tenfourfox/gfx/layers/client/SingleTiledContentClient.cpp
Cameron Kaiser c9b2922b70 hello FPR
2017-04-19 00:56:45 -07:00

225 lines
6.9 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/layers/SingleTiledContentClient.h"
namespace mozilla {
using namespace gfx;
namespace layers {
SingleTiledContentClient::SingleTiledContentClient(ClientTiledPaintedLayer* aPaintedLayer,
ClientLayerManager* aManager)
: TiledContentClient(aManager, "Single")
{
MOZ_COUNT_CTOR(SingleTiledContentClient);
mTiledBuffer = new ClientSingleTiledLayerBuffer(aPaintedLayer, this, aManager);
}
void
SingleTiledContentClient::ClearCachedResources()
{
CompositableClient::ClearCachedResources();
mTiledBuffer->DiscardBuffers();
}
void
SingleTiledContentClient::UpdatedBuffer(TiledBufferType aType)
{
// Take a ReadLock on behalf of the TiledContentHost. This
// reference will be adopted when the descriptor is opened in
// TiledLayerBufferComposite.
mTiledBuffer->ReadLock();
mForwarder->UseTiledLayerBuffer(this, mTiledBuffer->GetSurfaceDescriptorTiles());
mTiledBuffer->ClearPaintedRegion();
}
/* static */ bool
SingleTiledContentClient::ClientSupportsLayerSize(const IntSize& aSize, ClientLayerManager* aManager)
{
int32_t maxTextureSize = aManager->GetMaxTextureSize();
return aSize.width <= maxTextureSize && aSize.height <= maxTextureSize;
}
bool
SingleTiledContentClient::SupportsLayerSize(const IntSize& aSize, ClientLayerManager* aManager) const
{
return ClientSupportsLayerSize(aSize, aManager);
}
ClientSingleTiledLayerBuffer::ClientSingleTiledLayerBuffer(ClientTiledPaintedLayer* aPaintedLayer,
CompositableClient* aCompositableClient,
ClientLayerManager* aManager)
: ClientTiledLayerBuffer(aPaintedLayer, aCompositableClient)
, mManager(aManager)
{
}
void
ClientSingleTiledLayerBuffer::ReadLock() {
if (!mTile.IsPlaceholderTile()) {
mTile.ReadLock();
}
}
void
ClientSingleTiledLayerBuffer::ReleaseTiles()
{
if (!mTile.IsPlaceholderTile()) {
mTile.DiscardBuffers();
}
mTile.SetTextureAllocator(nullptr);
}
void
ClientSingleTiledLayerBuffer::DiscardBuffers()
{
if (!mTile.IsPlaceholderTile()) {
mTile.DiscardFrontBuffer();
mTile.DiscardBackBuffer();
}
}
SurfaceDescriptorTiles
ClientSingleTiledLayerBuffer::GetSurfaceDescriptorTiles()
{
InfallibleTArray<TileDescriptor> tiles;
TileDescriptor tileDesc = mTile.GetTileDescriptor();
tiles.AppendElement(tileDesc);
mTile.mUpdateRect = IntRect();
return SurfaceDescriptorTiles(mValidRegion,
tiles,
mTilingOrigin,
mSize,
0, 0, 1, 1,
1.0,
mFrameResolution.xScale,
mFrameResolution.yScale);
}
already_AddRefed<TextureClient>
ClientSingleTiledLayerBuffer::GetTextureClient()
{
return mCompositableClient->CreateTextureClientForDrawing(
gfx::ImageFormatToSurfaceFormat(mFormat), mSize, BackendSelector::Content,
TextureFlags::DISALLOW_BIGIMAGE | TextureFlags::IMMEDIATE_UPLOAD);
}
void
ClientSingleTiledLayerBuffer::PaintThebes(const nsIntRegion& aNewValidRegion,
const nsIntRegion& aPaintRegion,
const nsIntRegion& aDirtyRegion,
LayerManager::DrawPaintedLayerCallback aCallback,
void* aCallbackData)
{
// Compare layer valid region size to current backbuffer size, discard if not matching.
IntSize size = aNewValidRegion.GetBounds().Size();
IntPoint origin = aNewValidRegion.GetBounds().TopLeft();
nsIntRegion paintRegion = aPaintRegion;
if (mSize != size ||
mTilingOrigin != origin) {
ResetPaintedAndValidState();
mSize = size;
mTilingOrigin = origin;
paintRegion = aNewValidRegion;
}
SurfaceMode mode;
gfxContentType content = GetContentType(&mode);
mFormat = gfxPlatform::GetPlatform()->OptimalFormatForContent(content);
if (mTile.IsPlaceholderTile()) {
mTile.SetLayerManager(mManager);
mTile.SetTextureAllocator(this);
}
mTile.SetCompositableClient(mCompositableClient);
// The dirty region relative to the top-left of the tile.
nsIntRegion tileDirtyRegion = paintRegion.MovedBy(-mTilingOrigin);
nsIntRegion extraPainted;
RefPtr<TextureClient> backBufferOnWhite;
RefPtr<TextureClient> backBuffer =
mTile.GetBackBuffer(tileDirtyRegion,
content, mode,
extraPainted,
&backBufferOnWhite);
mTile.mUpdateRect = tileDirtyRegion.GetBounds().Union(extraPainted.GetBounds());
extraPainted.MoveBy(mTilingOrigin);
extraPainted.And(extraPainted, aNewValidRegion);
mPaintedRegion.OrWith(paintRegion);
mPaintedRegion.OrWith(extraPainted);
if (!backBuffer) {
return;
}
RefPtr<DrawTarget> dt = backBuffer->BorrowDrawTarget();
RefPtr<DrawTarget> dtOnWhite;
if (backBufferOnWhite) {
dtOnWhite = backBufferOnWhite->BorrowDrawTarget();
}
if (mode != SurfaceMode::SURFACE_OPAQUE) {
nsIntRegionRectIterator iter(tileDirtyRegion);
const IntRect *iterRect;
while ((iterRect = iter.Next())) {
if (dtOnWhite) {
dt->FillRect(Rect(iterRect->x, iterRect->y, iterRect->width, iterRect->height),
ColorPattern(Color(0.0, 0.0, 0.0, 1.0)));
dtOnWhite->FillRect(Rect(iterRect->x, iterRect->y, iterRect->width, iterRect->height),
ColorPattern(Color(1.0, 1.0, 1.0, 1.0)));
} else {
dt->ClearRect(Rect(iterRect->x, iterRect->y, iterRect->width, iterRect->height));
}
}
}
if (dtOnWhite) {
dt = Factory::CreateDualDrawTarget(dt, dtOnWhite);
dtOnWhite = nullptr;
}
{
RefPtr<gfxContext> ctx = new gfxContext(dt);
ctx->SetMatrix(ctx->CurrentMatrix().Translate(-mTilingOrigin.x, -mTilingOrigin.y));
aCallback(mPaintedLayer, ctx, paintRegion, paintRegion, DrawRegionClip::DRAW, nsIntRegion(), aCallbackData);
}
// Mark the area we just drew into the back buffer as invalid in the front buffer as they're
// now out of sync.
mTile.mInvalidFront.OrWith(tileDirtyRegion);
// The new buffer is now validated, remove the dirty region from it.
mTile.mInvalidBack.SubOut(tileDirtyRegion);
dt = nullptr;
mTile.Flip();
UnlockTile(mTile);
if (backBuffer->HasInternalBuffer()) {
// If our new buffer has an internal buffer, we don't want to keep another
// TextureClient around unnecessarily, so discard the back-buffer.
mTile.DiscardBackBuffer();
}
mValidRegion = aNewValidRegion;
mLastPaintSurfaceMode = mode;
mLastPaintContentType = content;
}
} // namespace layers
} // namespace mozilla