/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "MediaEngineDefault.h" #include "nsCOMPtr.h" #include "mozilla/dom/File.h" #include "mozilla/UniquePtr.h" #include "nsILocalFile.h" #include "Layers.h" #include "ImageContainer.h" #include "ImageTypes.h" #include "prmem.h" #include "nsContentUtils.h" #include "nsIFilePicker.h" #include "nsIPrefService.h" #include "nsIPrefBranch.h" #ifdef MOZ_WIDGET_ANDROID #include "AndroidBridge.h" #include "nsISupportsUtils.h" #endif #ifdef MOZ_WEBRTC #include "YuvStamper.h" #endif #define AUDIO_RATE mozilla::MediaEngine::DEFAULT_SAMPLE_RATE #define DEFAULT_AUDIO_TIMER_MS 10 namespace mozilla { using namespace mozilla::gfx; // Enable the testing flag fakeTracks and fake in MediaStreamConstraints, will // return you a MediaStream with additional fake video tracks and audio tracks. static const int kFakeVideoTrackCount = 2; static const int kFakeAudioTrackCount = 3; NS_IMPL_ISUPPORTS(MediaEngineDefaultVideoSource, nsITimerCallback) /** * Default video source. */ MediaEngineDefaultVideoSource::MediaEngineDefaultVideoSource() : MediaEngineVideoSource(kReleased) , mTimer(nullptr) , mMonitor("Fake video") , mCb(16), mCr(16) { mImageContainer = layers::LayerManager::CreateImageContainer(); } MediaEngineDefaultVideoSource::~MediaEngineDefaultVideoSource() {} void MediaEngineDefaultVideoSource::GetName(nsAString& aName) { aName.AssignLiteral(MOZ_UTF16("Default Video Device")); return; } void MediaEngineDefaultVideoSource::GetUUID(nsACString& aUUID) { aUUID.AssignLiteral("1041FCBD-3F12-4F7B-9E9B-1EC556DD5676"); return; } uint32_t MediaEngineDefaultVideoSource::GetBestFitnessDistance( const nsTArray& aConstraintSets, const nsString& aDeviceId) { uint32_t distance = 0; #ifdef MOZ_WEBRTC for (const dom::MediaTrackConstraintSet* cs : aConstraintSets) { distance = GetMinimumFitnessDistance(*cs, false, aDeviceId); break; // distance is read from first entry only } #endif return distance; } nsresult MediaEngineDefaultVideoSource::Allocate(const dom::MediaTrackConstraints &aConstraints, const MediaEnginePrefs &aPrefs, const nsString& aDeviceId) { if (mState != kReleased) { return NS_ERROR_FAILURE; } mOpts = aPrefs; mOpts.mWidth = mOpts.mWidth ? mOpts.mWidth : MediaEngine::DEFAULT_43_VIDEO_WIDTH; mOpts.mHeight = mOpts.mHeight ? mOpts.mHeight : MediaEngine::DEFAULT_43_VIDEO_HEIGHT; mOpts.mWidth = std::max(160, std::min(mOpts.mWidth, 4096)); mOpts.mHeight = std::max(90, std::min(mOpts.mHeight, 2160)); mState = kAllocated; return NS_OK; } nsresult MediaEngineDefaultVideoSource::Deallocate() { if (mState != kStopped && mState != kAllocated) { return NS_ERROR_FAILURE; } mState = kReleased; return NS_OK; } static void AllocateSolidColorFrame(layers::PlanarYCbCrData& aData, int aWidth, int aHeight, int aY, int aCb, int aCr) { MOZ_ASSERT(!(aWidth&1)); MOZ_ASSERT(!(aHeight&1)); // Allocate a single frame with a solid color int yLen = aWidth*aHeight; int cbLen = yLen>>2; int crLen = cbLen; uint8_t* frame = (uint8_t*) PR_Malloc(yLen+cbLen+crLen); memset(frame, aY, yLen); memset(frame+yLen, aCb, cbLen); memset(frame+yLen+cbLen, aCr, crLen); aData.mYChannel = frame; aData.mYSize = IntSize(aWidth, aHeight); aData.mYStride = aWidth; aData.mCbCrStride = aWidth>>1; aData.mCbChannel = frame + yLen; aData.mCrChannel = aData.mCbChannel + cbLen; aData.mCbCrSize = IntSize(aWidth>>1, aHeight>>1); aData.mPicX = 0; aData.mPicY = 0; aData.mPicSize = IntSize(aWidth, aHeight); aData.mStereoMode = StereoMode::MONO; } static void ReleaseFrame(layers::PlanarYCbCrData& aData) { PR_Free(aData.mYChannel); } nsresult MediaEngineDefaultVideoSource::Start(SourceMediaStream* aStream, TrackID aID) { if (mState != kAllocated) { return NS_ERROR_FAILURE; } mTimer = do_CreateInstance(NS_TIMER_CONTRACTID); if (!mTimer) { return NS_ERROR_FAILURE; } aStream->AddTrack(aID, 0, new VideoSegment(), SourceMediaStream::ADDTRACK_QUEUED); if (mHasFakeTracks) { for (int i = 0; i < kFakeVideoTrackCount; ++i) { aStream->AddTrack(kTrackCount + i, 0, new VideoSegment(), SourceMediaStream::ADDTRACK_QUEUED); } } // Remember TrackID so we can end it later mTrackID = aID; // Start timer for subsequent frames #if defined(MOZ_WIDGET_GONK) && defined(DEBUG) // B2G emulator debug is very, very slow and has problems dealing with realtime audio inputs mTimer->InitWithCallback(this, (1000 / mOpts.mFPS)*10, nsITimer::TYPE_REPEATING_SLACK); #else mTimer->InitWithCallback(this, 1000 / mOpts.mFPS, nsITimer::TYPE_REPEATING_SLACK); #endif mState = kStarted; return NS_OK; } nsresult MediaEngineDefaultVideoSource::Stop(SourceMediaStream *aSource, TrackID aID) { if (mState != kStarted) { return NS_ERROR_FAILURE; } if (!mTimer) { return NS_ERROR_FAILURE; } mTimer->Cancel(); mTimer = nullptr; aSource->EndTrack(aID); if (mHasFakeTracks) { for (int i = 0; i < kFakeVideoTrackCount; ++i) { aSource->EndTrack(kTrackCount + i); } } mState = kStopped; return NS_OK; } nsresult MediaEngineDefaultVideoSource::Restart(const dom::MediaTrackConstraints& aConstraints, const MediaEnginePrefs &aPrefs, const nsString& aDeviceId) { return NS_OK; } NS_IMETHODIMP MediaEngineDefaultVideoSource::Notify(nsITimer* aTimer) { // Update the target color if (mCr <= 16) { if (mCb < 240) { mCb++; } else { mCr++; } } else if (mCb >= 240) { if (mCr < 240) { mCr++; } else { mCb--; } } else if (mCr >= 240) { if (mCb > 16) { mCb--; } else { mCr--; } } else { mCr--; } // Allocate a single solid color image RefPtr ycbcr_image = mImageContainer->CreatePlanarYCbCrImage(); layers::PlanarYCbCrData data; AllocateSolidColorFrame(data, mOpts.mWidth, mOpts.mHeight, 0x80, mCb, mCr); #ifdef MOZ_WEBRTC uint64_t timestamp = PR_Now(); YuvStamper::Encode(mOpts.mWidth, mOpts.mHeight, mOpts.mWidth, data.mYChannel, reinterpret_cast(×tamp), sizeof(timestamp), 0, 0); #endif bool setData = ycbcr_image->SetData(data); MOZ_ASSERT(setData); // SetData copies data, so we can free the frame ReleaseFrame(data); if (!setData) { return NS_ERROR_FAILURE; } MonitorAutoLock lock(mMonitor); // implicitly releases last image mImage = ycbcr_image.forget(); return NS_OK; } void MediaEngineDefaultVideoSource::NotifyPull(MediaStreamGraph* aGraph, SourceMediaStream *aSource, TrackID aID, StreamTime aDesiredTime) { // AddTrack takes ownership of segment VideoSegment segment; MonitorAutoLock lock(mMonitor); if (mState != kStarted) { return; } // Note: we're not giving up mImage here RefPtr image = mImage; StreamTime delta = aDesiredTime - aSource->GetEndOfAppendedData(aID); if (delta > 0) { // nullptr images are allowed IntSize size(image ? mOpts.mWidth : 0, image ? mOpts.mHeight : 0); segment.AppendFrame(image.forget(), delta, size); // This can fail if either a) we haven't added the track yet, or b) // we've removed or finished the track. aSource->AppendToTrack(aID, &segment); // Generate null data for fake tracks. if (mHasFakeTracks) { for (int i = 0; i < kFakeVideoTrackCount; ++i) { VideoSegment nullSegment; nullSegment.AppendNullData(delta); aSource->AppendToTrack(kTrackCount + i, &nullSegment); } } } } // generate 1k sine wave per second class SineWaveGenerator { public: static const int bytesPerSample = 2; static const int millisecondsPerSecond = PR_MSEC_PER_SEC; explicit SineWaveGenerator(uint32_t aSampleRate, uint32_t aFrequency) : mTotalLength(aSampleRate / aFrequency), mReadLength(0) { // If we allow arbitrary frequencies, there's no guarantee we won't get rounded here // We could include an error term and adjust for it in generation; not worth the trouble //MOZ_ASSERT(mTotalLength * aFrequency == aSampleRate); mAudioBuffer = MakeUnique(mTotalLength); for (int i = 0; i < mTotalLength; i++) { // Set volume to -20db. It's from 32768.0 * 10^(-20/20) = 3276.8 mAudioBuffer[i] = (3276.8f * sin(2 * M_PI * i / mTotalLength)); } } // NOTE: only safely called from a single thread (MSG callback) void generate(int16_t* aBuffer, int16_t aLengthInSamples) { int16_t remaining = aLengthInSamples; while (remaining) { int16_t processSamples = 0; if (mTotalLength - mReadLength >= remaining) { processSamples = remaining; } else { processSamples = mTotalLength - mReadLength; } memcpy(aBuffer, &mAudioBuffer[mReadLength], processSamples * bytesPerSample); aBuffer += processSamples; mReadLength += processSamples; remaining -= processSamples; if (mReadLength == mTotalLength) { mReadLength = 0; } } } private: UniquePtr mAudioBuffer; int16_t mTotalLength; int16_t mReadLength; }; /** * Default audio source. */ NS_IMPL_ISUPPORTS(MediaEngineDefaultAudioSource, nsITimerCallback) MediaEngineDefaultAudioSource::MediaEngineDefaultAudioSource() : MediaEngineAudioSource(kReleased) , mTimer(nullptr) { } MediaEngineDefaultAudioSource::~MediaEngineDefaultAudioSource() {} void MediaEngineDefaultAudioSource::GetName(nsAString& aName) { aName.AssignLiteral(MOZ_UTF16("Default Audio Device")); return; } void MediaEngineDefaultAudioSource::GetUUID(nsACString& aUUID) { aUUID.AssignLiteral("B7CBD7C1-53EF-42F9-8353-73F61C70C092"); return; } uint32_t MediaEngineDefaultAudioSource::GetBestFitnessDistance( const nsTArray& aConstraintSets, const nsString& aDeviceId) { uint32_t distance = 0; #ifdef MOZ_WEBRTC for (const dom::MediaTrackConstraintSet* cs : aConstraintSets) { distance = GetMinimumFitnessDistance(*cs, false, aDeviceId); break; // distance is read from first entry only } #endif return distance; } nsresult MediaEngineDefaultAudioSource::Allocate(const dom::MediaTrackConstraints &aConstraints, const MediaEnginePrefs &aPrefs, const nsString& aDeviceId) { if (mState != kReleased) { return NS_ERROR_FAILURE; } mState = kAllocated; // generate sine wave (default 1KHz) mSineGenerator = new SineWaveGenerator(AUDIO_RATE, static_cast(aPrefs.mFreq ? aPrefs.mFreq : 1000)); return NS_OK; } nsresult MediaEngineDefaultAudioSource::Deallocate() { if (mState != kStopped && mState != kAllocated) { return NS_ERROR_FAILURE; } mState = kReleased; return NS_OK; } nsresult MediaEngineDefaultAudioSource::Start(SourceMediaStream* aStream, TrackID aID) { if (mState != kAllocated) { return NS_ERROR_FAILURE; } mTimer = do_CreateInstance(NS_TIMER_CONTRACTID); if (!mTimer) { return NS_ERROR_FAILURE; } mSource = aStream; // We try to keep the appended data at this size. // Make it two timer intervals to try to avoid underruns. mBufferSize = 2 * (AUDIO_RATE * DEFAULT_AUDIO_TIMER_MS) / 1000; // AddTrack will take ownership of segment AudioSegment* segment = new AudioSegment(); AppendToSegment(*segment, mBufferSize); mSource->AddAudioTrack(aID, AUDIO_RATE, 0, segment, SourceMediaStream::ADDTRACK_QUEUED); if (mHasFakeTracks) { for (int i = 0; i < kFakeAudioTrackCount; ++i) { segment = new AudioSegment(); segment->AppendNullData(mBufferSize); mSource->AddAudioTrack(kTrackCount + kFakeVideoTrackCount+i, AUDIO_RATE, 0, segment, SourceMediaStream::ADDTRACK_QUEUED); } } // Remember TrackID so we can finish later mTrackID = aID; mLastNotify = TimeStamp::Now(); // 1 Audio frame per 10ms #if defined(MOZ_WIDGET_GONK) && defined(DEBUG) // B2G emulator debug is very, very slow and has problems dealing with realtime audio inputs mTimer->InitWithCallback(this, DEFAULT_AUDIO_TIMER_MS*10, nsITimer::TYPE_REPEATING_PRECISE_CAN_SKIP); #else mTimer->InitWithCallback(this, DEFAULT_AUDIO_TIMER_MS, nsITimer::TYPE_REPEATING_PRECISE_CAN_SKIP); #endif mState = kStarted; return NS_OK; } nsresult MediaEngineDefaultAudioSource::Stop(SourceMediaStream *aSource, TrackID aID) { if (mState != kStarted) { return NS_ERROR_FAILURE; } if (!mTimer) { return NS_ERROR_FAILURE; } mTimer->Cancel(); mTimer = nullptr; aSource->EndTrack(aID); if (mHasFakeTracks) { for (int i = 0; i < kFakeAudioTrackCount; ++i) { aSource->EndTrack(kTrackCount + kFakeVideoTrackCount+i); } } mState = kStopped; return NS_OK; } nsresult MediaEngineDefaultAudioSource::Restart(const dom::MediaTrackConstraints& aConstraints, const MediaEnginePrefs &aPrefs, const nsString& aDeviceId) { return NS_OK; } void MediaEngineDefaultAudioSource::AppendToSegment(AudioSegment& aSegment, TrackTicks aSamples) { RefPtr buffer = SharedBuffer::Create(aSamples * sizeof(int16_t)); int16_t* dest = static_cast(buffer->Data()); mSineGenerator->generate(dest, aSamples); nsAutoTArray channels; channels.AppendElement(dest); aSegment.AppendFrames(buffer.forget(), channels, aSamples); } NS_IMETHODIMP MediaEngineDefaultAudioSource::Notify(nsITimer* aTimer) { TimeStamp now = TimeStamp::Now(); TimeDuration timeSinceLastNotify = now - mLastNotify; mLastNotify = now; TrackTicks samplesSinceLastNotify = RateConvertTicksRoundUp(AUDIO_RATE, 1000000, timeSinceLastNotify.ToMicroseconds()); // If it's been longer since the last Notify() than mBufferSize holds, we // have underrun and the MSG had to append silence while waiting for us // to push more data. In this case we reset to mBufferSize again. TrackTicks samplesToAppend = std::min(samplesSinceLastNotify, mBufferSize); AudioSegment segment; AppendToSegment(segment, samplesToAppend); mSource->AppendToTrack(mTrackID, &segment); // Generate null data for fake tracks. if (mHasFakeTracks) { for (int i = 0; i < kFakeAudioTrackCount; ++i) { AudioSegment nullSegment; nullSegment.AppendNullData(samplesToAppend); mSource->AppendToTrack(kTrackCount + kFakeVideoTrackCount+i, &nullSegment); } } return NS_OK; } void MediaEngineDefault::EnumerateVideoDevices(dom::MediaSourceEnum aMediaSource, nsTArray >* aVSources) { MutexAutoLock lock(mMutex); // only supports camera sources (for now). See Bug 1038241 if (aMediaSource != dom::MediaSourceEnum::Camera) { return; } // We once had code here to find a VideoSource with the same settings and re-use that. // This no longer is possible since the resolution is being set in Allocate(). RefPtr newSource = new MediaEngineDefaultVideoSource(); newSource->SetHasFakeTracks(mHasFakeTracks); mVSources.AppendElement(newSource); aVSources->AppendElement(newSource); return; } void MediaEngineDefault::EnumerateAudioDevices(dom::MediaSourceEnum aMediaSource, nsTArray >* aASources) { MutexAutoLock lock(mMutex); int32_t len = mASources.Length(); // aMediaSource is ignored for audio devices (for now). for (int32_t i = 0; i < len; i++) { RefPtr source = mASources.ElementAt(i); if (source->IsAvailable()) { aASources->AppendElement(source); } } // All streams are currently busy, just make a new one. if (aASources->Length() == 0) { RefPtr newSource = new MediaEngineDefaultAudioSource(); newSource->SetHasFakeTracks(mHasFakeTracks); mASources.AppendElement(newSource); aASources->AppendElement(newSource); } return; } } // namespace mozilla