tenfourfox/devtools/client/performance/test/browser_perf-details-07.js
Cameron Kaiser c9b2922b70 hello FPR
2017-04-19 00:56:45 -07:00

64 lines
2.2 KiB
JavaScript

/* Any copyright is dedicated to the Public Domain.
http://creativecommons.org/publicdomain/zero/1.0/ */
/**
* Tests that when flame chart views scroll to change selection,
* other detail views are rerendered
*/
var HORIZONTAL_AXIS = 1;
var VERTICAL_AXIS = 2;
function* spawnTest() {
let { panel } = yield initPerformance(SIMPLE_URL);
let { EVENTS, PerformanceController, OverviewView, DetailsView, WaterfallView, JsCallTreeView, JsFlameGraphView } = panel.panelWin;
yield startRecording(panel);
yield stopRecording(panel);
let waterfallRendered = once(WaterfallView, EVENTS.WATERFALL_RENDERED);
let calltreeRendered = once(JsCallTreeView, EVENTS.JS_CALL_TREE_RENDERED);
let flamegraphRendered = once(JsFlameGraphView, EVENTS.JS_FLAMEGRAPH_RENDERED);
OverviewView.setTimeInterval({ startTime: 10, endTime: 20 });
DetailsView.selectView("waterfall");
yield waterfallRendered;
DetailsView.selectView("js-calltree");
yield calltreeRendered;
DetailsView.selectView("js-flamegraph");
yield flamegraphRendered;
waterfallRendered = once(WaterfallView, EVENTS.WATERFALL_RENDERED);
calltreeRendered = once(JsCallTreeView, EVENTS.JS_CALL_TREE_RENDERED);
let overviewRangeSelected = once(OverviewView, EVENTS.OVERVIEW_RANGE_SELECTED);
once(JsFlameGraphView, EVENTS.JS_FLAMEGRAPH_RENDERED).then(() =>
ok(false, "FlameGraphView should not rerender, but be handled via its graph widget"));
// Reset the range to full view, trigger a "selection" event as if
// our mouse has done this
scroll(JsFlameGraphView.graph, 200, HORIZONTAL_AXIS, 10);
DetailsView.selectView("waterfall");
yield waterfallRendered;
ok(true, "Waterfall rerendered by flame graph changing interval");
DetailsView.selectView("js-calltree");
yield calltreeRendered;
ok(true, "CallTree rerendered by flame graph changing interval");
yield teardown(panel);
finish();
}
// EventUtils just doesn't work!
function scroll(graph, wheel, axis, x, y = 1) {
x /= window.devicePixelRatio;
y /= window.devicePixelRatio;
graph._onMouseMove({ testX: x, testY: y });
graph._onMouseWheel({ testX: x, testY: y, axis, detail: wheel, axis,
HORIZONTAL_AXIS,
VERTICAL_AXIS
});
}