/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* * Copyright (c) 2014 The Linux Foundation. All rights reserved. * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef AUDIOOUTPUT_H_ #define AUDIOOUTPUT_H_ #include #include #include #include "GonkAudioSink.h" namespace mozilla { /** * Stripped version of Android KK MediaPlayerService::AudioOutput class * Android MediaPlayer uses AudioOutput as a wrapper to handle * Android::AudioTrack * Similarly to ease handling offloaded tracks, part of AudioOutput is used here */ class AudioOutput : public GonkAudioSink { typedef android::Mutex Mutex; typedef android::String8 String8; typedef android::status_t status_t; typedef android::AudioTrack AudioTrack; class CallbackData; public: AudioOutput(int aSessionId, int aUid); virtual ~AudioOutput(); virtual ssize_t FrameSize() const; virtual status_t GetPosition(uint32_t* aPosition) const; virtual status_t SetVolume(float aVolume) const; virtual status_t SetParameters(const String8& aKeyValuePairs); // Creates an offloaded audio track with the given parameters // TODO: Try to recycle audio tracks instead of creating new audio tracks // every time virtual status_t Open(uint32_t aSampleRate, int aChannelCount, audio_channel_mask_t aChannelMask, audio_format_t aFormat, AudioCallback aCb, void* aCookie, audio_output_flags_t aFlags = AUDIO_OUTPUT_FLAG_NONE, const audio_offload_info_t* aOffloadInfo = nullptr); virtual status_t Start(); virtual void Stop(); virtual void Flush(); virtual void Pause(); virtual void Close(); private: static void CallbackWrapper(int aEvent, void* aMe, void* aInfo); android::sp mTrack; void* mCallbackCookie; AudioCallback mCallback; CallbackData* mCallbackData; // Uid of the current process, need to create audio track int mUid; // Session id given by Android::AudioSystem and used to create audio track int mSessionId; // CallbackData is what is passed to the AudioTrack as the "user" data. // We need to be able to target this to a different Output on the fly, // so we can't use the Output itself for this. class CallbackData { public: CallbackData(AudioOutput* aCookie) { mData = aCookie; } AudioOutput* GetOutput() { return mData;} void SetOutput(AudioOutput* aNewcookie) { mData = aNewcookie; } // Lock/Unlock are used by the callback before accessing the payload of // this object void Lock() { mLock.lock(); } void Unlock() { mLock.unlock(); } private: AudioOutput* mData; mutable Mutex mLock; DISALLOW_EVIL_CONSTRUCTORS(CallbackData); }; }; // AudioOutput } // namespace mozilla #endif /* AUDIOOUTPUT_H_ */