/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include #include #include "AndroidBridge.h" #include "ANPBase.h" #include "GLContextProvider.h" #include "nsNPAPIPluginInstance.h" #include "nsPluginInstanceOwner.h" #include "GLContextProvider.h" #include "GLContextEGL.h" #define LOG(args...) __android_log_print(ANDROID_LOG_INFO, "GeckoPlugins" , ## args) #define ASSIGN(obj, name) (obj)->name = anp_opengl_##name using namespace mozilla; using namespace mozilla::gl; typedef nsNPAPIPluginInstance::TextureInfo TextureInfo; static ANPEGLContext anp_opengl_acquireContext(NPP instance) { nsNPAPIPluginInstance* pinst = static_cast(instance->ndata); GLContext* context = pinst->GLContext(); if (!context) return nullptr; context->MakeCurrent(); return GLContextEGL::Cast(context)->mContext; } static ANPTextureInfo anp_opengl_lockTexture(NPP instance) { nsNPAPIPluginInstance* pinst = static_cast(instance->ndata); TextureInfo pluginInfo = pinst->LockContentTexture(); ANPTextureInfo info; info.textureId = pluginInfo.mTexture; info.width = pluginInfo.mWidth; info.height = pluginInfo.mHeight; // It looks like we should be passing whatever // internal format Flash told us it used previously // (e.g., the value of pluginInfo.mInternalFormat), // but if we do that it doesn't upload to the texture // for some reason. info.internalFormat = 0; return info; } static void anp_opengl_releaseTexture(NPP instance, const ANPTextureInfo* info) { nsNPAPIPluginInstance* pinst = static_cast(instance->ndata); TextureInfo pluginInfo(info->textureId, info->width, info->height, info->internalFormat); pinst->ReleaseContentTexture(pluginInfo); pinst->RedrawPlugin(); } static void anp_opengl_invertPluginContent(NPP instance, bool isContentInverted) { // OpenGL is BottomLeft if uninverted. gl::OriginPos newOriginPos = gl::OriginPos::BottomLeft; if (isContentInverted) newOriginPos = gl::OriginPos::TopLeft; nsNPAPIPluginInstance* pinst = static_cast(instance->ndata); pinst->SetOriginPos(newOriginPos); pinst->RedrawPlugin(); } /////////////////////////////////////////////////////////////////////////////// void InitOpenGLInterface(ANPOpenGLInterfaceV0* i) { ASSIGN(i, acquireContext); ASSIGN(i, lockTexture); ASSIGN(i, releaseTexture); ASSIGN(i, invertPluginContent); }