tenfourfox/devtools/server/tests/unit/test_breakpoint-13.js
Cameron Kaiser c9b2922b70 hello FPR
2017-04-19 00:56:45 -07:00

116 lines
4.6 KiB
JavaScript

/* Any copyright is dedicated to the Public Domain.
http://creativecommons.org/publicdomain/zero/1.0/ */
/**
* Check that execution doesn't pause twice while stepping, when encountering
* either a breakpoint or a debugger statement.
*/
var gDebuggee;
var gClient;
var gThreadClient;
var gCallback;
function run_test()
{
run_test_with_server(DebuggerServer, function () {
run_test_with_server(WorkerDebuggerServer, do_test_finished);
});
do_test_pending();
};
function run_test_with_server(aServer, aCallback)
{
gCallback = aCallback;
initTestDebuggerServer(aServer);
gDebuggee = addTestGlobal("test-stack", aServer);
gClient = new DebuggerClient(aServer.connectPipe());
gClient.connect(function () {
attachTestTabAndResume(gClient, "test-stack", function (aResponse, aTabClient, aThreadClient) {
gThreadClient = aThreadClient;
test_simple_breakpoint();
});
});
}
function test_simple_breakpoint()
{
gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) {
let source = gThreadClient.source(aPacket.frame.where.source);
let location = { line: gDebuggee.line0 + 2 };
source.setBreakpoint(location, function (aResponse, bpClient) {
gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) {
// Check that the stepping worked.
do_check_eq(aPacket.frame.where.line, gDebuggee.line0 + 5);
do_check_eq(aPacket.why.type, "resumeLimit");
gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) {
// Entered the foo function call frame.
do_check_eq(aPacket.frame.where.line, location.line);
do_check_neq(aPacket.why.type, "breakpoint");
do_check_eq(aPacket.why.type, "resumeLimit");
gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) {
// Check that the breakpoint wasn't the reason for this pause, but
// that the frame is about to be popped while stepping.
do_check_eq(aPacket.frame.where.line, location.line);
do_check_neq(aPacket.why.type, "breakpoint");
do_check_eq(aPacket.why.type, "resumeLimit");
do_check_eq(aPacket.why.frameFinished.return.type, "undefined");
gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) {
// The foo function call frame was just popped from the stack.
do_check_eq(gDebuggee.a, 1);
do_check_eq(gDebuggee.b, undefined);
do_check_eq(aPacket.frame.where.line, gDebuggee.line0 + 5);
do_check_eq(aPacket.why.type, "resumeLimit");
do_check_eq(aPacket.poppedFrames.length, 1);
gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) {
// Check that the debugger statement wasn't the reason for this pause.
do_check_eq(aPacket.frame.where.line, gDebuggee.line0 + 6);
do_check_neq(aPacket.why.type, "debuggerStatement");
do_check_eq(aPacket.why.type, "resumeLimit");
gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) {
// Check that the debugger statement wasn't the reason for this pause.
do_check_eq(aPacket.frame.where.line, gDebuggee.line0 + 7);
do_check_neq(aPacket.why.type, "debuggerStatement");
do_check_eq(aPacket.why.type, "resumeLimit");
// Remove the breakpoint and finish.
bpClient.remove(() => gThreadClient.resume(() => gClient.close(gCallback)));
});
// Step past the debugger statement.
gThreadClient.stepIn();
});
// Step into the debugger statement.
gThreadClient.stepIn();
});
// Get back to the frame above.
gThreadClient.stepIn();
});
// Step to the end of the function call frame.
gThreadClient.stepIn();
});
// Step into the function call.
gThreadClient.stepIn();
});
// Step into the next line with the function call.
gThreadClient.stepIn();
});
});
gDebuggee.eval("var line0 = Error().lineNumber;\n" +
"function foo() {\n" + // line0 + 1
" this.a = 1;\n" + // line0 + 2 <-- Breakpoint is set here.
"}\n" + // line0 + 3
"debugger;\n" + // line0 + 4
"foo();\n" + // line0 + 5
"debugger;\n" + // line0 + 6
"var b = 2;\n"); // line0 + 7
}