tenfourfox/hal/gonk/GonkSwitch.cpp

482 lines
12 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* Copyright 2012 Mozilla Foundation and Mozilla contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <fcntl.h>
#include <sysutils/NetlinkEvent.h>
#include "base/message_loop.h"
#include "Hal.h"
#include "HalLog.h"
#include "mozilla/FileUtils.h"
#include "mozilla/RefPtr.h"
#include "mozilla/Monitor.h"
#include "nsPrintfCString.h"
#include "nsXULAppAPI.h"
#include "nsThreadUtils.h"
#include "UeventPoller.h"
using namespace mozilla::hal;
#define SWITCH_HEADSET_DEVPATH "/devices/virtual/switch/h2w"
#define SWITCH_USB_DEVPATH_GB "/devices/virtual/switch/usb_configuration"
#define SWITCH_USB_DEVPATH_ICS "/devices/virtual/android_usb/android0"
namespace mozilla {
namespace hal_impl {
/**
* The uevent for a usb on GB insertion looks like:
*
* change@/devices/virtual/switch/usb_configuration
* ACTION=change
* DEVPATH=/devices/virtual/switch/usb_configuration
* SUBSYSTEM=switch
* SWITCH_NAME=usb_configuration
* SWITCH_STATE=0
* SEQNUM=5038
*/
class SwitchHandler
{
public:
NS_INLINE_DECL_REFCOUNTING(SwitchHandler)
SwitchHandler(const char* aDevPath, SwitchDevice aDevice)
: mDevPath(aDevPath),
mState(SWITCH_STATE_UNKNOWN),
mDevice(aDevice)
{
GetInitialState();
}
bool CheckEvent(NetlinkEvent* aEvent)
{
if (strcmp(GetSubsystem(), aEvent->getSubsystem()) ||
strcmp(mDevPath, aEvent->findParam("DEVPATH"))) {
return false;
}
mState = ConvertState(GetStateString(aEvent));
return mState != SWITCH_STATE_UNKNOWN;
}
SwitchState GetState()
{
return mState;
}
SwitchDevice GetType()
{
return mDevice;
}
protected:
virtual ~SwitchHandler()
{
}
virtual const char* GetSubsystem()
{
return "switch";
}
virtual const char* GetStateString(NetlinkEvent* aEvent)
{
return aEvent->findParam("SWITCH_STATE");
}
void GetInitialState()
{
nsPrintfCString statePath("/sys%s/state", mDevPath);
int fd = open(statePath.get(), O_RDONLY);
if (fd <= 0) {
return;
}
ScopedClose autoClose(fd);
char state[16];
ssize_t bytesRead = read(fd, state, sizeof(state));
if (bytesRead < 0) {
HAL_ERR("Read data from %s fails", statePath.get());
return;
}
if (state[bytesRead - 1] == '\n') {
bytesRead--;
}
state[bytesRead] = '\0';
mState = ConvertState(state);
}
virtual SwitchState ConvertState(const char* aState)
{
MOZ_ASSERT(aState);
return aState[0] == '0' ? SWITCH_STATE_OFF : SWITCH_STATE_ON;
}
const char* mDevPath;
SwitchState mState;
SwitchDevice mDevice;
};
/**
* The uevent delivered for the USB configuration under ICS looks like,
*
* change@/devices/virtual/android_usb/android0
* ACTION=change
* DEVPATH=/devices/virtual/android_usb/android0
* SUBSYSTEM=android_usb
* USB_STATE=CONFIGURED
* SEQNUM=1802
*/
class SwitchHandlerUsbIcs: public SwitchHandler
{
public:
SwitchHandlerUsbIcs(const char* aDevPath) : SwitchHandler(aDevPath, SWITCH_USB)
{
SwitchHandler::GetInitialState();
}
virtual ~SwitchHandlerUsbIcs() { }
protected:
virtual const char* GetSubsystem()
{
return "android_usb";
}
virtual const char* GetStateString(NetlinkEvent* aEvent)
{
return aEvent->findParam("USB_STATE");
}
SwitchState ConvertState(const char* aState)
{
MOZ_ASSERT(aState);
return strcmp(aState, "CONFIGURED") == 0 ? SWITCH_STATE_ON : SWITCH_STATE_OFF;
}
};
/**
* The uevent delivered for the headset under ICS looks like,
*
* change@/devices/virtual/switch/h2w
* ACTION=change
* DEVPATH=/devices/virtual/switch/h2w
* SUBSYSTEM=switch
* SWITCH_NAME=h2w
* SWITCH_STATE=2 // Headset with no mic
* SEQNUM=2581
* On Otoro, SWITCH_NAME could be Headset/No Device when plug/unplug.
* change@/devices/virtual/switch/h2w
* ACTION=change
* DEVPATH=/devices/virtual/switch/h2w
* SUBSYSTEM=switch
* SWITCH_NAME=Headset
* SWITCH_STATE=1 // Headset with mic
* SEQNUM=1602
*/
class SwitchHandlerHeadphone: public SwitchHandler
{
public:
SwitchHandlerHeadphone(const char* aDevPath) :
SwitchHandler(aDevPath, SWITCH_HEADPHONES)
{
SwitchHandler::GetInitialState();
}
virtual ~SwitchHandlerHeadphone() { }
protected:
SwitchState ConvertState(const char* aState)
{
MOZ_ASSERT(aState);
return aState[0] == '0' ? SWITCH_STATE_OFF :
(aState[0] == '1' ? SWITCH_STATE_HEADSET : SWITCH_STATE_HEADPHONE);
}
};
typedef nsTArray<RefPtr<SwitchHandler> > SwitchHandlerArray;
class SwitchEventRunnable : public nsRunnable
{
public:
SwitchEventRunnable(SwitchEvent& aEvent) : mEvent(aEvent)
{
}
NS_IMETHOD Run()
{
NotifySwitchChange(mEvent);
return NS_OK;
}
private:
SwitchEvent mEvent;
};
class SwitchEventObserver final : public IUeventObserver
{
~SwitchEventObserver()
{
mHandler.Clear();
}
public:
NS_INLINE_DECL_REFCOUNTING(SwitchEventObserver)
SwitchEventObserver()
: mEnableCount(0),
mHeadphonesFromInputDev(false)
{
Init();
}
int GetEnableCount()
{
return mEnableCount;
}
void EnableSwitch(SwitchDevice aDevice)
{
mEventInfo[aDevice].mEnabled = true;
mEnableCount++;
}
void DisableSwitch(SwitchDevice aDevice)
{
mEventInfo[aDevice].mEnabled = false;
mEnableCount--;
}
void Notify(const NetlinkEvent& aEvent)
{
SwitchState currState;
SwitchDevice device = GetEventInfo(aEvent, currState);
if (device == SWITCH_DEVICE_UNKNOWN) {
return;
}
EventInfo& info = mEventInfo[device];
if (currState == info.mEvent.status()) {
return;
}
info.mEvent.status() = currState;
if (info.mEnabled) {
NS_DispatchToMainThread(new SwitchEventRunnable(info.mEvent));
}
}
void Notify(SwitchDevice aDevice, SwitchState aState)
{
EventInfo& info = mEventInfo[aDevice];
if (aState == info.mEvent.status()) {
return;
}
info.mEvent.status() = aState;
if (info.mEnabled) {
NS_DispatchToMainThread(new SwitchEventRunnable(info.mEvent));
}
}
SwitchState GetCurrentInformation(SwitchDevice aDevice)
{
return mEventInfo[aDevice].mEvent.status();
}
void NotifyAnEvent(SwitchDevice aDevice)
{
EventInfo& info = mEventInfo[aDevice];
if (info.mEvent.status() != SWITCH_STATE_UNKNOWN) {
NS_DispatchToMainThread(new SwitchEventRunnable(info.mEvent));
}
}
bool GetHeadphonesFromInputDev()
{
return mHeadphonesFromInputDev;
}
private:
class EventInfo
{
public:
EventInfo() : mEnabled(false)
{
mEvent.status() = SWITCH_STATE_UNKNOWN;
mEvent.device() = SWITCH_DEVICE_UNKNOWN;
}
SwitchEvent mEvent;
bool mEnabled;
};
EventInfo mEventInfo[NUM_SWITCH_DEVICE];
size_t mEnableCount;
SwitchHandlerArray mHandler;
bool mHeadphonesFromInputDev;
// This function might also get called on the main thread
// (from IsHeadphoneEventFromInputDev)
void Init()
{
RefPtr<SwitchHandlerHeadphone> switchHeadPhone =
new SwitchHandlerHeadphone(SWITCH_HEADSET_DEVPATH);
// If the initial state is unknown, it means the headphone event is from input dev
mHeadphonesFromInputDev = switchHeadPhone->GetState() == SWITCH_STATE_UNKNOWN ? true : false;
if (!mHeadphonesFromInputDev) {
mHandler.AppendElement(switchHeadPhone);
} else {
// If headphone status will be notified from input dev then initialize
// status to "off" and wait for event notification.
mEventInfo[SWITCH_HEADPHONES].mEvent.device() = SWITCH_HEADPHONES;
mEventInfo[SWITCH_HEADPHONES].mEvent.status() = SWITCH_STATE_OFF;
}
mHandler.AppendElement(new SwitchHandler(SWITCH_USB_DEVPATH_GB, SWITCH_USB));
mHandler.AppendElement(new SwitchHandlerUsbIcs(SWITCH_USB_DEVPATH_ICS));
SwitchHandlerArray::index_type handlerIndex;
SwitchHandlerArray::size_type numHandlers = mHandler.Length();
for (handlerIndex = 0; handlerIndex < numHandlers; handlerIndex++) {
SwitchState state = mHandler[handlerIndex]->GetState();
if (state == SWITCH_STATE_UNKNOWN) {
continue;
}
SwitchDevice device = mHandler[handlerIndex]->GetType();
mEventInfo[device].mEvent.device() = device;
mEventInfo[device].mEvent.status() = state;
}
}
SwitchDevice GetEventInfo(const NetlinkEvent& aEvent, SwitchState& aState)
{
//working around the android code not being const-correct
NetlinkEvent *e = const_cast<NetlinkEvent*>(&aEvent);
for (size_t i = 0; i < mHandler.Length(); i++) {
if (mHandler[i]->CheckEvent(e)) {
aState = mHandler[i]->GetState();
return mHandler[i]->GetType();
}
}
return SWITCH_DEVICE_UNKNOWN;
}
};
static RefPtr<SwitchEventObserver> sSwitchObserver;
static void
InitializeResourceIfNeed()
{
if (!sSwitchObserver) {
sSwitchObserver = new SwitchEventObserver();
RegisterUeventListener(sSwitchObserver);
}
}
static void
ReleaseResourceIfNeed()
{
if (sSwitchObserver->GetEnableCount() == 0) {
UnregisterUeventListener(sSwitchObserver);
sSwitchObserver = nullptr;
}
}
static void
EnableSwitchNotificationsIOThread(SwitchDevice aDevice, Monitor *aMonitor)
{
InitializeResourceIfNeed();
sSwitchObserver->EnableSwitch(aDevice);
{
MonitorAutoLock lock(*aMonitor);
lock.Notify();
}
// Notify the latest state if IO thread has the information.
if (sSwitchObserver->GetEnableCount() > 1) {
sSwitchObserver->NotifyAnEvent(aDevice);
}
}
void
EnableSwitchNotifications(SwitchDevice aDevice)
{
Monitor monitor("EnableSwitch.monitor");
{
MonitorAutoLock lock(monitor);
XRE_GetIOMessageLoop()->PostTask(
FROM_HERE,
NewRunnableFunction(EnableSwitchNotificationsIOThread, aDevice, &monitor));
lock.Wait();
}
}
static void
DisableSwitchNotificationsIOThread(SwitchDevice aDevice)
{
MOZ_ASSERT(sSwitchObserver->GetEnableCount());
sSwitchObserver->DisableSwitch(aDevice);
ReleaseResourceIfNeed();
}
void
DisableSwitchNotifications(SwitchDevice aDevice)
{
XRE_GetIOMessageLoop()->PostTask(
FROM_HERE,
NewRunnableFunction(DisableSwitchNotificationsIOThread, aDevice));
}
SwitchState
GetCurrentSwitchState(SwitchDevice aDevice)
{
MOZ_ASSERT(sSwitchObserver && sSwitchObserver->GetEnableCount());
return sSwitchObserver->GetCurrentInformation(aDevice);
}
static void
NotifySwitchStateIOThread(SwitchDevice aDevice, SwitchState aState)
{
InitializeResourceIfNeed();
sSwitchObserver->Notify(aDevice, aState);
}
void NotifySwitchStateFromInputDevice(SwitchDevice aDevice, SwitchState aState)
{
XRE_GetIOMessageLoop()->PostTask(
FROM_HERE,
NewRunnableFunction(NotifySwitchStateIOThread, aDevice, aState));
}
bool IsHeadphoneEventFromInputDev()
{
// Instead of calling InitializeResourceIfNeed, create new SwitchEventObserver
// to prevent calling RegisterUeventListener in main thread.
RefPtr<SwitchEventObserver> switchObserver = new SwitchEventObserver();
return switchObserver->GetHeadphonesFromInputDev();
}
} // hal_impl
} //mozilla