tenfourfox/toolkit/components/url-classifier/content/moz/alarm.js
Cameron Kaiser c9b2922b70 hello FPR
2017-04-19 00:56:45 -07:00

158 lines
4.9 KiB
JavaScript

# This Source Code Form is subject to the terms of the Mozilla Public
# License, v. 2.0. If a copy of the MPL was not distributed with this
# file, You can obtain one at http://mozilla.org/MPL/2.0/.
// An Alarm fires a callback after a certain amount of time, or at
// regular intervals. It's a convenient replacement for
// setTimeout/Interval when you don't want to bind to a specific
// window.
//
// The ConditionalAlarm is an Alarm that cancels itself if its callback
// returns a value that type-converts to true.
//
// Example:
//
// function foo() { dump('hi'); };
// new G_Alarm(foo, 10*1000); // Fire foo in 10 seconds
// new G_Alarm(foo, 10*1000, true /*repeat*/); // Fire foo every 10 seconds
// new G_Alarm(foo, 10*1000, true, 7); // Fire foo every 10 seconds
// // seven times
// new G_ConditionalAlarm(foo, 1000, true); // Fire every sec until foo()==true
//
// // Fire foo every 10 seconds until foo returns true or until it fires seven
// // times, whichever happens first.
// new G_ConditionalAlarm(foo, 10*1000, true /*repeating*/, 7);
//
// TODO: maybe pass an isFinal flag to the callback if they opted to
// set maxTimes and this is the last iteration?
/**
* Set an alarm to fire after a given amount of time, or at specific
* intervals.
*
* @param callback Function to call when the alarm fires
* @param delayMS Number indicating the length of the alarm period in ms
* @param opt_repeating Boolean indicating whether this should fire
* periodically
* @param opt_maxTimes Number indicating a maximum number of times to
* repeat (obviously only useful when opt_repeating==true)
*/
this.G_Alarm =
function G_Alarm(callback, delayMS, opt_repeating, opt_maxTimes) {
this.debugZone = "alarm";
this.callback_ = callback;
this.repeating_ = !!opt_repeating;
this.timer_ = Cc["@mozilla.org/timer;1"].createInstance(Ci.nsITimer);
var type = opt_repeating ?
this.timer_.TYPE_REPEATING_SLACK :
this.timer_.TYPE_ONE_SHOT;
this.maxTimes_ = opt_maxTimes ? opt_maxTimes : null;
this.nTimes_ = 0;
this.observerServiceObserver_ = new G_ObserverServiceObserver(
'xpcom-shutdown',
BindToObject(this.cancel, this));
// Ask the timer to use nsITimerCallback (.notify()) when ready
this.timer_.initWithCallback(this, delayMS, type);
}
/**
* Cancel this timer
*/
G_Alarm.prototype.cancel = function() {
if (!this.timer_) {
return;
}
this.timer_.cancel();
// Break circular reference created between this.timer_ and the G_Alarm
// instance (this)
this.timer_ = null;
this.callback_ = null;
// We don't need the shutdown observer anymore
this.observerServiceObserver_.unregister();
}
/**
* Invoked by the timer when it fires
*
* @param timer Reference to the nsITimer which fired (not currently
* passed along)
*/
G_Alarm.prototype.notify = function(timer) {
// fire callback and save results
var ret = this.callback_();
// If they've given us a max number of times to fire, enforce it
this.nTimes_++;
if (this.repeating_ &&
typeof this.maxTimes_ == "number"
&& this.nTimes_ >= this.maxTimes_) {
this.cancel();
} else if (!this.repeating_) {
// Clear out the callback closure for TYPE_ONE_SHOT timers
this.cancel();
}
// We don't cancel/cleanup timers that repeat forever until either
// xpcom-shutdown occurs or cancel() is called explicitly.
return ret;
}
G_Alarm.prototype.setDelay = function(delay) {
this.timer_.delay = delay;
}
/**
* XPCOM cruft
*/
G_Alarm.prototype.QueryInterface = function(iid) {
if (iid.equals(Components.interfaces.nsISupports) ||
iid.equals(Components.interfaces.nsITimerCallback))
return this;
throw Components.results.NS_ERROR_NO_INTERFACE;
}
/**
* An alarm with the additional property that it cancels itself if its
* callback returns true.
*
* For parameter documentation, see G_Alarm
*/
this.G_ConditionalAlarm =
function G_ConditionalAlarm(callback, delayMS, opt_repeating, opt_maxTimes) {
G_Alarm.call(this, callback, delayMS, opt_repeating, opt_maxTimes);
this.debugZone = "conditionalalarm";
}
G_ConditionalAlarm.inherits = function(parentCtor) {
var tempCtor = function(){};
tempCtor.prototype = parentCtor.prototype;
this.superClass_ = parentCtor.prototype;
this.prototype = new tempCtor();
}
G_ConditionalAlarm.inherits(G_Alarm);
/**
* Invoked by the timer when it fires
*
* @param timer Reference to the nsITimer which fired (not currently
* passed along)
*/
G_ConditionalAlarm.prototype.notify = function(timer) {
// Call G_Alarm::notify
var rv = G_Alarm.prototype.notify.call(this, timer);
if (this.repeating_ && rv) {
G_Debug(this, "Callback of a repeating alarm returned true; cancelling.");
this.cancel();
}
}