tenfourfox/dom/media/ogg/OggReader.h
Cameron Kaiser c9b2922b70 hello FPR
2017-04-19 00:56:45 -07:00

326 lines
12 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#if !defined(OggReader_h_)
#define OggReader_h_
#include <ogg/ogg.h>
#include <theora/theoradec.h>
#ifdef MOZ_TREMOR
#include <tremor/ivorbiscodec.h>
#else
#include <vorbis/codec.h>
#endif
#include "MediaDecoderReader.h"
#include "MediaResource.h"
#include "OggCodecState.h"
#include "VideoUtils.h"
#include "mozilla/Monitor.h"
#include "OggDecoder.h"
namespace mozilla {
// Thread safe container to store the codec information and the serial for each
// streams.
class OggCodecStore
{
public:
OggCodecStore();
void Add(uint32_t serial, OggCodecState* codecState);
bool Contains(uint32_t serial);
OggCodecState* Get(uint32_t serial);
bool IsKnownStream(uint32_t aSerial);
private:
// Maps Ogg serialnos to OggStreams.
nsClassHashtable<nsUint32HashKey, OggCodecState> mCodecStates;
// Protects the |mCodecStates| and the |mKnownStreams| members.
Monitor mMonitor;
};
class OggReader final : public MediaDecoderReader
{
public:
explicit OggReader(AbstractMediaDecoder* aDecoder);
protected:
~OggReader();
public:
virtual nsresult ResetDecode() override;
virtual bool DecodeAudioData() override;
// If the Theora granulepos has not been captured, it may read several packets
// until one with a granulepos has been captured, to ensure that all packets
// read have valid time info.
virtual bool DecodeVideoFrame(bool &aKeyframeSkip,
int64_t aTimeThreshold) override;
virtual nsresult ReadMetadata(MediaInfo* aInfo,
MetadataTags** aTags) override;
virtual RefPtr<SeekPromise>
Seek(int64_t aTime, int64_t aEndTime) override;
virtual media::TimeIntervals GetBuffered() override;
private:
nsresult InitInternal() override;
bool HasAudio() {
return (mVorbisState != 0 && mVorbisState->mActive) ||
(mOpusState != 0 && mOpusState->mActive);
}
bool HasVideo() {
return mTheoraState != 0 && mTheoraState->mActive;
}
// TODO: DEPRECATED. This uses synchronous decoding.
// Stores the presentation time of the first frame we'd be able to play if
// we started playback at the current position. Returns the first video
// frame, if we have video.
VideoData* FindStartTime(int64_t& aOutStartTime);
AudioData* SyncDecodeToFirstAudioData();
VideoData* SyncDecodeToFirstVideoData();
// This monitor should be taken when reading or writing to mIsChained.
ReentrantMonitor mMonitor;
// Specialized Reset() method to signal if the seek is
// to the start of the stream.
nsresult ResetDecode(bool start);
nsresult SeekInternal(int64_t aTime, int64_t aEndTime);
bool HasSkeleton() {
return mSkeletonState != 0 && mSkeletonState->mActive;
}
// Seeks to the keyframe preceeding the target time using available
// keyframe indexes.
enum IndexedSeekResult {
SEEK_OK, // Success.
SEEK_INDEX_FAIL, // Failure due to no index, or invalid index.
SEEK_FATAL_ERROR // Error returned by a stream operation.
};
IndexedSeekResult SeekToKeyframeUsingIndex(int64_t aTarget);
// Rolls back a seek-using-index attempt, returning a failure error code.
IndexedSeekResult RollbackIndexedSeek(int64_t aOffset);
// Represents a section of contiguous media, with a start and end offset,
// and the timestamps of the start and end of that range, that is cached.
// Used to denote the extremities of a range in which we can seek quickly
// (because it's cached).
class SeekRange {
public:
SeekRange()
: mOffsetStart(0),
mOffsetEnd(0),
mTimeStart(0),
mTimeEnd(0)
{}
SeekRange(int64_t aOffsetStart,
int64_t aOffsetEnd,
int64_t aTimeStart,
int64_t aTimeEnd)
: mOffsetStart(aOffsetStart),
mOffsetEnd(aOffsetEnd),
mTimeStart(aTimeStart),
mTimeEnd(aTimeEnd)
{}
bool IsNull() const {
return mOffsetStart == 0 &&
mOffsetEnd == 0 &&
mTimeStart == 0 &&
mTimeEnd == 0;
}
int64_t mOffsetStart, mOffsetEnd; // in bytes.
int64_t mTimeStart, mTimeEnd; // in usecs.
};
// Seeks to aTarget usecs in the buffered range aRange using bisection search,
// or to the keyframe prior to aTarget if we have video. aAdjustedTarget is
// an adjusted version of the target used to account for Opus pre-roll, if
// necessary. aStartTime must be the presentation time at the start of media,
// and aEndTime the time at end of media. aRanges must be the time/byte ranges
// buffered in the media cache as per GetSeekRanges().
nsresult SeekInBufferedRange(int64_t aTarget,
int64_t aAdjustedTarget,
int64_t aStartTime,
int64_t aEndTime,
const nsTArray<SeekRange>& aRanges,
const SeekRange& aRange);
// Seeks to before aTarget usecs in media using bisection search. If the media
// has video, this will seek to before the keyframe required to render the
// media at aTarget. Will use aRanges in order to narrow the bisection
// search space. aStartTime must be the presentation time at the start of
// media, and aEndTime the time at end of media. aRanges must be the time/byte
// ranges buffered in the media cache as per GetSeekRanges().
nsresult SeekInUnbuffered(int64_t aTarget,
int64_t aStartTime,
int64_t aEndTime,
const nsTArray<SeekRange>& aRanges);
// Get the end time of aEndOffset. This is the playback position we'd reach
// after playback finished at aEndOffset.
int64_t RangeEndTime(int64_t aEndOffset);
// Get the end time of aEndOffset, without reading before aStartOffset.
// This is the playback position we'd reach after playback finished at
// aEndOffset. If bool aCachedDataOnly is true, then we'll only read
// from data which is cached in the media cached, otherwise we'll do
// regular blocking reads from the media stream. If bool aCachedDataOnly
// is true, this can safely be called on the main thread, otherwise it
// must be called on the state machine thread.
int64_t RangeEndTime(int64_t aStartOffset,
int64_t aEndOffset,
bool aCachedDataOnly);
// Get the start time of the range beginning at aOffset. This is the start
// time of the first frame and or audio sample we'd be able to play if we
// started playback at aOffset.
int64_t RangeStartTime(int64_t aOffset);
// Performs a seek bisection to move the media stream's read cursor to the
// last ogg page boundary which has end time before aTarget usecs on both the
// Theora and Vorbis bitstreams. Limits its search to data inside aRange;
// i.e. it will only read inside of the aRange's start and end offsets.
// aFuzz is the number of usecs of leniency we'll allow; we'll terminate the
// seek when we land in the range (aTime - aFuzz, aTime) usecs.
nsresult SeekBisection(int64_t aTarget,
const SeekRange& aRange,
uint32_t aFuzz);
// Returns true if the serial number is for a stream we encountered
// while reading metadata. Call on the main thread only.
bool IsKnownStream(uint32_t aSerial);
// Fills aRanges with SeekRanges denoting the sections of the media which
// have been downloaded and are stored in the media cache. The reader
// monitor must must be held with exactly one lock count. The MediaResource
// must be pinned while calling this.
nsresult GetSeekRanges(nsTArray<SeekRange>& aRanges);
// Returns the range in which you should perform a seek bisection if
// you wish to seek to aTarget usecs, given the known (buffered) byte ranges
// in aRanges. If aExact is true, we only return an exact copy of a
// range in which aTarget lies, or a null range if aTarget isn't contained
// in any of the (buffered) ranges. Otherwise, when aExact is false,
// we'll construct the smallest possible range we can, based on the times
// and byte offsets known in aRanges. We can then use this to minimize our
// bisection's search space when the target isn't in a known buffered range.
SeekRange SelectSeekRange(const nsTArray<SeekRange>& aRanges,
int64_t aTarget,
int64_t aStartTime,
int64_t aEndTime,
bool aExact);
private:
// Decodes a packet of Vorbis data, and inserts its samples into the
// audio queue.
nsresult DecodeVorbis(ogg_packet* aPacket);
// Decodes a packet of Opus data, and inserts its samples into the
// audio queue.
nsresult DecodeOpus(ogg_packet* aPacket);
// Decodes a packet of Theora data, and inserts its frame into the
// video queue. May return NS_ERROR_OUT_OF_MEMORY. Caller must have obtained
// the reader's monitor. aTimeThreshold is the current playback position
// in media time in microseconds. Frames with an end time before this will
// not be enqueued.
nsresult DecodeTheora(ogg_packet* aPacket, int64_t aTimeThreshold);
// Read a page of data from the Ogg file. Returns true if a page has been
// read, false if the page read failed or end of file reached.
bool ReadOggPage(ogg_page* aPage);
// Reads and decodes header packets for aState, until either header decode
// fails, or is complete. Initializes the codec state before returning.
// Returns true if reading headers and initializtion of the stream
// succeeds.
bool ReadHeaders(OggCodecState* aState);
// Reads the next link in the chain.
bool ReadOggChain();
// Set this media as being a chain and notifies the state machine that the
// media is no longer seekable.
void SetChained();
// Returns the next Ogg packet for an bitstream/codec state. Returns a
// pointer to an ogg_packet on success, or nullptr if the read failed.
// The caller is responsible for deleting the packet and its |packet| field.
ogg_packet* NextOggPacket(OggCodecState* aCodecState);
// Fills aTracks with the serial numbers of each active stream, for use by
// various SkeletonState functions.
void BuildSerialList(nsTArray<uint32_t>& aTracks);
// Setup target bitstreams for decoding.
void SetupTargetTheora(TheoraState* aTheoraState);
void SetupTargetVorbis(VorbisState* aVorbisState);
void SetupTargetOpus(OpusState* aOpusState);
void SetupTargetSkeleton(SkeletonState* aSkeletonState);
void SetupMediaTracksInfo(const nsTArray<uint32_t>& aSerials);
OggCodecStore mCodecStore;
// Decode state of the Theora bitstream we're decoding, if we have video.
TheoraState* mTheoraState;
// Decode state of the Vorbis bitstream we're decoding, if we have audio.
VorbisState* mVorbisState;
// Decode state of the Opus bitstream we're decoding, if we have one.
OpusState *mOpusState;
// Represents the user pref media.opus.enabled at the time our
// contructor was called. We can't check it dynamically because
// we're not on the main thread;
bool mOpusEnabled;
// Decode state of the Skeleton bitstream.
SkeletonState* mSkeletonState;
// Ogg decoding state.
ogg_sync_state mOggState;
// Vorbis/Opus/Theora data used to compute timestamps. This is written on the
// decoder thread and read on the main thread. All reading on the main
// thread must be done after metadataloaded. We can't use the existing
// data in the codec states due to threading issues. You must check the
// associated mTheoraState or mVorbisState pointer is non-null before
// using this codec data.
uint32_t mVorbisSerial;
uint32_t mOpusSerial;
uint32_t mTheoraSerial;
vorbis_info mVorbisInfo;
int mOpusPreSkip;
th_info mTheoraInfo;
// The picture region inside Theora frame to be displayed, if we have
// a Theora video track.
nsIntRect mPicture;
// True if we are decoding a chained ogg. Reading or writing to this member
// should be done with |mMonitor| acquired.
bool mIsChained;
// Number of audio frames decoded so far.
int64_t mDecodedAudioFrames;
MediaResourceIndex mResource;
};
} // namespace mozilla
#endif