/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef nsScreenWin_h___ #define nsScreenWin_h___ #include #include "nsBaseScreen.h" //------------------------------------------------------------------------ class nsScreenWin : public nsBaseScreen { public: nsScreenWin ( HMONITOR inScreen ); ~nsScreenWin(); NS_IMETHOD GetId(uint32_t* aId); // These methods return the size in device (physical) pixels NS_IMETHOD GetRect(int32_t* aLeft, int32_t* aTop, int32_t* aWidth, int32_t* aHeight); NS_IMETHOD GetAvailRect(int32_t* aLeft, int32_t* aTop, int32_t* aWidth, int32_t* aHeight); // And these methods get the screen size in 'display pixels' (AKA 'logical pixels') // that are dependent on the logical DPI setting in windows NS_IMETHOD GetRectDisplayPix(int32_t *outLeft, int32_t *outTop, int32_t *outWidth, int32_t *outHeight); NS_IMETHOD GetAvailRectDisplayPix(int32_t *outLeft, int32_t *outTop, int32_t *outWidth, int32_t *outHeight); NS_IMETHOD GetPixelDepth(int32_t* aPixelDepth); NS_IMETHOD GetColorDepth(int32_t* aColorDepth); private: HMONITOR mScreen; uint32_t mId; }; #endif // nsScreenWin_h___