/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "WMF.h" #include "D3D11ShareHandleImage.h" #include "gfxImageSurface.h" #include "gfxWindowsPlatform.h" #include "mozilla/layers/TextureClient.h" #include "mozilla/layers/TextureD3D11.h" #include "mozilla/layers/CompositableClient.h" #include "mozilla/layers/CompositableForwarder.h" #include "d3d11.h" namespace mozilla { namespace layers { D3D11ShareHandleImage::D3D11ShareHandleImage(const gfx::IntSize& aSize, const gfx::IntRect& aRect) : Image(nullptr, ImageFormat::D3D11_SHARE_HANDLE_TEXTURE), mSize(aSize), mPictureRect(aRect) { } bool D3D11ShareHandleImage::AllocateTexture(D3D11RecycleAllocator* aAllocator) { mTextureClient = aAllocator->CreateOrRecycleClient(gfx::SurfaceFormat::B8G8R8A8, mSize); return !!mTextureClient; } gfx::IntSize D3D11ShareHandleImage::GetSize() { return mSize; } TextureClient* D3D11ShareHandleImage::GetTextureClient(CompositableClient* aClient) { return mTextureClient; } already_AddRefed D3D11ShareHandleImage::GetAsSourceSurface() { RefPtr texture = GetTexture(); if (!texture) { NS_WARNING("Cannot readback from shared texture because no texture is available."); return nullptr; } RefPtr device; texture->GetDevice(getter_AddRefs(device)); RefPtr keyedMutex; if (FAILED(texture->QueryInterface(static_cast(getter_AddRefs(keyedMutex))))) { NS_WARNING("Failed to QueryInterface for IDXGIKeyedMutex, strange."); return nullptr; } if (FAILED(keyedMutex->AcquireSync(0, 0))) { NS_WARNING("Failed to acquire sync for keyedMutex, plugin failed to release?"); return nullptr; } D3D11_TEXTURE2D_DESC desc; texture->GetDesc(&desc); CD3D11_TEXTURE2D_DESC softDesc(desc.Format, desc.Width, desc.Height); softDesc.CPUAccessFlags = D3D11_CPU_ACCESS_READ; softDesc.BindFlags = 0; softDesc.MiscFlags = 0; softDesc.MipLevels = 1; softDesc.Usage = D3D11_USAGE_STAGING; RefPtr softTexture; HRESULT hr = device->CreateTexture2D(&softDesc, NULL, static_cast(getter_AddRefs(softTexture))); if (FAILED(hr)) { NS_WARNING("Failed to create 2D staging texture."); keyedMutex->ReleaseSync(0); return nullptr; } RefPtr context; device->GetImmediateContext(getter_AddRefs(context)); if (!context) { keyedMutex->ReleaseSync(0); return nullptr; } context->CopyResource(softTexture, texture); keyedMutex->ReleaseSync(0); RefPtr surface = gfx::Factory::CreateDataSourceSurface(mSize, gfx::SurfaceFormat::B8G8R8X8); if (NS_WARN_IF(!surface)) { return nullptr; } gfx::DataSourceSurface::MappedSurface mappedSurface; if (!surface->Map(gfx::DataSourceSurface::WRITE, &mappedSurface)) { return nullptr; } D3D11_MAPPED_SUBRESOURCE map; hr = context->Map(softTexture, 0, D3D11_MAP_READ, 0, &map); if (!SUCCEEDED(hr)) { surface->Unmap(); return nullptr; } for (int y = 0; y < mSize.height; y++) { memcpy(mappedSurface.mData + mappedSurface.mStride * y, (unsigned char*)(map.pData) + map.RowPitch * y, mSize.width * 4); } context->Unmap(softTexture, 0); surface->Unmap(); return surface.forget(); } ID3D11Texture2D* D3D11ShareHandleImage::GetTexture() const { return static_cast(mTextureClient->GetInternalData())->GetD3D11Texture(); } already_AddRefed D3D11RecycleAllocator::Allocate(gfx::SurfaceFormat aFormat, gfx::IntSize aSize, BackendSelector aSelector, TextureFlags aTextureFlags, TextureAllocationFlags aAllocFlags) { return CreateD3D11TextureClientWithDevice(aSize, aFormat, aTextureFlags, aAllocFlags, mDevice, mSurfaceAllocator); } already_AddRefed D3D11RecycleAllocator::CreateOrRecycleClient(gfx::SurfaceFormat aFormat, const gfx::IntSize& aSize) { RefPtr textureClient = CreateOrRecycle(aFormat, aSize, BackendSelector::Content, layers::TextureFlags::DEFAULT); return textureClient.forget(); } } // namespace layers } // namespace mozilla