/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #if !defined(MP4Decoder_h_) #define MP4Decoder_h_ #include "MediaDecoder.h" namespace mozilla { // Decoder that uses a bundled MP4 demuxer and platform decoders to play MP4. class MP4Decoder : public MediaDecoder { public: explicit MP4Decoder(MediaDecoderOwner* aOwner); virtual MediaDecoder* Clone(MediaDecoderOwner* aOwner) override { if (!IsEnabled()) { return nullptr; } return new MP4Decoder(aOwner); } virtual MediaDecoderStateMachine* CreateStateMachine() override; // Returns true if aMIMEType is a type that we think we can render with the // a MP4 platform decoder backend. If aCodecs is non emtpy, it is filled // with a comma-delimited list of codecs to check support for. Notes in // out params wether the codecs string contains AAC or H.264. static bool CanHandleMediaType(const nsACString& aMIMETypeExcludingCodecs, const nsAString& aCodecs); static bool CanHandleMediaType(const nsAString& aMIMEType); // Returns true if the MP4 backend is preffed on. static bool IsEnabled(); static bool IsVideoAccelerated(layers::LayersBackend aBackend, nsACString& aReason); }; } // namespace mozilla #endif