/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef VIDEOFRAMECONTAINER_H_ #define VIDEOFRAMECONTAINER_H_ #include "mozilla/Mutex.h" #include "mozilla/TimeStamp.h" #include "gfxPoint.h" #include "nsCOMPtr.h" #include "nsAutoPtr.h" #include "ImageContainer.h" namespace mozilla { namespace dom { class HTMLMediaElement; } // namespace dom /** * This object is used in the decoder backend threads and the main thread * to manage the "current video frame" state. This state includes timing data * and an intrinsic size (see below). * This has to be a thread-safe object since it's accessed by resource decoders * and other off-main-thread components. So we can't put this state in the media * element itself ... well, maybe we could, but it could be risky and/or * confusing. */ class VideoFrameContainer { B2G_ACL_EXPORT ~VideoFrameContainer(); public: typedef layers::ImageContainer ImageContainer; typedef layers::Image Image; NS_INLINE_DECL_THREADSAFE_REFCOUNTING(VideoFrameContainer) VideoFrameContainer(dom::HTMLMediaElement* aElement, already_AddRefed aContainer); // Call on any thread B2G_ACL_EXPORT void SetCurrentFrame(const gfx::IntSize& aIntrinsicSize, Image* aImage, const TimeStamp& aTargetTime); void SetCurrentFrames(const gfx::IntSize& aIntrinsicSize, const nsTArray& aImages); void ClearCurrentFrame(const gfx::IntSize& aIntrinsicSize) { SetCurrentFrames(aIntrinsicSize, nsTArray()); } void ClearCurrentFrame(); // Make the current frame the only frame in the container, i.e. discard // all future frames. void ClearFutureFrames(); // Time in seconds by which the last painted video frame was late by. // E.g. if the last painted frame should have been painted at time t, // but was actually painted at t+n, this returns n in seconds. Threadsafe. double GetFrameDelay(); // Returns a new frame ID for SetCurrentFrames(). The client must either // call this on only one thread or provide barriers. Do not use together // with SetCurrentFrame(). ImageContainer::FrameID NewFrameID() { return ++mFrameID; } // Call on main thread enum { INVALIDATE_DEFAULT, INVALIDATE_FORCE }; void Invalidate() { InvalidateWithFlags(INVALIDATE_DEFAULT); } B2G_ACL_EXPORT void InvalidateWithFlags(uint32_t aFlags); B2G_ACL_EXPORT ImageContainer* GetImageContainer(); void ForgetElement() { mElement = nullptr; } uint32_t GetDroppedImageCount() { return mImageContainer->GetDroppedImageCount(); } protected: void SetCurrentFramesLocked(const gfx::IntSize& aIntrinsicSize, const nsTArray& aImages); // Non-addreffed pointer to the element. The element calls ForgetElement // to clear this reference when the element is destroyed. dom::HTMLMediaElement* mElement; RefPtr mImageContainer; // mMutex protects all the fields below. Mutex mMutex; // The intrinsic size is the ideal size which we should render the // ImageContainer's current Image at. // This can differ from the Image's actual size when the media resource // specifies that the Image should be stretched to have the correct aspect // ratio. gfx::IntSize mIntrinsicSize; // We maintain our own mFrameID which is auto-incremented at every // SetCurrentFrame() or NewFrameID() call. ImageContainer::FrameID mFrameID; // True when the intrinsic size has been changed by SetCurrentFrame() since // the last call to Invalidate(). // The next call to Invalidate() will recalculate // and update the intrinsic size on the element, request a frame reflow and // then reset this flag. bool mIntrinsicSizeChanged; // True when the Image size has changed since the last time Invalidate() was // called. When set, the next call to Invalidate() will ensure that the // frame is fully invalidated instead of just invalidating for the image change // in the ImageLayer. bool mImageSizeChanged; }; } // namespace mozilla #endif /* VIDEOFRAMECONTAINER_H_ */