/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-*/ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "MediaStreamGraphImpl.h" #include "mozilla/MathAlgorithms.h" #include "mozilla/unused.h" #include "AudioSegment.h" #include "VideoSegment.h" #include "nsContentUtils.h" #include "nsIObserver.h" #include "nsPrintfCString.h" #include "nsServiceManagerUtils.h" #include "prerror.h" #include "mozilla/Logging.h" #include "mozilla/Attributes.h" #include "TrackUnionStream.h" #include "ImageContainer.h" #include "AudioCaptureStream.h" #include "AudioChannelService.h" #include "AudioNodeStream.h" #include "AudioNodeExternalInputStream.h" #include "mozilla/dom/AudioContextBinding.h" #include #include "DOMMediaStream.h" #include "GeckoProfiler.h" #include "mozilla/unused.h" #ifdef MOZ_WEBRTC #include "AudioOutputObserver.h" #endif #include "webaudio/blink/HRTFDatabaseLoader.h" using namespace mozilla::layers; using namespace mozilla::dom; using namespace mozilla::gfx; namespace mozilla { LazyLogModule gMediaStreamGraphLog("MediaStreamGraph"); #define STREAM_LOG(type, msg) MOZ_LOG(gMediaStreamGraphLog, type, msg) // #define ENABLE_LIFECYCLE_LOG // We don't use NSPR log here because we want this interleaved with adb logcat // on Android/B2G #ifdef ENABLE_LIFECYCLE_LOG # ifdef ANDROID # include "android/log.h" # define LIFECYCLE_LOG(...) __android_log_print(ANDROID_LOG_INFO, "Gecko - MSG", ## __VA_ARGS__); printf(__VA_ARGS__);printf("\n"); # else # define LIFECYCLE_LOG(...) printf(__VA_ARGS__);printf("\n"); # endif #else # define LIFECYCLE_LOG(...) #endif // Fix for bug 1452416, since we don't have the proper form of // NS_ReleaseOnMainThread(). This is based on our fix for M1348955 // et al. as demonstrated in TenFourFox issue 478. template class ProxyReleaseEvent : public nsRunnable { public: explicit ProxyReleaseEvent(already_AddRefed aDoomed) : mDoomed(aDoomed.take()) {} NS_IMETHOD Run() override { NS_IF_RELEASE(mDoomed); return NS_OK; } private: T* MOZ_OWNING_REF mDoomed; }; /** * A hash table containing the graph instances, one per AudioChannel. */ static nsDataHashtable gGraphs; MediaStreamGraphImpl::~MediaStreamGraphImpl() { NS_ASSERTION(IsEmpty(), "All streams should have been destroyed by messages from the main thread"); STREAM_LOG(LogLevel::Debug, ("MediaStreamGraph %p destroyed", this)); LIFECYCLE_LOG("MediaStreamGraphImpl::~MediaStreamGraphImpl\n"); } void MediaStreamGraphImpl::FinishStream(MediaStream* aStream) { if (aStream->mFinished) return; STREAM_LOG(LogLevel::Debug, ("MediaStream %p will finish", aStream)); aStream->mFinished = true; aStream->mBuffer.AdvanceKnownTracksTime(STREAM_TIME_MAX); SetStreamOrderDirty(); } void MediaStreamGraphImpl::AddStreamGraphThread(MediaStream* aStream) { aStream->mBufferStartTime = mProcessedTime; if (aStream->IsSuspended()) { mSuspendedStreams.AppendElement(aStream); STREAM_LOG(LogLevel::Debug, ("Adding media stream %p to the graph, in the suspended stream array", aStream)); } else { mStreams.AppendElement(aStream); STREAM_LOG(LogLevel::Debug, ("Adding media stream %p to the graph", aStream)); } SetStreamOrderDirty(); } void MediaStreamGraphImpl::RemoveStreamGraphThread(MediaStream* aStream) { // Remove references in mStreamUpdates before we allow aStream to die. // Pending updates are not needed (since the main thread has already given // up the stream) so we will just drop them. { MonitorAutoLock lock(mMonitor); for (uint32_t i = 0; i < mStreamUpdates.Length(); ++i) { if (mStreamUpdates[i].mStream == aStream) { mStreamUpdates[i].mStream = nullptr; } } } // Ensure that mFirstCycleBreaker and mMixer are updated when necessary. SetStreamOrderDirty(); if (aStream->IsSuspended()) { mSuspendedStreams.RemoveElement(aStream); } else { mStreams.RemoveElement(aStream); } NS_RELEASE(aStream); // probably destroying it STREAM_LOG(LogLevel::Debug, ("Removing media stream %p from the graph", aStream)); } void MediaStreamGraphImpl::ExtractPendingInput(SourceMediaStream* aStream, GraphTime aDesiredUpToTime, bool* aEnsureNextIteration) { bool finished; { MutexAutoLock lock(aStream->mMutex); if (aStream->mPullEnabled && !aStream->mFinished && !aStream->mListeners.IsEmpty()) { // Compute how much stream time we'll need assuming we don't block // the stream at all. StreamTime t = aStream->GraphTimeToStreamTime(aDesiredUpToTime); STREAM_LOG(LogLevel::Verbose, ("Calling NotifyPull aStream=%p t=%f current end=%f", aStream, MediaTimeToSeconds(t), MediaTimeToSeconds(aStream->mBuffer.GetEnd()))); if (t > aStream->mBuffer.GetEnd()) { *aEnsureNextIteration = true; #ifdef DEBUG if (aStream->mListeners.Length() == 0) { STREAM_LOG(LogLevel::Error, ("No listeners in NotifyPull aStream=%p desired=%f current end=%f", aStream, MediaTimeToSeconds(t), MediaTimeToSeconds(aStream->mBuffer.GetEnd()))); aStream->DumpTrackInfo(); } #endif for (uint32_t j = 0; j < aStream->mListeners.Length(); ++j) { MediaStreamListener* l = aStream->mListeners[j]; { MutexAutoUnlock unlock(aStream->mMutex); l->NotifyPull(this, t); } } } } finished = aStream->mUpdateFinished; bool notifiedTrackCreated = false; for (int32_t i = aStream->mUpdateTracks.Length() - 1; i >= 0; --i) { SourceMediaStream::TrackData* data = &aStream->mUpdateTracks[i]; aStream->ApplyTrackDisabling(data->mID, data->mData); for (MediaStreamListener* l : aStream->mListeners) { StreamTime offset = (data->mCommands & SourceMediaStream::TRACK_CREATE) ? data->mStart : aStream->mBuffer.FindTrack(data->mID)->GetSegment()->GetDuration(); l->NotifyQueuedTrackChanges(this, data->mID, offset, data->mCommands, *data->mData); } if (data->mCommands & SourceMediaStream::TRACK_CREATE) { MediaSegment* segment = data->mData.forget(); STREAM_LOG(LogLevel::Debug, ("SourceMediaStream %p creating track %d, start %lld, initial end %lld", aStream, data->mID, int64_t(data->mStart), int64_t(segment->GetDuration()))); data->mEndOfFlushedData += segment->GetDuration(); aStream->mBuffer.AddTrack(data->mID, data->mStart, segment); // The track has taken ownership of data->mData, so let's replace // data->mData with an empty clone. data->mData = segment->CreateEmptyClone(); data->mCommands &= ~SourceMediaStream::TRACK_CREATE; notifiedTrackCreated = true; } else if (data->mData->GetDuration() > 0) { MediaSegment* dest = aStream->mBuffer.FindTrack(data->mID)->GetSegment(); STREAM_LOG(LogLevel::Verbose, ("SourceMediaStream %p track %d, advancing end from %lld to %lld", aStream, data->mID, int64_t(dest->GetDuration()), int64_t(dest->GetDuration() + data->mData->GetDuration()))); data->mEndOfFlushedData += data->mData->GetDuration(); dest->AppendFrom(data->mData); } if (data->mCommands & SourceMediaStream::TRACK_END) { aStream->mBuffer.FindTrack(data->mID)->SetEnded(); aStream->mUpdateTracks.RemoveElementAt(i); } } if (notifiedTrackCreated) { for (MediaStreamListener* l : aStream->mListeners) { l->NotifyFinishedTrackCreation(this); } } if (!aStream->mFinished) { aStream->mBuffer.AdvanceKnownTracksTime(aStream->mUpdateKnownTracksTime); } } if (aStream->mBuffer.GetEnd() > 0) { aStream->mHasCurrentData = true; } if (finished) { FinishStream(aStream); } } StreamTime MediaStreamGraphImpl::GraphTimeToStreamTimeWithBlocking(MediaStream* aStream, GraphTime aTime) { MOZ_ASSERT(aTime <= mStateComputedTime, "Don't ask about times where we haven't made blocking decisions yet"); return std::max(0, std::min(aTime, aStream->mStartBlocking) - aStream->mBufferStartTime); } GraphTime MediaStreamGraphImpl::IterationEnd() const { return CurrentDriver()->IterationEnd(); } void MediaStreamGraphImpl::UpdateCurrentTimeForStreams(GraphTime aPrevCurrentTime) { for (MediaStream* stream : AllStreams()) { bool isAnyBlocked = stream->mStartBlocking < mStateComputedTime; bool isAnyUnblocked = stream->mStartBlocking > aPrevCurrentTime; // Calculate blocked time and fire Blocked/Unblocked events GraphTime blockedTime = mStateComputedTime - stream->mStartBlocking; NS_ASSERTION(blockedTime >= 0, "Error in blocking time"); stream->AdvanceTimeVaryingValuesToCurrentTime(mStateComputedTime, blockedTime); STREAM_LOG(LogLevel::Verbose, ("MediaStream %p bufferStartTime=%f blockedTime=%f", stream, MediaTimeToSeconds(stream->mBufferStartTime), MediaTimeToSeconds(blockedTime))); stream->mStartBlocking = mStateComputedTime; if (isAnyUnblocked && stream->mNotifiedBlocked) { for (uint32_t j = 0; j < stream->mListeners.Length(); ++j) { MediaStreamListener* l = stream->mListeners[j]; l->NotifyBlockingChanged(this, MediaStreamListener::UNBLOCKED); } stream->mNotifiedBlocked = false; } if (isAnyBlocked && !stream->mNotifiedBlocked) { for (uint32_t j = 0; j < stream->mListeners.Length(); ++j) { MediaStreamListener* l = stream->mListeners[j]; l->NotifyBlockingChanged(this, MediaStreamListener::BLOCKED); } stream->mNotifiedBlocked = true; } if (isAnyUnblocked) { NS_ASSERTION(!stream->mNotifiedFinished, "Shouldn't have already notified of finish *and* have output!"); for (uint32_t j = 0; j < stream->mListeners.Length(); ++j) { MediaStreamListener* l = stream->mListeners[j]; l->NotifyOutput(this, mProcessedTime); } } // The stream is fully finished when all of its track data has been played // out. if (stream->mFinished && !stream->mNotifiedFinished && mProcessedTime >= stream->StreamTimeToGraphTime(stream->GetStreamBuffer().GetAllTracksEnd())) { stream->mNotifiedFinished = true; SetStreamOrderDirty(); for (uint32_t j = 0; j < stream->mListeners.Length(); ++j) { MediaStreamListener* l = stream->mListeners[j]; l->NotifyEvent(this, MediaStreamListener::EVENT_FINISHED); } } } } GraphTime MediaStreamGraphImpl::WillUnderrun(MediaStream* aStream, GraphTime aEndBlockingDecisions) { // Finished streams can't underrun. ProcessedMediaStreams also can't cause // underrun currently, since we'll always be able to produce data for them // unless they block on some other stream. if (aStream->mFinished || aStream->AsProcessedStream()) { return aEndBlockingDecisions; } // This stream isn't finished or suspended. We don't need to call // StreamTimeToGraphTime since an underrun is the only thing that can block // it. GraphTime bufferEnd = aStream->GetBufferEnd() + aStream->mBufferStartTime; #ifdef DEBUG if (bufferEnd < mProcessedTime) { STREAM_LOG(LogLevel::Error, ("MediaStream %p underrun, " "bufferEnd %f < mProcessedTime %f (%lld < %lld), Streamtime %lld", aStream, MediaTimeToSeconds(bufferEnd), MediaTimeToSeconds(mProcessedTime), bufferEnd, mProcessedTime, aStream->GetBufferEnd())); aStream->DumpTrackInfo(); NS_ASSERTION(bufferEnd >= mProcessedTime, "Buffer underran"); } #endif return std::min(bufferEnd, aEndBlockingDecisions); } namespace { // Value of mCycleMarker for unvisited streams in cycle detection. const uint32_t NOT_VISITED = UINT32_MAX; // Value of mCycleMarker for ordered streams in muted cycles. const uint32_t IN_MUTED_CYCLE = 1; } // namespace void MediaStreamGraphImpl::UpdateStreamOrder() { #ifdef MOZ_WEBRTC bool shouldAEC = false; #endif bool audioTrackPresent = false; for (uint32_t i = 0; i < mStreams.Length(); ++i) { MediaStream* stream = mStreams[i]; #ifdef MOZ_WEBRTC if (stream->AsSourceStream() && stream->AsSourceStream()->NeedsMixing()) { shouldAEC = true; } #endif // If this is a AudioNodeStream, force a AudioCallbackDriver. if (stream->AsAudioNodeStream()) { audioTrackPresent = true; } else { for (StreamBuffer::TrackIter tracks(stream->GetStreamBuffer(), MediaSegment::AUDIO); !tracks.IsEnded(); tracks.Next()) { audioTrackPresent = true; } } } if (!audioTrackPresent && mRealtime && CurrentDriver()->AsAudioCallbackDriver()) { MonitorAutoLock mon(mMonitor); if (CurrentDriver()->AsAudioCallbackDriver()->IsStarted()) { if (mLifecycleState == LIFECYCLE_RUNNING) { SystemClockDriver* driver = new SystemClockDriver(this); mMixer.RemoveCallback(CurrentDriver()->AsAudioCallbackDriver()); CurrentDriver()->SwitchAtNextIteration(driver); } } } if (audioTrackPresent && mRealtime && !CurrentDriver()->AsAudioCallbackDriver() && !CurrentDriver()->Switching()) { MonitorAutoLock mon(mMonitor); if (mLifecycleState == LIFECYCLE_RUNNING) { AudioCallbackDriver* driver = new AudioCallbackDriver(this); mMixer.AddCallback(driver); CurrentDriver()->SwitchAtNextIteration(driver); } } #ifdef MOZ_WEBRTC if (shouldAEC && !mFarendObserverRef && gFarendObserver) { mFarendObserverRef = gFarendObserver; mMixer.AddCallback(mFarendObserverRef); } else if (!shouldAEC && mFarendObserverRef){ if (mMixer.FindCallback(mFarendObserverRef)) { mMixer.RemoveCallback(mFarendObserverRef); mFarendObserverRef = nullptr; } } #endif if (!mStreamOrderDirty) { return; } mStreamOrderDirty = false; // The algorithm for finding cycles is based on Tim Leslie's iterative // implementation [1][2] of Pearce's variant [3] of Tarjan's strongly // connected components (SCC) algorithm. There are variations (a) to // distinguish whether streams in SCCs of size 1 are in a cycle and (b) to // re-run the algorithm over SCCs with breaks at DelayNodes. // // [1] http://www.timl.id.au/?p=327 // [2] https://github.com/scipy/scipy/blob/e2c502fca/scipy/sparse/csgraph/_traversal.pyx#L582 // [3] http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.102.1707 // // There are two stacks. One for the depth-first search (DFS), mozilla::LinkedList dfsStack; // and another for streams popped from the DFS stack, but still being // considered as part of SCCs involving streams on the stack. mozilla::LinkedList sccStack; // An index into mStreams for the next stream found with no unsatisfied // upstream dependencies. uint32_t orderedStreamCount = 0; for (uint32_t i = 0; i < mStreams.Length(); ++i) { MediaStream* s = mStreams[i]; ProcessedMediaStream* ps = s->AsProcessedStream(); if (ps) { // The dfsStack initially contains a list of all processed streams in // unchanged order. dfsStack.insertBack(s); ps->mCycleMarker = NOT_VISITED; } else { // SourceMediaStreams have no inputs and so can be ordered now. mStreams[orderedStreamCount] = s; ++orderedStreamCount; } } // mNextStackMarker corresponds to "index" in Tarjan's algorithm. It is a // counter to label mCycleMarker on the next visited stream in the DFS // uniquely in the set of visited streams that are still being considered. // // In this implementation, the counter descends so that the values are // strictly greater than the values that mCycleMarker takes when the stream // has been ordered (0 or IN_MUTED_CYCLE). // // Each new stream labelled, as the DFS searches upstream, receives a value // less than those used for all other streams being considered. uint32_t nextStackMarker = NOT_VISITED - 1; // Reset list of DelayNodes in cycles stored at the tail of mStreams. mFirstCycleBreaker = mStreams.Length(); // Rearrange dfsStack order as required to DFS upstream and pop streams // in processing order to place in mStreams. while (auto ps = static_cast(dfsStack.getFirst())) { const auto& inputs = ps->mInputs; MOZ_ASSERT(ps->AsProcessedStream()); if (ps->mCycleMarker == NOT_VISITED) { // Record the position on the visited stack, so that any searches // finding this stream again know how much of the stack is in the cycle. ps->mCycleMarker = nextStackMarker; --nextStackMarker; // Not-visited input streams should be processed first. // SourceMediaStreams have already been ordered. for (uint32_t i = inputs.Length(); i--; ) { if (inputs[i]->mSource->IsSuspended()) { continue; } auto input = inputs[i]->mSource->AsProcessedStream(); if (input && input->mCycleMarker == NOT_VISITED) { // It can be that this stream has an input which is from a suspended // AudioContext. if (input->isInList()) { input->remove(); dfsStack.insertFront(input); } } } continue; } // Returning from DFS. Pop from dfsStack. ps->remove(); // cycleStackMarker keeps track of the highest marker value on any // upstream stream, if any, found receiving input, directly or indirectly, // from the visited stack (and so from |ps|, making a cycle). In a // variation from Tarjan's SCC algorithm, this does not include |ps| // unless it is part of the cycle. uint32_t cycleStackMarker = 0; for (uint32_t i = inputs.Length(); i--; ) { if (inputs[i]->mSource->IsSuspended()) { continue; } auto input = inputs[i]->mSource->AsProcessedStream(); if (input) { cycleStackMarker = std::max(cycleStackMarker, input->mCycleMarker); } } if (cycleStackMarker <= IN_MUTED_CYCLE) { // All inputs have been ordered and their stack markers have been removed. // This stream is not part of a cycle. It can be processed next. ps->mCycleMarker = 0; mStreams[orderedStreamCount] = ps; ++orderedStreamCount; continue; } // A cycle has been found. Record this stream for ordering when all // streams in this SCC have been popped from the DFS stack. sccStack.insertFront(ps); if (cycleStackMarker > ps->mCycleMarker) { // Cycles have been found that involve streams that remain on the stack. // Leave mCycleMarker indicating the most downstream (last) stream on // the stack known to be part of this SCC. In this way, any searches on // other paths that find |ps| will know (without having to traverse from // this stream again) that they are part of this SCC (i.e. part of an // intersecting cycle). ps->mCycleMarker = cycleStackMarker; continue; } // |ps| is the root of an SCC involving no other streams on dfsStack, the // complete SCC has been recorded, and streams in this SCC are part of at // least one cycle. MOZ_ASSERT(cycleStackMarker == ps->mCycleMarker); // If there are DelayNodes in this SCC, then they may break the cycles. bool haveDelayNode = false; auto next = sccStack.getFirst(); // Streams in this SCC are identified by mCycleMarker <= cycleStackMarker. // (There may be other streams later in sccStack from other incompletely // searched SCCs, involving streams still on dfsStack.) // // DelayNodes in cycles must behave differently from those not in cycles, // so all DelayNodes in the SCC must be identified. while (next && static_cast(next)-> mCycleMarker <= cycleStackMarker) { auto ns = next->AsAudioNodeStream(); // Get next before perhaps removing from list below. next = next->getNext(); if (ns && ns->Engine()->AsDelayNodeEngine()) { haveDelayNode = true; // DelayNodes break cycles by producing their output in a // preprocessing phase; they do not need to be ordered before their // consumers. Order them at the tail of mStreams so that they can be // handled specially. Do so now, so that DFS ignores them. ns->remove(); ns->mCycleMarker = 0; --mFirstCycleBreaker; mStreams[mFirstCycleBreaker] = ns; } } auto after_scc = next; while ((next = sccStack.getFirst()) != after_scc) { next->remove(); auto removed = static_cast(next); if (haveDelayNode) { // Return streams to the DFS stack again (to order and detect cycles // without delayNodes). Any of these streams that are still inputs // for streams on the visited stack must be returned to the front of // the stack to be ordered before their dependents. We know that none // of these streams need input from streams on the visited stack, so // they can all be searched and ordered before the current stack head // is popped. removed->mCycleMarker = NOT_VISITED; dfsStack.insertFront(removed); } else { // Streams in cycles without any DelayNodes must be muted, and so do // not need input and can be ordered now. They must be ordered before // their consumers so that their muted output is available. removed->mCycleMarker = IN_MUTED_CYCLE; mStreams[orderedStreamCount] = removed; ++orderedStreamCount; } } } MOZ_ASSERT(orderedStreamCount == mFirstCycleBreaker); } void MediaStreamGraphImpl::NotifyHasCurrentData(MediaStream* aStream) { if (!aStream->mNotifiedHasCurrentData && aStream->mHasCurrentData) { for (uint32_t j = 0; j < aStream->mListeners.Length(); ++j) { MediaStreamListener* l = aStream->mListeners[j]; l->NotifyHasCurrentData(this); } aStream->mNotifiedHasCurrentData = true; } } void MediaStreamGraphImpl::CreateOrDestroyAudioStreams(MediaStream* aStream) { MOZ_ASSERT(mRealtime, "Should only attempt to create audio streams in real-time mode"); if (aStream->mAudioOutputs.IsEmpty()) { aStream->mAudioOutputStreams.Clear(); return; } if (!aStream->GetStreamBuffer().GetAndResetTracksDirty() && !aStream->mAudioOutputStreams.IsEmpty()) { return; } STREAM_LOG(LogLevel::Debug, ("Updating AudioOutputStreams for MediaStream %p", aStream)); nsAutoTArray audioOutputStreamsFound; for (uint32_t i = 0; i < aStream->mAudioOutputStreams.Length(); ++i) { audioOutputStreamsFound.AppendElement(false); } for (StreamBuffer::TrackIter tracks(aStream->GetStreamBuffer(), MediaSegment::AUDIO); !tracks.IsEnded(); tracks.Next()) { uint32_t i; for (i = 0; i < audioOutputStreamsFound.Length(); ++i) { if (aStream->mAudioOutputStreams[i].mTrackID == tracks->GetID()) { break; } } if (i < audioOutputStreamsFound.Length()) { audioOutputStreamsFound[i] = true; } else { MediaStream::AudioOutputStream* audioOutputStream = aStream->mAudioOutputStreams.AppendElement(); audioOutputStream->mAudioPlaybackStartTime = mProcessedTime; audioOutputStream->mBlockedAudioTime = 0; audioOutputStream->mLastTickWritten = 0; audioOutputStream->mTrackID = tracks->GetID(); if (!CurrentDriver()->AsAudioCallbackDriver() && !CurrentDriver()->Switching()) { MonitorAutoLock mon(mMonitor); if (mLifecycleState == LIFECYCLE_RUNNING) { AudioCallbackDriver* driver = new AudioCallbackDriver(this); mMixer.AddCallback(driver); CurrentDriver()->SwitchAtNextIteration(driver); } } } } for (int32_t i = audioOutputStreamsFound.Length() - 1; i >= 0; --i) { if (!audioOutputStreamsFound[i]) { aStream->mAudioOutputStreams.RemoveElementAt(i); } } } StreamTime MediaStreamGraphImpl::PlayAudio(MediaStream* aStream) { MOZ_ASSERT(mRealtime, "Should only attempt to play audio in realtime mode"); float volume = 0.0f; for (uint32_t i = 0; i < aStream->mAudioOutputs.Length(); ++i) { volume += aStream->mAudioOutputs[i].mVolume; } StreamTime ticksWritten = 0; for (uint32_t i = 0; i < aStream->mAudioOutputStreams.Length(); ++i) { ticksWritten = 0; MediaStream::AudioOutputStream& audioOutput = aStream->mAudioOutputStreams[i]; StreamBuffer::Track* track = aStream->mBuffer.FindTrack(audioOutput.mTrackID); AudioSegment* audio = track->Get(); AudioSegment output; StreamTime offset = aStream->GraphTimeToStreamTime(mProcessedTime); // We don't update aStream->mBufferStartTime here to account for time spent // blocked. Instead, we'll update it in UpdateCurrentTimeForStreams after // the blocked period has completed. But we do need to make sure we play // from the right offsets in the stream buffer, even if we've already // written silence for some amount of blocked time after the current time. GraphTime t = mProcessedTime; while (t < mStateComputedTime) { bool blocked = t >= aStream->mStartBlocking; GraphTime end = blocked ? mStateComputedTime : aStream->mStartBlocking; NS_ASSERTION(end <= mStateComputedTime, "mStartBlocking is wrong!"); // Check how many ticks of sound we can provide if we are blocked some // time in the middle of this cycle. StreamTime toWrite = end - t; if (blocked) { output.InsertNullDataAtStart(toWrite); ticksWritten += toWrite; STREAM_LOG(LogLevel::Verbose, ("MediaStream %p writing %ld blocking-silence samples for %f to %f (%ld to %ld)\n", aStream, toWrite, MediaTimeToSeconds(t), MediaTimeToSeconds(end), offset, offset + toWrite)); } else { StreamTime endTicksNeeded = offset + toWrite; StreamTime endTicksAvailable = audio->GetDuration(); if (endTicksNeeded <= endTicksAvailable) { STREAM_LOG(LogLevel::Verbose, ("MediaStream %p writing %ld samples for %f to %f " "(samples %ld to %ld)\n", aStream, toWrite, MediaTimeToSeconds(t), MediaTimeToSeconds(end), offset, endTicksNeeded)); output.AppendSlice(*audio, offset, endTicksNeeded); ticksWritten += toWrite; offset = endTicksNeeded; } else { // MOZ_ASSERT(track->IsEnded(), "Not enough data, and track not ended."); // If we are at the end of the track, maybe write the remaining // samples, and pad with/output silence. if (endTicksNeeded > endTicksAvailable && offset < endTicksAvailable) { output.AppendSlice(*audio, offset, endTicksAvailable); STREAM_LOG(LogLevel::Verbose, ("MediaStream %p writing %ld samples for %f to %f " "(samples %ld to %ld)\n", aStream, toWrite, MediaTimeToSeconds(t), MediaTimeToSeconds(end), offset, endTicksNeeded)); uint32_t available = endTicksAvailable - offset; ticksWritten += available; toWrite -= available; offset = endTicksAvailable; } output.AppendNullData(toWrite); STREAM_LOG(LogLevel::Verbose, ("MediaStream %p writing %ld padding slsamples for %f to " "%f (samples %ld to %ld)\n", aStream, toWrite, MediaTimeToSeconds(t), MediaTimeToSeconds(end), offset, endTicksNeeded)); ticksWritten += toWrite; } output.ApplyVolume(volume); } t = end; } audioOutput.mLastTickWritten = offset; // Need unique id for stream & track - and we want it to match the inserter output.WriteTo(LATENCY_STREAM_ID(aStream, track->GetID()), mMixer, AudioChannelCount(), mSampleRate); } return ticksWritten; } static void SetImageToBlackPixel(PlanarYCbCrImage* aImage) { uint8_t blackPixel[] = { 0x10, 0x80, 0x80 }; PlanarYCbCrData data; data.mYChannel = blackPixel; data.mCbChannel = blackPixel + 1; data.mCrChannel = blackPixel + 2; data.mYStride = data.mCbCrStride = 1; data.mPicSize = data.mYSize = data.mCbCrSize = IntSize(1, 1); aImage->SetData(data); } class VideoFrameContainerInvalidateRunnable : public nsRunnable { public: explicit VideoFrameContainerInvalidateRunnable(VideoFrameContainer* aVideoFrameContainer) : mVideoFrameContainer(aVideoFrameContainer) {} NS_IMETHOD Run() { MOZ_ASSERT(NS_IsMainThread()); mVideoFrameContainer->Invalidate(); return NS_OK; } private: RefPtr mVideoFrameContainer; }; void MediaStreamGraphImpl::PlayVideo(MediaStream* aStream) { MOZ_ASSERT(mRealtime, "Should only attempt to play video in realtime mode"); if (aStream->mVideoOutputs.IsEmpty()) return; TimeStamp currentTimeStamp = CurrentDriver()->GetCurrentTimeStamp(); // Collect any new frames produced in this iteration. nsAutoTArray newImages; RefPtr blackImage; MOZ_ASSERT(mProcessedTime >= aStream->mBufferStartTime, "frame position before buffer?"); // We only look at the non-blocking interval StreamTime frameBufferTime = aStream->GraphTimeToStreamTime(mProcessedTime); StreamTime bufferEndTime = aStream->GraphTimeToStreamTime(aStream->mStartBlocking); StreamTime start; const VideoChunk* chunk; for ( ; frameBufferTime < bufferEndTime; frameBufferTime = start + chunk->GetDuration()) { // Pick the last track that has a video chunk for the time, and // schedule its frame. chunk = nullptr; for (StreamBuffer::TrackIter tracks(aStream->GetStreamBuffer(), MediaSegment::VIDEO); !tracks.IsEnded(); tracks.Next()) { VideoSegment* segment = tracks->Get(); StreamTime thisStart; const VideoChunk* thisChunk = segment->FindChunkContaining(frameBufferTime, &thisStart); if (thisChunk && thisChunk->mFrame.GetImage()) { start = thisStart; chunk = thisChunk; } } if (!chunk) break; const VideoFrame* frame = &chunk->mFrame; if (*frame == aStream->mLastPlayedVideoFrame) { continue; } Image* image = frame->GetImage(); STREAM_LOG(LogLevel::Verbose, ("MediaStream %p writing video frame %p (%dx%d)", aStream, image, frame->GetIntrinsicSize().width, frame->GetIntrinsicSize().height)); // Schedule this frame after the previous frame finishes, instead of at // its start time. These times only differ in the case of multiple // tracks. // frameBufferTime is in the non-blocking interval. GraphTime frameTime = aStream->StreamTimeToGraphTime(frameBufferTime); TimeStamp targetTime = currentTimeStamp + TimeDuration::FromSeconds(MediaTimeToSeconds(frameTime - IterationEnd())); if (frame->GetForceBlack()) { if (!blackImage) { blackImage = aStream->mVideoOutputs[0]->GetImageContainer()->CreatePlanarYCbCrImage(); if (blackImage) { // Sets the image to a single black pixel, which will be scaled to // fill the rendered size. SetImageToBlackPixel(blackImage->AsPlanarYCbCrImage()); } } if (blackImage) { image = blackImage; } } newImages.AppendElement(ImageContainer::NonOwningImage(image, targetTime)); aStream->mLastPlayedVideoFrame = *frame; } if (!aStream->mLastPlayedVideoFrame.GetImage()) return; nsAutoTArray images; bool haveMultipleImages = false; for (uint32_t i = 0; i < aStream->mVideoOutputs.Length(); ++i) { VideoFrameContainer* output = aStream->mVideoOutputs[i]; // Find previous frames that may still be valid. nsAutoTArray previousImages; output->GetImageContainer()->GetCurrentImages(&previousImages); uint32_t j = previousImages.Length(); if (j) { // Re-use the most recent frame before currentTimeStamp and subsequent, // always keeping at least one frame. do { --j; } while (j > 0 && previousImages[j].mTimeStamp > currentTimeStamp); } if (previousImages.Length() - j + newImages.Length() > 1) { haveMultipleImages = true; } // Don't update if there are no changes. if (j == 0 && newImages.IsEmpty()) continue; for ( ; j < previousImages.Length(); ++j) { const auto& image = previousImages[j]; // Cope with potential clock skew with AudioCallbackDriver. if (newImages.Length() && image.mTimeStamp > newImages[0].mTimeStamp) { STREAM_LOG(LogLevel::Warning, ("Dropping %u video frames due to clock skew", unsigned(previousImages.Length() - j))); break; } images.AppendElement(ImageContainer:: NonOwningImage(image.mImage, image.mTimeStamp, image.mFrameID)); } // Add the frames from this iteration. for (auto& image : newImages) { image.mFrameID = output->NewFrameID(); images.AppendElement(image); } output->SetCurrentFrames(aStream->mLastPlayedVideoFrame.GetIntrinsicSize(), images); nsCOMPtr event = new VideoFrameContainerInvalidateRunnable(output); DispatchToMainThreadAfterStreamStateUpdate(event.forget()); images.ClearAndRetainStorage(); } // If the stream has finished and the timestamps of all frames have expired // then no more updates are required. if (aStream->mFinished && !haveMultipleImages) { aStream->mLastPlayedVideoFrame.SetNull(); } } bool MediaStreamGraphImpl::ShouldUpdateMainThread() { if (mRealtime) { return true; } TimeStamp now = TimeStamp::Now(); if ((now - mLastMainThreadUpdate).ToMilliseconds() > CurrentDriver()->IterationDuration()) { mLastMainThreadUpdate = now; return true; } return false; } void MediaStreamGraphImpl::PrepareUpdatesToMainThreadState(bool aFinalUpdate) { mMonitor.AssertCurrentThreadOwns(); // We don't want to frequently update the main thread about timing update // when we are not running in realtime. if (aFinalUpdate || ShouldUpdateMainThread()) { mStreamUpdates.SetCapacity(mStreamUpdates.Length() + mStreams.Length() + mSuspendedStreams.Length()); for (MediaStream* stream : AllStreams()) { if (!stream->MainThreadNeedsUpdates()) { continue; } StreamUpdate* update = mStreamUpdates.AppendElement(); update->mStream = stream; // No blocking to worry about here, since we've passed // UpdateCurrentTimeForStreams. update->mNextMainThreadCurrentTime = stream->GraphTimeToStreamTime(mProcessedTime); update->mNextMainThreadFinished = stream->mNotifiedFinished; } if (!mPendingUpdateRunnables.IsEmpty()) { mUpdateRunnables.AppendElements(Move(mPendingUpdateRunnables)); } } // Don't send the message to the main thread if it's not going to have // any work to do. if (aFinalUpdate || !mUpdateRunnables.IsEmpty() || !mStreamUpdates.IsEmpty()) { EnsureStableStateEventPosted(); } } GraphTime MediaStreamGraphImpl::RoundUpToNextAudioBlock(GraphTime aTime) { StreamTime ticks = aTime; uint64_t block = ticks >> WEBAUDIO_BLOCK_SIZE_BITS; uint64_t nextBlock = block + 1; StreamTime nextTicks = nextBlock << WEBAUDIO_BLOCK_SIZE_BITS; return nextTicks; } void MediaStreamGraphImpl::ProduceDataForStreamsBlockByBlock(uint32_t aStreamIndex, TrackRate aSampleRate) { MOZ_ASSERT(aStreamIndex <= mFirstCycleBreaker, "Cycle breaker is not AudioNodeStream?"); GraphTime t = mProcessedTime; while (t < mStateComputedTime) { GraphTime next = RoundUpToNextAudioBlock(t); for (uint32_t i = mFirstCycleBreaker; i < mStreams.Length(); ++i) { auto ns = static_cast(mStreams[i]); MOZ_ASSERT(ns->AsAudioNodeStream()); ns->ProduceOutputBeforeInput(t); } for (uint32_t i = aStreamIndex; i < mStreams.Length(); ++i) { ProcessedMediaStream* ps = mStreams[i]->AsProcessedStream(); if (ps) { ps->ProcessInput(t, next, (next == mStateComputedTime) ? ProcessedMediaStream::ALLOW_FINISH : 0); } } t = next; } NS_ASSERTION(t == mStateComputedTime, "Something went wrong with rounding to block boundaries"); } bool MediaStreamGraphImpl::AllFinishedStreamsNotified() { for (MediaStream* stream : AllStreams()) { if (stream->mFinished && !stream->mNotifiedFinished) { return false; } } return true; } void MediaStreamGraphImpl::RunMessageAfterProcessing(nsAutoPtr aMessage) { MOZ_ASSERT(CurrentDriver()->OnThread()); if (mFrontMessageQueue.IsEmpty()) { mFrontMessageQueue.AppendElement(); } // Only one block is used for messages from the graph thread. MOZ_ASSERT(mFrontMessageQueue.Length() == 1); mFrontMessageQueue[0].mMessages.AppendElement(Move(aMessage)); } void MediaStreamGraphImpl::RunMessagesInQueue() { // Calculate independent action times for each batch of messages (each // batch corresponding to an event loop task). This isolates the performance // of different scripts to some extent. for (uint32_t i = 0; i < mFrontMessageQueue.Length(); ++i) { nsTArray >& messages = mFrontMessageQueue[i].mMessages; for (uint32_t j = 0; j < messages.Length(); ++j) { messages[j]->Run(); } } mFrontMessageQueue.Clear(); } void MediaStreamGraphImpl::UpdateGraph(GraphTime aEndBlockingDecisions) { MOZ_ASSERT(aEndBlockingDecisions >= mProcessedTime); // The next state computed time can be the same as the previous: it // means the driver would be have been blocking indefinitly, but the graph has // been woken up right after having been to sleep. MOZ_ASSERT(aEndBlockingDecisions >= mStateComputedTime); UpdateStreamOrder(); bool ensureNextIteration = false; // Grab pending stream input and compute blocking time for (MediaStream* stream : mStreams) { if (SourceMediaStream* is = stream->AsSourceStream()) { ExtractPendingInput(is, aEndBlockingDecisions, &ensureNextIteration); } if (stream->mFinished) { // The stream's not suspended, and since it's finished, underruns won't // stop it playing out. So there's no blocking other than what we impose // here. GraphTime endTime = stream->GetStreamBuffer().GetAllTracksEnd() + stream->mBufferStartTime; if (endTime <= mStateComputedTime) { STREAM_LOG(LogLevel::Verbose, ("MediaStream %p is blocked due to being finished", stream)); stream->mStartBlocking = mStateComputedTime; } else { STREAM_LOG(LogLevel::Verbose, ("MediaStream %p is finished, but not blocked yet (end at %f, with blocking at %f)", stream, MediaTimeToSeconds(stream->GetBufferEnd()), MediaTimeToSeconds(endTime))); // Data can't be added to a finished stream, so underruns are irrelevant. stream->mStartBlocking = std::min(endTime, aEndBlockingDecisions); } } else { stream->mStartBlocking = WillUnderrun(stream, aEndBlockingDecisions); } } for (MediaStream* stream : mSuspendedStreams) { stream->mStartBlocking = mStateComputedTime; } // The loop is woken up so soon that IterationEnd() barely advances and we // end up having aEndBlockingDecision == mStateComputedTime. // Since stream blocking is computed in the interval of // [mStateComputedTime, aEndBlockingDecision), it won't be computed at all. // We should ensure next iteration so that pending blocking changes will be // computed in next loop. if (ensureNextIteration || aEndBlockingDecisions == mStateComputedTime) { EnsureNextIteration(); } } void MediaStreamGraphImpl::Process() { // Play stream contents. bool allBlockedForever = true; // True when we've done ProcessInput for all processed streams. bool doneAllProducing = false; // This is the number of frame that are written to the AudioStreams, for // this cycle. StreamTime ticksPlayed = 0; mMixer.StartMixing(); // Figure out what each stream wants to do for (uint32_t i = 0; i < mStreams.Length(); ++i) { MediaStream* stream = mStreams[i]; if (!doneAllProducing) { ProcessedMediaStream* ps = stream->AsProcessedStream(); if (ps) { AudioNodeStream* n = stream->AsAudioNodeStream(); if (n) { #ifdef DEBUG // Verify that the sampling rate for all of the following streams is the same for (uint32_t j = i + 1; j < mStreams.Length(); ++j) { AudioNodeStream* nextStream = mStreams[j]->AsAudioNodeStream(); if (nextStream) { MOZ_ASSERT(n->SampleRate() == nextStream->SampleRate(), "All AudioNodeStreams in the graph must have the same sampling rate"); } } #endif // Since an AudioNodeStream is present, go ahead and // produce audio block by block for all the rest of the streams. ProduceDataForStreamsBlockByBlock(i, n->SampleRate()); doneAllProducing = true; } else { ps->ProcessInput(mProcessedTime, mStateComputedTime, ProcessedMediaStream::ALLOW_FINISH); NS_WARN_IF_FALSE(stream->mBuffer.GetEnd() >= GraphTimeToStreamTimeWithBlocking(stream, mStateComputedTime), "Stream did not produce enough data"); } } } NotifyHasCurrentData(stream); // Only playback audio and video in real-time mode if (mRealtime) { CreateOrDestroyAudioStreams(stream); if (CurrentDriver()->AsAudioCallbackDriver()) { StreamTime ticksPlayedForThisStream = PlayAudio(stream); if (!ticksPlayed) { ticksPlayed = ticksPlayedForThisStream; } else { MOZ_ASSERT(!ticksPlayedForThisStream || ticksPlayedForThisStream == ticksPlayed, "Each stream should have the same number of frame."); } } PlayVideo(stream); } if (stream->mStartBlocking > mProcessedTime) { allBlockedForever = false; } } if (CurrentDriver()->AsAudioCallbackDriver() && ticksPlayed) { mMixer.FinishMixing(); } // If we are switching away from an AudioCallbackDriver, we don't need the // mixer anymore. if (CurrentDriver()->AsAudioCallbackDriver() && CurrentDriver()->Switching()) { bool isStarted; { MonitorAutoLock mon(mMonitor); isStarted = CurrentDriver()->AsAudioCallbackDriver()->IsStarted(); } if (isStarted) { mMixer.RemoveCallback(CurrentDriver()->AsAudioCallbackDriver()); } } if (!allBlockedForever) { EnsureNextIteration(); } } void MediaStreamGraphImpl::MaybeProduceMemoryReport() { MonitorAutoLock lock(mMemoryReportMonitor); if (mNeedsMemoryReport) { mNeedsMemoryReport = false; for (MediaStream* s : AllStreams()) { AudioNodeStream* stream = s->AsAudioNodeStream(); if (stream) { AudioNodeSizes usage; stream->SizeOfAudioNodesIncludingThis(MallocSizeOf, usage); mAudioStreamSizes.AppendElement(usage); } } lock.Notify(); } } bool MediaStreamGraphImpl::UpdateMainThreadState() { MonitorAutoLock lock(mMonitor); bool finalUpdate = mForceShutDown || (mProcessedTime >= mEndTime && AllFinishedStreamsNotified()) || (IsEmpty() && mBackMessageQueue.IsEmpty()); PrepareUpdatesToMainThreadState(finalUpdate); if (finalUpdate) { // Enter shutdown mode. The stable-state handler will detect this // and complete shutdown. Destroy any streams immediately. STREAM_LOG(LogLevel::Debug, ("MediaStreamGraph %p waiting for main thread cleanup", this)); // We'll shut down this graph object if it does not get restarted. mLifecycleState = LIFECYCLE_WAITING_FOR_MAIN_THREAD_CLEANUP; // No need to Destroy streams here. The main-thread owner of each // stream is responsible for calling Destroy on them. return false; } CurrentDriver()->WaitForNextIteration(); SwapMessageQueues(); return true; } bool MediaStreamGraphImpl::OneIteration(GraphTime aStateEnd) { // Process graph message from the main thread for this iteration. RunMessagesInQueue(); MaybeProduceMemoryReport(); GraphTime stateEnd = std::min(aStateEnd, mEndTime); UpdateGraph(stateEnd); mStateComputedTime = stateEnd; Process(); GraphTime oldProcessedTime = mProcessedTime; mProcessedTime = stateEnd; UpdateCurrentTimeForStreams(oldProcessedTime); // Process graph messages queued from RunMessageAfterProcessing() on this // thread during the iteration. RunMessagesInQueue(); return UpdateMainThreadState(); } void MediaStreamGraphImpl::ApplyStreamUpdate(StreamUpdate* aUpdate) { mMonitor.AssertCurrentThreadOwns(); MediaStream* stream = aUpdate->mStream; if (!stream) return; stream->mMainThreadCurrentTime = aUpdate->mNextMainThreadCurrentTime; stream->mMainThreadFinished = aUpdate->mNextMainThreadFinished; if (stream->ShouldNotifyStreamFinished()) { if (stream->mWrapper) { stream->mWrapper->NotifyStreamFinished(); } stream->NotifyMainThreadListeners(); } } void MediaStreamGraphImpl::ForceShutDown() { NS_ASSERTION(NS_IsMainThread(), "Must be called on main thread"); STREAM_LOG(LogLevel::Debug, ("MediaStreamGraph %p ForceShutdown", this)); { MonitorAutoLock lock(mMonitor); mForceShutDown = true; EnsureNextIterationLocked(); } } namespace { class MediaStreamGraphShutDownRunnable : public nsRunnable { public: explicit MediaStreamGraphShutDownRunnable(MediaStreamGraphImpl* aGraph) : mGraph(aGraph) {} NS_IMETHOD Run() { NS_ASSERTION(mGraph->mDetectedNotRunning, "We should know the graph thread control loop isn't running!"); LIFECYCLE_LOG("Shutting down graph %p", mGraph.get()); // We've asserted the graph isn't running. Use mDriver instead of CurrentDriver // to avoid thread-safety checks #if 0 // AudioCallbackDrivers are released asynchronously anyways // XXX a better test would be have setting mDetectedNotRunning make sure // any current callback has finished and block future ones -- or just // handle it all in Shutdown()! if (mGraph->mDriver->AsAudioCallbackDriver()) { MOZ_ASSERT(!mGraph->mDriver->AsAudioCallbackDriver()->InCallback()); } #endif mGraph->mDriver->Shutdown(); // mGraph's thread is not running so it's OK to do whatever here if (mGraph->IsEmpty()) { // mGraph is no longer needed, so delete it. mGraph->Destroy(); } else { // The graph is not empty. We must be in a forced shutdown, or a // non-realtime graph that has finished processing. Some later // AppendMessage will detect that the manager has been emptied, and // delete it. NS_ASSERTION(mGraph->mForceShutDown || !mGraph->mRealtime, "Not in forced shutdown?"); for (MediaStream* stream : mGraph->AllStreams()) { DOMMediaStream* s = stream->GetWrapper(); if (s) { s->NotifyMediaStreamGraphShutdown(); } } mGraph->mLifecycleState = MediaStreamGraphImpl::LIFECYCLE_WAITING_FOR_STREAM_DESTRUCTION; } return NS_OK; } private: RefPtr mGraph; }; class MediaStreamGraphStableStateRunnable : public nsRunnable { public: explicit MediaStreamGraphStableStateRunnable(MediaStreamGraphImpl* aGraph, bool aSourceIsMSG) : mGraph(aGraph) , mSourceIsMSG(aSourceIsMSG) { } NS_IMETHOD Run() { if (mGraph) { mGraph->RunInStableState(mSourceIsMSG); } return NS_OK; } private: RefPtr mGraph; bool mSourceIsMSG; }; /* * Control messages forwarded from main thread to graph manager thread */ class CreateMessage : public ControlMessage { public: explicit CreateMessage(MediaStream* aStream) : ControlMessage(aStream) {} virtual void Run() override { mStream->GraphImpl()->AddStreamGraphThread(mStream); } virtual void RunDuringShutdown() override { // Make sure to run this message during shutdown too, to make sure // that we balance the number of streams registered with the graph // as they're destroyed during shutdown. Run(); } }; class MediaStreamGraphShutdownObserver final : public nsIObserver { ~MediaStreamGraphShutdownObserver() {} public: NS_DECL_ISUPPORTS NS_DECL_NSIOBSERVER }; } // namespace void MediaStreamGraphImpl::RunInStableState(bool aSourceIsMSG) { NS_ASSERTION(NS_IsMainThread(), "Must be called on main thread"); nsTArray > runnables; // When we're doing a forced shutdown, pending control messages may be // run on the main thread via RunDuringShutdown. Those messages must // run without the graph monitor being held. So, we collect them here. nsTArray > controlMessagesToRunDuringShutdown; { MonitorAutoLock lock(mMonitor); if (aSourceIsMSG) { MOZ_ASSERT(mPostedRunInStableStateEvent); mPostedRunInStableStateEvent = false; } #ifdef ENABLE_LIFECYCLE_LOG // This should be kept in sync with the LifecycleState enum in // MediaStreamGraphImpl.h const char * LifecycleState_str[] = { "LIFECYCLE_THREAD_NOT_STARTED", "LIFECYCLE_RUNNING", "LIFECYCLE_WAITING_FOR_MAIN_THREAD_CLEANUP", "LIFECYCLE_WAITING_FOR_THREAD_SHUTDOWN", "LIFECYCLE_WAITING_FOR_STREAM_DESTRUCTION" }; if (mLifecycleState != LIFECYCLE_RUNNING) { LIFECYCLE_LOG("Running %p in stable state. Current state: %s\n", this, LifecycleState_str[mLifecycleState]); } #endif runnables.SwapElements(mUpdateRunnables); for (uint32_t i = 0; i < mStreamUpdates.Length(); ++i) { StreamUpdate* update = &mStreamUpdates[i]; if (update->mStream) { ApplyStreamUpdate(update); } } mStreamUpdates.Clear(); if (mCurrentTaskMessageQueue.IsEmpty()) { if (mLifecycleState == LIFECYCLE_WAITING_FOR_MAIN_THREAD_CLEANUP && IsEmpty()) { // Complete shutdown. First, ensure that this graph is no longer used. // A new graph graph will be created if one is needed. // Asynchronously clean up old graph. We don't want to do this // synchronously because it spins the event loop waiting for threads // to shut down, and we don't want to do that in a stable state handler. mLifecycleState = LIFECYCLE_WAITING_FOR_THREAD_SHUTDOWN; LIFECYCLE_LOG("Sending MediaStreamGraphShutDownRunnable %p", this); nsCOMPtr event = new MediaStreamGraphShutDownRunnable(this ); NS_DispatchToMainThread(event.forget()); LIFECYCLE_LOG("Disconnecting MediaStreamGraph %p", this); MediaStreamGraphImpl* graph; if (gGraphs.Get(uint32_t(mAudioChannel), &graph) && graph == this) { // null out gGraph if that's the graph being shut down gGraphs.Remove(uint32_t(mAudioChannel)); } } } else { if (mLifecycleState <= LIFECYCLE_WAITING_FOR_MAIN_THREAD_CLEANUP) { MessageBlock* block = mBackMessageQueue.AppendElement(); block->mMessages.SwapElements(mCurrentTaskMessageQueue); EnsureNextIterationLocked(); } // If the MediaStreamGraph has more messages going to it, try to revive // it to process those messages. Don't do this if we're in a forced // shutdown or it's a non-realtime graph that has already terminated // processing. if (mLifecycleState == LIFECYCLE_WAITING_FOR_MAIN_THREAD_CLEANUP && mRealtime && !mForceShutDown) { mLifecycleState = LIFECYCLE_RUNNING; // Revive the MediaStreamGraph since we have more messages going to it. // Note that we need to put messages into its queue before reviving it, // or it might exit immediately. { LIFECYCLE_LOG("Reviving a graph (%p) ! %s\n", this, CurrentDriver()->AsAudioCallbackDriver() ? "AudioDriver" : "SystemDriver"); RefPtr driver = CurrentDriver(); MonitorAutoUnlock unlock(mMonitor); driver->Revive(); } } } // Don't start the thread for a non-realtime graph until it has been // explicitly started by StartNonRealtimeProcessing. if (mLifecycleState == LIFECYCLE_THREAD_NOT_STARTED && (mRealtime || mNonRealtimeProcessing)) { mLifecycleState = LIFECYCLE_RUNNING; // Start the thread now. We couldn't start it earlier because // the graph might exit immediately on finding it has no streams. The // first message for a new graph must create a stream. { // We should exit the monitor for now, because starting a stream might // take locks, and we don't want to deadlock. LIFECYCLE_LOG("Starting a graph (%p) ! %s\n", this, CurrentDriver()->AsAudioCallbackDriver() ? "AudioDriver" : "SystemDriver"); RefPtr driver = CurrentDriver(); MonitorAutoUnlock unlock(mMonitor); driver->Start(); // It's not safe to Shutdown() a thread from StableState, and // releasing this may shutdown a SystemClockDriver thread. // Proxy the release to outside of StableState. // NS_ReleaseOnMainThread(driver.forget(), true); // always proxy nsCOMPtr event = new ProxyReleaseEvent(driver.forget()); NS_DispatchToMainThread(event.forget()); } } if ((mForceShutDown || !mRealtime) && mLifecycleState == LIFECYCLE_WAITING_FOR_MAIN_THREAD_CLEANUP) { // Defer calls to RunDuringShutdown() to happen while mMonitor is not held. for (uint32_t i = 0; i < mBackMessageQueue.Length(); ++i) { MessageBlock& mb = mBackMessageQueue[i]; controlMessagesToRunDuringShutdown.AppendElements(Move(mb.mMessages)); } mBackMessageQueue.Clear(); MOZ_ASSERT(mCurrentTaskMessageQueue.IsEmpty()); // Stop MediaStreamGraph threads. Do not clear gGraph since // we have outstanding DOM objects that may need it. mLifecycleState = LIFECYCLE_WAITING_FOR_THREAD_SHUTDOWN; nsCOMPtr event = new MediaStreamGraphShutDownRunnable(this); NS_DispatchToMainThread(event.forget()); } mDetectedNotRunning = mLifecycleState > LIFECYCLE_RUNNING; } // Make sure we get a new current time in the next event loop task if (!aSourceIsMSG) { MOZ_ASSERT(mPostedRunInStableState); mPostedRunInStableState = false; } for (uint32_t i = 0; i < controlMessagesToRunDuringShutdown.Length(); ++i) { controlMessagesToRunDuringShutdown[i]->RunDuringShutdown(); } #ifdef DEBUG mCanRunMessagesSynchronously = mDetectedNotRunning && mLifecycleState >= LIFECYCLE_WAITING_FOR_THREAD_SHUTDOWN; #endif for (uint32_t i = 0; i < runnables.Length(); ++i) { runnables[i]->Run(); // "Direct" tail dispatcher are supposed to run immediately following the // execution of the current task. So the meta-tasking that we do here in // RunInStableState() breaks that abstraction a bit unless we handle it here. // // This is particularly important because we can end up with a "stream // ended" notification immediately following a "stream available" notification, // and we need to make sure that the watcher responding to "stream available" // has a chance to run before the second notification starts tearing things // down. AbstractThread::MainThread()->TailDispatcher().DrainDirectTasks(); } } void MediaStreamGraphImpl::EnsureRunInStableState() { NS_ASSERTION(NS_IsMainThread(), "main thread only"); if (mPostedRunInStableState) return; mPostedRunInStableState = true; nsCOMPtr event = new MediaStreamGraphStableStateRunnable(this, false); nsContentUtils::RunInStableState(event.forget()); } void MediaStreamGraphImpl::EnsureStableStateEventPosted() { mMonitor.AssertCurrentThreadOwns(); if (mPostedRunInStableStateEvent) return; mPostedRunInStableStateEvent = true; nsCOMPtr event = new MediaStreamGraphStableStateRunnable(this, true); NS_DispatchToMainThread(event.forget()); } void MediaStreamGraphImpl::AppendMessage(ControlMessage* aMessage) { MOZ_ASSERT(NS_IsMainThread(), "main thread only"); MOZ_ASSERT(!aMessage->GetStream() || !aMessage->GetStream()->IsDestroyed(), "Stream already destroyed"); if (mDetectedNotRunning && mLifecycleState > LIFECYCLE_WAITING_FOR_MAIN_THREAD_CLEANUP) { // The graph control loop is not running and main thread cleanup has // happened. From now on we can't append messages to mCurrentTaskMessageQueue, // because that will never be processed again, so just RunDuringShutdown // this message. // This should only happen during forced shutdown, or after a non-realtime // graph has finished processing. #ifdef DEBUG MOZ_ASSERT(mCanRunMessagesSynchronously); mCanRunMessagesSynchronously = false; #endif aMessage->RunDuringShutdown(); #ifdef DEBUG mCanRunMessagesSynchronously = true; #endif delete aMessage; if (IsEmpty() && mLifecycleState >= LIFECYCLE_WAITING_FOR_STREAM_DESTRUCTION) { MediaStreamGraphImpl* graph; if (gGraphs.Get(uint32_t(mAudioChannel), &graph) && graph == this) { gGraphs.Remove(uint32_t(mAudioChannel)); } Destroy(); } return; } mCurrentTaskMessageQueue.AppendElement(aMessage); EnsureRunInStableState(); } MediaStream::MediaStream(DOMMediaStream* aWrapper) : mBufferStartTime(0) , mStartBlocking(GRAPH_TIME_MAX) , mSuspendedCount(0) , mFinished(false) , mNotifiedFinished(false) , mNotifiedBlocked(false) , mHasCurrentData(false) , mNotifiedHasCurrentData(false) , mWrapper(aWrapper) , mMainThreadCurrentTime(0) , mMainThreadFinished(false) , mFinishedNotificationSent(false) , mMainThreadDestroyed(false) , mGraph(nullptr) , mAudioChannelType(dom::AudioChannel::Normal) { MOZ_COUNT_CTOR(MediaStream); // aWrapper should not already be connected to a MediaStream! It needs // to be hooked up to this stream, and since this stream is only just // being created now, aWrapper must not be connected to anything. NS_ASSERTION(!aWrapper || !aWrapper->GetPlaybackStream(), "Wrapper already has another media stream hooked up to it!"); } size_t MediaStream::SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const { size_t amount = 0; // Not owned: // - mGraph - Not reported here // - mConsumers - elements // Future: // - mWrapper // - mVideoOutputs - elements // - mLastPlayedVideoFrame // - mListeners - elements // - mAudioOutputStream - elements amount += mBuffer.SizeOfExcludingThis(aMallocSizeOf); amount += mAudioOutputs.ShallowSizeOfExcludingThis(aMallocSizeOf); amount += mVideoOutputs.ShallowSizeOfExcludingThis(aMallocSizeOf); amount += mListeners.ShallowSizeOfExcludingThis(aMallocSizeOf); amount += mMainThreadListeners.ShallowSizeOfExcludingThis(aMallocSizeOf); amount += mDisabledTrackIDs.ShallowSizeOfExcludingThis(aMallocSizeOf); amount += mConsumers.ShallowSizeOfExcludingThis(aMallocSizeOf); return amount; } size_t MediaStream::SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const { return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf); } MediaStreamGraphImpl* MediaStream::GraphImpl() { return mGraph; } MediaStreamGraph* MediaStream::Graph() { return mGraph; } void MediaStream::SetGraphImpl(MediaStreamGraphImpl* aGraph) { MOZ_ASSERT(!mGraph, "Should only be called once"); mGraph = aGraph; mAudioChannelType = aGraph->AudioChannel(); mBuffer.InitGraphRate(aGraph->GraphRate()); } void MediaStream::SetGraphImpl(MediaStreamGraph* aGraph) { MediaStreamGraphImpl* graph = static_cast(aGraph); SetGraphImpl(graph); } StreamTime MediaStream::GraphTimeToStreamTime(GraphTime aTime) { NS_ASSERTION(mStartBlocking == GraphImpl()->mStateComputedTime || aTime <= mStartBlocking, "Incorrectly ignoring blocking!"); return aTime - mBufferStartTime; } GraphTime MediaStream::StreamTimeToGraphTime(StreamTime aTime) { NS_ASSERTION(mStartBlocking == GraphImpl()->mStateComputedTime || aTime + mBufferStartTime <= mStartBlocking, "Incorrectly ignoring blocking!"); return aTime + mBufferStartTime; } StreamTime MediaStream::GraphTimeToStreamTimeWithBlocking(GraphTime aTime) { return GraphImpl()->GraphTimeToStreamTimeWithBlocking(this, aTime); } void MediaStream::FinishOnGraphThread() { GraphImpl()->FinishStream(this); } StreamBuffer::Track* MediaStream::EnsureTrack(TrackID aTrackId) { StreamBuffer::Track* track = mBuffer.FindTrack(aTrackId); if (!track) { nsAutoPtr segment(new AudioSegment()); for (uint32_t j = 0; j < mListeners.Length(); ++j) { MediaStreamListener* l = mListeners[j]; l->NotifyQueuedTrackChanges(Graph(), aTrackId, 0, MediaStreamListener::TRACK_EVENT_CREATED, *segment); // TODO If we ever need to ensure several tracks at once, we will have to // change this. l->NotifyFinishedTrackCreation(Graph()); } track = &mBuffer.AddTrack(aTrackId, 0, segment.forget()); } return track; } void MediaStream::RemoveAllListenersImpl() { for (int32_t i = mListeners.Length() - 1; i >= 0; --i) { RefPtr listener = mListeners[i].forget(); listener->NotifyEvent(GraphImpl(), MediaStreamListener::EVENT_REMOVED); } mListeners.Clear(); } void MediaStream::DestroyImpl() { for (int32_t i = mConsumers.Length() - 1; i >= 0; --i) { mConsumers[i]->Disconnect(); } mGraph = nullptr; } void MediaStream::Destroy() { // Keep this stream alive until we leave this method RefPtr kungFuDeathGrip = this; class Message : public ControlMessage { public: explicit Message(MediaStream* aStream) : ControlMessage(aStream) {} virtual void Run() { mStream->RemoveAllListenersImpl(); auto graph = mStream->GraphImpl(); mStream->DestroyImpl(); graph->RemoveStreamGraphThread(mStream); } virtual void RunDuringShutdown() { Run(); } }; mWrapper = nullptr; GraphImpl()->AppendMessage(new Message(this)); // Message::RunDuringShutdown may have removed this stream from the graph, // but our kungFuDeathGrip above will have kept this stream alive if // necessary. mMainThreadDestroyed = true; } void MediaStream::AddAudioOutput(void* aKey) { class Message : public ControlMessage { public: Message(MediaStream* aStream, void* aKey) : ControlMessage(aStream), mKey(aKey) {} virtual void Run() { mStream->AddAudioOutputImpl(mKey); } void* mKey; }; GraphImpl()->AppendMessage(new Message(this, aKey)); } void MediaStream::SetAudioOutputVolumeImpl(void* aKey, float aVolume) { for (uint32_t i = 0; i < mAudioOutputs.Length(); ++i) { if (mAudioOutputs[i].mKey == aKey) { mAudioOutputs[i].mVolume = aVolume; return; } } NS_ERROR("Audio output key not found"); } void MediaStream::SetAudioOutputVolume(void* aKey, float aVolume) { class Message : public ControlMessage { public: Message(MediaStream* aStream, void* aKey, float aVolume) : ControlMessage(aStream), mKey(aKey), mVolume(aVolume) {} virtual void Run() { mStream->SetAudioOutputVolumeImpl(mKey, mVolume); } void* mKey; float mVolume; }; GraphImpl()->AppendMessage(new Message(this, aKey, aVolume)); } void MediaStream::AddAudioOutputImpl(void* aKey) { STREAM_LOG(LogLevel::Info, ("MediaStream %p Adding AudioOutput for key %p", this, aKey)); mAudioOutputs.AppendElement(AudioOutput(aKey)); } void MediaStream::RemoveAudioOutputImpl(void* aKey) { STREAM_LOG(LogLevel::Info, ("MediaStream %p Removing AudioOutput for key %p", this, aKey)); for (uint32_t i = 0; i < mAudioOutputs.Length(); ++i) { if (mAudioOutputs[i].mKey == aKey) { mAudioOutputs.RemoveElementAt(i); return; } } NS_ERROR("Audio output key not found"); } void MediaStream::RemoveAudioOutput(void* aKey) { class Message : public ControlMessage { public: Message(MediaStream* aStream, void* aKey) : ControlMessage(aStream), mKey(aKey) {} virtual void Run() { mStream->RemoveAudioOutputImpl(mKey); } void* mKey; }; GraphImpl()->AppendMessage(new Message(this, aKey)); } void MediaStream::AddVideoOutputImpl(already_AddRefed aContainer) { RefPtr container = aContainer; STREAM_LOG(LogLevel::Info, ("MediaStream %p Adding VideoFrameContainer %p as output", this, container.get())); *mVideoOutputs.AppendElement() = container.forget(); } void MediaStream::RemoveVideoOutputImpl(VideoFrameContainer* aContainer) { STREAM_LOG(LogLevel::Info, ("MediaStream %p Removing VideoFrameContainer %p as output", this, aContainer)); // Ensure that any frames currently queued for playback by the compositor // are removed. aContainer->ClearFutureFrames(); mVideoOutputs.RemoveElement(aContainer); } void MediaStream::AddVideoOutput(VideoFrameContainer* aContainer) { class Message : public ControlMessage { public: Message(MediaStream* aStream, VideoFrameContainer* aContainer) : ControlMessage(aStream), mContainer(aContainer) {} virtual void Run() { mStream->AddVideoOutputImpl(mContainer.forget()); } RefPtr mContainer; }; GraphImpl()->AppendMessage(new Message(this, aContainer)); } void MediaStream::RemoveVideoOutput(VideoFrameContainer* aContainer) { class Message : public ControlMessage { public: Message(MediaStream* aStream, VideoFrameContainer* aContainer) : ControlMessage(aStream), mContainer(aContainer) {} virtual void Run() { mStream->RemoveVideoOutputImpl(mContainer); } RefPtr mContainer; }; GraphImpl()->AppendMessage(new Message(this, aContainer)); } void MediaStream::Suspend() { class Message : public ControlMessage { public: explicit Message(MediaStream* aStream) : ControlMessage(aStream) {} virtual void Run() { mStream->GraphImpl()->IncrementSuspendCount(mStream); } }; // This can happen if this method has been called asynchronously, and the // stream has been destroyed since then. if (mMainThreadDestroyed) { return; } GraphImpl()->AppendMessage(new Message(this)); } void MediaStream::Resume() { class Message : public ControlMessage { public: explicit Message(MediaStream* aStream) : ControlMessage(aStream) {} virtual void Run() { mStream->GraphImpl()->DecrementSuspendCount(mStream); } }; // This can happen if this method has been called asynchronously, and the // stream has been destroyed since then. if (mMainThreadDestroyed) { return; } GraphImpl()->AppendMessage(new Message(this)); } void MediaStream::AddListenerImpl(already_AddRefed aListener) { MediaStreamListener* listener = *mListeners.AppendElement() = aListener; listener->NotifyBlockingChanged(GraphImpl(), mNotifiedBlocked ? MediaStreamListener::BLOCKED : MediaStreamListener::UNBLOCKED); if (mNotifiedFinished) { listener->NotifyEvent(GraphImpl(), MediaStreamListener::EVENT_FINISHED); } if (mNotifiedHasCurrentData) { listener->NotifyHasCurrentData(GraphImpl()); } } void MediaStream::AddListener(MediaStreamListener* aListener) { class Message : public ControlMessage { public: Message(MediaStream* aStream, MediaStreamListener* aListener) : ControlMessage(aStream), mListener(aListener) {} virtual void Run() { mStream->AddListenerImpl(mListener.forget()); } RefPtr mListener; }; GraphImpl()->AppendMessage(new Message(this, aListener)); } void MediaStream::RemoveListenerImpl(MediaStreamListener* aListener) { // wouldn't need this if we could do it in the opposite order RefPtr listener(aListener); mListeners.RemoveElement(aListener); listener->NotifyEvent(GraphImpl(), MediaStreamListener::EVENT_REMOVED); } void MediaStream::RemoveListener(MediaStreamListener* aListener) { class Message : public ControlMessage { public: Message(MediaStream* aStream, MediaStreamListener* aListener) : ControlMessage(aStream), mListener(aListener) {} virtual void Run() { mStream->RemoveListenerImpl(mListener); } RefPtr mListener; }; // If the stream is destroyed the Listeners have or will be // removed. if (!IsDestroyed()) { GraphImpl()->AppendMessage(new Message(this, aListener)); } } void MediaStream::RunAfterPendingUpdates(already_AddRefed aRunnable) { MOZ_ASSERT(NS_IsMainThread()); MediaStreamGraphImpl* graph = GraphImpl(); nsCOMPtr runnable(aRunnable); // Special case when a non-realtime graph has not started, to ensure the // runnable will run in finite time. if (!(graph->mRealtime || graph->mNonRealtimeProcessing)) { runnable->Run(); return; } class Message : public ControlMessage { public: explicit Message(MediaStream* aStream, already_AddRefed aRunnable) : ControlMessage(aStream) , mRunnable(aRunnable) {} virtual void Run() override { mStream->Graph()-> DispatchToMainThreadAfterStreamStateUpdate(mRunnable.forget()); } virtual void RunDuringShutdown() override { // Don't run mRunnable now as it may call AppendMessage() which would // assume that there are no remaining controlMessagesToRunDuringShutdown. MOZ_ASSERT(NS_IsMainThread()); NS_DispatchToCurrentThread(mRunnable); } private: nsCOMPtr mRunnable; }; graph->AppendMessage(new Message(this, runnable.forget())); } void MediaStream::SetTrackEnabledImpl(TrackID aTrackID, bool aEnabled) { if (aEnabled) { mDisabledTrackIDs.RemoveElement(aTrackID); } else { if (!mDisabledTrackIDs.Contains(aTrackID)) { mDisabledTrackIDs.AppendElement(aTrackID); } } } void MediaStream::SetTrackEnabled(TrackID aTrackID, bool aEnabled) { class Message : public ControlMessage { public: Message(MediaStream* aStream, TrackID aTrackID, bool aEnabled) : ControlMessage(aStream), mTrackID(aTrackID), mEnabled(aEnabled) {} virtual void Run() { mStream->SetTrackEnabledImpl(mTrackID, mEnabled); } TrackID mTrackID; bool mEnabled; }; GraphImpl()->AppendMessage(new Message(this, aTrackID, aEnabled)); } void MediaStream::ApplyTrackDisabling(TrackID aTrackID, MediaSegment* aSegment, MediaSegment* aRawSegment) { if (!mDisabledTrackIDs.Contains(aTrackID)) { return; } aSegment->ReplaceWithDisabled(); if (aRawSegment) { aRawSegment->ReplaceWithDisabled(); } } void MediaStream::AddMainThreadListener(MainThreadMediaStreamListener* aListener) { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(aListener); MOZ_ASSERT(!mMainThreadListeners.Contains(aListener)); mMainThreadListeners.AppendElement(aListener); // If it is not yet time to send the notification, then finish here. if (!mFinishedNotificationSent) { return; } class NotifyRunnable final : public nsRunnable { public: explicit NotifyRunnable(MediaStream* aStream) : mStream(aStream) {} NS_IMETHOD Run() override { MOZ_ASSERT(NS_IsMainThread()); mStream->NotifyMainThreadListeners(); return NS_OK; } private: ~NotifyRunnable() {} RefPtr mStream; }; RefPtr runnable = new NotifyRunnable(this); NS_WARN_IF(NS_FAILED(NS_DispatchToMainThread(runnable.forget()))); } void SourceMediaStream::DestroyImpl() { // Hold mMutex while mGraph is reset so that other threads holding mMutex // can null-check know that the graph will not destroyed. MutexAutoLock lock(mMutex); MediaStream::DestroyImpl(); } void SourceMediaStream::SetPullEnabled(bool aEnabled) { MutexAutoLock lock(mMutex); mPullEnabled = aEnabled; if (mPullEnabled && GraphImpl()) { GraphImpl()->EnsureNextIteration(); } } void SourceMediaStream::AddTrackInternal(TrackID aID, TrackRate aRate, StreamTime aStart, MediaSegment* aSegment, uint32_t aFlags) { MutexAutoLock lock(mMutex); nsTArray *track_data = (aFlags & ADDTRACK_QUEUED) ? &mPendingTracks : &mUpdateTracks; TrackData* data = track_data->AppendElement(); data->mID = aID; data->mInputRate = aRate; data->mResamplerChannelCount = 0; data->mStart = aStart; data->mEndOfFlushedData = aStart; data->mCommands = TRACK_CREATE; data->mData = aSegment; if (!(aFlags & ADDTRACK_QUEUED) && GraphImpl()) { GraphImpl()->EnsureNextIteration(); } } void SourceMediaStream::FinishAddTracks() { MutexAutoLock lock(mMutex); mUpdateTracks.AppendElements(Move(mPendingTracks)); if (GraphImpl()) { GraphImpl()->EnsureNextIteration(); } } StreamBuffer::Track* SourceMediaStream::FindTrack(TrackID aID) { return mBuffer.FindTrack(aID); } void SourceMediaStream::ResampleAudioToGraphSampleRate(TrackData* aTrackData, MediaSegment* aSegment) { if (aSegment->GetType() != MediaSegment::AUDIO || aTrackData->mInputRate == GraphImpl()->GraphRate()) { return; } AudioSegment* segment = static_cast(aSegment); int channels = segment->ChannelCount(); // If this segment is just silence, we delay instanciating the resampler. We // also need to recreate the resampler if the channel count changes. if (channels && aTrackData->mResamplerChannelCount != channels) { SpeexResamplerState* state = speex_resampler_init(channels, aTrackData->mInputRate, GraphImpl()->GraphRate(), SPEEX_RESAMPLER_QUALITY_MIN, nullptr); if (!state) { return; } aTrackData->mResampler.own(state); aTrackData->mResamplerChannelCount = channels; } segment->ResampleChunks(aTrackData->mResampler, aTrackData->mInputRate, GraphImpl()->GraphRate()); } bool SourceMediaStream::AppendToTrack(TrackID aID, MediaSegment* aSegment, MediaSegment *aRawSegment) { MutexAutoLock lock(mMutex); // ::EndAllTrackAndFinished() can end these before the sources notice bool appended = false; auto graph = GraphImpl(); if (!mFinished && graph) { TrackData *track = FindDataForTrack(aID); if (track) { // Data goes into mData, and on the next iteration of the MSG moves // into the track's segment after NotifyQueuedTrackChanges(). This adds // 0-10ms of delay before data gets to direct listeners. // Indirect listeners (via subsequent TrackUnion nodes) are synced to // playout time, and so can be delayed by buffering. // Apply track disabling before notifying any consumers directly // or inserting into the graph ApplyTrackDisabling(aID, aSegment, aRawSegment); ResampleAudioToGraphSampleRate(track, aSegment); // Must notify first, since AppendFrom() will empty out aSegment NotifyDirectConsumers(track, aRawSegment ? aRawSegment : aSegment); track->mData->AppendFrom(aSegment); // note: aSegment is now dead appended = true; GraphImpl()->EnsureNextIteration(); } else { aSegment->Clear(); } } return appended; } void SourceMediaStream::NotifyDirectConsumers(TrackData *aTrack, MediaSegment *aSegment) { // Call with mMutex locked MOZ_ASSERT(aTrack); for (uint32_t j = 0; j < mDirectListeners.Length(); ++j) { MediaStreamDirectListener* l = mDirectListeners[j]; StreamTime offset = 0; // FIX! need a separate StreamTime.... or the end of the internal buffer l->NotifyRealtimeData(static_cast(GraphImpl()), aTrack->mID, offset, aTrack->mCommands, *aSegment); } } // These handle notifying all the listeners of an event void SourceMediaStream::NotifyListenersEventImpl(MediaStreamListener::MediaStreamGraphEvent aEvent) { for (uint32_t j = 0; j < mListeners.Length(); ++j) { MediaStreamListener* l = mListeners[j]; l->NotifyEvent(GraphImpl(), aEvent); } } void SourceMediaStream::NotifyListenersEvent(MediaStreamListener::MediaStreamGraphEvent aNewEvent) { class Message : public ControlMessage { public: Message(SourceMediaStream* aStream, MediaStreamListener::MediaStreamGraphEvent aEvent) : ControlMessage(aStream), mEvent(aEvent) {} virtual void Run() { mStream->AsSourceStream()->NotifyListenersEventImpl(mEvent); } MediaStreamListener::MediaStreamGraphEvent mEvent; }; GraphImpl()->AppendMessage(new Message(this, aNewEvent)); } void SourceMediaStream::AddDirectListener(MediaStreamDirectListener* aListener) { bool wasEmpty; { MutexAutoLock lock(mMutex); wasEmpty = mDirectListeners.IsEmpty(); mDirectListeners.AppendElement(aListener); } if (wasEmpty) { // Async NotifyListenersEvent(MediaStreamListener::EVENT_HAS_DIRECT_LISTENERS); } } void SourceMediaStream::RemoveDirectListener(MediaStreamDirectListener* aListener) { bool isEmpty; { MutexAutoLock lock(mMutex); mDirectListeners.RemoveElement(aListener); isEmpty = mDirectListeners.IsEmpty(); } if (isEmpty) { // Async NotifyListenersEvent(MediaStreamListener::EVENT_HAS_NO_DIRECT_LISTENERS); } } StreamTime SourceMediaStream::GetEndOfAppendedData(TrackID aID) { MutexAutoLock lock(mMutex); TrackData *track = FindDataForTrack(aID); if (track) { return track->mEndOfFlushedData + track->mData->GetDuration(); } NS_ERROR("Track not found"); return 0; } void SourceMediaStream::EndTrack(TrackID aID) { MutexAutoLock lock(mMutex); TrackData *track = FindDataForTrack(aID); if (track) { track->mCommands |= TRACK_END; } if (auto graph = GraphImpl()) { graph->EnsureNextIteration(); } } void SourceMediaStream::AdvanceKnownTracksTime(StreamTime aKnownTime) { MutexAutoLock lock(mMutex); MOZ_ASSERT(aKnownTime >= mUpdateKnownTracksTime); mUpdateKnownTracksTime = aKnownTime; if (auto graph = GraphImpl()) { graph->EnsureNextIteration(); } } void SourceMediaStream::FinishWithLockHeld() { mMutex.AssertCurrentThreadOwns(); mUpdateFinished = true; if (auto graph = GraphImpl()) { graph->EnsureNextIteration(); } } void SourceMediaStream::EndAllTrackAndFinish() { MutexAutoLock lock(mMutex); for (uint32_t i = 0; i < mUpdateTracks.Length(); ++i) { SourceMediaStream::TrackData* data = &mUpdateTracks[i]; data->mCommands |= TRACK_END; } mPendingTracks.Clear(); FinishWithLockHeld(); // we will call NotifyEvent() to let GetUserMedia know } void SourceMediaStream::RegisterForAudioMixing() { MutexAutoLock lock(mMutex); mNeedsMixing = true; } bool SourceMediaStream::NeedsMixing() { MutexAutoLock lock(mMutex); return mNeedsMixing; } void MediaInputPort::Init() { STREAM_LOG(LogLevel::Debug, ("Adding MediaInputPort %p (from %p to %p) to the graph", this, mSource, mDest)); mSource->AddConsumer(this); mDest->AddInput(this); // mPortCount decremented via MediaInputPort::Destroy's message ++mDest->GraphImpl()->mPortCount; } void MediaInputPort::Disconnect() { GraphImpl()->AssertOnGraphThreadOrNotRunning(); NS_ASSERTION(!mSource == !mDest, "mSource must either both be null or both non-null"); if (!mSource) return; mSource->RemoveConsumer(this); mDest->RemoveInput(this); mSource = nullptr; mDest = nullptr; GraphImpl()->SetStreamOrderDirty(); } MediaInputPort::InputInterval MediaInputPort::GetNextInputInterval(GraphTime aTime) { InputInterval result = { GRAPH_TIME_MAX, GRAPH_TIME_MAX, false }; if (aTime >= mDest->mStartBlocking) { return result; } result.mStart = aTime; result.mEnd = mDest->mStartBlocking; result.mInputIsBlocked = aTime >= mSource->mStartBlocking; if (!result.mInputIsBlocked) { result.mEnd = std::min(result.mEnd, mSource->mStartBlocking); } return result; } void MediaInputPort::Destroy() { class Message : public ControlMessage { public: explicit Message(MediaInputPort* aPort) : ControlMessage(nullptr), mPort(aPort) {} virtual void Run() { mPort->Disconnect(); --mPort->GraphImpl()->mPortCount; mPort->SetGraphImpl(nullptr); NS_RELEASE(mPort); } virtual void RunDuringShutdown() { Run(); } MediaInputPort* mPort; }; GraphImpl()->AppendMessage(new Message(this)); } MediaStreamGraphImpl* MediaInputPort::GraphImpl() { return mGraph; } MediaStreamGraph* MediaInputPort::Graph() { return mGraph; } void MediaInputPort::SetGraphImpl(MediaStreamGraphImpl* aGraph) { MOZ_ASSERT(!mGraph || !aGraph, "Should only be set once"); mGraph = aGraph; } void MediaInputPort::BlockTrackIdImpl(TrackID aTrackId) { mBlockedTracks.AppendElement(aTrackId); } void MediaInputPort::BlockTrackId(TrackID aTrackId) { class Message : public ControlMessage { public: explicit Message(MediaInputPort* aPort, TrackID aTrackId) : ControlMessage(aPort->GetDestination()), mPort(aPort), mTrackId(aTrackId) {} virtual void Run() { mPort->BlockTrackIdImpl(mTrackId); } virtual void RunDuringShutdown() { Run(); } RefPtr mPort; TrackID mTrackId; }; MOZ_ASSERT(aTrackId != TRACK_NONE && aTrackId != TRACK_INVALID && aTrackId != TRACK_ANY, "Only explicit TrackID is allowed"); GraphImpl()->AppendMessage(new Message(this, aTrackId)); } already_AddRefed ProcessedMediaStream::AllocateInputPort(MediaStream* aStream, TrackID aTrackID, uint16_t aInputNumber, uint16_t aOutputNumber) { // This method creates two references to the MediaInputPort: one for // the main thread, and one for the MediaStreamGraph. class Message : public ControlMessage { public: explicit Message(MediaInputPort* aPort) : ControlMessage(aPort->GetDestination()), mPort(aPort) {} virtual void Run() { mPort->Init(); // The graph holds its reference implicitly mPort->GraphImpl()->SetStreamOrderDirty(); Unused << mPort.forget(); } virtual void RunDuringShutdown() { Run(); } RefPtr mPort; }; MOZ_ASSERT(aStream->GraphImpl() == GraphImpl()); MOZ_ASSERT(aTrackID != TRACK_NONE && aTrackID != TRACK_INVALID, "Only TRACK_ANY and explicit ID are allowed"); RefPtr port = new MediaInputPort(aStream, aTrackID, this, aInputNumber, aOutputNumber); port->SetGraphImpl(GraphImpl()); GraphImpl()->AppendMessage(new Message(port)); return port.forget(); } void ProcessedMediaStream::Finish() { class Message : public ControlMessage { public: explicit Message(ProcessedMediaStream* aStream) : ControlMessage(aStream) {} virtual void Run() { mStream->GraphImpl()->FinishStream(mStream); } }; GraphImpl()->AppendMessage(new Message(this)); } void ProcessedMediaStream::SetAutofinish(bool aAutofinish) { class Message : public ControlMessage { public: Message(ProcessedMediaStream* aStream, bool aAutofinish) : ControlMessage(aStream), mAutofinish(aAutofinish) {} virtual void Run() { static_cast(mStream)->SetAutofinishImpl(mAutofinish); } bool mAutofinish; }; GraphImpl()->AppendMessage(new Message(this, aAutofinish)); } void ProcessedMediaStream::DestroyImpl() { for (int32_t i = mInputs.Length() - 1; i >= 0; --i) { mInputs[i]->Disconnect(); } MediaStream::DestroyImpl(); // The stream order is only important if there are connections, in which // case MediaInputPort::Disconnect() called SetStreamOrderDirty(). // MediaStreamGraphImpl::RemoveStreamGraphThread() will also call // SetStreamOrderDirty(), for other reasons. } MediaStreamGraphImpl::MediaStreamGraphImpl(GraphDriverType aDriverRequested, TrackRate aSampleRate, dom::AudioChannel aChannel) : MediaStreamGraph(aSampleRate) , mPortCount(0) , mNeedAnotherIteration(false) , mGraphDriverAsleep(false) , mMonitor("MediaStreamGraphImpl") , mLifecycleState(LIFECYCLE_THREAD_NOT_STARTED) , mEndTime(GRAPH_TIME_MAX) , mForceShutDown(false) , mPostedRunInStableStateEvent(false) , mDetectedNotRunning(false) , mPostedRunInStableState(false) , mRealtime(aDriverRequested != OFFLINE_THREAD_DRIVER) , mNonRealtimeProcessing(false) , mStreamOrderDirty(false) , mLatencyLog(AsyncLatencyLogger::Get()) #ifdef MOZ_WEBRTC , mFarendObserverRef(nullptr) #endif , mMemoryReportMonitor("MSGIMemory") , mSelfRef(this) , mAudioStreamSizes() , mNeedsMemoryReport(false) #ifdef DEBUG , mCanRunMessagesSynchronously(false) #endif , mAudioChannel(aChannel) { if (mRealtime) { if (aDriverRequested == AUDIO_THREAD_DRIVER) { AudioCallbackDriver* driver = new AudioCallbackDriver(this); mDriver = driver; mMixer.AddCallback(driver); } else { mDriver = new SystemClockDriver(this); } } else { mDriver = new OfflineClockDriver(this, MEDIA_GRAPH_TARGET_PERIOD_MS); } mLastMainThreadUpdate = TimeStamp::Now(); RegisterWeakMemoryReporter(this); } void MediaStreamGraphImpl::Destroy() { // First unregister from memory reporting. UnregisterWeakMemoryReporter(this); // Clear the self reference which will destroy this instance if all // associated GraphDrivers are destroyed. mSelfRef = nullptr; } NS_IMPL_ISUPPORTS(MediaStreamGraphShutdownObserver, nsIObserver) static bool gShutdownObserverRegistered = false; NS_IMETHODIMP MediaStreamGraphShutdownObserver::Observe(nsISupports *aSubject, const char *aTopic, const char16_t *aData) { if (strcmp(aTopic, NS_XPCOM_SHUTDOWN_OBSERVER_ID) == 0) { for (auto iter = gGraphs.Iter(); !iter.Done(); iter.Next()) { MediaStreamGraphImpl* graph = iter.UserData(); graph->ForceShutDown(); } nsContentUtils::UnregisterShutdownObserver(this); gShutdownObserverRegistered = false; } return NS_OK; } MediaStreamGraph* MediaStreamGraph::GetInstance(MediaStreamGraph::GraphDriverType aGraphDriverRequested, dom::AudioChannel aChannel) { NS_ASSERTION(NS_IsMainThread(), "Main thread only"); uint32_t channel = static_cast(aChannel); MediaStreamGraphImpl* graph = nullptr; if (!gGraphs.Get(channel, &graph)) { if (!gShutdownObserverRegistered) { gShutdownObserverRegistered = true; nsContentUtils::RegisterShutdownObserver(new MediaStreamGraphShutdownObserver()); } CubebUtils::InitPreferredSampleRate(); graph = new MediaStreamGraphImpl(aGraphDriverRequested, CubebUtils::PreferredSampleRate(), aChannel); gGraphs.Put(channel, graph); STREAM_LOG(LogLevel::Debug, ("Starting up MediaStreamGraph %p for channel %s", graph, AudioChannelValues::strings[channel])); } return graph; } MediaStreamGraph* MediaStreamGraph::CreateNonRealtimeInstance(TrackRate aSampleRate) { NS_ASSERTION(NS_IsMainThread(), "Main thread only"); MediaStreamGraphImpl* graph = new MediaStreamGraphImpl(OFFLINE_THREAD_DRIVER, aSampleRate, AudioChannel::Normal); STREAM_LOG(LogLevel::Debug, ("Starting up Offline MediaStreamGraph %p", graph)); return graph; } void MediaStreamGraph::DestroyNonRealtimeInstance(MediaStreamGraph* aGraph) { NS_ASSERTION(NS_IsMainThread(), "Main thread only"); MOZ_ASSERT(aGraph->IsNonRealtime(), "Should not destroy the global graph here"); MediaStreamGraphImpl* graph = static_cast(aGraph); if (graph->mForceShutDown) return; // already done if (!graph->mNonRealtimeProcessing) { // Start the graph, but don't produce anything graph->StartNonRealtimeProcessing(0); } graph->ForceShutDown(); } NS_IMPL_ISUPPORTS(MediaStreamGraphImpl, nsIMemoryReporter) struct ArrayClearer { explicit ArrayClearer(nsTArray& aArray) : mArray(aArray) {} ~ArrayClearer() { mArray.Clear(); } nsTArray& mArray; }; NS_IMETHODIMP MediaStreamGraphImpl::CollectReports(nsIHandleReportCallback* aHandleReport, nsISupports* aData, bool aAnonymize) { // Clears out the report array after we're done with it. ArrayClearer reportCleanup(mAudioStreamSizes); { MonitorAutoLock memoryReportLock(mMemoryReportMonitor); mNeedsMemoryReport = true; { // Wake up the MSG thread if it's real time (Offline graphs can't be // sleeping). MonitorAutoLock monitorLock(mMonitor); if (!CurrentDriver()->AsOfflineClockDriver()) { CurrentDriver()->WakeUp(); } } if (mLifecycleState >= LIFECYCLE_WAITING_FOR_THREAD_SHUTDOWN) { // Shutting down, nothing to report. return NS_OK; } // Wait for up to one second for the report to complete. nsresult rv; const PRIntervalTime kMaxWait = PR_SecondsToInterval(1); while ((rv = memoryReportLock.Wait(kMaxWait)) != NS_OK) { if (PR_GetError() != PR_PENDING_INTERRUPT_ERROR) { return rv; } } } #define REPORT(_path, _amount, _desc) \ do { \ nsresult rv; \ rv = aHandleReport->Callback(EmptyCString(), _path, \ KIND_HEAP, UNITS_BYTES, _amount, \ NS_LITERAL_CSTRING(_desc), aData); \ NS_ENSURE_SUCCESS(rv, rv); \ } while (0) for (size_t i = 0; i < mAudioStreamSizes.Length(); i++) { const AudioNodeSizes& usage = mAudioStreamSizes[i]; const char* const nodeType = usage.mNodeType.IsEmpty() ? "" : usage.mNodeType.get(); nsPrintfCString domNodePath("explicit/webaudio/audio-node/%s/dom-nodes", nodeType); REPORT(domNodePath, usage.mDomNode, "Memory used by AudioNode DOM objects (Web Audio)."); nsPrintfCString enginePath("explicit/webaudio/audio-node/%s/engine-objects", nodeType); REPORT(enginePath, usage.mEngine, "Memory used by AudioNode engine objects (Web Audio)."); nsPrintfCString streamPath("explicit/webaudio/audio-node/%s/stream-objects", nodeType); REPORT(streamPath, usage.mStream, "Memory used by AudioNode stream objects (Web Audio)."); } size_t hrtfLoaders = WebCore::HRTFDatabaseLoader::sizeOfLoaders(MallocSizeOf); if (hrtfLoaders) { REPORT(NS_LITERAL_CSTRING( "explicit/webaudio/audio-node/PannerNode/hrtf-databases"), hrtfLoaders, "Memory used by PannerNode databases (Web Audio)."); } #undef REPORT return NS_OK; } SourceMediaStream* MediaStreamGraph::CreateSourceStream(DOMMediaStream* aWrapper) { SourceMediaStream* stream = new SourceMediaStream(aWrapper); AddStream(stream); return stream; } ProcessedMediaStream* MediaStreamGraph::CreateTrackUnionStream(DOMMediaStream* aWrapper) { TrackUnionStream* stream = new TrackUnionStream(aWrapper); AddStream(stream); return stream; } ProcessedMediaStream* MediaStreamGraph::CreateAudioCaptureStream(DOMMediaStream* aWrapper, TrackID aTrackId) { AudioCaptureStream* stream = new AudioCaptureStream(aWrapper, aTrackId); AddStream(stream); return stream; } void MediaStreamGraph::AddStream(MediaStream* aStream) { NS_ADDREF(aStream); MediaStreamGraphImpl* graph = static_cast(this); aStream->SetGraphImpl(graph); graph->AppendMessage(new CreateMessage(aStream)); } class GraphStartedRunnable final : public nsRunnable { public: GraphStartedRunnable(AudioNodeStream* aStream, MediaStreamGraph* aGraph) : mStream(aStream) , mGraph(aGraph) { } NS_IMETHOD Run() { mGraph->NotifyWhenGraphStarted(mStream); return NS_OK; } private: RefPtr mStream; MediaStreamGraph* mGraph; }; void MediaStreamGraph::NotifyWhenGraphStarted(AudioNodeStream* aStream) { MOZ_ASSERT(NS_IsMainThread()); class GraphStartedNotificationControlMessage : public ControlMessage { public: explicit GraphStartedNotificationControlMessage(AudioNodeStream* aStream) : ControlMessage(aStream) { } virtual void Run() { // This runs on the graph thread, so when this runs, and the current // driver is an AudioCallbackDriver, we know the audio hardware is // started. If not, we are going to switch soon, keep reposting this // ControlMessage. MediaStreamGraphImpl* graphImpl = mStream->GraphImpl(); if (graphImpl->CurrentDriver()->AsAudioCallbackDriver()) { nsCOMPtr event = new dom::StateChangeTask( mStream->AsAudioNodeStream(), nullptr, AudioContextState::Running); NS_DispatchToMainThread(event.forget()); } else { nsCOMPtr event = new GraphStartedRunnable( mStream->AsAudioNodeStream(), mStream->Graph()); NS_DispatchToMainThread(event.forget()); } } virtual void RunDuringShutdown() { } }; if (!aStream->IsDestroyed()) { MediaStreamGraphImpl* graphImpl = static_cast(this); graphImpl->AppendMessage(new GraphStartedNotificationControlMessage(aStream)); } } void MediaStreamGraphImpl::IncrementSuspendCount(MediaStream* aStream) { if (!aStream->IsSuspended()) { MOZ_ASSERT(mStreams.Contains(aStream)); mStreams.RemoveElement(aStream); mSuspendedStreams.AppendElement(aStream); SetStreamOrderDirty(); } aStream->IncrementSuspendCount(); } void MediaStreamGraphImpl::DecrementSuspendCount(MediaStream* aStream) { bool wasSuspended = aStream->IsSuspended(); aStream->DecrementSuspendCount(); if (wasSuspended && !aStream->IsSuspended()) { MOZ_ASSERT(mSuspendedStreams.Contains(aStream)); mSuspendedStreams.RemoveElement(aStream); mStreams.AppendElement(aStream); ProcessedMediaStream* ps = aStream->AsProcessedStream(); if (ps) { ps->mCycleMarker = NOT_VISITED; } SetStreamOrderDirty(); } } void MediaStreamGraphImpl::SuspendOrResumeStreams(AudioContextOperation aAudioContextOperation, const nsTArray& aStreamSet) { // For our purpose, Suspend and Close are equivalent: we want to remove the // streams from the set of streams that are going to be processed. for (MediaStream* stream : aStreamSet) { if (aAudioContextOperation == AudioContextOperation::Resume) { DecrementSuspendCount(stream); } else { IncrementSuspendCount(stream); } } STREAM_LOG(LogLevel::Debug, ("Moving streams between suspended and running" "state: mStreams: %d, mSuspendedStreams: %d\n", mStreams.Length(), mSuspendedStreams.Length())); #ifdef DEBUG // The intersection of the two arrays should be null. for (uint32_t i = 0; i < mStreams.Length(); i++) { for (uint32_t j = 0; j < mSuspendedStreams.Length(); j++) { MOZ_ASSERT( mStreams[i] != mSuspendedStreams[j], "The suspended stream set and running stream set are not disjoint."); } } #endif } void MediaStreamGraphImpl::AudioContextOperationCompleted(MediaStream* aStream, void* aPromise, AudioContextOperation aOperation) { // This can be called from the thread created to do cubeb operation, or the // MSG thread. The pointers passed back here are refcounted, so are still // alive. MonitorAutoLock lock(mMonitor); AudioContextState state; switch (aOperation) { case AudioContextOperation::Suspend: state = AudioContextState::Suspended; break; case AudioContextOperation::Resume: state = AudioContextState::Running; break; case AudioContextOperation::Close: state = AudioContextState::Closed; break; default: MOZ_CRASH("Not handled."); } nsCOMPtr event = new dom::StateChangeTask( aStream->AsAudioNodeStream(), aPromise, state); NS_DispatchToMainThread(event.forget()); } void MediaStreamGraphImpl::ApplyAudioContextOperationImpl( MediaStream* aDestinationStream, const nsTArray& aStreams, AudioContextOperation aOperation, void* aPromise) { MOZ_ASSERT(CurrentDriver()->OnThread()); SuspendOrResumeStreams(aOperation, aStreams); // If we have suspended the last AudioContext, and we don't have other // streams that have audio, this graph will automatically switch to a // SystemCallbackDriver, because it can't find a MediaStream that has an audio // track. When resuming, force switching to an AudioCallbackDriver (if we're // not already switching). It would have happened at the next iteration // anyways, but doing this now save some time. if (aOperation == AudioContextOperation::Resume) { if (!CurrentDriver()->AsAudioCallbackDriver()) { AudioCallbackDriver* driver; if (CurrentDriver()->Switching()) { MOZ_ASSERT(CurrentDriver()->NextDriver()->AsAudioCallbackDriver()); driver = CurrentDriver()->NextDriver()->AsAudioCallbackDriver(); } else { driver = new AudioCallbackDriver(this); mMixer.AddCallback(driver); CurrentDriver()->SwitchAtNextIteration(driver); } driver->EnqueueStreamAndPromiseForOperation(aDestinationStream, aPromise, aOperation); } else { // We are resuming a context, but we are already using an // AudioCallbackDriver, we can resolve the promise now. AudioContextOperationCompleted(aDestinationStream, aPromise, aOperation); } } // Close, suspend: check if we are going to switch to a // SystemAudioCallbackDriver, and pass the promise to the AudioCallbackDriver // if that's the case, so it can notify the content. // This is the same logic as in UpdateStreamOrder, but it's simpler to have it // here as well so we don't have to store the Promise(s) on the Graph. if (aOperation != AudioContextOperation::Resume) { bool audioTrackPresent = false; for (uint32_t i = 0; i < mStreams.Length(); ++i) { MediaStream* stream = mStreams[i]; if (stream->AsAudioNodeStream()) { audioTrackPresent = true; } for (StreamBuffer::TrackIter tracks(stream->GetStreamBuffer(), MediaSegment::AUDIO); !tracks.IsEnded(); tracks.Next()) { audioTrackPresent = true; } } if (!audioTrackPresent && CurrentDriver()->AsAudioCallbackDriver()) { CurrentDriver()->AsAudioCallbackDriver()-> EnqueueStreamAndPromiseForOperation(aDestinationStream, aPromise, aOperation); SystemClockDriver* driver; if (CurrentDriver()->NextDriver()) { MOZ_ASSERT(!CurrentDriver()->NextDriver()->AsAudioCallbackDriver()); } else { driver = new SystemClockDriver(this); mMixer.RemoveCallback(CurrentDriver()->AsAudioCallbackDriver()); CurrentDriver()->SwitchAtNextIteration(driver); } // We are closing or suspending an AudioContext, but we just got resumed. // Queue the operation on the next driver so that the ordering is // preserved. } else if (!audioTrackPresent && CurrentDriver()->Switching()) { MOZ_ASSERT(CurrentDriver()->NextDriver()->AsAudioCallbackDriver()); CurrentDriver()->NextDriver()->AsAudioCallbackDriver()-> EnqueueStreamAndPromiseForOperation(aDestinationStream, aPromise, aOperation); } else { // We are closing or suspending an AudioContext, but something else is // using the audio stream, we can resolve the promise now. AudioContextOperationCompleted(aDestinationStream, aPromise, aOperation); } } } void MediaStreamGraph::ApplyAudioContextOperation(MediaStream* aDestinationStream, const nsTArray& aStreams, AudioContextOperation aOperation, void* aPromise) { class AudioContextOperationControlMessage : public ControlMessage { public: AudioContextOperationControlMessage(MediaStream* aDestinationStream, const nsTArray& aStreams, AudioContextOperation aOperation, void* aPromise) : ControlMessage(aDestinationStream) , mStreams(aStreams) , mAudioContextOperation(aOperation) , mPromise(aPromise) { } virtual void Run() { mStream->GraphImpl()->ApplyAudioContextOperationImpl(mStream, mStreams, mAudioContextOperation, mPromise); } virtual void RunDuringShutdown() { MOZ_ASSERT(false, "We should be reviving the graph?"); } private: // We don't need strong references here for the same reason ControlMessage // doesn't. nsTArray mStreams; AudioContextOperation mAudioContextOperation; void* mPromise; }; MediaStreamGraphImpl* graphImpl = static_cast(this); graphImpl->AppendMessage( new AudioContextOperationControlMessage(aDestinationStream, aStreams, aOperation, aPromise)); } bool MediaStreamGraph::IsNonRealtime() const { const MediaStreamGraphImpl* impl = static_cast(this); MediaStreamGraphImpl* graph; return !gGraphs.Get(uint32_t(impl->AudioChannel()), &graph) || graph != impl; } void MediaStreamGraph::StartNonRealtimeProcessing(uint32_t aTicksToProcess) { NS_ASSERTION(NS_IsMainThread(), "main thread only"); MediaStreamGraphImpl* graph = static_cast(this); NS_ASSERTION(!graph->mRealtime, "non-realtime only"); if (graph->mNonRealtimeProcessing) return; graph->mEndTime = graph->RoundUpToNextAudioBlock(graph->mStateComputedTime + aTicksToProcess - 1); graph->mNonRealtimeProcessing = true; graph->EnsureRunInStableState(); } void ProcessedMediaStream::AddInput(MediaInputPort* aPort) { mInputs.AppendElement(aPort); GraphImpl()->SetStreamOrderDirty(); } void MediaStreamGraph::RegisterCaptureStreamForWindow( uint64_t aWindowId, ProcessedMediaStream* aCaptureStream) { MOZ_ASSERT(NS_IsMainThread()); MediaStreamGraphImpl* graphImpl = static_cast(this); graphImpl->RegisterCaptureStreamForWindow(aWindowId, aCaptureStream); } void MediaStreamGraphImpl::RegisterCaptureStreamForWindow( uint64_t aWindowId, ProcessedMediaStream* aCaptureStream) { MOZ_ASSERT(NS_IsMainThread()); WindowAndStream winAndStream; winAndStream.mWindowId = aWindowId; winAndStream.mCaptureStreamSink = aCaptureStream; mWindowCaptureStreams.AppendElement(winAndStream); } void MediaStreamGraph::UnregisterCaptureStreamForWindow(uint64_t aWindowId) { MOZ_ASSERT(NS_IsMainThread()); MediaStreamGraphImpl* graphImpl = static_cast(this); graphImpl->UnregisterCaptureStreamForWindow(aWindowId); } void MediaStreamGraphImpl::UnregisterCaptureStreamForWindow(uint64_t aWindowId) { MOZ_ASSERT(NS_IsMainThread()); for (uint32_t i = 0; i < mWindowCaptureStreams.Length(); i++) { if (mWindowCaptureStreams[i].mWindowId == aWindowId) { mWindowCaptureStreams.RemoveElementAt(i); } } } already_AddRefed MediaStreamGraph::ConnectToCaptureStream(uint64_t aWindowId, MediaStream* aMediaStream) { return aMediaStream->GraphImpl()->ConnectToCaptureStream(aWindowId, aMediaStream); } already_AddRefed MediaStreamGraphImpl::ConnectToCaptureStream(uint64_t aWindowId, MediaStream* aMediaStream) { MOZ_ASSERT(NS_IsMainThread()); for (uint32_t i = 0; i < mWindowCaptureStreams.Length(); i++) { if (mWindowCaptureStreams[i].mWindowId == aWindowId) { ProcessedMediaStream* sink = mWindowCaptureStreams[i].mCaptureStreamSink; return sink->AllocateInputPort(aMediaStream); } } return nullptr; } } // namespace mozilla