tenfourfox/dom/media/MP3FrameParser.h

234 lines
7.2 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MP3FrameParser_h
#define MP3FrameParser_h
#include <stdint.h>
#include "mozilla/Mutex.h"
#include "nsString.h"
#include "Intervals.h"
namespace mozilla {
// Simple parser to tell whether we've found an ID3 header and how long it is,
// so that we can skip it.
// XXX maybe actually parse this stuff?
class ID3Parser
{
public:
ID3Parser();
void Reset();
bool ParseChar(char ch);
bool IsParsed() const;
uint32_t GetHeaderLength() const;
private:
uint32_t mCurrentChar;
uint8_t mVersion;
uint8_t mFlags;
uint32_t mHeaderLength;
};
struct MP3Frame {
#if __ppc__
// I LIKE BIG ENDIAN AND I CANNOT LIE YOU OTHER BROTHERS CAN'T DENY
// GETTING FREAKY WITH THE POWER
uint16_t mSync1 : 8; // Always all set
uint16_t mSync2 : 3; // Always all set
uint16_t mVersion : 2;
uint16_t mLayer : 2;
uint16_t mProtected : 1; // Ignored
uint16_t mBitrate : 4; // Index into mpeg_bitrates above
uint16_t mSampleRate : 2; // Index into mpeg_srates above
uint16_t mPad : 1;
uint16_t mPrivate : 1; // Ignored
#else
uint16_t mSync1 : 8; // Always all set
uint16_t mProtected : 1; // Ignored
uint16_t mLayer : 2;
uint16_t mVersion : 2;
uint16_t mSync2 : 3; // Always all set
uint16_t mPrivate : 1; // Ignored
uint16_t mPad : 1;
uint16_t mSampleRate : 2; // Index into mpeg_srates above
uint16_t mBitrate : 4; // Index into mpeg_bitrates above
#endif
uint16_t CalculateLength();
};
// Buffering parser for MP3 frames.
class MP3Parser
{
public:
MP3Parser();
// Forget all data the parser has seen so far.
void Reset();
// Parse the given byte. If we have found a frame header, return the length of
// the frame.
uint16_t ParseFrameLength(uint8_t ch);
// Get the sample rate from the current header.
uint32_t GetSampleRate();
// Get the number of samples per frame.
uint32_t GetSamplesPerFrame();
private:
uint32_t mCurrentChar;
union {
uint8_t mRaw[3];
MP3Frame mFrame;
} mData;
};
// A description of the MP3 format and its extensions is available at
//
// http://www.codeproject.com/Articles/8295/MPEG-Audio-Frame-Header
//
// The data in MP3 streams is split into small frames, with each frame
// containing a fixed number of samples. The duration of a frame depends
// on the frame's bit rate and sample rate. Both values can vary among
// frames, so it is necessary to examine each individual frame of an MP3
// stream to calculate the stream's overall duration.
//
// The MP3 frame parser extracts information from an MP3 data stream. It
// accepts a range of frames of an MP3 stream as input, and parses all
// frames for their duration. Callers can query the stream's overall
// duration from the parser.
//
// Call the methods NotifyDataArrived or Parse to add new data. If you added
// information for a certain stream position, you cannot go back to previous
// positions. The parser will simply ignore the input. If you skip stream
// positions, the duration of the related MP3 frames will be estimated from
// the stream's average.
//
// The method GetDuration returns calculated duration of the stream, including
// estimates for skipped ranges.
//
// All public methods are thread-safe.
class MP3FrameParser
{
public:
explicit MP3FrameParser(int64_t aLength=-1);
bool IsMP3() {
MutexAutoLock mon(mLock);
return mIsMP3 != NOT_MP3;
}
void Parse(const uint8_t* aBuffer, uint32_t aLength, uint64_t aStreamOffset);
// Returns the duration, in microseconds. If the entire stream has not
// been parsed yet, this is an estimate based on the bitrate of the
// frames parsed so far.
int64_t GetDuration();
// Returns the offset of the first MP3 frame in the stream, or -1 of
// no MP3 frame has been detected yet.
int64_t GetMP3Offset();
// Returns true if we've seen the whole first frame of the MP3 stream, and
// therefore can make an estimate on the stream duration.
// Otherwise, returns false.
bool ParsedHeaders();
// Returns true if we know the exact duration of the MP3 stream;
// false otherwise.
bool HasExactDuration();
// Returns true if the parser needs more data for duration estimation.
bool NeedsData();
// Assign the total lenght of this mp3 stream
void SetLength(int64_t aLength) {
MutexAutoLock mon(mLock);
mLength = aLength;
}
private:
// Parses aBuffer, starting at offset 0. Returns the number of bytes
// parsed, relative to the start of the buffer. Note this may be
// greater than aLength if the headers in the buffer indicate that
// the frame or ID3 tag extends outside of aBuffer. Returns failure
// if too many non-MP3 bytes are parsed.
nsresult ParseBuffer(const uint8_t* aBuffer,
uint32_t aLength,
int64_t aStreamOffset,
uint32_t* aOutBytesRead);
// A low-contention lock for protecting the parser results
Mutex mLock;
// ID3 header parser. Keeps state between reads in case the header falls
// in between.
ID3Parser mID3Parser;
// MP3 frame header parser.
MP3Parser mMP3Parser;
// If we read |MAX_SKIPPED_BYTES| from the stream without finding any MP3
// frames, we give up and report |NOT_MP3|. Here we track the cumulative size
// of any ID3 headers we've seen so big ID3 sections aren't counted towards
// skipped bytes.
uint32_t mTotalID3Size;
// All fields below are protected by mLock
// We keep stats on the size of all the frames we've seen, as well as how many
// so that we can estimate the duration of the rest of the stream.
uint64_t mTotalFrameSize;
uint64_t mFrameCount;
// Offset of the last data parsed. This is the end offset of the last data
// block parsed, so it's the start offset we expect to get on the next
// call to Parse().
uint64_t mOffset;
// Total length of the stream in bytes.
int64_t mLength;
// Offset of first MP3 frame in the bitstream. Has value -1 until the
// first MP3 frame is found.
int64_t mMP3Offset;
// The exact number of frames in this stream, if we know it. -1 otherwise.
int64_t mNumFrames;
// Number of audio samples per second and per frame. Fixed through the whole
// file. If we know these variables as well as the number of frames in the
// file, we can get an exact duration for the stream.
uint16_t mSamplesPerSecond;
uint16_t mSamplesPerFrame;
// If the MP3 has a variable bitrate, then there *should* be metadata about
// the encoding in the first frame. We buffer the first frame here.
nsCString mFirstFrame;
// While we are reading the first frame, this is the stream offset of the
// last byte of that frame. -1 at all other times.
int64_t mFirstFrameEnd;
enum eIsMP3 {
MAYBE_MP3, // We're giving the stream the benefit of the doubt...
DEFINITELY_MP3, // We've hit at least one ID3 tag or MP3 frame.
NOT_MP3 // Not found any evidence of the stream being MP3.
};
eIsMP3 mIsMP3;
};
} // namespace mozilla
#endif