/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MP3FrameParser_h #define MP3FrameParser_h #include #include "mozilla/Mutex.h" #include "nsString.h" #include "Intervals.h" namespace mozilla { // Simple parser to tell whether we've found an ID3 header and how long it is, // so that we can skip it. // XXX maybe actually parse this stuff? class ID3Parser { public: ID3Parser(); void Reset(); bool ParseChar(char ch); bool IsParsed() const; uint32_t GetHeaderLength() const; private: uint32_t mCurrentChar; uint8_t mVersion; uint8_t mFlags; uint32_t mHeaderLength; }; struct MP3Frame { #if __ppc__ // I LIKE BIG ENDIAN AND I CANNOT LIE YOU OTHER BROTHERS CAN'T DENY // GETTING FREAKY WITH THE POWER uint16_t mSync1 : 8; // Always all set uint16_t mSync2 : 3; // Always all set uint16_t mVersion : 2; uint16_t mLayer : 2; uint16_t mProtected : 1; // Ignored uint16_t mBitrate : 4; // Index into mpeg_bitrates above uint16_t mSampleRate : 2; // Index into mpeg_srates above uint16_t mPad : 1; uint16_t mPrivate : 1; // Ignored #else uint16_t mSync1 : 8; // Always all set uint16_t mProtected : 1; // Ignored uint16_t mLayer : 2; uint16_t mVersion : 2; uint16_t mSync2 : 3; // Always all set uint16_t mPrivate : 1; // Ignored uint16_t mPad : 1; uint16_t mSampleRate : 2; // Index into mpeg_srates above uint16_t mBitrate : 4; // Index into mpeg_bitrates above #endif uint16_t CalculateLength(); }; // Buffering parser for MP3 frames. class MP3Parser { public: MP3Parser(); // Forget all data the parser has seen so far. void Reset(); // Parse the given byte. If we have found a frame header, return the length of // the frame. uint16_t ParseFrameLength(uint8_t ch); // Get the sample rate from the current header. uint32_t GetSampleRate(); // Get the number of samples per frame. uint32_t GetSamplesPerFrame(); private: uint32_t mCurrentChar; union { uint8_t mRaw[3]; MP3Frame mFrame; } mData; }; // A description of the MP3 format and its extensions is available at // // http://www.codeproject.com/Articles/8295/MPEG-Audio-Frame-Header // // The data in MP3 streams is split into small frames, with each frame // containing a fixed number of samples. The duration of a frame depends // on the frame's bit rate and sample rate. Both values can vary among // frames, so it is necessary to examine each individual frame of an MP3 // stream to calculate the stream's overall duration. // // The MP3 frame parser extracts information from an MP3 data stream. It // accepts a range of frames of an MP3 stream as input, and parses all // frames for their duration. Callers can query the stream's overall // duration from the parser. // // Call the methods NotifyDataArrived or Parse to add new data. If you added // information for a certain stream position, you cannot go back to previous // positions. The parser will simply ignore the input. If you skip stream // positions, the duration of the related MP3 frames will be estimated from // the stream's average. // // The method GetDuration returns calculated duration of the stream, including // estimates for skipped ranges. // // All public methods are thread-safe. class MP3FrameParser { public: explicit MP3FrameParser(int64_t aLength=-1); bool IsMP3() { MutexAutoLock mon(mLock); return mIsMP3 != NOT_MP3; } void Parse(const uint8_t* aBuffer, uint32_t aLength, uint64_t aStreamOffset); // Returns the duration, in microseconds. If the entire stream has not // been parsed yet, this is an estimate based on the bitrate of the // frames parsed so far. int64_t GetDuration(); // Returns the offset of the first MP3 frame in the stream, or -1 of // no MP3 frame has been detected yet. int64_t GetMP3Offset(); // Returns true if we've seen the whole first frame of the MP3 stream, and // therefore can make an estimate on the stream duration. // Otherwise, returns false. bool ParsedHeaders(); // Returns true if we know the exact duration of the MP3 stream; // false otherwise. bool HasExactDuration(); // Returns true if the parser needs more data for duration estimation. bool NeedsData(); // Assign the total lenght of this mp3 stream void SetLength(int64_t aLength) { MutexAutoLock mon(mLock); mLength = aLength; } private: // Parses aBuffer, starting at offset 0. Returns the number of bytes // parsed, relative to the start of the buffer. Note this may be // greater than aLength if the headers in the buffer indicate that // the frame or ID3 tag extends outside of aBuffer. Returns failure // if too many non-MP3 bytes are parsed. nsresult ParseBuffer(const uint8_t* aBuffer, uint32_t aLength, int64_t aStreamOffset, uint32_t* aOutBytesRead); // A low-contention lock for protecting the parser results Mutex mLock; // ID3 header parser. Keeps state between reads in case the header falls // in between. ID3Parser mID3Parser; // MP3 frame header parser. MP3Parser mMP3Parser; // If we read |MAX_SKIPPED_BYTES| from the stream without finding any MP3 // frames, we give up and report |NOT_MP3|. Here we track the cumulative size // of any ID3 headers we've seen so big ID3 sections aren't counted towards // skipped bytes. uint32_t mTotalID3Size; // All fields below are protected by mLock // We keep stats on the size of all the frames we've seen, as well as how many // so that we can estimate the duration of the rest of the stream. uint64_t mTotalFrameSize; uint64_t mFrameCount; // Offset of the last data parsed. This is the end offset of the last data // block parsed, so it's the start offset we expect to get on the next // call to Parse(). uint64_t mOffset; // Total length of the stream in bytes. int64_t mLength; // Offset of first MP3 frame in the bitstream. Has value -1 until the // first MP3 frame is found. int64_t mMP3Offset; // The exact number of frames in this stream, if we know it. -1 otherwise. int64_t mNumFrames; // Number of audio samples per second and per frame. Fixed through the whole // file. If we know these variables as well as the number of frames in the // file, we can get an exact duration for the stream. uint16_t mSamplesPerSecond; uint16_t mSamplesPerFrame; // If the MP3 has a variable bitrate, then there *should* be metadata about // the encoding in the first frame. We buffer the first frame here. nsCString mFirstFrame; // While we are reading the first frame, this is the stream offset of the // last byte of that frame. -1 at all other times. int64_t mFirstFrameEnd; enum eIsMP3 { MAYBE_MP3, // We're giving the stream the benefit of the doubt... DEFINITELY_MP3, // We've hit at least one ID3 tag or MP3 frame. NOT_MP3 // Not found any evidence of the stream being MP3. }; eIsMP3 mIsMP3; }; } // namespace mozilla #endif