sub(s[8], s[9]); t[10] = vec_sub(s[11], s[10]); t[11] = vec_add(s[10], s[11]); t[12] = vec_add(s[12], s[13]); t[13] = vec_sub(s[12], s[13]); t[14] = vec_sub(s[15], s[14]); t[15] = vec_add(s[14], s[15]); // Stage 4. u[0] = vec_mergeh(t[0], t[1]); u[1] = vec_mergel(t[0], t[1]); u[2] = vec_mergeh(t[2], t[3]); u[3] = vec_mergel(t[2], t[3]); u[4] = vec_mergeh(t[9], t[14]); u[5] = vec_mergel(t[9], t[14]); u[6] = vec_mergeh(t[10], t[13]); u[7] = vec_mergel(t[10], t[13]); v[0] = vec_msum(u[0], k__cospi_p16_p16, dct_rounding_vec); v[1] = vec_msum(u[1], k__cospi_p16_p16, dct_rounding_vec); v[2] = vec_msum(u[0], k__cospi_p16_m16, dct_rounding_vec); v[3] = vec_msum(u[1], k__cospi_p16_m16, dct_rounding_vec); v[4] = vec_msum(u[2], k__cospi_p24_m08, dct_rounding_vec); v[5] = vec_msum(u[3], k__cospi_p24_m08, dct_rounding_vec); v[6] = vec_msum(u[2], k__cospi_p08_p24, dct_rounding_vec); v[7] = vec_msum(u[3], k__cospi_p08_p24, dct_rounding_vec); v[8] = vec_msum(u[4], k__cospi_m08_p24, dct_rounding_vec); v[9] = vec_msum(u[5], k__cospi_m08_p24, dct_rounding_vec); v[10] = vec_msum(u[4], k__cospi_p24_p08, dct_rounding_vec); v[11] = vec_msum(u[5], k__cospi_p24_p08, dct_rounding_vec); v[12] = vec_msum(u[6], k__cospi_m24_m08, dct_rounding_vec); v[13] = vec_msum(u[7], k__cospi_m24_m08, dct_rounding_vec); v[14] = vec_msum(u[6], k__cospi_m08_p24, dct_rounding_vec); v[15] = vec_msum(u[7], k__cospi_m08_p24, dct_rounding_vec); w[0] = vec_sra(v[0], dct_bitshift_vec); w[1] = vec_sra(v[1], dct_bitshift_vec); w[2] = vec_sra(v[2], dct_bitshift_vec); w[3] = vec_sra(v[3], dct_bitshift_vec); w[4] = vec_sra(v[4], dct_bitshift_vec); w[5] = vec_sra(v[5], dct_bitshift_vec); w[6] = vec_sra(v[6], dct_bitshift_vec); w[7] = vec_sra(v[7], dct_bitshift_vec); w[8] = vec_sra(v[8], dct_bitshift_vec); w[9] = vec_sra(v[9], dct_bitshift_vec); w[10] = vec_sra(v[10], dct_bitshift_vec); w[11] = vec_sra(v[11], dct_bitshift_vec); w[12] = vec_sra(v[12], dct_bitshift_vec); w[13] = vec_sra(v[13], dct_bitshift_vec); w[14] = vec_sra(v[14], dct_bitshift_vec); w[15] = vec_sra(v[15], dct_bitshift_vec); s[0] = vec_packs(w[0], w[1]); s[1] = vec_packs(w[2], w[3]); s[2] = vec_packs(w[4], w[5]); s[3] = vec_packs(w[6], w[7]); s[4] = vec_add(t[4], t[5]); s[5] = vec_sub(t[4], t[5]); s[6] = vec_sub(t[7], t[6]); s[7] = vec_add(t[6], t[7]); s[8] = t[8]; s[15] = t[15]; s[9] = vec_packs(w[8], w[9]); s[14] = vec_packs(w[10], w[11]); s[10] = vec_packs(w[12], w[13]); s[13] = vec_packs(w[14], w[15]); s[11] = t[11]; s[12] = t[12]; // Stage 5. t[0] = vec_add(s[0], s[3]); t[1] = vec_add(s[1], s[2]); t[2] = vec_sub(s[1], s[2]); t[3] = vec_sub(s[0], s[3]); t[4] = s[4]; t[7] = s[7]; u[0] = vec_mergeh(s[5], s[6]); u[1] = vec_mergel(s[5], s[6]); v[0] = vec_msum(u[0], k__cospi_m16_p16, dct_rounding_vec); v[1] = vec_msum(u[1], k__cospi_m16_p16, dct_rounding_vec); v[2] = vec_msum(u[0], k__cospi_p16_p16, dct_rounding_vec); v[3] = vec_msum(u[1], k__cospi_p16_p16, dct_rounding_vec); w[0] = vec_sra(v[0], dct_bitshift_vec); w[1] = vec_sra(v[1], dct_bitshift_vec); w[2] = vec_sra(v[2], dct_bitshift_vec); w[3] = vec_sra(v[3], dct_bitshift_vec); t[5] = vec_packs(w[0], w[1]); t[6] = vec_packs(w[2], w[3]); t[8] = vec_add(s[8], s[11]); t[9] = vec_add(s[9], s[10]); t[10] = vec_sub(s[9], s[10]); t[11] = vec_sub(s[8], s[11]); t[12] = vec_sub(s[15], s[12]); t[13] = vec_sub(s[14], s[13]); t[14] = vec_add(s[13], s[14]); t[15] = vec_add(s[12], s[15]); // Stage 6. s[0] = vec_add(t[0], t[7]); s[1] = vec_add(t[1], t[6]); s[2] = vec_add(t[2], t[5]); s[3] = vec_add(t[3], t[4]); s[4] = vec_sub(t[3], t[4]); s[5] = vec_sub(t[2], t[5]); s[6] = vec_sub(t[1], t[6]); s[7] = vec_sub(t[0], t[7]); s[8] = t[8]; s[9] = t[9]; u[0] = vec_mergeh(t[10], t[13]); u[1] = vec_mergel(t[10], t[13]); u[2] = vec_mergeh(t[11], t[12]); u[3] = vec_mergel(t[11], t[12]); v[0] = vec_msum(u[0], k__cospi_m16_p16, dct_rounding_vec); v[1] = vec_msum(u[1], k__cospi_m16_p16, dct_rounding_vec); v[2] = vec_msum(u[0], k__cospi_p16_p16, dct_rounding_vec); v[3] = vec_msum(u[1], k__cospi_p16_p16, dct_rounding_vec); v[4] = vec_msum(u[2], k__cospi_m16_p16, dct_rounding_vec); v[5] = vec_msum(u[3], k__cospi_m16_p16, dct_rounding_vec); v[6] = vec_msum(u[2], k__cospi_p16_p16, dct_rounding_vec); v[7] = vec_msum(u[3], k__cospi_p16_p16, dct_rounding_vec); w[0] = vec_sra(v[0], dct_bitshift_vec); w[1] = vec_sra(v[1], dct_bitshift_vec); w[2] = vec_sra(v[2], dct_bitshift_vec); w[3] = vec_sra(v[3], dct_bitshift_vec); w[4] = vec_sra(v[4], dct_bitshift_vec); w[5] = vec_sra(v[5], dct_bitshift_vec); w[6] = vec_sra(v[6], dct_bitshift_vec); w[7] = vec_sra(v[7], dct_bitshift_vec); s[10] = vec_packs(w[0], w[1]); s[13] = vec_packs(w[2], w[3]); s[11] = vec_packs(w[4], w[5]); s[12] = vec_packs(w[6], w[7]); s[14] = t[14]; s[15] = t[15]; // Stage 7. in[0] = vec_add(s[0], s[15]); in[1] = vec_add(s[1], s[14]); in[2] = vec_add(s[2], s[13]); in[3] = vec_add(s[3], s[12]); in[4] = vec_add(s[4], s[11]); in[5] = vec_add(s[5], s[10]); in[6] = vec_add(s[6], s[9]); in[7] = vec_add(s[7], s[8]); in[8] = vec_sub(s[7], s[8]); in[9] = vec_sub(s[6], s[9]); in[10] = vec_sub(s[5], s[10]); in[11] = vec_sub(s[4], s[11]); in[12] = vec_sub(s[3], s[12]); in[13] = vec_sub(s[2], s[13]); in[14] = vec_sub(s[1], s[14]); in[15] = vec_sub(s[0], s[15]); } static inline void idct16_vmx(vector signed short *in0, vector signed short *in1) { array_transpose_16x16(in0, in1); idct16_8col(in0); idct16_8col(in1); } static inline void iadst16_vmx(vector signed short *in0, vector signed short *in1) { array_transpose_16x16(in0, in1); iadst16_8col(in0); iadst16_8col(in1); } void vp9_iht16x16_256_add_vmx(const int16_t *input, uint8_t *dest, int stride, int tx_type) { vector signed short in0[16], in1[16]; load_buffer_8x16(input, in0); input += 8; load_buffer_8x16(input, in1); switch (tx_type) { case 0: // DCT_DCT idct16_vmx(in0, in1); idct16_vmx(in0, in1); break; case 1: // ADST_DCT idct16_vmx(in0, in1); iadst16_vmx(in0, in1); break; case 2: // DCT_ADST iadst16_vmx(in0, in1); idct16_vmx(in0, in1); break; case 3: // ADST_ADST iadst16_vmx(in0, in1); iadst16_vmx(in0, in1); break; default: assert(0); break; } write_buffer_8x16(dest, in0, stride); dest += 8; write_buffer_8x16(dest, in1, stride); } // WHEW!