/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef AccessibleCaretManager_h #define AccessibleCaretManager_h #include "AccessibleCaret.h" #include "nsCOMPtr.h" #include "nsCoord.h" #include "nsIFrame.h" #include "nsISelectionListener.h" #include "mozilla/RefPtr.h" #include "nsWeakReference.h" #include "mozilla/dom/CaretStateChangedEvent.h" #include "mozilla/EventForwards.h" #include "mozilla/UniquePtr.h" #include "mozilla/WeakPtr.h" class nsFrameSelection; class nsIContent; class nsIPresShell; struct nsPoint; namespace mozilla { namespace dom { class Element; class Selection; } // namespace dom // ----------------------------------------------------------------------------- // AccessibleCaretManager does not deal with events or callbacks directly. It // relies on AccessibleCaretEventHub to call its public methods to do the work. // All codes needed to interact with PresShell, Selection, and AccessibleCaret // should be written in AccessibleCaretManager. // // None the public methods in AccessibleCaretManager will flush layout or style // prior to performing its task. The caller must ensure the layout is up to // date. // // Please see the wiki page for more information. // https://wiki.mozilla.org/Copy_n_Paste // class AccessibleCaretManager { public: explicit AccessibleCaretManager(nsIPresShell* aPresShell); virtual ~AccessibleCaretManager(); // The aPoint in the following public methods should be relative to root // frame. // Press caret on the given point. Return NS_OK if the point is actually on // one of the carets. virtual nsresult PressCaret(const nsPoint& aPoint); // Drag caret to the given point. It's required to call PressCaret() // beforehand. virtual nsresult DragCaret(const nsPoint& aPoint); // Release caret from he previous press action. It's required to call // PressCaret() beforehand. virtual nsresult ReleaseCaret(); // A quick single tap on caret on given point without dragging. virtual nsresult TapCaret(const nsPoint& aPoint); // Select a word or bring up paste shortcut (if Gaia is listening) under the // given point. virtual nsresult SelectWordOrShortcut(const nsPoint& aPoint); // Handle scroll-start event. virtual void OnScrollStart(); // Handle scroll-end event. virtual void OnScrollEnd(); // Handle ScrollPositionChanged from nsIScrollObserver. This might be called // at anytime, not necessary between OnScrollStart and OnScrollEnd. virtual void OnScrollPositionChanged(); // Handle reflow event from nsIReflowObserver. virtual void OnReflow(); // Handle blur event from nsFocusManager. virtual void OnBlur(); // Handle NotifySelectionChanged event from nsISelectionListener. virtual nsresult OnSelectionChanged(nsIDOMDocument* aDoc, nsISelection* aSel, int16_t aReason); // Handle key event. virtual void OnKeyboardEvent(); protected: // This enum representing the number of AccessibleCarets on the screen. enum class CaretMode : uint8_t { // No caret on the screen. None, // One caret, i.e. the selection is collapsed. Cursor, // Two carets, i.e. the selection is not collapsed. Selection }; friend std::ostream& operator<<(std::ostream& aStream, const CaretMode& aCaretMode); enum class UpdateCaretsHint : uint8_t { // Update everything including appearance and position. Default, // Update everything while respecting the old appearance. For example, if // the caret in cursor mode is hidden due to timeout, do not change its // appearance to Normal. RespectOldAppearance }; friend std::ostream& operator<<(std::ostream& aStream, const UpdateCaretsHint& aResult); // Update carets based on current selection status. void UpdateCarets(UpdateCaretsHint aHint = UpdateCaretsHint::Default); // Force hiding all carets regardless of the current selection status. void HideCarets(); // Force carets to be "present" logically, but not visible. Allows ActionBar // to stay open when carets visibility is supressed during scroll. void DoNotShowCarets(); void UpdateCaretsForCursorMode(UpdateCaretsHint aHint); void UpdateCaretsForSelectionMode(UpdateCaretsHint aHint); // Provide haptic / touch feedback, primarily for select on longpress. void ProvideHapticFeedback(); // Get the nearest enclosing focusable frame of aFrame. // @return focusable frame if there is any; nullptr otherwise. nsIFrame* GetFocusableFrame(nsIFrame* aFrame) const; // Change focus to aFrame if it isn't nullptr. Otherwise, clear the old focus // then re-focus the window. void ChangeFocusToOrClearOldFocus(nsIFrame* aFrame) const; nsresult SelectWord(nsIFrame* aFrame, const nsPoint& aPoint) const; void SetSelectionDragState(bool aState) const; void SetSelectionDirection(nsDirection aDir) const; // If aBackward is false, find the first node from the first range in current // selection, and return the frame and the offset into that frame. If aBackward // is true, find the last node from the last range instead. nsIFrame* FindFirstNodeWithFrame(bool aBackward, int32_t* aOutOffset) const; nsresult DragCaretInternal(const nsPoint& aPoint); nsPoint AdjustDragBoundary(const nsPoint& aPoint) const; void ClearMaintainedSelection() const; void FlushLayout() const; dom::Element* GetEditingHostForFrame(nsIFrame* aFrame) const; dom::Selection* GetSelection() const; already_AddRefed GetFrameSelection() const; // Get the bounding rectangle for aFrame where the caret under cursor mode can // be positioned. The rectangle is relative to the root frame. nsRect GetContentBoundaryForFrame(nsIFrame* aFrame) const; // If we're dragging the first caret, we do not want to drag it over the // previous character of the second caret. Same as the second caret. So we // check if content offset exceeds the previous/next character of second/first // caret base the active caret. bool CompareRangeWithContentOffset(nsIFrame::ContentOffsets& aOffsets); // Timeout in milliseconds to hide the AccessibleCaret under cursor mode while // no one touches it. uint32_t CaretTimeoutMs() const; void LaunchCaretTimeoutTimer(); void CancelCaretTimeoutTimer(); // --------------------------------------------------------------------------- // The following functions are made virtual for stubbing or mocking in gtest. // // Get caret mode based on current selection. virtual CaretMode GetCaretMode() const; // @return true if aStartFrame comes before aEndFrame. virtual bool CompareTreePosition(nsIFrame* aStartFrame, nsIFrame* aEndFrame) const; // Check if the two carets is overlapping to become tilt. virtual void UpdateCaretsForTilt(); // Check whether AccessibleCaret is displayable in cursor mode or not. // @param aOutFrame returns frame of the cursor if it's displayable. // @param aOutOffset returns frame offset as well. virtual bool IsCaretDisplayableInCursorMode(nsIFrame** aOutFrame = nullptr, int32_t* aOutOffset = nullptr) const; virtual bool HasNonEmptyTextContent(nsINode* aNode) const; // This function will call FlushPendingNotifications. So caller must ensure // everything exists after calling this method. virtual void DispatchCaretStateChangedEvent(dom::CaretChangedReason aReason) const; // --------------------------------------------------------------------------- // Member variables // nscoord mOffsetYToCaretLogicalPosition = NS_UNCONSTRAINEDSIZE; // AccessibleCaretEventHub owns us. When it's Terminate() called by // PresShell::Destroy(), we will be destroyed. No need to worry we outlive // mPresShell. nsIPresShell* MOZ_NON_OWNING_REF const mPresShell = nullptr; // First caret is attached to nsCaret in cursor mode, and is attached to // selection highlight as the left caret in selection mode. UniquePtr mFirstCaret; // Second caret is used solely in selection mode, and is attached to selection // highlight as the right caret. UniquePtr mSecondCaret; // The caret being pressed or dragged. AccessibleCaret* mActiveCaret = nullptr; // The timer for hiding the caret in cursor mode after timeout behind the // preference "layout.accessiblecaret.timeout_ms". nsCOMPtr mCaretTimeoutTimer; // The caret mode since last update carets. CaretMode mLastUpdateCaretMode = CaretMode::None; // Store the appearance of the first caret when calling OnScrollStart so that // it can be restored in OnScrollEnd. AccessibleCaret::Appearance mFirstCaretAppearanceOnScrollStart = AccessibleCaret::Appearance::None; static const int32_t kAutoScrollTimerDelay = 30; // Clicking on the boundary of input or textarea will move the caret to the // front or end of the content. To avoid this, we need to deflate the content // boundary by 61 app units, which is 1 pixel + 1 app unit as defined in // AppUnit.h. static const int32_t kBoundaryAppUnits = 61; // AccessibleCaret visibility preference. Used to avoid hiding caret during // (NO_REASON) selection change notifications generated by keyboard IME, and to // maintain a visible ActionBar while carets NotShown during scroll. static bool sCaretsExtendedVisibility; // AccessibleCaret pref for haptic feedback behaviour on longPress. static bool sHapticFeedback; }; std::ostream& operator<<(std::ostream& aStream, const AccessibleCaretManager::CaretMode& aCaretMode); std::ostream& operator<<(std::ostream& aStream, const AccessibleCaretManager::UpdateCaretsHint& aResult); } // namespace mozilla #endif // AccessibleCaretManager_h