tenfourfox/gfx/qcms/transform_util.h

104 lines
2.9 KiB
C

/* vim: set ts=8 sw=8 noexpandtab: */
// qcms
// Copyright (C) 2009 Mozilla Foundation
// Copyright (C) 1998-2007 Marti Maria
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the Software
// is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef _QCMS_TRANSFORM_UTIL_H
#define _QCMS_TRANSFORM_UTIL_H
#include <stdlib.h>
#define CLU(table,x,y,z) table[(x*len + y*x_len + z*xy_len)*3]
//XXX: could use a bettername
typedef uint16_t uint16_fract_t;
float lut_interp_linear(double value, uint16_t *table, int length);
float lut_interp_linear_float(float value, float *table, int length);
uint16_t lut_interp_linear16(uint16_t input_value, uint16_t *table, int length);
static inline float lerp(float a, float b, float t)
{
return a*(1.f-t) + b*t;
}
static inline unsigned char clamp_u8(float v)
{
if (v > 255.)
return 255;
else if (v < 0)
return 0;
else
return floorf(v+.5);
}
static inline float clamp_float(float a)
{
/* One would naturally write this function as the following:
if (a > 1.)
return 1.;
else if (a < 0)
return 0;
else
return a;
However, that version will let NaNs pass through which is undesirable
for most consumers.
*/
if (a > 1.)
return 1.;
else if (a >= 0)
return a;
else // a < 0 or a is NaN
return 0;
}
static inline float u8Fixed8Number_to_float(uint16_t x)
{
// 0x0000 = 0.
// 0x0100 = 1.
// 0xffff = 255 + 255/256
return x/256.;
}
float *build_input_gamma_table(struct curveType *TRC);
struct matrix build_colorant_matrix(qcms_profile *p);
void build_output_lut(struct curveType *trc,
uint16_t **output_gamma_lut, size_t *output_gamma_lut_length);
struct matrix matrix_invert(struct matrix mat);
qcms_bool compute_precache(struct curveType *trc, uint8_t *output);
// Tested by GTest
#ifdef __cplusplus
extern "C" {
#endif
uint16_fract_t lut_inverse_interp16(uint16_t Value, uint16_t LutTable[], int length);
#ifdef __cplusplus
}
#endif
#endif